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We finally get to see Dragon Age: Inquisition in action after knowing about the game for over a year. We've seen a bit of video and some screenshots previously, but now we have a release date and a bit of an idea of what exactly this game is going to be about. Head inside to see it for yourself.

As we head to the halfway point of this year, I decided to make another list of some more games to be on the lookout for. If you haven’t already seen my list of my most anticipated games of this year or the downloadable games to be on the lookout for, go check those out since I won’t be adding those games to this list. How about we get right to the point? Here are some more big budget and indie developed games to be on the lookout for this year.

Jump to checkout the list!

I doubt anyone will be surprised that Wolfenstein: The New Order will have some censorship when it hits Germany next month. The only major change that is happening within the game is that the Nazis will instead be referred to as "The Regime." The Nazi symbol will also be taken down due to the sensitivity of the topic for the country. Pete Hines, a marketing executive for Bethesda, talked in an interview with GameSpot about this censorship before going on to discuss another controversy the game has on its plate—no multiplayer. For the most part, every shooter these days comes with some form of multiplayer or is all about the multiplayer. Wolfenstein: The New Order will be a single player only game.

Jump to see what Pete Hines has to say about the censorship and the multiplayer being left out of the game.

The NPD report has arrived for March, bringing in some positive (and negative) news for the major hardware players out there. Sony enjoyed the overall hardware sales lead for the month, with the PlayStation 4 topping the charts. This despite the release of Titanfall, which gave Microsoft's Xbox One a nice boost (Titanfall also had the lead in retail sales, edging out Infamous: Second Son). Nintendo saw a rise in Wii U hardware sales compared to last year, while the 3DS saw a significant drop. Numbers inside.

PAX East 2014 enjoyed the expo’s largest turnout of indie developers to date, and marked the year where, in my mind, indies definitively trumped the AAA publishers. While many of the better known games had lines far longer than I could wait (I’m looking at you, Below), some of the show’s smaller titles left me the most excited.

Head inside to have a look at some of the titles that I found the most exciting!

With the recent announcement that Gearbox Software and 2K Australia are working on a pre-sequel in the Borderlands franchise that takes place between Borderlands and Borderlands 2, we have gotten plenty of information about where the game will take place, the characters, the plot, a release time, and what consoles it will be on. Some people were a little confused by the announcement, especially why it would only be released for the PlayStation 3, Xbox 360, and PC, but others are excited nonetheless. Randy Pitchford, the President of Gearbox Software, has recently talked about where they are right now in scaling how big the world of the pre-sequel will be, and deciding a price point for said game.

Jump to see what Randy Pitchford has to say!

I think for awhile now we've known that the AAA industry seems to have a heavy focus on a select few genres, and among that, making games that seem to be all too similar. We've found plenty of avenues to place the blame for this, but chief among them is the AAA marketing teams. Jim Sterling, review editor of The Escapist, had a chance to sit down with developers and other such folks within the AAA industry to talk about this very issue.

Unfortunately, he can't say who he talked to because they would lose their jobs, but he has a very saddening yet very pointed quote that explains practically every issue we see with AAA games. Head inside.

One of the mostly critically acclaimed games of last year was Naughty Dog's The Last of Us. The horror-survival shooter won many gamers over with its story of Joel and Ellie, beautiful graphics, gorgeous music, and fantastic atmosphere. It did have some issues with some questionable AI opponents; a story, while good, was predictable at a lot of points; and some level design feeling stale. With the recent news that the game is getting a PlayStation 4 remastered edition, well...let's just say that some gamers were a little sour about this news instead of being excited. Some people think this is just a ploy to get more cash, some think that the original release was meant for the PlayStation 4, and there are a handful of other complaints and issues people have with this news. But one thing that is certain now, thanks to Naughty Dog co-president Evan Wells, is that that the PlayStation 4 version of the game has been in development since June of last year when the game was released.

Jump to see what Mr. Wells has to say!

Here is an odd bit of news today. Sony's Shuhei Yoshida, the man who manages all 1st party content for the PlayStation brand (so, Sony's Miyamoto), has been banned twice on Nintendo's Miiverse community. The first was for promoting his twitter handle within his own profile (one of many rules people find a bit silly in the code of conduct) and for a Miiverse post (pictured inside) where he said "I Love PS", which was interpreted as promoting a commercial product. Head inside for more.

Nintendo has nailed down a few exclusive titles the last few years, such as the Monster Hunter series, Sonic, ZombiU, The Wonderful 101, and Bayonetta 2. We know when it comes to Star Wars everything Lucas Arts was working on was canceled, but one of those games apparently featured Darth Maul and was intended to be Nintendo exclusive (originally for the Wii and 3DS, later moved to Wii U). When I say intended to be, that is because when push came to shove in the very early stages Nintendo didn't offer enough financial support to ensure console exclusivity.

So, as it were, it was slated for the 360, PS3, and Wii U. The game had never seen the light of day... until now. Head inside.