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Many Zelda fans have noticed that Breath of the Wild seems to take inspiration from Western RPGs. This might not be a coincidence, as series producer Eiji Aonuma revealed in a recent interview that he actually played a lot of Western games while developing Zelda. He listed games like Far Cry, The Witcher III, and The Elder Scrolls V: Skyrim as some recent favorites. However, he mentioned titles like Grand Theft Auto were too violent for him. Aonuma noted that in the past, he hasn't played very many games, but then realized it wasn't right of him to do so as a game developer.

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A new trailer for The Legend of Zelda: Breath of the Wild recently released in Japan, showcasing some stunning visuals in order to further increase the hype for the upcoming release. The trailer also gave us a brief look at a new and massive creature in the game, one that strongly resembles a classic boss. Volvagia, the boss from Ocarina of Time's Fire Temple, is a long, flying serpent covered in flames with a long whip-like head of fire for hair. The creature, shown for only a second in the trailer, has got some fans speculating that this much larger serpent could be a call-back to Volvagia.

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With The Legend of Zelda: Breath of the Wild coming out in a week and a half, fans are bound to be more excited than ever before. However, this period is bound to be filled with spoilers thanks to some hackers. From the looks of things, an ISO file (compressed game files found on the game disc) of the Wii U version was made available through a hacking program yesterday. Though these files were encrypted to start with, they didn't take long to decrypt, and now their contents are floating around the internet.

Head inside for more information about this leak! There aren't any spoilers here, so don't worry about ruining anything!

We're less than two weeks away from The Legend of Zelda: Breath of the Wild's official launch, and we still have yet to see Link wearing the Hero of Hyrule's legendary green tunic.

Last June, Shigeru Miyamoto wouldn't say whether the iconic outfit is present—though we here at Gamnesia believed he was keeping quiet so as to keep it a surprise when players finally discover the outfit in-game. But Zelda producer Eiji Aonuma has finally confirmed that the Hero's clothes are indeed available to players.

The Entertainment Software Rating Board, more popularly known as the ESRB, is the organization responsible for assigning age ratings to video games in North America, based on any sexual, violent, or otherwise inappropriate content they may contain. The press releases that go along with these ratings are pretty boring, especially when it comes to Nintendo games, as they don't tend to contain very suggestive content. The rating for The Legend of Zelda: Breath of the Wild is a different story, however, as it's actually surprisingly funny and conservative, and even tells us a bit about the game.

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Modding is nothing new to the Super Smash Bros. community, having added fighters such as Phoenix Wright, Goku, and Sans, among many others. So with the release of Yooka-Laylee just under two months away, it's not much of a surprise that the eponymous duo would enter into the fray. Modder Anivernage, along with a few others, designed the characters as a Yoshi skin for Super Smash Bros. for Wii U. The mod is compatible with 8-Player Smash and can even be taken online over Wi-Fi.

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One of my favorite things about Nintendo is their ability to hide little easter eggs within their new developments. I was blown away, for instance, when I learned that "Ballad of the Goddess" from The Legend of Zelda: Skyward Sword was a backwards version of "Zelda's Lullaby." The upcoming The Legend of Zelda: Breath of the Wild has a few of these easter eggs hidden in it as well. Last year, it was discovered that the "Song of Time" can be heard near the Temple of Time if you listen carefully.

A new audio easter egg was discovered in the "Hyrule Fields" theme earlier this month. What could it be? You'll have to head inside to find out!

It is hard to deny that The Legend of Zelda: Breath of the Wild is one of the most highly anticipated video games in history. It is the most ambitious game that Nintendo has ever worked on, and the flagship launch title for the company’s new console, the Nintendo Switch.

Despite the fact that Breath of the Wild looks great, Nintendo’s marketing decisions surrounding it have been less than stellar from the start. The game has been delayed several times, and although one could argue that these delays were a good decision overall, it’s undeniable that they were received negatively by fans who expected to play the game by the end of 2015. Many of the trailers have been less than stellar (in fact, the second time we ever got to see the game, it was shown off through poor-quality off-screen gameplay footage). Now, a little over two weeks before the game’s launch, Nintendo announced that it’s releasing DLC for Breath of the Wild, a first for the Zelda series; although this might seem like good news at first, Nintendo’s poor timing and out-of-touch announcement have unsurprisingly alienated loads of fans.

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We're about two and a half weeks from the launch of The Legend of Zelda: Breath of the Wild, and some awesome news is still trickling out about the hotly anticipated title. With its huge open world, Breath of the Wild promises to be the biggest Zelda to date, but the fun won't stop with the retail release. Producer Eiji Aonuma revealed earlier today that an expansion pass will be available for purchase at launch. This pass will cost $19.99 and grants access to two content packs later in the year, along with a few treasure chests available immediately.

Head inside to see what these two content packs will contain!

Before Super Smash Bros. Wii U/3DS was officially released everywhere, many people speculated at the game's potential roster. Although we all know what the final roster looks like, there appears to have been some characters that were planned to be in Smash Bros. but were left on the cutting room floor. According to Source Gaming, some unused animation data was found on the Smash Bros. Wii U disc that indicates Peter Piranha was planned to be in the game.

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Back in E3 2014, Nintendo showed off a multitude of (then) upcoming Wii U titles, and one of them was the mysterious Project Giant Robot. The game never had an official title, and it was only shown during E3 2014. Project Giant Robot was demoed to the media by Shigeru Miyamoto, which used the Wii U GamePad to control the gigantic robot and destroy the city. In Nintendo's latest Earnings Report, though, Project Giant Robot was nowhere to be found on the list of upcoming games, despite being on the list during Nintendo's last Q3 Earnings Report.

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In 2012, Nintendo released the Wii U and has had tepid success since its launch. Despite an array of classic titles, the console never seemed to pick up steam and ended up selling poorly. With the Nintendo Switch on the horizon, it seems that the Big N has finally pulled the switch on Wii U. Yesterday, Nintendo officially announced that "Wii U production has ended globally." Nintendo is focusing its full attention on Nintendo Switch's launch in March, so it is no surprise to hear that Wii U has ended production globally. Hopefully Nintendo has more success with their next console.

The Legend of Zelda: Breath of the Wild is only a little over a month away, and fans across the globe could not be more excited. YouTuber Jirard Khalil, who runs The One Video Gamer, recently spoke with Shigeru Miyamoto and Eiji Aonuma about Breath of the Wild and its game length. Although the game is massive and extremely difficult to 100% the game quickly, you could beat the game in approximately 15 minutes. According to Miyamoto and Aonuma, players can go straight to the final boss at the beginning of the game, although it would be nearly impossible to beat him. Aonuma suggests that fans upgrade Link first if they want to go straight to the final boss.

Check out the interview after the jump!

Eiji Aonuma, the producer of the Zelda series, has been extraordinarily busy this week with interviews and press conferences about the upcoming The Legend of Zelda: Breath of the Wild. Several French news outlets have published interviews with Aonuma, in which he talked about all sorts of topics surrounding the game's art style, its massive overworld, and its inspirations. Above all else, one thing is clear about this new game: Zelda: Breath of the Wild is the most ambitious title that Nintendo has ever made.

Earlier this month, it was officially announced that Skyrim will be coming to the Nintendo Switch. It seems that Eiji Aonuma is a huge fan of the game, and it inspired some of The Legend of Zelda: Breath of the Wild's exploration elements. Aonuma explained that every time you enter a new city in Skyrim, it is surprising because they are all different. He wanted to replicate this discovery in Breath of the Wild by allowing players to have the ability to climb everywhere and use the paraglider.

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