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About this time last year, I wrote an editorial about Electronic Arts. At the time, EA was considered one of the worst gaming companies out there -- twice being named the "worst company in America," and embodying everything that gamers find distasteful: making games that had fat, bloated budgets but with sub-par performance, rushing unfinished, buggy products to market and subsequently never patching them, the seeming abandonment of Nintendo... the list of atrocities goes on. Yet last year, I wrote about one little experience with them that changed my mind: the experience that made me want to give them a chance.

For more on this story, jump on inside!

Last Sunday we announced a ton of new features coming to Gamnesia. We have community nights, polls, podcasts, news recaps, gaming giveaways, and plenty more coming your way to make the Gamnesia experience that much better (and speaking of which, I'll take a moment to apologize for missing a few Daily Delibs over the last week or so—we've been really busy working on all this new exclusive content).

But all these additions are what we've thought of providing you; now it's your turn to tell us what you'd like to see. Are there any new sorts of features you'd like to see us implement on the site? Or maybe there's something in the layout or posting process that's been bugging you lately? If there's anything you'd like to see us do or do better, now's the perfect chance to voice your opinion. So be sure to catch up on all our latest announcements, then head on over to the comments and let us know what you'd like to see happen next!

Capcom has been a highly important and successful third-party company for decades, but lately they've faced some tough times and financial struggles. As a result, the company has experienced downsizing and restructuring over the past two years, and investors recently voted to end their takeover defense policies. Previously Capcom had rules in place to make sure that no outside company could buy up enough stock to take control, but the decision-makers at Capcom have decided to do away with these rules and open themselves up to the possibility of being bought out.

Of course there's no guarantee of a takeover, and not all of Capcom's investors want to sell, but the possibility is now there. A company interested in buying Capcom would have their work cut out for them, but doing so would grant them exclusive ownership of popular franchises like Street Fighter, Resident Evil, Monster Hunter, and more. Any developer could use those games in their lineup, but there's one company that would benefit substantially more than the others, and that's Nintendo. In fact, Capcom is just what Nintendo needs to take big steps forward in the next generation.

Gamnesia was founded a year and a half ago as of this Friday. We’ve been working hard to make it the best site it can be, but we’ve always provided the same essential service—news, reviews, editorials, and maybe an interview here and there. But starting this week, we’re ready to be so much more.

In the last few weeks, we’ve been working on a ton of new features to bring you all. You can already see that we’ve revived the Daily Delib, a brief question post that goes up every weeknight, where we can all get together as a community and discuss what’s on our minds. But that’s just the tip of the iceberg—upcoming community nights, mailbags, podcasts, comics, and video series are just a few of the awesome new coverage we’re bringing you, so head on inside to learn all about it!

Welcome to the first edition of the Gamnesia Weekly Recap! Here at Gamnesia we do our best to provide you with around the clock video game news coverage and exclusive content, but we know you probably didn't catch every single reveal. As such, we'll be doing a Weekly Recap every Sunday from now on, bringing you highlights of the big news out of Nintendo, Sony, Microsoft, and more!

This week was full of news thanks to San Diego Comic-Con 2014. We've got the scoop on Nintendo's latest reveals for Super Smash Bros. and Hyrule Warriors, Sony's movie announcements, and much more! Hit the jump to catch all of this, as well as some Gamnesia exclusive editorials.

Yesterday we brought back the Daily Delib by asking you guys what franchises you think could use a reboot. It's a common trend for TV shows, comic books, and movie franchises to be rebooted for a new generation, and the trend has spread to the video game world as well in recent years. Games like Tomb Raider, DMC: Devil May Cry, and Castlevania: Lords of Shadow have achieved success by starting a franchise over with a clean slate. Often many of the existing characters and themes return, but the story takes a new path and sometimes the gameplay differs as well.

If done poorly, reboots are harshly criticized as the last dying breath of a failing brand, or a desperate cash-grab that lacks innovation. However, if done successfully, a reboot can revitalize a franchise and create a new audience for itself. I think it's about time that one of my favorite franchises aims for the latter. Metroid could use a reboot.

Yesterday, GameStop teased what they said was a "big announcement for a big game tomorrow". What it turned out to be was a Red Hood story pack for the upcoming action game Batman: Arkham Knight, which is allows players to play as the vigilante in an additional story available as DLC.

However, what the fine print also mentions is that this bonus content is only available to customers who have locked themselves into a pre-order from GameStop. This forces us to ask, is it right, or even acceptable, for GameStop to withhold content like this?

Personally, I can’t say I have much love left for GameStop; the retailer has already managed to worm its way further into the development process, and what we’re seeing with retailer-exclusive DLC is a result of just that.

However, I’m just one person in the sea of opinions that is the internet. What do you think? Share some thoughts in the comment section!

Please welcome the return of "Daily Delib," a nightly feature on Gamnesia where we ask for your thoughts on various subjects. So head on into the comments section, share your thoughts, and check out what other viewers are saying!

Reboots seem to be pretty popular in American media, and I can't say that's necessarily a bad thing. In the gaming world, we're seeing Tomb Raider, Theif, Doom, and other titles revive dormant franchises. Even more extreme examples of reboots, like Kid Icarus: Uprising, turn the ideas of older titles into completely new gameplay and storytelling concepts. So I'm wondering—what franchises would you like to see rebooted?

Head inside for my own choice, and be sure to get talking in the comments about games or series you'd love to get a reboot!

The Last of Us has been a massive success for Naughty Dog thus far, achieving one of the highest aggregate review scores of all time and establishing itself as the fastest-selling new PlayStation IP of all time. Now, a year after the release of the game, Naughty Dog is just over a week away from launching The Last of Us Remastered on PlayStation 4. Remastered is an updated version of the original PlayStation 3 game with all DLC, improved graphics, and a steady 60 frames per second at 1080p.

The gaming community is a bit divided on The Last of Us Remastered at this time. Some gamers question the point of remaking a game just one year later, while the $50 price tag ($10 shy of the normal retail release price for new games) is also raising a few eyebrows. Sony has defended the game and its price tag with one developer calling it a steal at that price. Is the $50 release justified? To answer that, you have to understand that most gamers are looking at the game all wrong. Read on to see why.

"Early Access" has become a buzz phrase this week in gaming. Steam already offers this program, allowing developers to release early, work-in-progress versions of their games on their store. This may spread to consoles in the near future, as Sony is considering an early access program and indie developers have asked Microsoft to follow suit as well. Is Early Access right for the console environment?