Mario is going to be replaced by Nabbit, the thieving rabbit who stole power-ups from Toad houses. Nabbit will be unable to use power-ups and cannot be damaged by enemy attacks. To me this seems like some form of the Super Guide feature when things become too hard. And from what is known, the game will be much harder than New Super Mario Bros. U.
Extra Credits is a fantastic game design web series that is released on the web comic, Penny Arcade's website every Wednesday, under the "PATV" section. Basically, each episode is an essay on game design, written by James Portnow (a professor of game design at DigiPen: Institute of Technology) and spoken to its viewers by Daniel Floyd. To complement the spoken words, artwork is also provided for the show by Elisa Scaldaferri and Scott DeWitt (and until recently, Allison Theus, who works as an artist for the beloved Retro Studios). Episodes range from about six to ten minutes in length, but even in that short time frame almost every installment manages to be a very insightful and very in-depth study on its particular topic.
Today's episode, entitled "The JP Penny's Effect" is all about loot mechanics, specifically in MMORPGs. It centers around the difference in the psychological effects between an RPG loot system based upon gathering components and using them to craft items, versus a loot system based upon gear drops. The episode's title comes from an extremely honest and "good" marketing strategy employed by the clothing chain store, JC Penney, which backfired due to its high level of honesty. As Floyd explains, the circumstance is actually surprisingly relatable to the aforementioned loot dichotomy in MMORPGs, and I highly recommend you watch it.
Extra Credits: "The JC Penny's Effect" is an eye-opening examination of a common RPG trope. Check it out after the jump!
Jump inside to learn more about these amazing new features.
Monday is Jimquisition day! Jim talks about the differences between objectification and idealisation, and what applies to men and women in games. The difference between owning and aspiring to be. Are men and women equally objectified? We'll let Jim do what he does best.
Jimquisition after the jump!
Amidst all the speculation, development news, and more for the upcoming installment of the Super Smash Bros. franchise, Did You Know Gaming has been releasing videos rife with Super Smash Bros. trivia. The third installment in this video series details tons of secrets hidden throughout the Super Smash Bros. series and loads of speculation on the development processes based on hidden data in each game in the series. Check it out to learn some fun facts about Nintendo's fantastic party brawler series. Head past the jump to check it out!
UPDATE: The Kickstarter page for Pixel Press is now live. Head on over and check the project out for yourself!
Have you ever wanted to create a platformer, but didn't know how to start? If you love developing video game levels but don't quite understand the coding behind it, then Pixel Press is exactly what you're looking for. Inspired by games like Metroid and Super Mario Bros., Pixel Press is a simple platformer based on one idea: user-created levels. Pixel Press comes with custom-built grid paper on which players can draw unique levels to play through. If you aren't a fan of drawing, the Pixel Press will still allow you to access the online community and play levels created by countless other users.
Not only will you be able to easily design these games levels, but Pixel Press will allow you create custom graphics and sound, making the levels entirely your own, and developers Robin Rath & Josh Stevens hope to include a "big block" mode for younger designers. This is the game you've spent your whole life not knowing how badly you've wanted it. Peruse the official website and their FAQ to learn all about it!
Pixel Press is coming to iOS devices in Q3 2013, so be sure to keep a look out on the App Store, and be sure to head over to Kickstarter when the project launches on May 7th to show your support. To get a better understanding, check out a video after the jump!
This is a side of Pachter I haven't seen in awhile. There are a lot of Next Xbox rumors flying around and we really won't know the truth of it until May 21st. However, Pachter really starts to lay into some people, especially at the end when he finds out a certain rumor (which is true... but it's true for every major studio out there) came from Kotaku. In essence, he sees some of the rumors as being close to being absolutely spot on, but others seem a bit more far fetched (Xbox exclusive revival of the show Heroes... really?). Step inside to see Pachter's wrath in action.
I think everyone here is as disappointed in Nintendo's decision to not have an E3 press conference as I am. Though from a business prospective it isn't quite so bad, with both Sony and Microsoft showcasing their new hardware, Nintendo wouldn't have gotten much attention anyway. They probably can't show the Wii U Zelda game just yet as it isn't anywhere close to completion, the new 3D Wii U Mario may drum up some hype but it would never be a big a new zelda game showcase. The decision not to do an E3 press conference may or may not end up a good decision, at this point only time will truly tell us if it was.
If you’re having some ghost trouble, there’s a new crew of spook-slaying, proton pack-wielding heroes at the end of the phone. Thanks to the genius of animator James Farr and no doubt many hours of hard graft, a brand new Super Mario Bros. 2 and Ghostbusters 2 mashup has been unleashed on the world.
The video is the sequel to the hugely popular Super Mario Busters – A Ghostbusters/Super Mario Bros. combo, a mind-meltingly cool James Farr creation that quickly went viral and to date has amassed more than 1.3 million views on YouTube. Just a couple of months later, a sequel was posted on the video-sharing network. It doesn’t seem possible, but the new video is even more epic than its predecessor, and it’s looking set to amass even more views.
If the above video looks a tad familiar to you, you may be a fan of Final Fantasy VII. Recognized as one of the most acclaimed games of all time by critics and fans alike, Final Fantasy VII has been immortalized in more ways than one. The most recent, however, is a fan's endeavor to recreate the entirety of the game, including characters, enemies, locales, and even dialogue, in LittleBigPlanet 2. Check out the above video of the opening mission to get a better sense of his achievements, and be sure to keep up to date with his work via his YouTube channel and project website for more information as it comes.