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Mario Party has long been a staple in Nintendo's lineup of fantastic four-player party games—its frantic fun and competitive spirit has enchanted players since its first entry in 1998. These touches which make the series so beloved have been waning with each new installment in recent years, and Mario Party 10 makes no effort to save that sinking ship. In fact, it drives a Bullet Bill right through the hull.

That’s not to say that Mario Party 10 is a bad game—you’ll still find yourself having a fair deal of fun in the 70+ minigames it has to offer. But it’s the mechanics at play outside of those minigames that continue to drag down a series which desperately needs lifting up. Head inside to read more.

This morning Capcom made the surprise announcement of a new game in the Monster Hunter series just two months after Monster Hunter 4 Ultimate released in the West. In addition to the surprising timing, Capcom also revealed that Monster Hunter Stories will be a more traditional JRPG rather than sticking with the formula that the rest of the series has used thus far. Why the sudden departure? Based on the little we do know about the game as well as what we've seen from the Monster Hunter series recently, Capcom is making a big move to break into Western markets. Hit the jump for more!

Last year, Nintendo added a new key product to their business model. Amiibo, NFC-powered figurines that can interact with Wii U and 3DS games, have been an immense success early on, selling over 5.7 million by January 28 and many more since. Even so, when looking at Nintendo's strategy, there's still plenty of room for improvement. Click below for more!

Despite frequent pressure from his investors, Nintendo CEO Satoru Iwata firmly held for years that Nintendo games would stay on dedicated gaming hardware only and Nintendo would not enter the mobile market. However, all of that changed last month when Nintendo revealed plans to partner with publisher DeNA to create mobile games using Nintendo IP. Reactions from fans have been mixed, but stock prices skyrocketed and DeNA is predicting massive profits.

Nintendo's first mobile game will launch later this year, so until then we can only guess how popular or successful this new venture will be, but Nintendo has already proven that they can create popular games using the free-to-play model. The early success of Pokémon Shuffle points to a solid future for Nintendo's mobile plans. Hit the jump for more!

A new Nintendo Direct video presentation aired earlier today, providing us with 48 minutes of updates and announcements for both 3DS and Wii U. New trailers, new Amiibo, updates on DLC for Mario Kart 8 and Super Smash Bros., and much, much more was featured in the Direct. If you missed anything, we've got you covered! We've got the full video presentation for you after the jump, as well as a links to all the big stories from the day!

If you’re a fan of Super Smash Bros. or Super Mario Galaxy, you may be interested to see how the core ideas of each game collide in a indie game called Paperbound.

Paperbound is a unique 2D brawler where players can battle it out in some of the most famous locales from literature like Journey to the Center of the Earth, Inferno, and more. All players appear on the same screen with a fixed camera that lets you see the entire stage. From here, players can run along walls and ceilings, as well as several floating platforms with their own centers of gravity in a skirmish that’s equal parts Inception and Super Mario Galaxy. There are several different modes from which players can choose to alter the victory conditions of a match, but the core premise is a constant: kill as many of your friends as possible.

Head past the jump to keep reading!

A few days ago, a Nintendo fan launched a website that lets you play a remake of the first level of Super Mario 64 in HD, but Nintendo soon caught wind and filed a complaint, effectively shutting the project down. Although the creator had no intention of monetizing the game, it's within Nintendo's legal right to pull the plug for copyright infringement, but should they have? Should Nintendo continue to shut down fan projects that use their IP without permission, or should they allow them to continue? Hit the jump to join the discussion!

Last November I went hands-on with a demo for indie game Axiom Verge, and I was quite impressed. The game, which developer Tom Happ created by himself over the course of the last five years, fits the "Metroidvania" style and definitely draws heavy inspiration from Super Metroid. Axiom Verge hits PlayStation 4 March 31, and will launch on Vita and PC sometime later, but is it a must-have or just another Metroid knock-off? We were supplied with a review copy, and I've been exploring every inch of the game to figure out the answer to that question. Hit the jump to dig in!

Yesterday we found out that Zelda for Wii U is no longer targeting a 2015 release and will skip this year's E3. This news upset a lot of fans who were looking forward to it as Wii U's big holiday title this year, and arguably even more people were upset to hear that it won't be at E3. According to producer Eiji Aonuma, the delay happened because the development team has discovered new gameplay opportunities and are focused on making Zelda U "the ultimate and most complete Zelda game." No one likes to wait, but is this delay really bad news in the long run, or is it a good thing? Hit the jump to join the discussion!

Early this morning Nintendo teased their next gen hardware, codenamed "NX." Nintendo only revealed that it is "a dedicated game platform with a brand-new concept," and that there are plans to reveal more information next year. Wii U launched just over two years ago, but it has been selling at a historically low pace, and many in the industry have been calling for Nintendo to abandon it and start fresh. With the teaser of NX, many gamers are worried that Nintendo is doing exactly that, but that's not what's happening here. Click below to see why you shouldn't be concerned!

A few days ago, a couple of gamers managed to obtain early copies of The Order: 1886, only to find out that the game only lasted just over five hours, with over three and a half hours of cutscenes, and gameplay taking up the residual 90 minutes.

Personally, I was excited for the game. The concepts were cool, and I've always been a fan of story-driven games, but after seeing that I'd only be playing an hour and a half out of the five, I decided against it. Unless it's going to be the time of my life, I can guarantee that it would not be worth it.

In story-driven games, it's to be expected that there's going to be a lot of cutscenes, but once they cross a line like this, leaving gamers watching more than playing, is it truly a gaming experience, or is it a cinematic experience? How many cutscenes is too many? Hit the jump to read more!

Have you ever wanted to take a trip to the Nintendo World store? Have you been looking to find more StreetPass visitors for your 3DS games? Then here’s a Kickstarter campaign just for you!

Catch all the details after the jump!

In today's video game industry, "limited edition" products are becoming more and more common; many of these limited edition products are now fairly common instead of being "limited." Others, however, are so limited that they sell out within minutes after they are announced (i.e. the Majora's Mask New Nintendo 3DS XL).

So, here's my question to you: do you want to see more limited edition versions or bundles? If so, would you like them to be truly limited, or would you prefer that they are more like "special editions" than "limited editions"?

In just ten days, New Nintendo 3DS will launch in North America and Europe, re-invigorating the 3DS experience. With more buttons, a faster CPU for faster loading times, better Miiverse support, and added features like Amiibo support, New Nintendo 3DS is the most improved new model of a Nintendo handheld yet.

Although it's not being treated as a new generation, Nintendo will be supporting it with some exclusive games. Xenoblade Chronicles 3D will be exclusive to the new model, and other exclusives are in the works as well. Would you like to see New Nintendo 3DS supported with a lot of exclusive games in the future, or should most games remain playable on the old models as well? Hit the jump to join the discussion!

With their consumer feedback program coming to an end this June, Nintendo has been giving Club Nintendo the send off it deserves, by giving its users a free download code for Flipnote Studio 3D and promising a big batch of rewards at the beginning of February.

And that batch has finally arrived today, with people everywhere spending their last coins and stars on the massive collection of digital games and physical novelties that got added to the site.

So what are you going to be spending your last Club Nintendo points on? Head inside to tell us!