After leaving Capcom, Mega Man co-creator Keiji Inafune and the development team at Comcept began working on a spiritual successor to Mega Man known as Mighty No. 9. It's been over a year since the Kickstarter-funded action-platformer was originally scheduled to release, and we still don't have a concrete release date. Back in January, Mighty No. 9 was delayed for the third time (despite promises that there would be no more delays after the second), this time to a generic "Spring" release window.

Unfortunately, it's looking like Mighty No. 9 may be delayed yet again. Promotional materials for the long-awaited game were spotted at retailer EB Games, and they list a Summer 2016 release window for the game. Comcept has not yet commented on the supposed delay, and they haven't issued any updates on the game's Kickstarter since January.

The weekly hardware and software sales numbers from Japan are in, courtesy of Media Create, and it was another slow week in Japan despite a flurry of new releases. Star Fox Zero made its debut in Japan last week, and between the standalone game and the Star Fox Guard bundle, it sold just over 25,000 copies. One Piece: Burning Blood took the top spot for the week on PlayStation 4, and its Vita version took the number two spot. Hardware sales remained relatively unchanged from last week. You can check out the full breakdown by clicking below.

This year has been an interesting one for trademarks, including everything from Nintendo "quality of life" products to mysterious game names from Sony like Days Done. But Sony apparently is not stopping there, with their Sony Computer Entertainment Europe branch registering a trademark for "The Sentinel." The listing doesn't give much information, but we do know it was classified as a game, with possible online functions.

Currently, the name is only registered within the European Union, but with E3 coming up it's possible more information is coming.

Make the jump to see the trademark!

Fans of the Zero Escape franchise only have to wait a few more months until Zero Escape: Zero Time Dilemma launches. To help ease the wait (or, in some cases, make it worse), Aksys Games has released a new trailer showcasing the game's wide variety of characters. The trailer is ripe with tense situations, heated discussions, and deranged ramblings—all things that are bound to be in the game proper.

Make sure to check out the trailer after the jump!

If you have not heard of YIIK: A Post-Modern RPG, then do not feel left out. The little known indie title has gone under a lot of our radars.This is made all the more surprising since YIIK has some huge names behind it, including Yuri of Winds' Andrew Fayette and TeamFourStar's Chris Niosi as voice actors. The game even features Toby Fox on its long list of composers, which also includes Hiroki Kikuta, the composer behind Secret of Mana. And YIIK looks to be more than just a series of popular names, but an exciting RPG as well.

Make the jump for more information and the trailer!

The weekly hardware and software sales numbers from Japan are in, courtesy of Media Create, and it was a rather disappointing week for the market. Only three new titles (all on PlayStation 4) managed to crack the top twenty, and none of them came anywhere close to selling even 10,000 copies at launch. Yo-kai Sangokushi retained the top spot with just over 40,000 sales. Hardware sales were equally disappointing, with every console selling worse than last week except for Wii U, which jumped from just under 5,000 units sold to just over 6,000. No consoles managed to sell over 25,000 units this week. You can check out the full breakdown by clicking below.

The New York Times Magazine recently published a retrospective article about Minecraft, which analyzed the game's massive success and the aspects that led to its wide appeal. Among other things, the article argues that the lack of a tutorial is one of the main reasons that the game sold as much as it did, as it encouraged players to connect to one another and share information about how to play the game.

As part of the article, tons of studies and statistics about the game were cited, including one which claimed that the game still sells about 10,000 copies every single day. The game was released in 2011, has sold over 70 million copies overall, and is still going strong.

Follow after the jump for more info!

Indie studio Yacht Club Games has a big hit on their hands with Shovel Knight. The retro-style platformer initially launched on Nintendo 3DS, Wii U, and PC, and it proved popular enough that it landed on Sony, Microsoft, and Amazon platforms as well. Yacht Club announced today that Shovel Knight has now sold over 1.2 million total copies across its various releases, including over 1 million digital sales.

Additionally, Yacht Club became the first third-party studio to team up with Nintendo to create their own Amiibo. The Shovel Knight Amiibo has also proven popular, selling over 180,000 units in less than three months. The figurine is still selling well enough that the North American distribution branch has ordered an additional 30,000 to sell. You can check out some graphs breaking down the game and Amiibo sales by clicking below!

The weekly hardware and software sales numbers from Japan are in, courtesy of Media Create, and it was a bit of an underwhelming week. Far Cry Primal and Quantum Break both performed well at launch in the West, but they had lackluster Japanese debuts. Primal managed to secure the number three spot on the charts, but it only sold around 25,000 copies. Quantum Break sold just over 3,000 copies at launch, netting it the number nineteen spot on the chart.

In hardware, numbers were down almost completely across the board. PlayStation 4 sales fell by over 6,000 from last week, coming in at under 24,000. 3DS sales dipped as well, but the four different models combined to outsell PlayStation 4 for the top spot. Wii U actually saw a slight boost in sales, but it still sold under 5,000 for the week. You can check out the full breakdown by clicking below.

Guacamelee! was both a unique and refreshing take on the "Metroidvania" style of gameplay. Drinkbox Studios' quirky luchador adventure managed to jump and punch its way into the hearts of many players as well, being nominated for two awards and even getting near perfect scores from big name reviewers such as IGN. However, that game came out three years ago. As it turns out, the developer has been working on what looks to be a much more intense experience in that time frame. Severed, a first person dungeon crawler RPG (think earlier Shin Megami Tensei titles), is Drinkbox Studios' newest game, and it will be available April 26th for the PlayStation Vita.

Make the jump for more information and a gameplay trailer!

Last year, Square Enix and Koei Tecmo teamed up to launch Dragon Quest Heroes: The World Tree's Woe and the Blight Below, and it was a smash hit on PlayStation 3, PlayStation 4, and Vita. Wasting no time at all, sequel Dragon Quest Heroes II: Twin Kings and the Prophecy's End is launching on May 27th.

We hadn't seen much of the game, but Square Enix held a special livestream presentation recently, and it included an extended trailer with tons of new footage. Additionally, Square Enix released a number of beautiful screenshots showing off Prince Cesare, the fierce warrior Ornese, enemies, and more. You can check it all out by clicking below.

The Attack on Titan video game was released a little over a month ago in Japan, and many fans of the series have wondered when a western release date would get announced. This week, Koei Tecmo announced that Attack on Titan would be released in Europe on August 26th and in North America on August 30th. For the European release, the game will be named A.O.T.: Wings of Freedom because of the licensing issues with the anime series, while the North American release will retain the Attack on Titan name.

Read more and check out the new trailer after the jump!

It's been a long, long wait for Shantae: Half-Genie Hero. The latest entry in WayForward's popular action-platformer series was successfully funded on Kickstarter way back in October 2013 (with nearly $1 million raised in total), and the original release window of October 2014 has long since passed.

WayForward has been hard at work on the game and its various stretch goals, and they've finally entered into the "crunch time" period with around-the-clock development taking place. In an update to fans, they explained what work they have left to do on the game and laid out a rough timeline for its release. They're hoping to submit the game to Nintendo, Sony, Microsoft, and Valve in July, and the release should follow soon after. You can check out the update by clicking below.

The weekly hardware and software sales numbers from Japan are in, courtesy of Media Create, and the Yo-kai Watch series is once again dominating the charts. Yo-kai Sangokushi, a crossover game that combines elements of Yo-kai Watch and Koei Tecmo's Romance of the Three Kingdoms series, easily took the top spot with just under 270,000 units sold. Star Ocean: Integrity and Faithlessness came in second place with over 113,000 units sold.

In hardware, PlayStation 4 retained the top spot with just over 30,000 sales for the week. 3DS came in second place, as its four models combined for over 29,000 sales. PlayStation Vita and Nintendo Wii U each saw their sales decline from last week's numbers. You can check out the full breakdown by clicking below!

A new survey completed by IDC and App Annie has revealed just how much mobile is dominating the market these days. 38% of the $85.4 billion spent on the worldwide gaming market in 2015 went to mobile, which earned $34.8 billion. Falling behind mobile at $29 billion were PC and Mac games, followed by console games at $18.5 billion. The last on the list were handheld games, totaling only $3 billion. The survey additionally revealed that the gap mobile gaming has above all other platforms has grown since its initial step into power in 2014.

Find out more after the jump!