A few days ago, a couple of gamers managed to obtain early copies of The Order: 1886, only to find out that the game only lasted just over five hours, with over three and a half hours of cutscenes, and gameplay taking up the residual 90 minutes.
Personally, I was excited for the game. The concepts were cool, and I've always been a fan of story-driven games, but after seeing that I'd only be playing an hour and a half out of the five, I decided against it. Unless it's going to be the time of my life, I can guarantee that it would not be worth it.
In story-driven games, it's to be expected that there's going to be a lot of cutscenes, but once they cross a line like this, leaving gamers watching more than playing, is it truly a gaming experience, or is it a cinematic experience? How many cutscenes is too many? Hit the jump to read more!