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This week's episode of our news recap show is here, and boy was there a lot to cover. From the laughably bad Xbox One launch in Japan up through the sale of Minecraft company Mojang to Microsoft, we've got your back. Be sure to check out the video if you want a quick recap of the last week in gaming news, or if you just want a good ol' chuckle.

And remember to submit your entries for our Super Smash Bros. fan art competition! We're hosting a free giveaway of Super Smash Bros. for Nintendo 3DS, so if you didn't know that was happening, be sure to enter while you can!

Super Smash Bros. for Nintendo 3DS is officially released in Japan, and I've looked around on the internet to figure out how to unlock every single secret in the game! Of course, we don't want you to head inside if you're worried about spoilers. We're going to be updating this guide soon with more official information about stages, trophies, music, and whatever other unlockables there may be in Super Smash Bros. for Nintendo 3DS, so be sure to bookmark this page and keep checking back as the game gets closer to its international release!

As part of Nintendo's celebration of the 25th anniversary of the Zelda franchise, Skyward Sword launched in 2011 as a prequel to the whole series, providing an origin story for many of the traditions of the series and shedding light on some of the longstanding mysteries in Hylian lore. In this series, Secrets of Skyward Sword, I'll be exploring some of the revelations made in the last console Zelda game. First up is the often-debated identity of the mysterious Goddess of Time, mentioned most prominently in Majora's Mask. Hit the jump to dig into Hylian history!

We're back with another weekly installment of Gamnesia's Game Clash! Every Monday we pit two video games against each other, and the winner is decided by your votes! This week's clash sees everyone's favorite platforming plumber trade in sidescrolling action for turn-based battles. Super Mario RPG: Legend of the Seven Stars brought a touch of Nintendo magic to the traditional RPG style to create a fantastic adventure. Paper Mario: The Thousand-Year Door (generally heralded as the best of the Paper Mario series) offers a simpler RPG formula blended with a creative paper-based world and a lovable cast of characters. Which is the better game? Hit the jump to cast your vote and join in the debate!

Yesterday I polled our viewers to see what you thought of the industry standard of a $60 price tag for most games, and there was a good amount of variety in your votes and responses. The winning option, and the one I personally agree with, is that only a few games should be priced at $60 these days. The rise of frequent discounts, cheap gaming services, and a steadily increasing (in terms of quality, quantity, and affordability) indie market makes it hard for me to justify dropping $60 on a game. That said, there are definitely games that are worth the full price purchase, and I believe the industry still has a long way to go before it stops being the standard. Hit the jump to read more!

Editor's note: Bungie has released an official statement urging players and reviewers to keep in mind that Destiny is a revolutionary multiplayer experience, and that early reviews of the game won't properly reflect its true import. With this in mind, I will happily write an editorial or even a new review if time proves this one antiquated or inaccurate. But for the time being, I believe this review is trustworthy and complete.

I never played much Halo. I never played much Call of Duty. The shameful list goes on, but I’ve long felt it’s time to broaden my gaming horizons. And luckily, it turned out that Destiny is just the game for the job. With intrinsically enjoyable gameplay and a well-adjusted learning curve, no new experience has earned my love so quickly as Destiny. (And the bandwagon hype of the most successful franchise launch didn’t hurt, either).

Head inside to learn more!

We're back with another weekly installment of Gamnesia's Game Clash! Every Monday we pit two video games against each other, and the winner is decided by your votes! This week's clash is between two sequels that strayed from the style of their predecessors. Super Mario Bros. 2, although still a sidescroller, felt like a completely different game than the original, and that's because it was! A Japanese game called Yume Kōjō: Doki Doki Panic was re-branded with Mario characters and released as the sequel to the intensely popular first Super Mario Bros. game. Zelda II: Adventure of Link also strayed from its roots, taking the Zelda series from a top-down action-adventure style to a more RPG-oriented sidescroller. Which one of these game-changing sequels do you prefer? Hit the jump to cast your vote and join in the debate!

The last week of news has been turbulent to say the least, but if you've missed out, then we've got your back! Above is the latest episode of our weekly news recap show, and this week has plenty of amusing stories to catch up on. Give the video a watch and spread it around to your friends if you enjoyed it! To read more on the stories covered in the video, watch it on the main YouTube page.

Our most recent poll revolved around the idea of third-party exclusives and whether they benefited the industry. After perusing the comments, I found that the response with regards to exclusive games was for the most part a resounding yes. As far as exclusive content is concerned however, the answer is a flat-out no. I, for one, fall more on the side of being for exclusivity in games, but not in content. Despite the simplicity of this question however, the answer is far more complex. Hit the jump to find one such answer.

The ever-controversial Michael Pachter has once again stepped forward with some very bold predictions. For those who aren't aware, Pachter serves as an analyst for Wedbush Securities, which basically means he's paid to keep close tabs on the video game industry and make predictions about which companies, products, and services will succeed so investors know where to spend their money.

In Pach's most recent presentation, he stated that he believes that there won't be another generation of physical video game consoles, as Microsoft and Sony will each convert their brand over to cloud-based game streaming services going forward, and Nintendo simply won't be able to keep making hardware. I disagree (for two out of the three companies anyway), and you can find out why by clicking below!