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We're back with another Game Clash, the new feature here at Gamnesia where two games go head to head and our readers vote on the winner, and we've got quite the Rare matchup for you this week. Rare Ltd., or Rareware, created many of the best-selling games in the N64's lineup, including some of the most beloved 3D platformers of all time. Donkey Kong 64 took the classic sidescroller to a whole new dimension, and was a critically-acclaimed success. Banjo-Kazooie starred an all new cast of characters and became an instant classic itself. Which one was the better game? You decide with your votes!

We're back with another Gamnesia Weekly Recap (potentially our last text-based one before we switch over to a video recap format!), and it's our most packed one yet. All this week Gamescom has been happening in Cologne, Germany, with press conferences from Microsoft, Sony, EA, and Konami, and a steady flow of news and trailers from other companies as well. If you missed out on any of the top stories, you can find them right here in our Weekly Recap by clicking below!

Yesterday, I introduced a new weekly segment here at Gamnesia where every Friday I release a poll on a complicated, controversial, or just popular topic. Then each Saturday, I'll respond with my personal thoughts on the subject, welcoming alternate points of view from our readers and basically opening the floor up for open debate. My first hot topic poll asked viewers "should Nintendo release mobile games?" Unsurprisingly (most Nintendo fans I know tend to be adverse to change), over 50% replied that Nintendo should not ever release any games on mobile platforms under any circumstances. 

As a generally traditional gamer, I understand the distrust of the mobile market as a gaming platform and the stigmas attached to it. Inferior products, shoddy controls, annoying advertisements, microtransactions, and other problems plague many mobile games, but I object to the idea that this is how it has to be. The mobile market is rapidly expanding, whether traditional gamers like it or not, and developers and publishers are directing more and more of their attention and resources towards it. Someone needs to step up to the plate and do mobile gaming right. If anyone can do that, it's Nintendo.

“One myth, countless stories, FINAL FANTASY XIII. The New Tale of the Crystal. Like the Light that shines through the Crystal, the universe shines with multicolored content.”

So reads the online description of Fabula Nova Crystallis, the mythology driving the Final Fantasy XIII trilogy. It speaks of the heart of mythology: disjointed and fleeting snippets that can be hard to understand on their own, but together make a beautiful whole. That is precisely what a mythology is: a collection of stories.

Female protagonist: must be sexist, right? Wrong!

We live in a society constantly on-edge for potential discrimination. No longer is it “Baa, Baa, Black Sheep,” it’s “Baa, Baa, Rainbow Sheep.” No longer is it the black sheep of the herd, its just the odd one out. Even innocent Gollywogs have become controversial. 

When it comes to considering video games as offensive on discriminatory grounds, let us remember to always take a step back and a moment to think. Let us always consider intent and context thoroughly before pointing the accusatory finger. 

The issue of discrimination is a very real and a very serious one, but claims of what constitutes discrimination these days are often as ridiculous as the very idea of a rainbow sheep.

Lightning Returns likes it clocks

I run among the busy townspeople as I pass the Clock Tower, but I’m not in Clock Town. I gaze up at what the citizens refer to as a moon, but I’m not in Termina. The on-screen clock counts down to doom, but this isn’t The Legend of Zelda: Majora’s Mask, it’s Lightning Returns: Final Fantasy XIII and I’m running through Luxerion gazing up at the Ark.

An earlier article published at Zelda Informer heralded Final Fantasy X-2 as the Majora’s Mask equivalent of the franchise. Psdeisgnuk described the piece as “bringing together two much-loved and much-maligned games in [a] way few have realized.” That “way” being as more spiritual counterparts than literal ones.

Whereas Majora’s Mask and Final Fantasy X-2 find similar ground by being sequels that are largely alien to their predecessors, Lightning Returns strikes much more direct and literal parallels with the 2000 Legend of Zelda title, as popular opinion is apt to point out.

Welcome to the first ever edition of Game Clash! This is a new feature here at Gamnesia where we'll be pitting two video games (sometimes from the same series, sometimes from different ones) against each other with you, our readers, casting your votes to decide which is the better game.

For our first ever Game Clash we're going Zelda, pitting SNES classic A Link to the Past against the recent 3DS title A Link Between Worlds. A Link to the Past is seen by many as the definitive classic Zelda game, and its influence is still felt today. A Link Between Worlds is its spiritual successor and the first game in Zelda producer Eiji Aonuma's quest to "re-think the conventions of Zelda." Which is the better game? Hit the jump, cast your vote, and join in the debate!

Welcome to this week's edition of the Gamnesia Weekly Recap! It's been a busy week with lots of news across the board, and our top two stories are both full of controversy. Crytek CEO Cevat Yerli finally opened up about the financial troubles his company has been having for months, and Twitch announced some new changes that aren't sitting well with many gamers. You can catch these stories, the top news from Nintendo, Sony, and Microsoft, exclusive Gamnesia content, and more in the latest Weekly Recap!

An unfortunate and ugly situation has been brewing at Crytek for months, and last week it took an ugly turn that was capped off with CEO Cevat Yerli closing the company's UK branch, downsizing the USA branch, laying off over one hundred workers, and selling off the rights to Homefront: The Revolution. These announcements came less than a week after the studio issued a press release stating that positive news was on the way.

All of this followed months of rumors that Crytek was in financial trouble and reports from both current and former Crytek employees that they were not being paid on time, not being paid in full, or not being paid at all. Employees quit the company in droves, and finally some began to speak out. After the dust settled, Yerli opened up about the situation in an interview, but his attitude was far from apologetic or responsible. In fact, I found it downright despicable.

Indie studio Skymap Games is hard at work on Bacon Man: An Adventure, an upcoming action-platformer inspired by Mega Man X and Earthworm Jim. We at Gamnesia were lucky enough to interview Neal Laurenza, Managing Director of the studio, and find out all about this gorgeous, action-packed meatfest.

If you like what you see, don't forget to head on over and help them reach their funding goal on Kickstarter! There are only five days left, so be sure to act quickly. But first, head on inside to read all about it!