Nintendo 3DS sales have been sinking for quite a while, and Nintendo's April sales this year were significantly worse than last April's. The New Nintendo 3DS launched this Spring, and there was a big spike, but afterwards, they took a dive once more. How can Nintendo help bring the 3DS back?

This is one of the subjects we cover on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia. If you'd like to learn more about it, you can watch the discussion video, or keep reading for our comments, both found after the jump!

In a recent Famitsu article, Ambrella president, Muneaki Ozawa, and director, Norio Matsumura, discussed the reasoning behind the gameplay choices implemented in Pokémon Rumble World. As is the case with most F2P games, the decisions focus around keeping the game stress free in order to keep players wanting to continue the adventure. They also wanted to make sure that the game was easy to pick up and play for newcomers of the series.

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In early April, The Pokémon Company released Pokémon Rumble World—its second free-to-play title of the year. As with any free-to-play title, it was met with some harsh opposition by those who oppose the model. Those critics weren't alone, however, as even the development team struggled with the decision to go free-to-play. Ambrella director Norio Matsumura and president Muneaki Ozawa recently sat down with Famitsu to discuss the rationale behind this decision and how it faced opposition within the staff.

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Free-to-play 3DS title Pokémon Shuffle has just eclipsed the 4 million download mark, and a new event has been added in celebration. From now until June 15th, you can play this new challenge, and beating it the first time will award you with 1,000 coins. You'll have to download the game's latest patch to access the event, and doing so will also net you a Complexity -1 item. 

Fire Emblem If is bringing back a long-standing mechanic, albeit in a slightly different form. In its traditional form, the Arena was a place where units could fight to gain experience and extra gold, though they still ran the risk of being killed. The new arena system in Fire Emblem If functions similarly; however, the rewards earned from it will be different than usual. Producer Masahiro Higuchi briefly touched on this in a recent interview. 

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If you're looking to flesh out your 3DS catalog without paying full price, Best Buy has some deals going on now through May 30th. You can pick up new Nintendo IP Code Name: S.T.E.A.M. for $29.99 ($10 off), and help Abraham Lincoln defend the Earth from aliens. If you'd rather stick with a tried and true formula, Pokémon Omega Ruby & Alpha Sapphire and Pokémon X & Y are all on sale for $29.99 as well. 

We've known for some time that Nintendo's upcoming platform, dubbed NX, is going to be a "brand new concept," but Nintendo's been keeping a tight lid on what exactly that might entail. CEO Satoru Iwata, however, may have recently revealed more about the NX than we realized during a meeting with Nintendo's investors. What can we learn about NX from Iwata's latest hints? This is one of the subjects we cover on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia.

If you'd like to learn more, you can watch the discussion video, or keep reading for the analysis, both found after the jump!

Fire Emblem If's two versions will have more differentiating them story mechanics alone. The game's developers have previously indicated that each version will cater to fans of varying levels of experience with differing levels of difficulty, but in a recent interview with Famitsu, they elaborated on how this may manifest itself within the games.

In addition to the more casual Phoenix mode available in both versions, White Kingdom ("Hoshido") will provide players will have more opportunities to gain experience and level up their units, while Black Kingdom ("Nohr") will challenge players to make do with fewer resources.

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Nintendo recently announced plans to revive the Nintendo World Championships, a major competitive event from 1990. Fans got very excited to imagine what Nintendo was planning to roll out, but as more information was revealed about the size, scope, and content of the tournament, hype came crashing down. This is one of the subjects we cover on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia. If you'd like to learn more about it, you can watch the discussion video after the jump!

According to Fire Emblem If developers Yokota Kenki and Maeda Kouhe, some characters will be able to use a new ability to alter the map during battle.

This ability, called "Dragon Pulse", will allow the avatar, Aqua (the blue-haired dancer), and eight other characters to alter the terrain of the battlefield. According to Kenki, characters can use this "special power of Dragons" to transform deserts into grassy plains, draw water from oceans, and more. Kouhe also added that not all characters with this ability will be controlled by the user; certain enemy units will also have access to this power.

Last month Nintendo announced plans to bring DS and Nintendo 64 games to the Wii U Virtual Console, and they've steadily been adding to the library since then. The latest addition to the DS Virtual Console library is none other than New Super Mario Bros., the critically acclaimed game that sold nearly 30 million copies. You can pick up this gem on Wii U right now for $9.99.

According to the developers of Fire Emblem If, the ability to create a custom avatar is now a core mechanic of the series.

In a recent interview with Famitsu, developers Yakota Kenki and Maeda Kouhe talked about the custom avatar in the game; according to Kenki, customizable avatars have "become a staple of the series", which influenced the decision to make If's main character the avatar. Kouhe added that the customization options for the avatar have been improved since Fire Emblem Awakening. Head inside to take a look at their full quotations!

Every gamer has a few big-name games missing from their encyclopedia of video game experiences, and we at Gamnesia are no different. That's why we thought it'd be fun to go over some of our lists of must-play games that we haven't had the pleasure of experiencing, and then shaming the heck out of each other for it, on this week's episode of Nintendo Week. Alex, Ben, and I all made short lists of Nintendo games that we'd either never played or hadn't played more than an hour or two into—which isn't enough time to truly experience them. Keep reading to see our lists, and check out the discussion video above for some good discussion and even better laughs about the games themselves, why we haven't played them, and even what you might be missing out on.

The popular Puzzle & Dragons series recently got a Nintendo makeover in the form of Puzzle & Dragons: Super Mario Bros. Edition. Bundled with Puzzle & Dragons Z, this dual pack just launched today in North America. Earlier today we posted footage of the game, courtesy of Nintendo Minute, but if you'd like to see more, Nintendo has released an accolades trailer. What do people like about this game? Click below to find out!

According to the developers of the game, Fire Emblem If, the upcoming Fire Emblem title for 3DS, is going to be the largest game in the series to date.

Speaking in an interview with Famitsu, developers Yakota Kenki and Maeda Kouhe commented about the massive size of the title. According to Kenki, each of the three versions of the game (Hoshido, Nohr, and the third downloadable campaign) will be as large as Fire Emblem Awakening. Kouhe later added that, when all three versions are combined, If is the largest game in the series. Head inside to take a look at their full quotations!