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This past weekend Valve announced that they were ending the Steam Greenlight program and moving to an upfront-fee submission program called "Steam Direct." Instead of the current system, where developers pay a one-time $100 fee and the Steam community votes on which games should be allowed onto the store, developers will pay a $200–$5000 fee to directly place a game on the Steam Store.

At a passing glance this logic is sound. But head inside to read more.

It is hard to deny that The Legend of Zelda: Breath of the Wild is one of the most highly anticipated video games in history. It is the most ambitious game that Nintendo has ever worked on, and the flagship launch title for the company’s new console, the Nintendo Switch.

Despite the fact that Breath of the Wild looks great, Nintendo’s marketing decisions surrounding it have been less than stellar from the start. The game has been delayed several times, and although one could argue that these delays were a good decision overall, it’s undeniable that they were received negatively by fans who expected to play the game by the end of 2015. Many of the trailers have been less than stellar (in fact, the second time we ever got to see the game, it was shown off through poor-quality off-screen gameplay footage). Now, a little over two weeks before the game’s launch, Nintendo announced that it’s releasing DLC for Breath of the Wild, a first for the Zelda series; although this might seem like good news at first, Nintendo’s poor timing and out-of-touch announcement have unsurprisingly alienated loads of fans.

Head inside for more!

Pokémon Sun and Moon launched late last year to generally positive reviews and record-breaking sales, but that's not to say they're flawless experiences. Dated hardware and a few questionable design choices kept the twin games from being truly outstanding in my book, which is why I was thrilled when Eurogamer reported that a new and improved version of the seventh generation games is in the works for Nintendo Switch. Click below to check out five ways Pokémon Sun and Moon can be even better on Nintendo's next console!

Kingdom Hearts HD 2.8 Final Chapter Prologue has finally released, and it advanced the series' story for the first time since 2012's Dream Drop Distance. Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage was probably the biggest draw to the newest HD collection of games due to its ties with the upcoming Kingdom Hearts III. It follows Aqua after the events of Birth by Sleep and shows everything that happened to her in the ten years that went by between then and the original Kingdom Hearts. By showing this, Square Enix has set up a huge part of the plot for the series' future, and it couldn't have been more perfect.

Head inside to find out why! Just be warned: there will be spoilers for A Fragmentary Passage.

"Nintendo is doomed." That's what the conventional wisdom should tell us after that Switch presentation, right?

I mean, they're about to release a console that has only a small handful games available at launch. Two of those games are party games, one of them is a toys-to-life game for kids, one of them is an indie Zelda clone, one of them is a retro revival— the only truly colossal game coming on Day One is the one and only The Legend of Zelda: Breath of the Wild.

That's pretty bad, right? Head inside to keep reading.

There are tons of gaming podcasts in the wild, but Nintendo Week stands alone as it recaptures all the fun of Nintendo in the form of a weekly show. Every episode brings news recaps, discussions, games, music, and more to create a show for all kinds of Nintendo fans, whether they're new or old, passionate or passing-by.

Join Alex, Ben, and Colin for the first Nintendo Week of 2017, doubled in length as we emerge from our slumber with rusty podcasting skills and much to say about Nintendo Switch and all that surrounds it. We cover everything we learned from the Switch Presentation, including hardware, software, pricing, third-party relations, and so much more, before moving onto what all this tells us about Nintendo's prospective future.

You can check out all this and tons more in the episode after the jump—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the past week!

Thursday night, Nintendo fully revealed the Nintendo Switch, their latest in their famed line of video game consoles. But amidst tons of announcements for games, release dates, trailers, and more, some of the biggest stories got drowned out. Today we're going over five of the most exciting stories you may have missed about the Nintendo Switch, as well as five major disappointments that may have flown under your radar.

Keep reading to see five of the most exciting stories about Nintendo Switch, and stay tuned to Gamnesia in the coming days to learn about those five hard truths.

It seems like it was only last year when Koei Tecmo partnered with Nintendo to launch Hyrule Warriors for the Wii U. The Dynasty Warriors and The Legend of Zelda crossover was wildly successful, with over 1.2 million units sold according to VGChartz. In addition to these sales numbers, Koei Tecmo cited Hyrule Warriors as breathing fresh air into the Warriors series, saving it from declining sales. It's no wonder then that Koei Tecmo would want to try to recapture this success for a second time. Recent rumors have indicated that the developer is already hard at work on a new Nintendo-themed Warriors title. The rumors don't indicate anything about which of Nintendo's IP would be used in the crossover, with the exception that it's neither The Legend of Zelda nor Star Fox.

I strongly believe that the Metroid universe would be a great addition to the Warriors series. Head inside to see why I think Metroid Warriors should be Koei Tecmo and Nintendo's next partnership.

Chances are that you already have a good idea of what the best games of 2016 were. Whether it is an incredible indie title like Stardew Valley or an amazing AAA experience like that of DOOM, you know for sure that they are games that will be discussed and remembered for years to come. However, with so many great games to choose from, there are others that get overlooked or just flat out forgotten in all the hubbub of progressing into a new year. A lot of these games are absolutely solid experiences that deserve to be played and enjoyed, even if you don't see them on a top five or ten list. So without further ado, here are five games from 2016 that you really need to play before 2017 gets out of hand.

Make the jump for the rest of the article!

This holiday season I had the joy of coming all the way across the country to my home in Massachusetts from my new roots in Los Angeles. In a season about love and togetherness it hadn't occurred to me that some of the most valuable time my family used to spend together was built around video games, a hobby typically my own.

I was surprised when my mom and my sister enthusiastically championed the idea of spending a family night huddled around Mario Kart Wii, but I love it just as much as they do—heck, probably more—so I would never say no! So we dusted off the Wii Remotes, found our copy of Mario Kart on the shelves, and popped it in.

Forget prom night—there's no need for anime fans to cry when there are some great entertainment options out there. As far as games are concerned, some great ones came out this year. For instance, you can find your rhythm with Hatsune Miku: Project DIVA X, channel your inner Super Saiyan with Dragon Ball Xenoverse 2, or soar through the skies and tackle the titans in Attack on Titan. My favorite anime game this year, however, is none other than Tokyo Mirage Sessions ♯FE, a crossover between the Shin Megami Tensei and Fire Emblem RPG franchises.

Head inside to see why Tokyo Mirage Sessions ♯FE gets our "Weebiest Game of the Year" award!

While some of my Gamnesia colleagues have had the honor of discussing 2016's gaming highlights, it now falls on me to reflect on one of the year's most crushing disappointments. But what to choose? No Man's Sky, although eventually cleared of false advertising charges, suffered from criticism of misleading advertising, as well as some advertised features still being absent from the game. While Pokémon GO has certainly been successful, it's been similarly frustrating that Niantic struggled for so long to fix tracking issues, and that early-promised features such as trading have yet to arrive nearly six months later. As for my personal choice for 2016's most disappointing game... well, I wouldn't say it left me crying like an anime fan on prom night, but it was still pretty upsetting. So let's talk about the only remaining game in the banner above (whoops, spoiler alert!): Mighty No. 9.

Head inside for some totally upbeat end-of-the-year chat!

We've reached the end of 2016, and that means it's time to look back on the best games from the past year. There have been plenty of fantastic new titles from established developers, but 2016 also gave us some incredible fan-made projects. Dedicated players created impressive labors of love like Brutal Doom 64 and Pokémon Uranium, but one fan game stands out above the rest.

Back in May Blizzard released Overwatch, a competitive multiplayer shooter designed around an enormous cast of kooky characters with special abilities. There's a viking mechanic, a Buddhist robot, an edgelord Grim Reaper, and of course the famous cover-art character, Tracer. It's like Team Fortress meets The Incredibles, and that special formula went on to win Game of the Year at The Game Awards 2016.

But the end of the year is upon us, and now's the time to take a look back at some of the greatest moments of Overwatch gameplay in the first year of its existence. So we're going through some top-notch Overwatch plays to remember a year done right.

News went 'round the world wide web today that Frederator, the studio behind Adventure Time and dozens of Nickelodeon cartoons, is working on a show based on "one of the most world-famous video games of the last thirty years."

What exactly that game is remains a mystery, but we do have a few clues. We can reasonably assume it's not Mega Man, Sonic, Pac-Man, and Skylanders (and by extension Spyro the Dragon), as each such franchise already has a cartoon adaption in production with various other studios. We also know they've been drafting this series on and off for twelve years, which means they obtained the license somewhere around 2004. For this same reason, we can safely assume anything owner by Nintendo is off the table, as they've only recently begun loosening their restrictions on their IP. Head inside for more thoughts!