In the wake of many recently successful crowdfunded games—including Yooka-Laylee, Bloodstained: Ritual of the Night, and Shenmue III—questions of the validity and necessity of crowdfunding as a method of development funding have arisen among the gaming community. And considering the general murmur of Shenmue III’s Kickstarter campaign being purely a publicity stunt, it’s not surprising to see why.
While it might be cool to think that we, as gamers and fans, can help fund the development of games we want to play, it begs the question of whether or not crowdfunding is a valid way to pay for a game’s development, or whether it’s even necessary. Why is this becoming the new norm in development funding? Moreover, why is it becoming expected of the fans to help fund a game’s development?
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