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There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

Join Alex, Ben, and Colin as they discuss Kimishima's recent interview with Asahi Shimbun, where he discussed tons of information on Nintendo's plans for filmmaking, mobile games, and the NX, as well as news on Yooka-Laylee, Hyrule Warriors, and more. After the break, we have a long Game Corner segment where we not only touch upon tons of games, including Captain Toad, Minecraft, and more, but we discuss the lessons Zelda U can learn from The Wind Waker, as well as other games like Dark Souls, The Witcher, and more.

You can check out the episode below—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the last week!

Last week Playtonic Games revealed a massive new look at Yooka-Laylee, an upcoming 3D platformer that aims to modernize the magic gamers of the 90s saw in Rareware games like Donkey Kong Country and Banjo-Kazooie. Not only did we learn about the game's story, but we got a slew of new promotional images and details about its "toybox" build coming in July.

This was one of the talking points on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video after the jump for our full thoughts, or keep reading inside for a brief, brief summary.

It's been about a year since Nintendo announced that they have been working on a new home console system codenamed NX. Ever since then, there has been fan speculation about what the system could be, and we've seen many different rumors come through about the specifications of the console. In the latest issue of GamesTM, a few indie developers had a chance to say what they would like to see from the Nintendo NX. Hit the jump for their comments!

Yacht Club Games burst onto the scene in 2014 with a smash-hit game called Shovel Knight. Since then, the series has gotten a massive expansion pack, tie-in merchandise from Fangamer, and even official plushies. And according to Warp Zoned, next on the list is a set of four different books aimed at children ages 8–12 to teach them about the game, its universe, and more.

Yacht Club Games is working with Grosset & Dunlap, a publisher familiar with video games thanks to its work with Sonic X, to release these Shovel Knight books in January 2017, each with a different purpose. Head inside to learn all about them!

A little under two weeks ago, we heard that Playtonic Games was going to be revealing some big news about Yooka-Laylee soon. That day has arrived! A new update by the developer has given us a lot of new information about the game, including a basic plot summary, the introduction of new characters, details about the Toybox, and the use of collectables. There's a ton of information here, so head inside to see what all is in store!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

Join Alex, Ben, and Colin as we bring you an episode completely dedicated to subjects from our dear listeners. This week we introduce two brand-new segments: Trainer Tips, where we give you the best of our advice on troubles you face in gaming, and The Sacred Realm, where we pontificate on the subjects you want to hear us discuss. This week we offer advice on Splatoon's various modes and how to fill out a collection of GameCube games. Then in The Sacred Realm, we discuss the differences between regional Virtual Consoles, 3DS customization, and the Mother 4 fan game. Afterwards we briefly discuss the Super Mario Mash-Up Pack, which just launched in Minecraft: Wii U Edition, and we have wonderful things to say.

You can check out the episode below—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the last week!

No video game system has been safe from hackers looking to run homemade software. Nintendo especially has had multiple problems with these hacking attempts for a while. Most recently, eShop titles VVVVVV and Citizens of Earth have both been exploited by hackers to allow unsigned code to run on Nintendo 3DS systems. Because of this, both titles have been temporarily removed from the Nintendo eShop. More details after the jump!

One of the hottest games of 2015 was indie hit Undertale. The Kickstarter-funded RPG has attracted a large, passionate community of fans, and players and reviewers alike have praised the game's imaginative fairy tale setting, colorful cast of memorable characters, active battle style, and its morality system. The popular game was already the subject of an episode of Did You Know Gaming, but now a second video has been released with even more behind-the-scenes info. The new episode explores concept art from key locations and characters in the game, the "Dirty Hacker" ending, unused assets, condemnation from Pat Robertson, and much more. You can check it out by clicking below!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

Join Alex, Colin, and Ben this week for an extra-long News Block, featuring long discussions on all of this week's huge stories, including our first look at Pokémon Sun and Moon, Minecraft's official new Mario content, news on Nintendo's mobile games and E3 presence, a new Nintendo slogan for a new Nintendo era, and so much more. You can check out the episode below—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the last week!

Love it or hate it, there is no denying the success shared between Five Nights at Freddy's and its sequels since the series debuted on Steam nearly two years ago, and with a published novel, a movie in the works, and console remakes on the way, Scott Cawthon's hit survival horror series will not disappear from under the gaming spotlight anytime soon. There is one unfortunate bit of news concerning remasters on home systems, however, with Cawthon doubting that a Wii U version of Five Nights at Freddy's will ever come to pass.

Read on after the jump for more details!

The developer of the incredibly successful Five Nights at Freddy's franchise, Scott Cawthon, is currently in talks with several companies who are interested in remaking the games for consoles. He revealed this not in an announcement, but by answering a fan who asked whether we'll ever get console versions of the Five Nights at Freddy's games. His words on the matter are very clear: "Actually, yes! It will happen. I'm talking with a few companies who are interested in doing console remakes of the original games." The games have to be remade rather than ported, because the engine used to create them, ClickTeam Fusion 2.5, isn't compatible with consoles.

Earlier this week, Playtonic Games posted a quick backer update commemorating the one-year anniversary of their immensely successful Kickstarter campaign. The quick memo encourages backers to hang tight, as they promise "big news" is coming soon and that they "intend to make you happy."

Also highlighted in the update was a recent status update interview with Playtonic's Andy Robinson and Steve Mayles on DK Vine's The Kongversation podcast. Hidden inside were some particularly exciting gems, one of which is that Playtonic is planning to be at E3 this year!

Hit the jump for the full quote and further details from the Podcast!

One of the more controversial indie games in recent memory is Keiji Inafune's Mighty No. 9. Development of the Kickstarter-funded spiritual successor to Mega Man was declared "pretty much finished" back in January of 2015, but the game's release was delayed to fix "bugs and issues pertaining to the online features that are included in the game." Three delays later, we still don't have the main game, but the whole package is set to launch this Summer.

Because of this incident (and others like it), many have been asking if Bloodstained: Ritual of the Night (a Kickstarter-funded spiritual successor to Castlevania) could suffer a similar fate. The development team's community manager has addressed these concerns on the Bloodstained fan forums, revealing that they are planning to release the main game when it's ready, and additional content will be released at a later date.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

Join Alex, Ben, and Colin for an easygoing week on the show, with a light News Block and laid-back rounds of The Game Corner and Mystery House. This week we cover the new Splatoon Amiibo and lots of other topics, including the differences between Pokémon generations, Nintendo's strategy to follow up Splatoon, Hyrule Warriors, Waluigi, and which Mario brother is our favorite. You can check out the episode below—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the last week!

It's been nearly a year since we learned that indie hit Terraria is coming to Wii U, but owners of Nintendo's home console are still waiting. Thankfully, the wait is almost over. Developer Re-Logic has announced today that the popular 2D sandbox game will finally launch on Wii U on June 24th in Europe and June 28th in North America. Additionally, they released a new trailer that highlights the game's exploration, combat, crafting, and more. You can check it out by clicking below!