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About a week ago, we asked you guys to send us any questions you had relating to Nintendo, and you guys delivered! We got questions wacky, serious, interesting, and fun, and we've chosen a whole slew of them from all over the site, our Facebook page, and email, to answer on this week's episode of our Nintendo Week podcast!

Head inside to hear what we had to say!

We've had a flood of news since Nintendo announced their plans to develop games for mobile devices on Tuesday; couple that with their announcement of a new console called "NX," and you've got a news storm like no other brewing. But we here at Gamnesia have boiled it all down into one easy video that highlights and discusses everything you need to know about the NX and their mobile development plans: both what it means for Nintendo and what it means for you. Head inside to check it out!

As always, we break down the most recent week of news, Project Ukulele's official reveal, new development insight from Aonuma behind Majora's Mask 3D, the potential return of the Happy Mask Salesman, and the launches of Code Name: S.T.E.A.M. and Mario Party 10!

If you'd like to keep up with Nintendo Week, you can subscribe to us on iTunes, where we release new episodes every Wednesday, or subscribe to us on YouTube, where the discussions are then uploaded on Thursday and Friday. If you like what you hear, we'd love it if you leave us a review on iTunes, or send us your feedback! We'd love to know what you think of the show, and how you think we can improve it.

Recently, TIME sat down with Nintendo's legendary video game designer Shigeru Miyamoto to discuss, among other things, the company's recent announcements regarding their plans for the next generation and for entering the mobile market. While Miyamoto continues to look at the future of Nintendo's hardware, he also took the time to reminisce on his favorite consoles to develop on.

Read what Miyamoto had to say after the jump.

As you're probably aware, Nintendo's head honcho Satoru Iwata recently announced that the company is partnering up with DeNA in order to produce video game software for the smart device market. This raised some obvious concerns about the quality these mobile games might have.

In today's interview with TIME, he reiterated the fact that Nintendo has been doing work with touch screen and accelerometers before mobile gaming was even a thing, and showed his confidence that their expertise in the areas will not disappoint. Head inside to see what he said!

In honor of Women's History Month, Nintendo has sent out an e-mail to the press, highlighting some of the company's strongest female characters. The e-mail included some popular characters as well as ones we haven't heard from in a while – Princess Zelda, Toadette, Bayonetta, Rosalina, Lucina, and Samus Aran are characters that fans are extremely familiar with, while Paper Mario's Bombette hasn't been seen in a game in 15 years. It is worth noting that Princess Peach is also missing from this list.

You can check out the posters of the bad-ass women of Nintendo after the jump!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in!

We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans. This week had a huge bombshell when Nintendo announced plans to develop smartphone games, as well as their next-gen console, currently codenamed "NX." This week, we dig really deep into that during our discussion section, recap the rest of Nintendo's news week during our news segment, and answer questions that you guys asked during the debut of our Q&A block. It's an extremely meaty episode this week, so be sure to head inside and give it a listen!

We’ve been running a Nintendo-centric podcast called Nintendo Week on iTunes and YouTube for some time now. Typically, the podcast consists of a weekly news discussion and a more general discussion about any range of subjects—Amiibo, Nintendo’s smartphone plans, remakes we’d like to see on 3DS, to name a few, and we’ve got plenty of others in the pipeline. But this week, we want to introduce a third type of segment: a Q&A.

But of course, to do that, we need your questions! You can reference a piece of news, you could ask us about a game or series, you could ask us anything Nintendo-related that you want! Feel free to be as creative or specific with your questions as you want, because we’ll be answering the best of the best in a new segment on Nintendo Week this Wednesday!

To leave a question, just leave a comment on this page in Disqus. We’ll be reading through all of them (and even some questions on Facebook and Twitter), so don’t hesitate! And if someone asks a question you didn’t think of, but would like to see answered, go ahead and vote their comment up! The most popular questions have the highest chance of making it to the show.

As always, we break down the most recent week of news, tons of games that have been coming to, and going from, the Wii U eShop, exclusive Shovel Knight content on Nintendo platforms, Splatoon Amiibo that may be coming alongside the game, an incredible Super Mario 64 speedrun, and the Amiibo-only Smash Bros. tournaments that Nintendo has been holding in Japan. Unfortunately, we didn't have time this week for our popular discussion sections, but next week we're bringing you a super-sized episode, complete with a bonus round where we answer your candid questions!

Head inside to check out the discussion!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in!

We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans. As always, we break down the most recent week of news, including Donkey Kong Country on the Virtual Console, Meme Run, exclusive Shovel Knight content on Nintendo platforms, Splatoon Amiibo, and Japan's Amiibo-only Smash Bros. tournaments. Unfortunately, we didn't have time this week for our popular discussion sections, but next week we're bringing you a super-sized episode complete with a bonus round where we answer your candid questions! Head inside to give it a listen!

Nintendo has repeated over and over again that they're looking to expand their reach into the mobile market, and we think that's an excellent idea. But they don't want to develop mobile games, and they don't want to reveal their plans until their next investor's meeting a few months down the line. So that begs the question: what do they have up their sleeves?

The team from Nintendo Week tackles this question in the latest episode of our podcast. Head past the jump to check it out!

Nintendo has famously relied on its first-party titles to get them to where they are today. When comparing numbers with the original Wii, third-party support for the Wii U has been difficult. In a recent interview with Engadget, Nintendo's Senior Manager of Licensing, Damon Baker, discusses numerous topics including developer/publisher relationships and exclusive features, among other things. Baker says that the indie community is becoming more visible due to the amount of talent coming out of it.

Read more after the jump!

This past week was perhaps the biggest week for Nintendo news in my recent memory—certainly in the history of Nintendo Week, our weekly podcast where we talk all about Nintendo. So naturally, it'd be really helpful if we had some way to digest it all... Actually, we do! In fact, it's Nintendo Week!

This week, we break down the biggest week of Nintendo news in the history of the podcast. Iwata says commercials and discounts don't work, Tantalus Media is working on their "biggest" port to Wii U, Pokémon players discover a huge exploit to get any Pokémon you want, and Nintendo finally explains why Amiibo are so rare. But that's just the tip of the iceberg. Head past the jump to check out the full discussion, and to get a complete list of every story worth your time.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in!

We here at Gamnesia are bringing you a new episode of "Nintendo Week." This week, we talk about an amazing amount of news. Iwata said that TV commercials don't improve sales, Nintendo talks about some QOL plans, Tantalus Media is porting something big to Wii U, a huge exploit was discovered that lets Pokémon players catch anything they'd like, Nintendo finally explains why Amiibo are so rare, and Yacht Club Games announced a huge DLC pack for Shovel Knight. Afterwards, we take a look at the news that Nintendo is planning to embrace smartphones and discuss what the best approach would be. Check out the discussion past the jump to let the games begin!

It's been a big week for Nintendo news, and as is (recent) tradition on Thursdays here at Gamnesia, we're here to give you a handy recap of everything that's happened. At the beginning of the week, Nintendo held their quarterly financial briefing, which reflects on their performance in the latest quarter of the fiscal year, and their plans for future business. But on top of all that, we got the normal number of stories, including information on Star Fox U and a fan study of which characters Japanese gamers want to see as DLC in Super Smash Bros. Head past the jump to check it all out!