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Gamnesia's reviews and editorial content by our top columnists tells you what you should think, or at least what's going on in our minds. Our opinion is, after all, better than everyone else's.

It’s the 21st of May, 2013. The Wii U has had a dull and disappointing first year, while audiences worldwide are still in the dark about the PlayStation 4. All eyes are on Microsoft. This is their chance to capture the leading spot in this generation’s console war. Xbox Boss Don Mattrick takes the stage, and the Xbox One is at last unveiled. One hour later, for reasons I’m sure we’re all too familiar with by now, the internet had been overwhelmed by ‘Xbone’ comments. Heads were bound to be rolling at Microsoft after the pitiful display.

Indeed, two months later, Microsoft’s then-CEO Steve Ballmer sent out an internal letter promising change and reform to the company, and Don Mattrick was discarded in favor of Julie Larson-Green. Ballmer’s decision proved to be in vain however, as he himself had no choice but to step down merely a month later. To all involved, it was clear that the Xbox One’s recovery was going to be, mildly put, an up-hill struggle.

Thanksgiving weekend is here, and at the very same time, we’ve just passed the milestone of 100,000 likes on Facebook. And between stuffing my face with Thanksgiving vittles and seeing friends and family again, I wanted to take the time to say thank you to all of you wonderful Gamnesia readers.

We started about a year and a half ago as a split-off from our sister site, Zelda Informer, and we’ve come a long way since our humble beginnings. And it’s all because of you. You guys are the reason we keep coming back to the site. You guys are the reason we keep pressing ourselves to deliver news better and faster; you guys are the reason we keep pressing ourselves to write better editorials; and thanks to you guys, this whole site is possible.

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One of the great things about video games is the incredible diversity and variety in terms of experiences. Many games transport you to an immersive world where you can play for hours, falling in love with well-developed characters in an intricate story. Other times you just need something simple and fun that you can pick up and start playing with ease, setting it down again without any worry. Whether you've had a long day and just need something simple to play to unwind or you just want to kill a few moments before heading out with friends, these simple "time wasting" games can be a welcome break from reality. What are some of your favorites? Hit the jump to join in the discussion!

Two weeks ago Nintendo finally announced a remake of Majora's Mask on 3DS, and the hype couldn't be higher! We've had a running series of Zelda theory articles revolving around Skyward Sword here at Gamnesia, but the long-awaited announcement of Termina's return has inspired me to dig into the mysteries of Majora's Mask instead. Hit the jump to dive in!

Indie developer Tom Happ has been hard at work on the exploration-fueled, action-platformer Axiom Verge for nearly five years now, drawing inspiration from classics like Metroid and Castlevania. All of that work will soon come to fruition when Axiom Verge launches on PlayStation 4, Vita, and PC in Spring 2015. In the meantime, I had the chance to go hands-on with a demo version of the game, showcasing the story intro, two of the nine areas in the game, a boss battle, and more. It was just a small taste of the full adventure, but it was more than enough to leave me craving more. Hit the jump for my impressions!

Yesterday I polled our audience to see which console is best positioned for the upcoming holiday season. While most of you chose Wii U (given the massive sales potential of a game like Super Smash Bros. for Wii U), and PlayStation 4 took second (it has all the momentum in the world right now), but I think a very strong case can be made that the big winner for the next few months will be Xbox One. Hit the jump to see why!

There's been an avalanche of Nintendo stories today thanks to the company holding its second quarter investor's meeting. For those not familiar with the situation, Nintendo CEO Satoru Iwata (and other important executives) meet with the company's investors and shareholders four times a year to talk game and console sales, finances, strategy, and more. After these meetings, Nintendo releases the data publicly. If you missed news or you're not sure what to make of all of it, we've got a full breakdown of what was announced and what it means for Nintendo. Hit the jump to dig in!

The seven guardian bosses of Deltora Quest I

Welcome to game proposals, where we outline a video game we’d like to see developed and make a case for its release. Developers take note!

Deltora Quest is the collective name of three series of short novels by Australian author Emily Rodda. The first series contains eight books; the second has three; and the third is comprised of four.

What’s striking about Deltora Quest is that its structure is very much that of a video game. It has the expansive world of Deltora, complete with maps, and even its own very distinctive and unique art-direction thanks to the cover illustrations of Marc McBride.

The party of Lief, Barda and Jasmine embark on three separate quests, where in each book they travel through towns, meet new races, conquer a dungeon, defeat a boss and obtain a collectible.

Minis Tirith

Welcome to game proposals, where we outline a video game we’d like to see developed and make a case for its release. Developers take note!

When director Peter Jackson brought the crown jewel of J.R.R. Tolkien’s expansive mythology to the screen in the visionary Lord of the Rings trilogy, we were given a definitive and timeless movie experience. An ultimate Lord of the Rings gaming experience never followed.

There was the typical slew of uninspired movie-adaption games, plus some spin-off titles delving into other aspects of the myth like 2011’s War in the North or this year’s Shadow of Mordor. The Lego Lord of the Rings is sadly one of gaming's more enjoyable ventures into Middle-Earth.

Claire “Lightning” Farron is one insanely popular video-game heroine, albeit most gamers of the west seem loth to admit it. In Japan, Lightning was voted the all-time favorite Final Fantasy female, beating Yuna, Tifa and Aeris. Lighting has become a cultural gaming icon: a role model known for her courage and elegance.

So how is it that this inspirational character from Final Fantasy XIII and XIII-2 became the focus of bra-size and jiggling breast conversations leading up to Lightning Returns: Final Fantasy XIII? What happened along the way?