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Every year, since I usually have a pretty good idea of if I'll like a game or think it a massive failure, I make it my goal to find a game that can surprise me. Of course, with all the research in the world, the game could still end up as a massive failure. For example, let us take a look at one of Nintendo’s first entries into the free-to-play realm of gaming: Rusty’s Real Deal Baseball for the Nintendo 3DS, free-to-play tactics and sports games, two things about gaming that I am usually not super fond of. I have gone on record before about sports games being way too focused on having super realistic movements. and all of them being the same with no innovation thrown into the mix. Now, free-to-play sucks, since the business model can be easily abused and has been abused from Final Fantasy: All the Bravest to Dungeon Keeper Mobile. It is awful that companies have put a sour taste in everyone’s mouth with these bad examples of free-to-play, while games like Loadout, which is a great example of the same model done well, get overlooked. Anyway, back to Rusty’s: what do you get when you combine arcade-style baseball mini-games and a surprisingly good free-to-play model? Well, read on to find out.

NIS, or Nippon Ichi Software, is an interesting company. This is the alternative company you look to for niche titles when Atlus isn’t doing anything else besides Persona-related games. They have released a lot of their games over here in the states, and a couple of their games have fan followings. Like I said however, they are pretty niche titles. Some people will enjoy the Disgaea’s high level of difficulty and weird quirky worlds, and some people won’t. I haven’t played too many of the games released by the company, but one of their more recent titles has caught my eye, The Witch and The Hundred Knight for the PlayStation 3. While an action-oriented dungeon crawler is nothing new, since we have seen a few of those kinds of games do well, it is definitely not the normal kind of game the Disgaea creators usually make. For an attempt at a different genre, this game isn’t that bad. It has some big pros, but like any game, it has its flaws. Let’s put on our swamp boots and pick up your +1 fire sword and read on about this little action RPG.

So, since I reviewed Lords of Shadow 2 and gave it a high score, I thought I would do a quick little review of the only DLC story add-on for the game. I really liked Lords of Shadow 2 despite some issues with certain levels and how, in my opinion, some characters in the overall story got the short end of the deal. This DLC add-on is called Revelations, and it focuses on Alucard before Dracula wakes up. Let us not waste any time and get started with this quick little review!

A lot of franchises have recently been going through some changes. Maybe it’s a change-up in the overall game design or an entire facelift. Sometimes it works, but sometimes it doesn’t. It really does depend on who you ask. Ninja Gaiden, along with Tomb Raider, felt like the right candidate to get these changes made. Let’s focus on Ninja Gaiden for this review since this will be all about Yaiba: Ninja Gaiden Z. I definitely thought Ninja Gaiden needed some drastic changes to the franchise. It didn’t help that Ninja Gaiden 3, even with the updated version, was not a well-loved game. It had some cool elements, but a majority of its gameplay felt stale to me. It doesn’t help that, in my opinion, the 3D games had a lot of flaws in terms of design and gameplay. It also hurts that we have seen much better action games than the 3D Ninja Gaiden games. Luckily, it was nice to see that the next game was going to be a little different. It had a new main character, it was going to have more colorful graphics, and it looked like it was going to take its over-the-top nature and increase it tenfold. How does the end product hold up? Well, let’s find out.

Hey, look! It’s time for another Pokémon spin-off game that I surprisingly haven’t seen a lot of reviews for. Like I said in a past review of Pokémon Rumble, spin-off games are a mixed bag. Sometimes you find one that is highly enjoyable, and sometimes you find one that is not that fantastic. In another review, I also mentioned that puzzle games are rather hard to reinvent. Why do I bring this up? It is because today’s review is of the fantastic puzzle game for the 3DS, Pokémon Battle Trozei. While the idea of matching the faces of the little pocket monsters might not be original, since the concept of matching blocks has been done before with games like Tetris Attack, Pokémon Puzzle League, Candy Crush Saga, and this game builds on that concept and it ends up bringing a more fast–paced puzzle game with plenty of challenge and replay value for you to come back to.

Some games are destined to be disasters on arrival. Whether it is a huge buggy launch or the game or just a terrible game in general, some games have no chance at being good at launch. So many possible scenarios could happen for a game when it launches. The game could have been in development hell, the developer could not be talented enough to make a good game, the game could have poor marketing, and many other situations that could make a game dead on arrival. Today’s review of Magus is an example of those last two—both the developer isn’t talented and almost no marketing went into this game. I saw only one trailer and wasn’t fully pleased with what I saw. I then went to the game’s website and all they had were stills. It’s like they wanted to make this game, but at the same time, they didn’t want to show this game off at all. It also doesn’t look good that barely any reviews of this game are out. What is the point of making a game if you wouldn’t want everyone to know about it? How about we get into this game and see what makes it tick? Don’t be surprised if I start ripping this game apart around the midway point of this review.

On March 18th, the newest game in the Metal Gear Solid series, Metal Gear Solid V: Ground Zeroes, was released in North America, and on the 20th in the PAL regions. The game picks up right where the previous game that starred the iconic Big Boss, Metal Gear Solid: Peace Walker, left off, and serves as a prologue to the upcoming and highly anticipated Metal Gear Solid V: The Phantom Pain. According to rumors making their rounds across the internet, The Phantom Pain looks to be slated for a holiday 2015 release, but I wouldn't be surprised if it gets delayed until 2016. In the meantime, Konami and Kojima Productions have given us Ground Zeroes to sate our appetites until The Phantom Pain, which is reported to be 200 times larger than Ground Zeroes, is released.

So how is that Ground Zeroes anyway? Is it really only two hours long? Is it any good? Is it even worth the $30? We've got all your answers right here in our review of Metal Gear Solid V: Ground Zeroes. Just jump on inside to find out!

[Throwback Thursday is a series where we look back on games from the past in reviews, retrospectives, and more. We will have something every week for your retro enjoyment. You may even discover something new to love!]

I bet not a whole lot of you know about this Xbox game known as Stubbs the Zombie in Rebel Without a Pulse. It was originally released on the original Xbox back in 2003, and was the first game made by the developer Wideload Games. Even though this game got positive reviews, it got limited marketing because of some needless controversy that made some people think that this game promoted cannibalism. If you can look past that stupidity, you’ve got one of the most creative games on the original Xbox. Heck, this game was made by the same people who made Guilty Party , a hidden gem for the Wii that we can talk about at a later date. So, here we are with a game that had a wildly creative idea, a good sense of humor, and even a soundtrack that included bands like Death Cab for Cutie. So, how does this game hold up today? Well, you should read on to find out. Grab your best zombified pair of clothes and get a taste for brains, this is Stubbs the Zombie in Rebel Without a Pulse.

Boy, I think we have found one of the few games that went through a little bit of development hell, but actually ended up being okay and not total garbage! You see the title of this review and you know this review will be all about South Park: The Stick of Truth! For those not in the know about this game’s development history, here is a quick CliffNotes-style version. This game was originally announced a few years ago and was going to be released in March of 2013. However, due to a multitude of delays and THQ going bankrupt, this game almost never saw the light of day. Fortunately, the good people at Ubisoft picked up the game, and made sure the game was going to get made and not be a total disaster at launch like so many games were last year. This was my fourth most anticipated game of this year, and it was finally released last week on March 4th for us here in the States and a day or more later for other places around the world. As you have all probably heard, this game is fantastic, and if you haven’t already bought this game, you really should. Let’s dive into this world of larping and underpants gnomes: this is South Park: The Stick of Truth.

Metal Gear Solid V: Ground Zeros, the first part of Metal Gear Solid V, is set to come out in less than a week's time, with Metal Gear Solid V: The Phantom Pain hopefully coming out holiday 2015. However, I wouldn't be surprised if it gets delayed until 2016. The last main entry into the Metal Gear Solid series was Peace Walker back in 2010 (technically Metal Gear Rising: Revengeance came out in February 2013, but that game is considered non-canon). Ground Zeros is set to pick up right where Peace Walker left off with Big Boss, Kaz, Paz, and Chico, and will lead directly into the events of The Phantom Pain.

To commemorate the release of the next Metal Gear Solid game on Tuesday, March 18th, 2014, we have a retro review of Big Boss' first game, and the first game chronologically in the Metal Gear Solid series: Metal Gear Solid 3: Snake Eater. This is the game that started it all: the events that lead to the creation of The Patriots La Li Lu Le Lo, the invention of Metal Gear, and the initial actions that would cause Naked Snake to leave the U.S. and form Outer Heaven. The entirety of the Metal Gear Solid series chronologically begins with Snake Eater, and is considered by many to be the best Metal Gear Solid game.

Now that I have your attention, jump inside for our Throwback Thursday review of PlayStation 2 classic, Metal Gear Solid 3: Snake Eater.