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MachineGames, the developers behind Wolfenstein: The New Order, have created a new episode for the original Quake to celebrate the game's 20th anniversary. This episode will be about as long as an episode in the original game, with eight individual levels and a unique setting and story.

If you already own Quake on your PC, you can download the level as a .RAR file here. To install the new episode, all you have to do is extract a folder named "dopa" from the .RAR file, and add it to Quake's main directory in your computer's files. From there, open a file called "dopa.exe" within the folder, and the level will install itself, after which you can play it by starting a new single player game in Quake.

Follow after the jump for more information!

The director of Paper Mario: Color Splash, Risa Tabata, recently said that Nintendo would "have to consider" remastering an older game in the series like Paper Mario: The Thousand-Year Door if they heard enough fans asking for it.

This was one of the talking points on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video after the jump for our full thoughts, or keep reading below for a brief, brief summary.

It's Sonic the Hedgehog's birthday week, and that means it's time for celebration and announcements. At an event in Japan earlier this week, Sonic Team head Takashi Iizuka officially announced that a new major addition to the Sonic franchise will be coming in 2017, confirming earlier rumors. That is all the information we got regarding a new game, however new details will be revealed July 22nd at the Sonic anniversary party. In addition to this announcement, a ton of concept art of all the classic Sonic characters was released.

Check out the concept art after the jump!

Microsoft, Sony, and Nintendo are seen as "the big three" in the video game industry, but back when it first entered the market, Microsoft was hoping to collaborate rather than compete. It's well known that Microsoft attempted to form a partnership with Sony to create the console that we now know as PlayStation 2, but as it turns out, they also attempted to strike a deal with Nintendo.

Xbox co-creator Ed Fries was a guest on the latest episode of IGN Unfiltered, and he opened up about the early days of the Xbox brand. Fries shot down rumors that Microsoft attempted to buy out Nintendo, instead revealing that Microsoft executives met with Nintendo in hopes of working together. Hit the jump for more!

It's every Pokémon fan's most passionate argument: if every starter Pokémon were to throw down in an eighteen-monster battle royal, which one would reign supreme? We took the discussion to a recent episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia, in the form of a debate game that we call the Glitz Pit.

We wanted to have a little more fun with it than just living out the Pokémon metagame, so we're stripping away RPG rules like stat calculations and instead using a ruleset more like the anime, considering the Pokémon's biology, PokéDex entries, and more to determine the winner.

Head inside to read the write-up all about it, and be sure to check out the video discussion after the jump!

Today marks 25 years since Sonic the Hedgehog released on the Sega Genesis. To celebrate this, SEGA has released a retrospective video that briefly outlines each major release in the series. SEGA even poked a little fun at the infamous Sonic the Hedgehog (2006).

You can check out the video after the jump!

Today is the 25th anniversary of Sonic the Hedgehog, and what better way to celebrate this day than with a fact that many fans have been dying to know for years. Do you remember that awkward scene in Sonic Adventure where Sonic tells Ivo Robotnik that his new name is "Eggman?" It has left fans in bewilderment for many years as to why there was a such an abruptly blunt name change. In a recent interview with Game Informer, the head of Sonic Team, Takashi Iizuka, finally revealed that the name change scene was their answer to the poor localization of the original games.

Make the jump for more information!

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That's where we come in! We here at Gamnesia are bringing you a new episode of "Nintendo Week," a podcast made for Nintendo fans by Nintendo fans.

Join Alex, Ben, and Colin as they discuss a megaton of news from E3 through now, including Nintendo's comments on Link's gender, hints that Pokkén Tournament is getting three DLC fighters, Nintendo's comments on remastering olderPaper Mario games, actual news about the NX for once, and the idea of several Zelda spinoffs, starring Sheik, Zelda and more. And partway through the show, listen in as we ask whether we should continue to consider Nintendo a video game company, or start to think of them as an entertainment company instead.

You can check out the episode below—or if you'd like to save it to listen later, you can check the latest episode out on iTunes, available now. And be sure to head inside to get a rundown of all the Nintendo news from the past week!

At this year's E3, Nintendo announced that they are working on a new kind of Mario game for their next home console. As we await the future, we're also looking back fondly on another time Nintendo created a new kind of Mario game. It's now June 23rd in Japan, which means it's been 20 years since Nintendo originally released the Nintendo 64 and brought Mario into 3D with Super Mario 64.

Although it wasn't a sales giant (selling under 33 million vs. PlayStation's 100 million), the Nintendo 64 is one of the most beloved consoles of all time. Super Mario 64 achieved critical acclaim and was a huge sales success. More importantly, it helped pioneer the 3D platformer genre and 3D gaming in general, inspiring countless games and developers. Happy birthday to a pair of legendary Nintendo products!

In a recent interview, Shigeru Miyamoto explained that The Legend of Zelda: Breath of the Wild isn't an attempt to recreate the original game, but more a return to the series' roots. He claims that it was the original game testers who first noticed the relationship between the first and latest games. One of the main ideas behind The Legend of Zelda on NES was "freedom of action," and the development team went back to this when creating Breath of the Wild instead of making another sequential game. Read on for more information.

The Sonic the Hedgehog series is celebrating its 25th anniversary this year, and SEGA is giving longtime fans numerous ways to celebrate this new milestone for the Blue Blur. The latest of these efforts comes in the form of some new, 8-inch tall plushies of the titular hedgehog, his lifelong nemesis Eggman/Robotnik, and his allies Tails and Knuckles. The company behind these, Tomy, seems to have done a great job with these recreations, and you can grab these from retailers nationwide for $14.99.

We've also got some images of them in our gallery, so make the jump to check those out!

During a Fire Emblem live event in Japan, it was announced that Fire Emblem: Path of Radiance will be getting an art book that’s set to come out July 29th in Japan, with a companion book for Fire Emblem: Radiant Dawn coming at some point in the future.

You can find more info and images after the jump.

The good people at Zelda Universe have taken on a number of impressive voice-acted projects via their channel as of late, such as creating Palutena's Guidance chats for the DLC characters in Super Smash Bros. and adapting Zelda games in film form. Until recently, they have only adapted the plots of The Legend of Zelda: Skyward Sword and Hyrule Warriors (including Linkle's tale and the Great Sea epilogue), but fans of their work will be pleased to know that The Legend of Zelda: The Wind Waker is now being adapted as well!

Act 1 is available for your viewing pleasure now, covering Link's humble beginnings on Outset Island up to his rescue mission for Aryll in the Forsaken Fortress. Check it out after the jump!

Last year, Hyperkin, a gaming peripheral and accessory company, released images of a phone case that would convert your touch phone into a classic Game Boy. This was done on April Fools Day, but a few days later they confirmed that the device was actually in development, and at E3 2016 they proved this claim by proudly displaying the device for all to see. While only working for Android phones, as they've designed only for Google's OS, the Hyperkin "Smartboy" enables you to use your phone to play any Game Boy or Game Boy Color title, using actual cartridges to play them!

Head past the jump for information on preorders,

GameXplain recently got a chance to interview Risa Tabata, the Assistant Director behind Paper Mario: Color Splash. During the interview, they asked her if she had considered the possibility of remastering Paper Mario: The Thousand-Year Door in HD, now that the team has created a fully HD Paper Mario game for the first time. She then asked the GameXplain's Ash if he would be interested in buying such a remaster, and after seeing his enthusiastic response, decided that a remake could be considered if enough fans supported the idea.

Follow after the jump to see her full response!