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With the official release of Grand Theft Auto V coming out on next-gen consoles and PC next year, many people can't wait to get their hands on it. This has led to some reports of an official, pre-release beta. Rockstar has heard these reports and has since stated that there will be no beta for Grand Theft Auto V. They further warn that any claim of a beta is most likely a scam. Do not fall for any claims otherwise!

We're back with another weekly installment of Gamnesia's Game Clash! Every Monday we pit two video games against each other, and the winner is decided by your votes! Rayman Origins, as the name suggests, returned the series to its origins with classic 2D platforming. Sonic Generations blended 2D and 3D action together catering to both classic and modern Sonic fans. Which of these 2011 series refreshes do you like more? Hit the jump to cast your vote and join the debate!

Pre-alpha build footage of the cancelled Star Wars Battlefront III has surfaced on the internet, revealing what is reported to be an Xbox 360 version of the game from 2007.

YouTube user BananaSwag has posted two 15 minute videos online, showing Star Wars fans an early build of the title. The company developing it at the time was Free Radical, who went bust and were bought out in 2008 to become Crytek UK. Footage from the videos show exactly what the younger version of myself would have wanted: a Battlefront game in HD with a (then) next-gen revamp. Check the videos and read more inside!

Some relatively interesting information is coming from one of the main developers of Yacht Club, the creators of Shovel Knight. It was David D'Angelo, one of the creative minds and main developers of the game, that said that Shovel Knight would have never reached the Wii U or 3DS if it wasn't for the help of ex-Nintendo Indie Moderator, Dan Adelman. To read more and see what exactly it was that David D'Angelo had to say just click down below!

Following the ongoing discourse surrounding Ubisoft's decision to lock its games to 30 fps on next-gen consoles, a reported Q&A with Ubisoft staff has unearthed some interesting claims. In the Q&A, that was posted on reddit a Game Architect, an Online Programmer and HR representative from Ubisoft spoke of Sony and Microsoft's interference with the PC version of the game. 

Head inside for more information!

Alienware is preparing to launch its console-like Alpha PC in the coming weeks, so GameSpot put together some comparisons between the $550.00 base model and its main competitors. The results are impressive, considering the PC's specs. The tests were run with the goal of keeping a high framerate without sacrificing too much else in the process. The base model ships with a 2.9GHz Intel i3 CPU, 4GB of RAM, and a specialized GTX860M GPU with 2GB of video RAM. For quick point of reference, that means it has weaker processor and less RAM, but a more specialized graphics card, the base version of which about matches the PS4's. Hit the jump for the comparison video and more detailed breakdown. 

A recent trailer from Polish developers Destructive Creations showed off a new, hyperviolent game called Hatred, a game about a psychopath who plans to gun down innocent civilians for, well, the fun of it. The trailer sparked massive controversy, ending with Epic Games demanding the developers to remove the Unreal Engine 4 logo from their advertising. Yeah, it's that edgy. 

To see the trailer, and more information, head inside!

Slightly Mad Studios and Bandai Namco recently announced that Project CARS has been delayed on PlayStation 4, Xbox One, and PC. The new release date is March 17 for North America and March 20 in the United Kingdom. It seems as though there is a two-fold reason for the delay. The first is to further polish the game before release. The second is to distance Project CARS from the competition it would face around the holidays. Check after the jump to see the official statement from Slightly Mad Studios.

I suppose now is as good a time as any to talk about this. Not too long ago, Ubisoft managed to cast itself into the spotlight of controversy when it revealed that its flagship title Assassin’s Creed Unity would run at 30 frames per second in a resolution of 900p as opposed to a reported target of 60 frames per second in a full 1080p resolution. Indeed, public outcry was prevalent, as Ubisoft had seemingly backtracked on what had been pushed as an industry standard for a while, at least on the PC. Not only that, but to add insult to injury, Ubisoft defended its decision by suggesting that the decision to cap the PlayStation 4 version to a lower frame rate and resolution was made to “avoid all the debates and stuff”—something they would later backpedal on.

There are a number of different issues I want to discuss here, but I'm running out of space here, so you'll have to head past the jump to read!

One Minecraft documentary wasn’t enough, and following Microsoft’s purchase of Mojang, it appears that Warner Bros. is attempting to strike a deal for its upcoming Minecraft movie, and are currently looking for a director. Having already found a producer in Roy Lee, producer of The Lego Movie, Warner Bros. has set its sights on Shawn Levy, who was behind such films as This is Where I Leave You and Night At The Museum.

Are you excited for a Minecraft movie? Leave a comment with some thoughts!