Fans of The Walking Dead rejoice, for the wait is almost over! Telltale Games has announced that the first episode of The Walking Dead Season 2 is coming this month followed by The Wolf Among Us after Christmas.
Earlier today, Telltale Games gave a sneak peek for the upcoming second episode of The Wolf Among Us which you can check at their site. Among the exciting new information and screenshots for the upcoming episode; Telltale gave an answer as to the release date of the much awaited season 2 of The Walking Dead.
"Stay tuned for more updates as they happen, and if you're also a fan of The Walking Dead, definitely check back for news on the Season Two premiere, set to arrive later THIS MONTH on Xbox 360, PlayStation 3, PC, Mac, and iOS!" — Telltale Games
So there you have it, if you been waiting for the second season all year long, well your patience is about to be rewarded. As for the The Wolf Among Us it should be noted that while they have indicated that they will have a better ETA for the release after Christmas, it shouldn't be surprising if this release takes place at a late January or early February date.
This week’s Japanese sales charts (11/25/13–12/1/13) are in, and Nintendo has managed to grab the two top spots for hardware sales. The 3DS XL managed to sell 82,409 units, up from 63,709, while the Wii U sold 28,518 units, up from 21,002. On the software side, the top-selling game was debuting Hatsune Miku: Project Mirai 2, which sold 88,708 units. Pokémon Y and X came in second, with 86,391 units. In third place with 39,812 units is Lightning Returns: Final Fantasy XIII, followed by Super Mario 3D World, which shipped 39,812 copies.
Don’t forget to head past the jump to read the full sales charts, courtesy of 4Gamer!
Easily one of the more well-known names in the industry, Hideki Kamiya is the brilliant mind behind Devil May Cry, Vewtiful Joe,and more, and while he has occasionally been involved in sequels, he is often not a part of them. Upcoming title Bayonetta 2, the original of which he headed, for example, will not be directed by Kamiya himself.
In a recent interview with Weekly Famitsu, Kamiya said that he already had aspirations about becoming a game designer when he was growing up, but for arcade giant Namco. When Capcom offered him a job as a planner, however, he took them up over Namco's graphic design offer. The rest, as they say, is history. As a result of joining with Capcom, Kamiya was trained under Resident Evil mastermind Shinji Mikami, who handed Kamiya the reigns of the franchise for Resident Evil 2.
Though he worked on the first Resident Evil sequel early in his career and did lead Vewtiful Joe 2, Kamiya has not been involved with the Devil May Cry sequel/prequels and will not be leading Bayonetta 2.
See his reason after the jump.
Hardware manufacturer Nvidia may have found itself left out from this console cycle, with PlayStation 4, Xbox One and Wii U all touting AMD graphics, but that doesn’t mean they're out of the gaming loop; some of the most powerful graphics cards exist on the PC platform, and are produced by Nvidia. In an interview with MCV, Nvidia consumer sales manager Matt Wright claims that the PC platform is superior to any of its competitors, citing the added utility of a desktop computer as a benefit.
“The PC platform is far superior to any console when it comes to gaming, plus you get all the extra functionality that a computer brings.” – Matt Wright
Moreover, Wright also spoke about Valve’s SteamOS and PCs as living-room replacements to consoles, but you’ll have to hit the jump to read about that!
The PlayStation 4 has been swimming in strong numbers since its initial NA release on November 15, and its recent EU launch has only made those numbers stronger. As of today, Sony's PlayStation 4 has reached 2.1 million units sold. The console is now available in 32 countries with more to come—expect another spike in February when it launches in Japan. This marks Sony's best launch to date. They must be feeling pretty good right now.
The EU PlayStation President has some kind words to share regarding the explosive success of the launch. Check it out after the jump!
Sales date from the Xbox One, A Link Between Worlds, Super Mario 3D World, and Mario Party: Island Tour launch are in for their "first week" on the market, though the sales data only really counts one day of sales given the data is from the week that ended on the 23rd. That means that A Link Between Worlds had a pretty good launch, moving 294,551 units in the United States along with 119,487 units in Europe. Super Mario 3D World understandably had a smaller debut given the smaller install base of the Wii U compared to the 3DS. The Wii U also had it's best week of sales in awhile and we finally can see the exact breakdown of how the Xbox One launch sales fared. Hop inside.
Michael Pachter, a game analyst famous for his Pach Attack videos, made quite the prediction. Despite the PlayStation 4 being out for a couple of weeks, and the Xbox One being released not long after, he already thinks the PS4 will outsell the Xbox One pretty soon.
“Next year I’d say Sony outsells Microsoft by twenty-five percent, so probably 12 million to 9 million or something,” — Michael Pachter
Pachter thinks this will mostly depend on the consoles different price points, with the PlayStation 4 selling for $400 and the Xbox One for $500. He claims that it will allow Sony to “keep the lead until Microsoft cuts the price or explains to us why that Kinect is actually worth an extra hundred bucks.”
It's soon to call the battle already over, or to know Sony will be the winner here, but Pachter thinks the new console generation will end about the same way the last generation did, and that both consoles will be more succesfull than Wii U, which he thinks will struggle to get momentum.
Kickstarter has become the indie developer's best friend the last few years, with games like A Hat in Time and Mighty No. 9 meeting incredible support from fans who are more than happy to throw a little change behind the developers. Well, Lobodestroyo is trying to do the same, and in my opinion it's one of the best-looking ones yet.
It's similar to A Hat in Time in that it's a love letter to platforming collect-a-thons, but there's a healthy dose of Metroid and Mega Man influences in its game design, with bosses giving you extra powers and open levels that get larger and richer to explore as you gain new abilities. It's also got buckets of Luchador personality and a humor all its own. The game is guaranteed to go to the Wii U if they meet their goal, with the PlayStation 4 and Xbox One as stretch goals, but they need some help to get there. See the Kickstarter video after the jump!
Sony's PlayStation 4 and Microsoft's Xbox One, both released to the UK within the last two weeks, have already managed to surpass the Wii U's lifetime sales in the UK. As Eurogamer tells it, the PlayStation 4—launched November 29th in the UK—released to an impressive 250,000 sales for its first weekend on the market. While not doing as well as its competitor, the Xbox One—launched November 22nd in the UK—has thus far managed to move 170,000 units, 150,000 of those being throughout its launch weekend. As "an industry source" told Eurogamer, Nintendo's Wii U has only managed to move 150,000 units in it entire lifespan, approximately a year.
It seems that, at least in the UK, the Wii U has yet to pick up a terribly large holiday boost. Time will tell what happens over the course of the next three weeks. What are you expecting Wii U to do?
The PlayStation Vita may be struggling to get a foothold in the United States, but the ability to stream PlayStation 4 games is being touted as the feature that will make the Vita a must own handheld device. So much so there is actually a bundle arriving that provides the PlayStation 4 and Vita all in the same box. Digital Foundry did a pure technical analysis of the the Vita's off-tv capability with the PlayStation 4 and have determined it doesn't stand up to the Wii U GamePad.
"It was perhaps a bit much to hope that Vita Remote Play could match up to the Wii U GamePad, or even Nvidia Shield's performance. Nintendo built its system around its controller - ultra low latency was built into the design, while Vita Remote Play simply doesn't have that priority for Sony. ... As it stands, PS4's Vita Remote Play functionality is a really cool value-added extra, but while fun, it can't really be compared with the Wii U GamePad experience."