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Based on reactions to yesterday’s news that I’ve seen lately, it’s clear that the mere fact that we know Nintendo’s next console is in development is causing a big stir. Some people seem really out of touch with how game console generations work—I’ve seen remarks stating the Wii U should last another five years. To put that in perspective, that would make the Wii U a seven-year console, which is longer than any prior Nintendo home console generation… including the Wii. And if a phenomenon like the Wii couldn't keep the same amount of high quality software coming five or six years after its launch, the Wii U certainly wouldn't be able to keep up.

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Yesterday, we reported on the day-one 20 GB update Halo: The Master Chief Collection will have. While 343 opted to go with this download, the alternate option was to launch the game with two discs. Most of the comments are in favor of a two-disc release, but is that truly the better option? I don't believe it is. Head inside to let us know what you think!

Overlooking Prison Island on Eryth Sea

Monolith Soft’s 2010 Japanese-role-playing-game (JRPG) Xenoblade Chronicles has one heck of a story. The acclaimed Wii game’s hundreds of hours of gameplay are loaded with twists and turns, just as the story of its publication outside Japan is a whole tale in itself.

For me personally, Xenoblade Chronicles’ journey to the west is a case study in many of the things wrong with the gaming industry, its fans, game review scores and even our society today. As for the game itself, however, it remains a stellar example of how to do everything right within a JRPG.

Earlier today we discovered that Nintendo is hiring to build new hardware with an emphasis on things like graphics and power. While this could be for their next handheld or the mysterious "Quality of Life devices," the job description and requirements seem to indicate that this is for a new home console. Wii U has been out for a little less than two years now, but sluggish sales have some gamers, developers, and industry analysts calling for them to cut its life short and hurry up with a successor. We want to hear your opinions. When should Nintendo launch a new home console? Hit the jump to join the discussion!

I've become extremely disheartened with matchmaking games these days. Every time I try to play, I always lose horribly. Now before all the comments come in saying I suck, I will admit, I'm not the best. I know that. My problem is that too much anymore, people have found ways to ruin the experience for me. Losing isn't the problem. It's part of the game. But between laggers and cheaters, team killers and quitters, I can't bring myself to enjoy the games I used to.

With the rise of e-sports, there is certainly a need for competitiveness in matchmaking. There's a limit though, and it's one I feel is crossed way too often. Not everyone can be the next big thing in gaming, and frankly I'm tired of everyone trying to be. I've practically given up matchmaking as a result. Now of course, there's nothing forcing me to play matchmaking, but shouldn't I be able to fully enjoy a game that I paid for? Why should I buy a game only to experience half of it? I'm sure everybody at some point has gone through this. Is the online gaming community too extreme? Let us know what you think after the jump!

Our friend Alex Plant wrote an article the other day wherein he outlined many flaws in the design of Super Smash Bros. for Nintendo 3DS. I do agree that many item and stage mechanics are overpowered or even flat-out broken, unlocking custom moves is a nightmare, and the Smash Run mode is far too hectic for me to genuinely enjoy. But as much as we can criticize it for its misgivings, we can find just as much that the lastest entry in the Smash Bros. series does much better than its predecessors. It’s important to remember that neither criticism nor praise is worth our while if there’s no intent behind it—but we can learn just as much from what the new Smash Bros. does right as we can from what it does wrong.

Following the ongoing discourse surrounding Ubisoft's decision to lock its games to 30 fps on next-gen consoles, a reported Q&A with Ubisoft staff has unearthed some interesting claims. In the Q&A, that was posted on reddit a Game Architect, an Online Programmer and HR representative from Ubisoft spoke of Sony and Microsoft's interference with the PC version of the game. 

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Well, it's been a busy week for Nintendo. Between Smash Bros. amiibos and multiple announcements for Pokémon: Omega Ruby and Alpha Sapphire, it's a wonder we've managed to stuff it all into one video. 

This week, Colin talks about the new  Captain Toad trailer, the stage builder mode for Smash Bros., Pokémon leaks, 3DS sales in the U.S., and Donkey Kong Country's return on virtual consoles. Let us know what you think about the week's happenings in the comments below!

This place is familiar… the melody too. Something’s not right though: there’s depth, detail, and the distinct feeling of a living world.

Ruby and Sapphire are my favorite Pokémon titles. No, I’m not joking. For this reason, I am very much looking forward to the release of Omega Ruby and Alpha Sapphire this November, and was ecstatic to discover an opportunity to play the game before then.

Yesterday I polled our audience to see if you think New Nintendo 3DS should become Nintendo's primary handheld going forward. I was happy to see a lot of diversity in the voting and in your comments, and a lot of arguments were made on all sides. While I think there are definitely some big obstacles to overcome, I believe that Nintendo should shift their focus to New Nintendo 3DS going forward, and I think there's a pretty good chance they've already started doing exactly that. Hit the jump to see why!