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There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

As always, we break down the most recent week of news, including a plethora of updates about Splatoon and what Nintendo's doing to support its new IP, everything we know about Mario Kart 8's second round of DLC, the whispers of Roy and Ryu joining Smash Bros., and the final round of details about Xenoblade Chronicles X before its Japanese release next week. Head inside to give it a listen, have a few laughs, and think about this week in Nintendo!

We're back with another installment of Gamnesia's Game Clash! It's been a while, so here's a breakdown of how it works. Every Monday we pit video games against each other, and the winner is decided by your votes! This week's battle is a Mario Kart showdown. From Super Nintendo to Wii U, there have been eight great Mario Kart games. Which one is your favorite? Click below to cast your vote and join in the debate!

Mario Party has long been a staple in Nintendo's lineup of fantastic four-player party games—its frantic fun and competitive spirit has enchanted players since its first entry in 1998. These touches which make the series so beloved have been waning with each new installment in recent years, and Mario Party 10 makes no effort to save that sinking ship. In fact, it drives a Bullet Bill right through the hull.

That’s not to say that Mario Party 10 is a bad game—you’ll still find yourself having a fair deal of fun in the 70+ minigames it has to offer. But it’s the mechanics at play outside of those minigames that continue to drag down a series which desperately needs lifting up. Head inside to read more.

This morning Capcom made the surprise announcement of a new game in the Monster Hunter series just two months after Monster Hunter 4 Ultimate released in the West. In addition to the surprising timing, Capcom also revealed that Monster Hunter Stories will be a more traditional JRPG rather than sticking with the formula that the rest of the series has used thus far. Why the sudden departure? Based on the little we do know about the game as well as what we've seen from the Monster Hunter series recently, Capcom is making a big move to break into Western markets. Hit the jump for more!

Historically, Nintendo's handhelds have always been about two generations behind their consoles in terms of hardware power. We saw SNES-style titles get a second life on GBA, Super Mario 64 was a debut title for the Nintendo DS, and 3DS has in many ways felt like a fusion between the DS and the GameCube.

All of this makes sense—as the technology used on consoles grew more and more sophisticated, the games did as well, which left room for games cut from the simpler cloth of yesteryears on the forever-behind handheld line.

Then Nintendo announced Xenoblade Chronicles 3D for the New Nintendo 3DS.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

As always, we break down the most recent week of news, including the insanity that ensued with the fourth wave of Amiibo, Retro Studios' mysterious new project, and the buzz around Banjo and Kazooie as potential Smash Bros. characters. After the break, we discuss the potential for Smash Bros. DLC—who we're hoping for, who we think we'll see and why, potential movesets, and our predictions for the final result of Smash DLC. Head inside to give it a listen, have a few laughs, and think about this week in Nintendo!

Last year, Nintendo added a new key product to their business model. Amiibo, NFC-powered figurines that can interact with Wii U and 3DS games, have been an immense success early on, selling over 5.7 million by January 28 and many more since. Even so, when looking at Nintendo's strategy, there's still plenty of room for improvement. Click below for more!

Despite frequent pressure from his investors, Nintendo CEO Satoru Iwata firmly held for years that Nintendo games would stay on dedicated gaming hardware only and Nintendo would not enter the mobile market. However, all of that changed last month when Nintendo revealed plans to partner with publisher DeNA to create mobile games using Nintendo IP. Reactions from fans have been mixed, but stock prices skyrocketed and DeNA is predicting massive profits.

Nintendo's first mobile game will launch later this year, so until then we can only guess how popular or successful this new venture will be, but Nintendo has already proven that they can create popular games using the free-to-play model. The early success of Pokémon Shuffle points to a solid future for Nintendo's mobile plans. Hit the jump for more!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in!

We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans. As always, we break down the most recent week of news, including the infamous delay of Zelda for Wii U, an amazing orchestral Pokémon concert, a Paper Mario leak that excited the internet, and of course, the Nintendo Direct that hit on April Fool's Day. Head past the jump to give it a listen!

A new Nintendo Direct video presentation aired earlier today, providing us with 48 minutes of updates and announcements for both 3DS and Wii U. New trailers, new Amiibo, updates on DLC for Mario Kart 8 and Super Smash Bros., and much, much more was featured in the Direct. If you missed anything, we've got you covered! We've got the full video presentation for you after the jump, as well as a links to all the big stories from the day!

If you’re a fan of Super Smash Bros. or Super Mario Galaxy, you may be interested to see how the core ideas of each game collide in a indie game called Paperbound.

Paperbound is a unique 2D brawler where players can battle it out in some of the most famous locales from literature like Journey to the Center of the Earth, Inferno, and more. All players appear on the same screen with a fixed camera that lets you see the entire stage. From here, players can run along walls and ceilings, as well as several floating platforms with their own centers of gravity in a skirmish that’s equal parts Inception and Super Mario Galaxy. There are several different modes from which players can choose to alter the victory conditions of a match, but the core premise is a constant: kill as many of your friends as possible.

Head past the jump to keep reading!

Last November I went hands-on with a demo for indie game Axiom Verge, and I was quite impressed. The game, which developer Tom Happ created by himself over the course of the last five years, fits the "Metroidvania" style and definitely draws heavy inspiration from Super Metroid. Axiom Verge hits PlayStation 4 March 31, and will launch on Vita and PC sometime later, but is it a must-have or just another Metroid knock-off? We were supplied with a review copy, and I've been exploring every inch of the game to figure out the answer to that question. Hit the jump to dig in!

I was ten when The Legend of Zelda: Ocarina of Time came out and had never played a Zelda game before – unless you count a very brief encounter with Link's Awakening on my cousin's original Game Boy brick – but that didn't stop me (and apparently everyone else) from recognizing that the game was something special, even at first glance (good call, past me!). Given that The Legend of Zelda series was already pretty firmly established as one of the greatest franchises of all time, the easy conclusion might be that the hype behind the game was a byproduct of the series' spectacular pedigree. But that doesn't explain how Ocarina of Time managed to build a reputation of its own as the crown jewel of the series – indeed, as the standout masterpiece of its era.

The answer to that mystery, I think, lies in the game's ambitious vision. Ocarina of Time wasn't just a Zelda game in 3D – it completely changed the landscape for the action-adventure-RPG games that followed. It dramatically expanded the Hyrule universe through brand-new lore, brand-new races, and a vigorous re-envisioning of the franchise's setting. Its vast Hyrule's landscape set a new bar for 3D game environments. Its Z-targeting system changed the way we thought about swashbuckling sword fights in video games. In short, Ocarina of Time proved that it was worthy of staking its claim as the ultimate video game adventure.

It's been almost a year since Nintendo announced The Legend of Zelda for Wii U, but despite the Zelda team's claims that the new game will turn the conventions of the series on its head and offer players unprecedented freedom, we've yet to see any definite evidence that positions it as a true masterpiece. So when series producer Eiji Aonuma announced that he's giving his team more time to build the "most complete Zelda game" yet, my immediate reaction was one of relief. Based on what we've seen so far, Zelda U needs a lot of work before it's ready to truly herald the birth of the ultimate Zelda experience.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in!

We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans. This week had a huge bombshell when Nintendo announced plans to develop smartphone games, as well as their next-gen console, currently codenamed "NX." This week, we dig really deep into that during our discussion section, recap the rest of Nintendo's news week during our news segment, and answer questions that you guys asked during the debut of our Q&A block. It's an extremely meaty episode this week, so be sure to head inside and give it a listen!

Early this morning Nintendo teased their next gen hardware, codenamed "NX." Nintendo only revealed that it is "a dedicated game platform with a brand-new concept," and that there are plans to reveal more information next year. Wii U launched just over two years ago, but it has been selling at a historically low pace, and many in the industry have been calling for Nintendo to abandon it and start fresh. With the teaser of NX, many gamers are worried that Nintendo is doing exactly that, but that's not what's happening here. Click below to see why you shouldn't be concerned!