With nearly every AAA game that has come out lately, players have had the option to preorder the game, often with a special piece of downloadable content as a reward. These rewards can range from exclusive character skins all the way an to and additional mission or level in the game. As a result, millions of players preorder games months in advance, reserving their copy. But has this practice damaged the gaming industry? On multiple occasions games have been utterly broken upon launch (looking at you, Assassins Creed Unity), resulting in the games being unplayable until after after they are patched, and yet the publisher still nets massive amounts of revenue from preorders for their broken creation.
Hit the jump for more and to give your opinion!