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A few weeks back we talked about our most-wanted newcomers for future Super Smash Bros. games on the Nintendo Week Podcast, and we uploaded our biggest contenders to YouTube for their own dedicated time in the spotlight. But one character we didn't highlight on her own was Monita, the starring face of Nintendo Land.

Check out the video after the jump hear Alex's full proposal for how Monita could work and why she'd be such a great "WTF" character, like Mr. Game & Watch, R.O.B., and the Wii Fit Trainer were before her.

Nintendo has described their upcoming Quality of Life (what Nintendo calls "QOL") devices as a pillar for the business, but there are some analysts in the industry who believe this has changed. One thought floating around is that they've delayed their plans in favor of their new push into the mobile gaming market, and another says they've abandoned the idea completely.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video above to hear our full thoughts on the future of QOL, or you could keep reading below for a brief, brief summary.

Nintendo's share of fans and admirers in the gaming community, particularly with the hardcore and professional gaming crowds, has been shrinking with each new console since the NES—you'll hear "hardcore" gamers say that Nintendo games are too childish, or e-sports players say their games don't take fine skill seriously enough compared to the wackiness of random elements. But Smash has been gaining a huge amount of steam in the competitive scene since the newest game launched on Wii U, Pokkén Tournament is bringing Nintendo into the space of traditional fighting games, and now Splatoon is an officially-sponsored entry with a whopping million-dollar prize pool in one of Japan's largest competitive gaming events.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video after the jump to hear our full thoughts on the event and why it means good things for Nintendo, or you could keep reading inside for a brief, brief summary.

Many a gamer loves the wonderful worlds of Nintendo and its diverse breadth of games to explore, and many stick very closely to Nintendo's offerings. But if a Nintendo fan wants to branch out, a good starting point can be hard to find. So we sat down to talk about ten great games that Nintendo fans would love—whether they were directly inspired by Nintendo's hits or simply offer some of the same magic—on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia. So if you're looking for new games to play, check out the discussion video after the jump and try out some of these awesome Nintendo alternatives.

Since Pokkén Tournament was announced for Japanese arcades, fans have been hoping that the Pokémon-Tekken crossover would come to home consoles, and it’s finally happening, worldwide, in Spring 2016. The Wii U version also introduces Pikachu Libre, one of Cosplay Pikachu’s outfits from ORAS, as a new fighter.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video after the jump to hear why we're excited, or you could keep reading inside for a brief, brief summary.

Nintendo's recently filed several patents relating to future hardware, including one for a console that operates without an optical drive for game discs, another one without an internal hard drive for storage, and several more smaller ideas. There's always the possibility that Nintendo's just covering legal bases for ideas they may not use, but these concepts fit in so perfectly with their messaging about the future of their hardware that we've decided to take a closer look at how they might end up shaping gamers' experience with Nintendo's next console, the NX.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video after the jump to hear our full thoughts on these patents, what they could mean for NX, and what obstacles Nintendo would face by implementing them—or you could head inside for a brief, brief summary of the three most exciting new features these concepts might bring.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week, the team has a blast talking about Splatoon's upcoming Transformers-themed Splatfest, Pokkén Tournament's Wii U port, a narrowly-avoided tragedy at the Pokémon World Championships, and more. After the break, we turn our attention towards non-Nintendo games we think Nintendo fans would love to play. So give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

We gaming fans always have a blast talking about our favorite experiences in the lovely worlds of Nintendo. On this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we sat down to talk about our favorite Nintendo games and what makes them just so special. Head inside for our discussion on what makes these games so special, or to check out our lists and share your own top five!

Phil Spencer, the head of Microsoft's Xbox division, recently said that he sees Nintendo as a beacon of strong first-party IP and that he looks at them as the shining example for what he wants to accomplish with Microsoft.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video after the jump to hear our thoughts, or head inside for a brief summary.

Scott Moffitt, the VP of Sales at Nintendo of America, recently said that the Wii U's GamePad is the only "real innovation" in this generation of gaming, and that Nintendo did a poor job communicating its innovations at the outset, but is now turning the ship around with games like Mario Maker and Star Fox Zero.

We took this opportunity to reflect on the ways Nintendo has used the GamePad on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video after the jump to hear our thoughts, or head inside for a brief, brief summary.

We gaming fans always have a blast talking about our favorite experiences in the lovely worlds of Nintendo. On this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we sat down to talk about our favorite Nintendo games and what makes them just so special.

The discussion was a whopping forty minutes long, so we're breaking it down into two pieces for YouTube, one for the bona fide top five, and one for our honorable mentions—the games that didn't quite crack our lists, but we love too much to ignore. Check out the video after the jump for our discussion, or head inside to see our lists!

Shortly after Nintendo Treehouse employee Chris Pranger appeared on the Part Time Gamer Podcast to discuss all things Nintendo, he revealed that he had been fired from his job. While on the show he disclosed a lot of information about Nintendo, including some that may well have been under NDA, and spoke with a demeanor that many fans listening considered degrading. But since his termination, the community has had split reactions.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, where we think Nintendo is perfectly in the right to fire him. You can check out the discussion video after the jump to hear our thoughts, or keep reading inside for a brief summary.

It recently came to light that Super Mario Maker's extensive toolset isn't available from the outset. In fact, it takes nine days for the game to roll out all its content to players. Gamers were understandably frustrated to hear this news, but Nintendo does have a method to their madness—it's just not the best method to achieve their goal.

This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, where we pitch two alternative solutions Nintendo could have employed that wouldn't feel quite so arbitrary as timed unlocks. You can check out the discussion video after the jump to hear our thoughts, or head inside for a brief, albeit much less detailed, summary.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week was a bit slower on the news front, which means we really got to sink our teeth into a few topics: the GamePad's successes and failures, Super Mario Maker's nine-day rollout of its content, and Nintendo's recent firing of Treehouse employee Chris Pranger. After the break, we turn our attention towards our top five favorite Nintendo games. It's a lot of love and a lot of laughs for our favorite titles, so give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

We take questions from listeners and readers like you from time to time on Nintendo Week, our Nintendo-themed podcast here at Gamnesia, and this week one of the questions asked us what Nintendo games we think are overrated or that we wish we hadn't played. You can check out the discussion video after the to hear our responses, or keep reading below for a very brief summary. And be sure to head to the comments and leave your own thoughts!