Warner Bros. released a new teaser trailer today for the latest installment in the Batman series of games, Batman: Arkham Origins, which is set to release on all major platforms on October 25th.
In the trailer, the Dark Knight encounters the villain Deathstroke, and the duo exchange blows. And...that's really it. The end of the video does promise a longer trailer on Monday, May 20, however, for those of you who aren't satisfied with this small glimpse.
Are you excited for Arkham Origins? I am; I played Arkham City on the Wii U when it came out. It was my first experience with the series, and I'm looking forward to more.
Hop inside for a look at the trailer!
EA making positive press lines seems like an anomaly. That being said, under slightly new leadership EA has made their first major change: They are killing off the entire online pass program.
“Yes, we’re discontinuing Online Pass,” EA senior director of corporate communications John Reseburg confirmed to GamesBeat in an e-mail. “None of our new EA titles will include that feature.”
“Initially launched as an effort to package a full menu of online content and services, many players didn’t respond to the format,” Reseburg said. “We’ve listened to the feedback and decided to do away with it moving forward.”
It is a wonder to find out if EA is truly listening to their consumers. In this case, the Online Pass situation didn't spurn more new game purchases, nor did it really gain them much from the used game market either. The idea of the online pass was to lock out online aspects of used games that you had to buy a pass for to ensure the publisher received some compensation on used game sales. Other companies do this as well, but mark EA now as the first company to try it and back down from continuing it. It's not that big of a deal for me, but it at least ensures I have no additional fees to pay if I buy future EA titles used.
Nyamyam is an indie studio comprised largely of former Rare developers. The studio is currently working on an upcoming game entitled Tengami, a beautiful adventure game with a unique popup-book art direction. Founding member, Jennifer Schneidereit recently sat down to have a chat with Shack News regarding Nyamyam's reasoning behind their choices on Tengami's aesthetic.
In addition to its popup book style, Tengami also took inspiration from the art of Japanese fables. Schneidereit mentions that after choosing to go with a popup book aesthetic, they began researching cultural histories which were rich in paper-making, and eventually settled on the culture of Japan:
She also points to the willingness of Japanese fables to be dark and their nuanced ideas about good and evil as other contributing factors towards Tengami's gorgeous art direction."Japan has a long tradition in handmade papers and, since all of us at Nyamyam love traditional Japanese culture, we started to experiment with different Japanese papers until we arrived at the current look of the game." -- Jennifer Schneidereit
Warner Bros. Interactive has recently announced Scribblenauts Unmasked, a new Scribblenauts adventure that will release on Wii U, 3DS, and PC this fall.
Players will control Maxwell as he explores Metropolis, Gotham City, Atlantis, and other locales from the DC Universe and encounters famous DC heroes and villains. A new feature in the game, Hero Feats, utilizes dynamically-generated levels that will challenge players to explore new solutions. Players of the Wii U and PC versions of the game will have access to the Super Hero Creator; this tool allows players to create their own heroes and villains by changing appearance, behaviors, and powers. These creations can then be shared with the Unmasked community.
What do you think about the latest Scribblenauts adventure?
Hop inside for the full press release.
Konami's 2013 Pre-E3 Show is set to air at 1 PM Eastern Time on June 6th; for those of you wishing to view it, the event will be streamed on Konami's website, GameSpot, the GameSpot app for Xbox 360; you can also check in for updates here on Gamnesia.
To promote these streaming options, special tune-in messages are set to broadcast on CBS and CW television networks in eight major markets, beginning on May 27th. This will mark the first time that online gaming news has been promoted nationwide by a major television network.
At the event, Konami will be discussing the next Pro Evolution Soccer, Metal Gear Solid, and Castlevania games, as well as new announcements.
So, be sure to tune in to Gamnesia on June 6th for up-to-date information about Konami's announcements! What are you looking forward to seeing from the show?
Hop inside for Konami's full press release.
Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?! was developed by WayForward and published by D3 Publisher. The title plays tribute to classics such as Zelda II: The Adventure of Link, while also delivering fan service to followers of the show. The game released to Nintendo DS and Nintendo 3DS last fall and was met with a positive reception. Perhaps, that is why a sequel is on its way.
WayForward is developing another Adventure Time game, but this time the title is going beyond Nintendo handhelds. The brand new experience will release on Xbox 360, PlayStation 3, PC, 3DS, and Wii U this fall! Even better, the latest game will feature voice acting, something that was sorely missed from Hey Ice King!.
Of course, I'm sure you're wondering what ridiculous title will be dubbed upon the expansion on the TV series. Don't worry, you won't be disappointed.
Adventure Time: Explore the Dungeon Because I DON'T KNOW! releases later this year. Come on grab your friends. We'll go to very distant lands.

Earlier today, publisher Square Enix released
the official logo for the upcoming Thief, as well as an official
portrait for the game's protagonist, Garrett. The portrait appears to just be a screenshot from the trailer, perhaps with some slight editing. The black-and-white logo, viewable above, uses an interestingly stylized font which bears no resemblance to the original series' logo, and seems to solidify "What's Yours Is Mine" as the game's tagline
Thief takes place in a corrupt and plague-ridden world known simply as "The City". Perhaps the closest game in recent memory to which Thief can be compared is Dishonored, as they are both first person stealth titles which also employ several role playing elements. Development on Thief is being handled by Eidos Montreal, the studio behind 2011's Deus Ex: Human Revolution.
For those unfamiliar with the Thief franchise, as a fan of the games, I've written a brief retrospective for the series, which is viewable after the jump.
Recently the Shadow of the Eternals crowd funding page went live with the hopes of soon creating a Kickstarter page for those who prefer to fund the project via Kickstarter. Those plans have come to fruition, as the Kickstarter page has just gone live. Shadow of the Eternals is the spiritual sequel to the cult classic GameCube game Eternal Darkness: Sanity's Requiem, which made its debut in June 24, 2002. Shadow of the Eternals will be episodic so you can choose for how long you want to pay for the game, and the game will use CryENGINE 3 for more dynamic art and lighting. Are you going to contribute to this Kickstarter project?
Another trailer for Assassin's Creed IV: Black Flag has come out today, depicting what happened during the later years of the Golden Age of Piracy. It's an interesting backdrop for any game, pirating/assassinating game or not. I'm interested what they will do with it, and how it'll affect Edward Kenway, our new protagonist. And Blackbeard is awesome in any form of media he appears in.
To fresh up your history knowledge, click on the jump.

According to a forum post made by Joe Ludwig, the Valve programmer lead development for the Team Fortress 2 inclusion of Oculus Rift, Valve's famous first person shooter, Half-Life 2, now supports the 3D gaming headset, Oculus Rift.
This is a beta, so in order to implement it, you'll need to open your Steam library and navigate to the "properties" menu of Half-Life 2. From there, set your command line to "-vr". Next,go to the "betas" tab, farthest to the right, and opt into "Beta - SteamPipe beta" from the drop down menu.
Ludwig also cautions that Oculus Rift support for Half-Life 2 "is a more raw than TF2." Here's the full quote:
"This port is a bit more raw than TF2 was when it shipped, so we would appreciate hearing about any bugs you find. Just like in TF2 this mode is experimental, so we really want to hear what you think.
A few known issues:
- The zoom UI shows up in a quad in the middle of the screen instead of on the edges of the screen.
- The HUD is dim and hard to read." -- Joe Ludwig