So far in 2014 PlayStation 4 has been dominating the charts, taking the top hardware spot in North America nine months in a row, but competition looks to be on the way. Xbox One sales are on the rise, and games like Sunset Overdrive and Halo: The Master Chief Collection should provide some extra steam. Wii U sales have risen over last year's numbers, and Super Smash Bros. for Wii U is sure to be a system seller. With the holidays fast approaching, which console is in the best position to take advantage of the biggest sales weeks of the year? Hit the jump to cast your vote and join the debate!

If you live in Europe, Australia, or New Zealand and you're excited for Super Smash Bros. for Wii U, we've got some great news for you! Although Wii U's biggest game of the year wasn't slated to launch until early December, Nintendo has bumped the release date up to November 28 in Europe and the next day after in Australia and New Zealand. This change in release date includes all of the various bundles as well, so no matter how you choose to Smash, you can start a week early!

Music is always an important part of any Super Smash Bros. game, and the Wii U version is no exception. It was recently discovered that Super Smash Bros. for Wii U will include at least 437 songs, but that is not the only music news that has been revealed. For instance, the Wii U version's menu music is going to be upgraded into a higher quality.

Head inside to listen to the upgraded track!

One week ago tonight, Nintendo fans got to see the  Super Smash Bros. for Wii U 50-Fact Extravaganza, a livestream event which showcased a ton of new info about the much-hyped Wii U game. We at Gamnesia decided to sit down and have a discussion about our thoughts on the presentation, the news involved, and what it means for the game going forward.

The video  has been live on our YouTube channel for quite some time, but now that one week has passed since the direct, we think it's the right time to post it to the site. because sure to subscribe to us on YouTube to see more great video content like this before it goes up here on the main website!

Many of us have worried that the demand for Super Smash Bros. for Wii U would be cannibalized by the release of Super Smash Bros. for 3DS. As Satoru Iwata states in Nintendo's latest quarterly report, however, the strong sales of the 3DS version has given the Wii U title "synergistic momentum". This means that the hype for the Wii U version has significantly increased as a result of the portable release. In addition to this, the "50-Fact Extravaganza" last week has resulted in a large amount of feedback and a dramatic increase in pre-orders for Super Smash Bros. for Wii U.

According to a section in Nintendo's quarterly report, a pre-download feature is coming to the 3DS and Wii U. Pre-downloading allows you to download most of a game before its release date, so upon release, you can hop right in with minimal effort. This feature is nothing new to consoles, as the Xbox One and PlayStation 4 can already do this, so it's nice to see Nintendo catching up. Pre-downloading will be available for Wii U later this year with the release of Super Smash Bros. for Wii U and will come to the 3DS in 2015.

Ever since they launched, if you had purchased a downloadable game for Nintendo 3DS or Wii U from an online retailer, you would have to open up the system's eShop, enter the download code, and wait for it to finish. But beginning soon (possibly this very moment, even) you will be able to download it right away.

When purchasing a digital copy of the game through an online retailer, you will now be able to enter your Nintendo Network ID at the checkout page, and your 3DS or Wii U will automatically download the game via SpotPass when the transaction is complete. Head inside for more information.

Back at E3, Nintendo announced a line of figurines modeled after some of its favorite IP, including Mario, Donkey Kong, Pikachu, and more. The first few waves of these figures, called "Amiibo," line up with the cast of Super Smash Bros. for Wii U and for Nintendo 3DS. And while figures like Mario and Pikachu are sure to stay in production for a long time, according to Nintendo CEO Satoru Iwata, some of these Amiibo will only be produced for a limited time.

Head inside to read more!

As we reported yesterday, Nintendo's figures reveal that Wii U sales are on the rise this year while 3DS sales are declining. Nintendo CEO Satoru Iwata spoke with his investors about this situation, explaining that Nintendo's 3DS lineup has been less impressive so far in 2014 than in the previous year, and sales in Japan have slowed down. Meanwhile, Wii U sales are on the rise due to the release of Mario Kart 8 and a strong E3 presentation that "contributed to improving people's expectations for the Wii U platform." Hit the jump for his full statement!

Super Smash Bros. director Masahiro Sakurai is notorious for pushing himself as hard as he can when developing games in the Super Smash Bros. series, and with two games to develop simultaneously, his work schedule for Super Smash Bros. for Wii U and for Nintendo 3DS was no exception. In the latest of his bi-weekly Famitsu columns, Sakurai reflects upon the development process behind the two most recent Smash games and ponders where to go next in his career. Head inside to read all about it.