It’s Christmas time, and that means overly decorated trees, meeting relatives whose names you can’t remember, and an extraordinary amount of food piled high on a plate. Above all, it means presents tucked away under that tree, in a comically sized sock, or however you pass around Christmas gifts in your family. Of course, no Christmas is complete without something gaming-related (I swear it’s traditional), so with that in mind, let’s find out what some of Gamnesia’s staff members are hoping to find under their Christmas tree this year!

One of the best things to come out of E3 this year was the announcement of Nintendo's new IP, a co-op based third-person shooter named Splatoon. While not much is known about the game, more information should be released about it during a new event during Tokyo Game Party 2015. Click the jump to find out more on this event!

Recently, the former head of indie game development at Nintendo, Dan Adelman, had an interview where he discussed a wide range of topics, including the issue of region locking games and how Nintendo could improve indie development going forward.

He stated that he had talked to the president of Nintendo of America, Reggie Fils-Aimé, about how they could change the whole region locking practice often employed by Nintendo and also gave several insights into how the company could address the future of indie game development at Nintendo.

Read more after the jump!

The list of games released by Nintendo this year is impressive, featuring top-rated titles like Mario Kart 8, Super Smash Bros. for 3DS and Wii U, Bayonnetta 2, Pokémon Omega Ruby and Alpha Sapphire, and many more. Nintendo has been polling players via Club Nintendo to find out what the fan-favorites from the year were. With over 600,000 votes in hand, Nintendo has put together a video showcasing some of the top-ranked games, along with comments from Club Nintendo members praising their favorites. Hit the jump to check it out!

Shigeru Miyamoto, the creator of many of Nintendo's most popular characters, was recently interviewed by Associated Press. In the interview he talks a lot about Nintendo's plans for the future regarding games, Amiibo, and more. One of the more interesting pieces of information that came out of the interview is that Miyamoto reconfirms that Nintendo has begun the process of designing a new console. He also mentions a little about how Nintendo is handling that process while still working to put out a great lineup of games.

Head inside to see what he had to say!

Captain Toad: Treasure Tracker was supposed to launch in the UK on January 2, 2015, but Nintendo quietly bumped its release date ahead to December 21 yesterday. However, you don't even have to wait that long! UK retailer GAME has already started selling this delightful puzzle-solving adventure. If you're still not sure about Treasure Tracker, check out our review of the game.

For nearly a decade, Dan Adelman helped bring content to Nintendo's digital distribution systems. NintendOn recently got the chance to sit down with Dan Adelman to discuss some questions that have been on some consumers' minds for a while. One of these questions regarded the relatively poor installation base for the Wii U and who's to blame. Adelman replied that a common belief that this falls on Reggie Fils-Aime as the president of Nintendo of America is false.

Shigeru Miyamoto sat down with popular YouTube tech broadcaster iJustine in an exclusive home interview yesterday to discuss some exciting news. Mario Maker, the release celebrating the Italian plumber's 30th anniversary, allows players to choose different gameplay skins, such as the classic 8-bit Mario and the modern 3D art styles. Miyamoto also announced online level sharing and voting capabilities, where a rating system is available for players to upvote other community member creations, keeping the most interesting levels at the top of the charts.

In an interview with YouTube star iJustine, Nintendo's legendary Shigeru Miyamoto shared some minor details on his upcoming Star Fox game for Wii U. The GamePad screen will be utilized to display a first-person cockpit view during gameplay, while the television screen will present the standard third-person perspective familiar to the series. Miyamoto also stated that the game is planned to feature a form of Amiibo integration, though he did not elaborate any further.

Follow the jump for the full interview!

Dan Adelman served as Nintendo's head of digital content and development for nearly a decade, working with independent developers to bring great games to Nintendo's eShop. Adelman no longer works for Nintendo, but he's still got a lot of ideas about how they can improve their digital platform, as well as ideas for how the indie gaming scene in general can be improved across all platforms. Adelman sees sales data transparency as an area that needs improving on all platforms, but for Nintendo specifically it's all about taking advantage of the unique hardware. Hit the jump to check it out!