I think for awhile now we've known that the AAA industry seems to have a heavy focus on a select few genres, and among that, making games that seem to be all too similar. We've found plenty of avenues to place the blame for this, but chief among them is the AAA marketing teams. Jim Sterling, review editor of The Escapist, had a chance to sit down with developers and other such folks within the AAA industry to talk about this very issue.

Unfortunately, he can't say who he talked to because they would lose their jobs, but he has a very saddening yet very pointed quote that explains practically every issue we see with AAA games. Head inside.

If Press Play does not sound familiar, they are the developer that released Max: The Curse of Brotherhood for the Xbox One and Xbox 360. Many praised the game for its graphical presentation and the ideas that the game mechanics offered. However, it was mostly criticized for repetitive puzzles and controls that were not the most responsive. The biggest criticism was that it felt like a game that was in dire need of a touchscreen like an iPad or Wii U.

If you enjoyed your time with Max: The Curse of Brotherhood, you will be happy to know that Press Play has announced their new platforming game, Project Totem. The game will be a platformer with "tighter than tight" controls where you use one controller to manipulate two totem pole pieces. Hop inside for a bit more information about it.

A few years ago, controversy arose in the gaming community about the existence of "on-disc" DLC, a hot topic for many gamers at the time. Fortunately, the topic died off quickly. So why bring it up again now? Well, the makers of Dragon Age: Inquisition recently confirmed a rumor that was floating around the net about their plan for DLC party characters, namely that the game will not come with on-disc DLC, due to the controversy that has surrounded that practice in the past with games like Street Fighter X Tekken and Mass Effect 3.

Jump inside to read what they had to say!

Nintendo has nailed down a few exclusive titles the last few years, such as the Monster Hunter series, Sonic, ZombiU, The Wonderful 101, and Bayonetta 2. We know when it comes to Star Wars everything Lucas Arts was working on was canceled, but one of those games apparently featured Darth Maul and was intended to be Nintendo exclusive (originally for the Wii and 3DS, later moved to Wii U). When I say intended to be, that is because when push came to shove in the very early stages Nintendo didn't offer enough financial support to ensure console exclusivity.

So, as it were, it was slated for the 360, PS3, and Wii U. The game had never seen the light of day... until now. Head inside.

Borderlands, Gearbox Software's well received money making franchise, is one of the more unique shooter series out there. If you love customization, quirky and memorable characters, and a series that oozes personality, the two games and their multiple DLC expansions are worth checking out. The future of the series has the more story oriented Tales From the Borderlands coming from Telltale Games. Randy Pitchford, the CEO of Gearbox Software has gone on record that they are not making Borderlands 3. However, that might not be the case anymore. 2K Games and Gearbox have officially confirmed that a new Borderlands is in development!

Jump to read some of the info and see some pics!

Even though the horror gaming experience is thriving in the indie scene with games like Routine, Daylight, and Outlast, it is sort of a big deal when we get to see the bigger companies coming out with their own kind of horror gaming experience. For example, we have the upcoming horror survival game from the mind of Shinji Mikami, The Evil Within. For anyone that is living under a rock and doesn't know about this game, it's being made by his developer studio, Tango Gameworks, and is being published by Bethesda. The story revolves around Detective Sebastian Castellanos and his partners who go investigate a mass murder that took place in a mansion. After encountering the mysterious being who caused the massacre, Sebastian Casellanos is knocked out and is transported to this world where monsters and other terrifying beings wander the landscape.

Jump to check out the trailer!

Even with Microsoft slowly changing their overall perspective on the gaming market and their consumer base, one of the only issues they will not address or take care of is the Kinect. On paper, the Kinect was a cool idea, but so far, there really hasn't been a reason to keep that $150 webcam around, since the lineup of games for the contraption is extremely lackluster and laughable in how terrible it is. Even with the new Kinect 2.0 saying that it supposedly improving on everything, it hasn't. Even ex Microsoft employee and Fable creator, Peter Molyneux, went on record to say how dumb of an idea it is that the Xbox One needs the Kinect to function.

Jump to see what he has to say!

Machine Games and Bethesda recently released a brand new trailer for the world to see for Wolfenstein: The New Order.The trailer is very similar to a previous one that was released last month. It shows off gameplay, story elements, the main bad guy, and Nazi soldiers wearing mech suits. You know, the usual elements that make a good trailer. The song that plays at the beginning and the end is done by Martha and the Vandellas and is called "Nowhere to Run". The game is set to release in on May 20th and will be released for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC. If you preorder the game, you will get access to the Doom Beta and you can spend $100 for the collector's edition that doesn't come with the game.

Jump to check out the new trailer!

With the recent display of images showing off some of the cars in Ubisoft's The Crew, they recently released a trailer for their upcoming racing game. The trailer focuses on presenting some of the levels that the player will be racing through and the new ability to team up with other racers to do a multitude of tasks, from escaping the police, to taking down other racers and watching them crash and burn off to the side of the road. It also shows off that each player will have their own icon and you don't need to have the same icon to form a team of cars. The trailer also reveals that certain objectives will have different icons like in most open world games. There is also some info on a limited edition, which will let you have access to the Mini Cooper and exclusive customizable and performance parts for the car with a nice exclusive sticker that was created by the community. The game still doesn't have a solid release date, but the trailer confirms that it will still be released this fall for the PlayStation 4, Xbox One, and PC.

Jump to check out the trailer!

It seems like Microsoft has been changing up their game recently with Phil Spencer becoming the head of the Xbox, the news that Microsoft is going to make sure they listen to customer feedback to bring the best experience they can, and some comments about some exclusives coming down the line. Heck, recently Phil Spencer has recently announced that they have a couple different unannounced first party developers working on expanding their first party offerings.

This week, Phil Spencer said over twitter that first party exclusives is key to their console being a success. We already know that Team Dakota is making Project Spark, which I am looking forward to, Black Tusk Studios is now in charge of Gears of War, and he mentioned Lift London who is working on a couple free to play titles for "connected consoles". He also said that there are a few other unannounced studios. We can probably expect to hear more about these developers later this year at E3 and hopefully see some interesting titles.