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Difficulty. It is something that no entertainment medium other than video games has to contend with. Our input as players defines our experiences with our games, in particular how challenging they are. One need only be present for a song or movie to finish in order to get the full experience. In order to get through a game however, one must be skilled enough to adapt to the requirements of whatever game is being played to "win" in the end. Some games give us fairer challenges than others, and it is in evolving game design where either frustration or satisfaction on behalf of the player are born.

So gamers, make the jump if you want to know what makes us tick when it comes to facing our virtual demons!

For a free game, Animal Crossing: Pocket Camp accomplishes a remarkable amount: being able to appeal to millions of players who have never played an Animal Crossing game before, introducing new elements to the franchise, creating a streamlined version of seeing more design options and animal friends than ever before in a relatively short period of time, and simplifying gameplay for all ages and interest levels. Without further ado, let's go camping!

Read the full op-ed to understand why I think Pocket Camp is just right for a Nintendo mobile game for all parties involved!

Yes, there is actually a game behind all the controversy surrounding the microtransactions the world cannot stop speaking about. As a disclaimer, this review will focus solely on the microtransactions-free single player campaign of Star Wars Battlefront II. The multiplayer seems to be an addicting setup for Star Wars fans who have self-control enough to not spend their hard-earned cash on elements (with some time) unlocked otherwise through playtime, but for nerds like me, the single-player game is a refreshing break from the hectic, wily realm of multiplayer for a canon tale worthy of the famous brand.

Force jump inside for the full campaign review!

For fans of Sonic the Hedgehog, the Blue Blur's 25th anniversary closed on a pretty good note with Sonic Boom: Fire & Ice in 2016, but not without teasing two major return-to-form titles in the coming year. Blue believers who grew up with a SEGA Genesis in their youth—or a Mega Collection of sorts in later years like myself—were promised a brand new 2D game developed by community all-stars who would embrace nostalgia and reimagine the classic Sonic experience. On the other hand, those who enjoyed Sonic's more recent adventures were teased with Sonic Team's very own "Project Sonic 2017," bringing Modern Sonic not only back to Boost-style gameplay last seen in Sonic Generations, but also to darker and more serious storytelling of the pre-Colors games.

Hit the jump for the rest of the review!

Super Mario games pretty much always have polish. As such, the former plumber's games are usually great platforming adventures with some whimsical designs and tight controls. That being said, it's difficult to say the series has retained its unique sense of charm in the past decade. Super Mario Galaxy was the last time the core series of games really reinvented itself, with the more linear games since making some slight improvements, but none that broke any innovative new ground for Super Mario. I guess it is extremely fitting, then, that the brand new sandbox 3D game in the franchise feels like the freshest adventure Mario has had in more than ten years.

Jump off of Cappy to read our full review of the new most popular title for the Nintendo Switch!

Video games enrich our lives. Chances are, if you are reading this, you share some level of the appreciation and admiration for them as an entertainment medium and art form that a lot of us do. Sometimes just playing these bundles of joy is not enough, either. We feel the urge to talk about the gameplay, stories, and audiovisual symphonies that whisk us away through adventures both big and small. That's why I write about them: because there has to be some place for these thoughts to go.

Make the jump into this full opinion piece to read why I think we all, in some form or another, should be video game journalists.

Danganronpa fans outside of Japan have patiently waited for the newest installment to make its way to the West for several months. Danganronpa V3: Killing Harmony released all the way back in January in Japanese markets, and it wasn't until a few weeks ago on September 26th that we had our hands on an official English translation of the title.

The new title promised a few key features in its trailers: a separate story from the first trilogy, a female protagonist, and a story that centered on truth and lies rather than the usual hope and despair themes. This theming is very important in Danganronpa V3, and Spike Chunsoft expertly set this up in the very first chapter of the game.

I will warn you this article includes many spoilers for Chapter 1 of the game. I will not spoil anything past the end of this chapter, but I implore you to please play up to this point in Killing Harmony before you read this. If you've already played it, you should be fine. However, be wary of comments that may spoil other parts of the game as well.

Brotad is one of many music composers who has used his interest in gaming as a source of creative inspiration. This young man from Ohio has carved out a niche for himself despite the competition. With the recent release of his Animal Crossing-inspired album Solace, he has collected some of the coolest and calmest songs from the franchise and added his signature twist to them. With his style added to the artistry of everyone from fictional guitar-playing dog K.K. Slider to Animal Crossing: New Leaf composer Manaka Kataoka, this series' music becomes even smoother.

Make the jump to read our interview with Brotad about his new album!

Star Fox 2 is not fun at first. That most likely would have been the case for most players in 1996 as much as it is now in 2017. Belated release on the SNES Classic aside, however, this sci-fi sequel is still a worthy follow-up to the original Star Fox and is a lot of fun once you learn the quirks of the game.

Barrel roll into the full review to learn if Star Fox 2 makes the SNES Classic Edition even better!

With long waits come high expectations, and both of those phrases could be used to describe Nintendo's sci-fi franchises in the 2010s. Star Fox Zero received some mixed opinions when it released on the Wii U last year. The F-Zero series is still awaiting its long-overdue sequel. That leaves Metroid, the fan demand for which has at least been partly satiated with the announcement of Metroid Prime 4 on Nintendo Switch and the release of Metroid: Samus Returns for the Nintendo 3DS. Thankfully, the latter is an amazing game and perhaps one of the best on Nintendo's current handheld-exclusive system. As far as returns to form play out, they do not get much better than this.

Space jump and screw attack into the full review for our full thoughts on Samus Returns!

It seems like forever since development on Studio MDHR's Cuphead started. In actuality, it's only been about seven years, but given all of the delays the game has been through, it's not hard to see why it feels like an eternity. But alas, the big day is finally here. So come with me on a journey through the world of 1930s animation as we make a deal with the devil in Cuphead.

Head inside to read our full review!

Pokkén Tournament DX is the latest in Nintendo Switch's fast-growing library of games, upgrading the Wii U's Pokkén Tournament with extra modes and five new Pokémon fighters. Head inside to read our review.

During E3, our team stumbled across HIDEit Mounts, a company that essentially takes your consoles off of your tables and shelves and put them on the wall. Basically, they're selling wall mounts for consoles and controllers, which when put into writing sounds like a pretty common-sense idea, but it wasn't something we had ever encountered. The sales pitch was—as expected from a marketer attending E3—really solid: put your gaming hardware on the wall. It'll make less clutter with the wires, decrease the chance of misplacing controllers, and it'll look sexy in the process.

We decided to review the Nintendo Switch and controller mounts. Read the full review to find out how these wall mounts...hold up! *snicker*

When Dontnod Entertainment released Life is Strange in 2015, it had a surefire hit on its hands. By combining the choose-your-own adventure style made popular by Telltale Games and a dark, compelling story, Life is Strange still holds the top spot on my list of games that made me cry. Though Dontnod is currently at work on a sequel, developer Deck Nine is working on taking the franchise to the past with Life is Strange: Before the Storm.

Does Deck Nine provide a worthwhile experience in the first episode of Before the Storm? Check out our review to find out!

No other video game series has touched my soul or inspired me more than The Legend of Zelda has. For both myself and many others I'm sure, this is the case. In terms of Zelda games that really are the full package combining innovative gameplay, lovely fantasy art styles, and powerful musical scores with impactful storytelling, the 3D entries come to mind. For many, The Legend of Zelda: Breath of the Wild may be the new gold standard in those departments. But for me, The Legend of Zelda: Skyward Sword still reigns supreme in all categories.

I'm willing to bet that's not going to be a popular opinion for a lot of people. So whether you are curious to see what my reasoning is or would rather comment about what an idiot I must be, jump into the full article and do whatever you please. By the grace of Hylia, I just ask you hear me—and this rare perspective—out.