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Yesterday I polled our viewers to see what you thought of the industry standard of a $60 price tag for most games, and there was a good amount of variety in your votes and responses. The winning option, and the one I personally agree with, is that only a few games should be priced at $60 these days. The rise of frequent discounts, cheap gaming services, and a steadily increasing (in terms of quality, quantity, and affordability) indie market makes it hard for me to justify dropping $60 on a game. That said, there are definitely games that are worth the full price purchase, and I believe the industry still has a long way to go before it stops being the standard. Hit the jump to read more!

Video games occasionally vary in price, but the general industry standard for quite some time now has been that most games cost $60. However, a recent study showed that half of all PC gamers are not willing to purchase a game at full price, and services like Steam have negated the need for them to. With frequent sales, PC gamers have become accustomed to avoiding the $60 price tag, and subscription-based services like EA Access look to provide console gamers with a cheaper way to play as well. Add in the rise of the indie scene where quality games can often be purchased for $20 or less, the question becomes: Is the $60 industry standard still viable? How much longer can major companies continue to charge $60 for a majority of their games? Hit the jump to vote in the poll and leave your thoughts!

What's in a name? The title of a video game is often the first thing consumers notice about a particular game. Therefore, it falls on the title to give consumers an idea of what to expect in that game and hopefully to persuade them to buy it. Echoes of Eridu, a Mega Man X-inspired indie game, has recently changed its name in order to do exactly that. The new name, 20XX, hopes to convey the game's Mega Man roots in an effort to draw in fans of the acclaimed series.

Xbox One has finally launched in Japan, and the results are less than promising. Microsoft's new console did technically debut as the number one hardware model with just over 25,000 units sold, but combined sales of 3DS and 3DS XL (Media Create tracks them as separate products) beat out Xbox One by about 4,000. A little digging shows that in recorded history of Japanese launch weeks (going back to Dreamcast), no console has sold less in its debut week in Japan. That said, the new system did land three games in the top twenty, although no Xbox One title ranked higher than number seven. Hit the jump for the breakdown!

Mighty No. 9 hit Kickstarter with an initial goal of $900,000 for funding, but the successor to Mega Man would go on to raise over $4 million. As such, numerous stretch goals for extra content were added and all subsequently reached. One of these goals was to bring an online race battle mode to the game. You and a friend can race against each other in the same level, competing for the best score by destroying enemies and collecting their Xel. In a new video from developer Comcept, you can see this mode in action as creator Keiji Inafune (who has quite the advantage) takes on Takuya Aizu from Inti Creates. The results are pretty hilarious, so click below to check it out!

The past two weeks have seen some of the worst that the internet has to offer, as well as some of the best. Before we dive into this proverbial ocean of dread, I'd like to caution everyone that none of this is about a specific person and no one should be the sole target of anyone's scorn. It is also important to note that headstrong affiliation toward any cause usually end up blinding the recipient to the opposition's message, choosing instead to focus their backlash on the person, rather than the argument. In order to avoid just that, let us talk about the big picture and its many facets, one which has reared its ugly head just a few days ago, when virtually the entirety of the gaming press independently published articles pushing the same, extremely questionable agenda.

If you've been keeping track of the recent events you will undoubtedly have seen just how polarized the participants of the argument are. It is difficult to remain object and neutral in a time like this, but regardless of one's personal beliefs, the evidence from all sides points to one simple fact: Nepotism and corruption has been rampant in game journalism (and beyond) for a very long time now.

Read more after the jump.

Do you remember the first time you played Super Meat Boy? That little red cube with legs that you had to steer through more than 300 levels of pain and frustration is back with a vengeance in Super Meat Boy Forever, the next installment in the popular series.

Find out what's new after the jump!

Yesterday, Image&Form, developers behind the critically-acclaimed 3DS eShop title SteamWorld Dig, revealed that there would be a cross-buy promotion in Europe for those who currently own the game and will be picking it up again when it hits the Wii U eShop on August 28th. If you've already purchased SteamWorld Dig on the 3DS, the cross-buy promotion means you'll be able to pick up the Wii U version for free!

More after the jump!

A trailer was recently released for a relatively new indie game by up-and-coming New York game developer Locked-In View Games. The Poet's Sister is a horror visual novel game that puts you in control of Kira, a receptive pre-adolescent whose older brother, Ethan, goes missing. Kira travels around her town finding pieces of poetry that give hints about what’s happened to Ethan. All the while, it’s up to you to delve into this seemingly lawful world and discover how truly dreadful life can be.

See the trailer after the jump!

Nefarious is a game about being a supervillain. In it, you capture princesses, flee from heroes, wreak havoc, carry out evil plans, and panic and improvise when those plans go awry. Currently three days into its Kickstarter, Nefarious looks like it has a lot of potential. A team of relatively small-time, but experienced minds are behind it, perhaps most noteworthy being Brad Borne of Fancy Pants Adventures fame. It takes inspiration from Mega Man and Earthworm Jim in particular, with a Saturday-morning-cartoon aesthetic and I can only hope a ton of idle animations.

Their trailer is pretty cool. See if after the jump, and check our their Kickstarter if it interests you.