The Last Guardian had an incredible reception at its re-introduction during Sony's E3 2015 press conference. A dedicated and vocal group of fans has been waiting years for this game, but the faithful are fewer than you might imagine. Director Fumito Ueda previously worked on Ico and Shadow of the Colossus, and although both games have been praised, they weren't particularly successful from a sales point.

Sony Computer Entertainment Europe president and CEO Jim Ryan spoke about this in a recent interview, stating that he has "berated" his team in the past for not doing a good enough job at promoting Ueda's games. There's still a level of uncertainty surrounding The Last Guardian's ability to sell well, but Ryan is looking to change that. Hit the jump for more!

Every week on Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we have a discussion segment about a subject going on in the world of Nintendo. On this week's episode we decided to introduce our very first edition of "Mystery House," a new discussion segment where we answer your questions about Nintendo, about us, and about the show. Check out the video after the jump to hear your questions answered, or to hear some great discussion about interesting topics from the Nintendosphere.

We've offered out quite the dole of criticism of Nintendo's rollout of the Nintendo World Championships on our Nintendo Week Podcast in the past, but despite the poor preliminary rounds, we owe it to them to say what a great job they did with the finals. This is one of the subjects we discuss on this week's episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the video above if you're interested in a little bit more discussion, or check out Theo Schultz's excellent editorial about why the finals were such a great spectator show.

If you like this video, you can subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don't like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we'd love it if you leave us a review on iTunes, or send us your feedback! We'd love to know what you think of the show, and how you think we can improve it.

A 2001 interview for Famitsu between Yuji Naka and Shigeru Miyamoto has recently been translated. The interview took place in December 2001, around the time that Sonic Advance for the GBA was released. In the interview, Miyamoto states that he thought Sonic the Hedgehog was a bit "rough around the edges," but he thought it had "real personality."

Head inside to find out more!

Kjetil Nordin, a Norwegian programmer and skydiver, has spent the past six years of his life crafting something extremely impressive and comfy. He recently revealed his hand-made crochet of the World 1 map from Super Mario Bros. 3. Impressive, but Nordin took it upon himself to really go the extra mile with this project.

Hit the jump to see more!

EarthBound and EarthBound Beginnings are both available on the Wii U eShop, and some of you may have already bought both titles. But for those of you who have been holding back, no matter what your reason, I have a brief message for you: do it. Don't let your dreams be dreams. Just do it.

In all seriousness, you really should finally take the plunge—there's a reason that fans of the series will never, ever, ever, ever stop talking about how wonderful it is. And you owe it to yourself to see what that kind of love is all about. Head inside to keep reading; there are plenty more reasons to buy the EarthBound games today.

Recently, the team behind the Dragon Quest VII fan translation received a formal cease and desist letter from Square Enix. The game was originally released in Japan in 2000 and re-released in Japan as a 3DS game in 2013. The team creating the translation issued a statement saying that they would stop progress on the project and that they sincerely hope that this means Square Enix would localize the game for other countries.

What's better than big men fighting big monsters? Well, I'd say it's big men fighting big monsters in a movie based on a classic video game. Fortunately, that is precisely what New Line Cinema is doing with the upcoming film adaptation of the arcade hit, Rampage.

Head inside for more information!

Every once in awhile, E3 will bring a gaming announcement that really tugs at the heartstrings. This year delivered a few of these moments: the announcement of a Final Fantasy VII remake, the Kickstarter launch for the long-awaited Shenmue III, and the re-reveal of The Last Guardian being the big standouts. Some of us, however, were more moved by other moments.

If you've listened to our Nintendo-themed podcast, Nintendo Week, you probably know that Gamnesia Editor-in-Chief Colin McIsaac is an insanely huge Mother fan. Needless to say, the announcement of EarthBound Beginnings at the Nintendo World Championships was a really significant moment for him—so significant, in fact, that he literally cried with joy at its announcement.

Head inside to watch our editor-in-chief sob like a wee babe.

Nintendo made the internet explode on Sunday when they revealed Earthbound Beginnings for the Wii U virtual console. The title was once planned to be brought to North America on the NES, but never came to be. For those who know the story behind the game, you will be aware that there was some censorship planned for the localization. It appears these same changes will be planned for the new virtual console release of Earthbound Beginnings.

The first of these changes was the removal of the cigarettes from the crow enemies in the game, as seen in the picture above. Something else that was removed was a reference to Dragon Quest IV. This one is more likely due to licensing issues. Censorship between regions isn't a new thing and thankfully, these changes aren't too huge. Earthbound Beginnings is available now for $6.99 on the Wii U eShop.