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Super Mario Bros. revolutionized the world of games in 1985 and has continued to make history ever since. The series' 2D platforming is so ubiquitous in modern culture that you'd be hard-pressed to find someone who hasn't at least seen a Mario level being played, and it's long since inspired generations of hackers and even amateur players to create their own Super Mario levels through various under-the-radar programs. But now Nintendo is opening the mushroom-crested floodgates of fan-made Mario levels officially endorsed and curated by Nintendo itself. Never before has the joy of game design been so accessible, intuitive, and delightful. This is Super Mario Maker.

Head inside to keep reading.

Many a gamer loves the wonderful worlds of Nintendo and its diverse breadth of games to explore, and many stick very closely to Nintendo's offerings. But if a Nintendo fan wants to branch out, a good starting point can be hard to find. So we sat down to talk about ten great games that Nintendo fans would love—whether they were directly inspired by Nintendo's hits or simply offer some of the same magic—on this week's episode of Nintendo Week, our Nintendo podcast here at Gamnesia. So if you're looking for new games to play, check out the discussion video after the jump and try out some of these awesome Nintendo alternatives.

The debate between digital and physical games is as old as high-speed internet connections (which, ironically, isn’t particularly old). Nintendo very recently filed a patent for a console that doesn’t use discs, specifically stating that the device would run programs from the hard drive, rather than from any external storage. Indeed, it’s been speculated here at Gamnesia that future Nintendo consoles may come in both physical-only and digital-only versions.

With that in mind, I ask you? What do you prefer? Do you like having physical copies, or is the digital world more to your taste?

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week, the team has a blast talking about Splatoon's upcoming Transformers-themed Splatfest, Pokkén Tournament's Wii U port, a narrowly-avoided tragedy at the Pokémon World Championships, and more. After the break, we turn our attention towards non-Nintendo games we think Nintendo fans would love to play. So give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

We gaming fans always have a blast talking about our favorite experiences in the lovely worlds of Nintendo. On this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we sat down to talk about our favorite Nintendo games and what makes them just so special. Head inside for our discussion on what makes these games so special, or to check out our lists and share your own top five!

Multiplayer has been an integral part of gaming since its birth. Heck, even Pong was two player! While online multiplayer has been a great development, nothing really beats playing with a friend (or enemy) locally. Punching the guy next to you who's insulting your mother can’t be replicated by anything online.

Make the jump to check out my top 10 local multiplayer (co-op and versus) games!

We gaming fans always have a blast talking about our favorite experiences in the lovely worlds of Nintendo. On this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we sat down to talk about our favorite Nintendo games and what makes them just so special.

The discussion was a whopping forty minutes long, so we're breaking it down into two pieces for YouTube, one for the bona fide top five, and one for our honorable mentions—the games that didn't quite crack our lists, but we love too much to ignore. Check out the video after the jump for our discussion, or head inside to see our lists!

With decades of video game history to select from, the Hitman series has always been a somewhat baffling choice to me for a film adaptation. If there's one thing IO's franchise revolves around, it isn't narrative. Rather, the game's visual flair and perpetual goal of professionalism and stealth are what have earned Hitman its fanbase. Apparently, those strengths mean nil in Hollywood, since Agent 47 elects to forgo any semblance to the video games it is so loosely based off of.

Drowning adaptations in obligation to their source materials is counter-productive to artistry. This is not a good Hitman movie, and that's fine. Agent 47 should be judged on its own merits. Unfortunately, any strengths the film has are few and far between.

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

This week was a bit slower on the news front, which means we really got to sink our teeth into a few topics: the GamePad's successes and failures, Super Mario Maker's nine-day rollout of its content, and Nintendo's recent firing of Treehouse employee Chris Pranger. After the break, we turn our attention towards our top five favorite Nintendo games. It's a lot of love and a lot of laughs for our favorite titles, so give it a listen below, and head inside to check out more information on the stories discussed—or save it for later by downloading the latest episode on iTunes.

Nintendo recently announced that the large tool box featured in Super Mario Maker will not be available to players until they spend at least five minutes a day for nine days within the game. Only after this time will the game open up, and then allow the player to use the entire toolbox. It may seem that Nintendo is a bit leery of overwhelming the player with options, but I really don’t see the purpose of it, especially when Super Mario Maker is supposed to be about granting players creation capabilities. Is Nintendo being too careful with this release? Hit the jump to let us know!