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  • "I would definitely like to make our money back on this game and I would to make a profit on it, but it's not actually the number one priority, right? The number one priority is to make the best possible game that we can make that brings the most beneficial experience to the players, right? That's absolutely number one."

    -- Jonathan Blow

    The other day, Jonathan Blow, the designer behind 2008's Braid, gave a quick interview regarding his studio's in-development game, The Witness. The conversation covers what Blow believes are the benefits of indie development, how The Witness came to be a PlayStation 4 title, and where the studio's motivation behind the game lies. It's an interesting chat, and you can check it out after the jump!

    The Witness is an upcoming indie game in development PlayStation 4, PC and iPad being created by Thekla Inc.The game plans to modernize the old-school "puzzle-adventure" genre by having a more consistent logic behind the puzzle designs, while also allowing players to take part in an interesting and meaningful narrative if they so choose to.

  • Earlier this month, we learned that EA had acquired the rights to develop Star Wars games from Disney after the closure of LucasArts. In a few weeks, we will know what exactly this will entail.

    According to an article on EA's website, the developer will highlight their plans for Star Wars games; additionally, they will be exhibiting other next-generation games, including Need for Speed, Battlefield 4, and a whole range of EA Sports titles.

    Personally, I believe that EA will be making some sort of Star Wars first-person shooter, or possibly a new entry into the Battlefront series. I would prefer a game similar to The Force Unleashed, and I would prefer for it to be good; hey, I can dream, right?

    EA's E3 briefing will be entitled "The Download: EA 2013 Preview" and will air on June 10th at 1 PM PT (3 PM CT) on Spike TV and EA's website.

  • Ubisoft have just announced that Watch Dogs, Ubisoft's hotly anticipated Chicago sandbox game, will have a couple of preorder exclusive missions. What's more, the content will also be exclusive to the retailer from which you preordered it.

    Those who preorder Watch Dogs from GameStop will receive one single player mission, entitled "The Palace Pack." Apart from the actual content of the mission itself, "The Palace Pack" will contain an investigation bonus and an ATM hack boost. The investigation bonus will open up exclusive investigation opportunities within the network, and the ATM hack boost will give you extra money when you hack into a bank account. Players who preorder from GameStop will also receive an exclusive poster from the comic book artist Alex Ross.

    Those who preorder from Amazon.com will gain access to the "Signature Shot Pack." Upon completion of this exclusive mission, players will unlock the Biometric Assault Rifle and the Black Viceroy’s Outfit. The mission itself will require players to break into a stronghold and steal the Biometric Assault Rifle so they can be the first to imprint their palm on the weapon's handle, as the gun doesn't work for anybody past the first person to imprint the handle.

    Watch Dogs will be launching on November 19th for Xbox 360, PlayStation 3, Wii U and PC. As for next generation consoles, Watch Dogs will be a launch title for the PlayStation 4 and is also all but confirmed to be releasing for Microsoft's next game console.

  • “It’s like Namco literally forgot that it succeeded with Dark Souls minutes after it got its financial results. What we see here with Demon’s Souls and Dark Souls is a series that became a cult hit specifically by not doing what everyone else did and a publisher that now wants to make it more successful by doing what everyone else did.” – Jim Sterling

    This week's episode of the Jimquisition is back on the topic of Triple-A publishers and development studios being moronic, specifically Namco Bandai. See, Dark Souls II will be arriving sometime within the next year or two, and the game's publisher, Namco Bandai, is apparently planning on "treating it like a massive, massive Triple-A title" in order to appeal to a wider audience. They plan to be "widening the net" with Dark Souls II, by extension skyrocketing development costs, even though practically all of Dark Souls sales come from a very loyal cult following for whom one of the primary reasons Dark Souls is so good is that it didn't compromise its focus.

    Well, I won't keep you any longer. After the jump, you can watch today's episode of the Jimquisition, "Guns Blazing" where Jim Sterling talks at length about this Triple-A problem.

  • As promised, Warner Bros. dropped a massive amount of new Batman: Arkham Origins information on us today, including new gameplay  and story details, a brand new trailer, and information about a new playable character, available via preorder DLC.

    The trailer tells us a lot about the story and style of the prequel, so we'll have a full rundown of the trailer's details and more after the jump.

    Follow at your own risk; spoilers ahead.

  • Warner Bros. released a new teaser trailer today for the latest installment in the Batman series of games, Batman: Arkham Origins, which is set to release on all major platforms on October 25th.

    In the trailer, the Dark Knight encounters the villain Deathstroke, and the duo exchange blows. And...that's really it. The end of the video does promise a longer trailer on Monday, May 20, however, for those of you who aren't satisfied with this small glimpse.

    Are you excited for Arkham Origins? I am; I played Arkham City on the Wii U when it came out. It was my first experience with the series, and I'm looking forward to more.

    Hop inside for a look at the trailer!


  • EA making positive press lines seems like an anomaly. That being said, under slightly new leadership EA has made their first major change: They are killing off the entire online pass program.

    “Yes, we’re discontinuing Online Pass,” EA senior director of corporate communications John Reseburg confirmed to GamesBeat in an e-mail. “None of our new EA titles will include that feature.”

    “Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format,” Reseburg said. “We’ve listened to the feedback and decided to do away with it moving forward.”

    It is a wonder to find out if EA is truly listening to their consumers. In this case, the Online Pass situation didn't spurn more new game purchases, nor did it really gain them much from the used game market either. The idea of the online pass was to lock out online aspects of used games that you had to buy a pass for to ensure the publisher received some compensation on used game sales. Other companies do this as well, but mark EA now as the first company to try it and back down from continuing it. It's not that big of a deal for me, but it at least ensures I have no additional fees to pay if I buy future EA titles used.

  • Nyamyam is an indie studio comprised largely of former Rare developers. The studio is currently working on an upcoming game entitled Tengami, a beautiful adventure game with a unique popup-book art direction. Founding member, Jennifer Schneidereit recently sat down to have a chat with Shack News regarding Nyamyam's reasoning behind their choices on Tengami's aesthetic.

    In addition to its popup book style, Tengami also took inspiration from the art of Japanese fables. Schneidereit mentions that after choosing to go with a popup book aesthetic, they began researching cultural histories which were rich in paper-making, and eventually settled on the culture of Japan:

    "Japan has a long tradition in handmade papers and, since all of us at Nyamyam love traditional Japanese culture, we started to experiment with different Japanese papers until we arrived at the current look of the game."  -- Jennifer Schneidereit

    She also points to the willingness of Japanese fables to be dark and their nuanced ideas about good and evil as other contributing factors towards Tengami's gorgeous art direction.
  • Warner Bros. Interactive has recently announced Scribblenauts Unmasked, a new Scribblenauts adventure that will release on Wii U, 3DS, and PC this fall.

    Players will control Maxwell as he explores Metropolis, Gotham City, Atlantis, and other locales from the DC Universe and encounters famous DC heroes and villains. A new feature in the game, Hero Feats, utilizes dynamically-generated levels that will challenge players to explore new solutions. Players of the Wii U and PC versions of the game will have access to the Super Hero Creator; this tool allows players to create their own heroes and villains by changing appearance, behaviors, and powers. These creations can then be shared with the Unmasked community.

    What do you think about the latest Scribblenauts adventure?

    Hop inside for the full press release.

  • Konami's 2013 Pre-E3 Show is set to air at 1 PM Eastern Time on June 6th; for those of you wishing to view it, the event will be streamed on Konami's website, GameSpot, the GameSpot app for Xbox 360; you can also check in for updates here on Gamnesia.

    To promote these streaming options, special tune-in messages are set to broadcast on CBS and CW television networks in eight major markets, beginning on May 27th. This will mark the first time that online gaming news has been promoted nationwide by a major television network.

    At the event, Konami will be discussing the next Pro Evolution Soccer, Metal Gear Solid, and Castlevania games, as well as new announcements.

    So, be sure to tune in to Gamnesia on June 6th for up-to-date information about Konami's announcements! What are you looking forward to seeing from the show?

    Hop inside for Konami's full press release.

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