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Super Mario Bros. revolutionized the world of games in 1985 and has continued to make history ever since. The series' 2D platforming is so ubiquitous in modern culture that you'd be hard-pressed to find someone who hasn't at least seen a Mario level being played, and it's long since inspired generations of hackers and even amateur players to create their own Super Mario levels through various under-the-radar programs. But now Nintendo is opening the mushroom-crested floodgates of fan-made Mario levels officially endorsed and curated by Nintendo itself. Never before has the joy of game design been so accessible, intuitive, and delightful. This is Super Mario Maker.

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Yesterday, the news broke that Deus Ex: Mankind Divided would be employing a tiered pre-order scheme in which consumers are able to select the pre-order bonuses they want, depending on what tier they’re paying for. Furthermore, it was also announced that the more people pre-order the game, the more tiers are unlocked, Kickstarter style. The announcement was met with near-universal contempt and has re-awoken the discussion of pre-order habits.

With that in mind, we want to know: how often do you pre-order your games?

Many a gamer loves the wonderful worlds of Nintendo and its diverse breadth of games to explore, and many stick very closely to Nintendo's offerings. But if a Nintendo fan wants to branch out, a good starting point can be hard to find. So we sat down to talk about ten great games that Nintendo fans would love—whether they were directly inspired by Nintendo's hits or simply offer some of the same magic—on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia. So if you're looking for new games to play, check out the discussion video after the jump and try out some of these awesome Nintendo alternatives.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week, the team has a blast talking about Splatoon's upcoming Transformers-themed Splatfest, Pokkén Tournament's Wii U port, a narrowly-avoided tragedy at the Pokémon World Championships, and more. After the break, we turn our attention towards non-Nintendo games we think Nintendo fans would love to play. So give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

Multiplayer has been an integral part of gaming since its birth. Heck, even Pong was two player! While online multiplayer has been a great development, nothing really beats playing with a friend (or enemy) locally. Punching the guy next to you who's insulting your mother can’t be replicated by anything online.

Make the jump to check out my top 10 local multiplayer (co-op and versus) games!

We gaming fans always have a blast talking about our favorite experiences in the lovely worlds of Nintendo. On this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we sat down to talk about our favorite Nintendo games and what makes them just so special.

The discussion was a whopping forty minutes long, so we're breaking it down into two pieces for YouTube, one for the bona fide top five, and one for our honorable mentions—the games that didn't quite crack our lists, but we love too much to ignore. Check out the video after the jump for our discussion, or head inside to see our lists!

With decades of video game history to select from, the Hitman series has always been a somewhat baffling choice to me for a film adaptation. If there's one thing IO's franchise revolves around, it isn't narrative. Rather, the game's visual flair and perpetual goal of professionalism and stealth are what have earned Hitman its fanbase. Apparently, those strengths mean nil in Hollywood, since Agent 47 elects to forgo any semblance to the video games it is so loosely based off of.

Drowning adaptations in obligation to their source materials is counter-productive to artistry. This is not a good Hitman movie, and that's fine. Agent 47 should be judged on its own merits. Unfortunately, any strengths the film has are few and far between.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week was a bit slower on the news front, which means we really got to sink our teeth into a few topics: the GamePad's successes and failures, Super Mario Maker's nine-day rollout of its content, and Nintendo's recent firing of Treehouse employee Chris Pranger. After the break, we turn our attention towards our top five favorite Nintendo games. It's a lot of love and a lot of laughs for our favorite titles, so give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

2015 has been a solid year for gaming, with a lot of fantastic titles arriving on both PC and console alike, with games like Bloodborne, Splatoon, and Cities: Skylines just to name a few. However, the biggest hitters are still just outside our grasp. Fallout 4, Star Wars Battlefront, and Halo 5: Guardians still reside in the “unreleased” category.

With that in mind, I ask you, ladies and gentlemen of Gamnesia, what game are you most excited for? For me, it’s a toss-up between Fallout 4 and Star Wars Battlefront. I really can’t decide.

Investors have been pushing Nintendo to tap into the mobile market for years now, and early this year, Nintendo officially announced plans to team up with DeNA and release games for smartphones and tablets. Many fans are skeptical, but a lot of questions should be answered when DeNA announces their plans for the first game soon. In the meantime, looking at what Nintendo and DeNA have said so far reveals five reasons to be excited about the potential of mobile gaming under the Nintendo brand. Click below to read on!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week is all about the discussion, seeing as last week's late episode left us covering about half a week of news that we would have otherwise discussed for today. The subject this week is which characters we personally want to see joining the cast of the Super Smash Bros. series at any time in the future—we talk about some of our favorite choices, what kinds of playstyles they would bring to the roster, and why they'd make great additions (although there are surely a few odd ones out). Check out the embedded player below to give it a listen!

Almost one month ago to the date, a colleague of mine claimed that Gamescom was Microsoft’s opportunity to fight back against Sony’s hold over the European console market. Indeed, Sony opted against hosting a press conference, and Nintendo is suspiciously absent from the 180,000 square meters of German marketing space, as well as the odd 400,000 event visitors and countless others on live streams. As a result, Microsoft found itself in a metaphorical boxing ring with no competitors.

One might be forgiven for thinking, then, that Microsoft would follow the trend and provide a rather terse briefing at Gamescom. However, the company made no such mistakes. Xbox head Phil Spencer vowed to bring at least three big exclusive titles to the table alongside "a real show" and strong first-party support, and Microsoft delivered. As it was, before the doors of Gamescom even opened, Microsoft was in a position to gain some much-needed ground in Europe.

Heroes and villains go together like peanut butter and jelly; without Ganondorf, there would never be a Hero of Time, and Link would spend his days living in Kokiri Forest. Without the Reapers, Mass Effect would’ve surely been a very tedious affair indeed. A good villain can turn a good story into a fantastic one, as exemplified by GLaDOS in Portal.

With that in mind, I ask you: who, or what, is your favourite villain in all of video gaming? Mine is that stupid Twitter imitation in Cities: Skylines

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week, join Alex Plant, Ben Lamoreux, and host Colin McIsaac as they discuss recent Nintendo news, including the latest Smash Bros. DLC and what it means for King K. Rool, Pokkén Tournament's US launch, Nintendo's competitor to Loot Crate, who should succeed Satoru Iwata as CEO of Nintendo, and plenty of other recent topics. Give it a listen below, and head inside if you'd like to learn more on this week's stories!

Kevin James plays the President of the United States in this movie. Knowing that, you now have an idea of the heights that Pixels aspires to. Perhaps I was naive in my hopes that this film would be decent, if not passable. I’ve never enjoyed a movie from Happy Madison Productions, what with their one-trick pony punchlines and recurring utilization of dull and rangeless actors. However, I hoped that a concept as simple as “video games attack Earth” would be impossible to fumble.

I was wrong.