Throughout the 2000's, Armor Games dominated the Flash games industry. One of their most valuable developers was Antony Lavelle, who created a slew of great series such as Indestructotank, SHIFT, and the narrative platformer K.O.L.M. Though originally intended as a trilogy, Antony left Armor Games after the second installment. Now, however, he's aiming to finish off the story with a grand remake of everything K.O.L.M. up to this point, along with the final chapter, through Kickstarter.
With fond memories of K.O.L.M. prancing through my head, I asked Antony to answer a few questions. His answers give some incredible insight into the struggles and successes of an independent developer.
See the interview after the jump!