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If there's one RPG from Japan that I've been wanting to see arrive here in North America, it was Beyond the Labyrinth, but the reviews came out for it, it sucked, and then I found out about Bravely Default. Bravely Default hit Japanese 3DS systems in October of 2012, and sadly no news of a localization has been made.

But there's a small glint of hope: the game's Twitter account is well aware of Western demand for the title thanks to multiple re/tweets from overseas fans. Perhaps it's reading too much into the tweets themselves, but if fan demand is high enough it may eventually make its way to other territories like another familiar title, Project X Zone.

I have access to Twitter for the first time in a long time. The voice of foreign visitors, arrived perfectly!
So many comments from people overseas! I do my best to give you a chance to play with everyone!

Monster Hunter 3 Ultimate's 3DS version doesn't have online multiplayer and frankly, that sucks for most people buying that version. However, don't go off canceling your pre-order yet as there is a workaround coming for the game to let it play online.

Players will need a Wii U, a LAN adapter, and an app called MH3U Packet Relay Tools for N3DS on the console. It's basically the same workaround Japan received last year and it will make its way to Europe in time for its release and hopefully the same will happen in North America.

The only downside is that you cannot create lobbies on the 3DS version of MH3U, instead you will have to join lobbies made by Wii U player. Players using the workaround for the 3DS do not need a Wii U copy of MH3U to play online.

The highly anticipated new addition to the Pokémon Mystery Dungeon series, Gates to Infinity is set to come out on March 24th. Don't feel like waiting that long? Well, on March 7th you can download a demo of the game from the Nintendo eShop! If the demo is the same as the one released in Japan, it will feature the first 45 minutes of gameplay, along with some special magnagate dungeons. Then, you should be able to use the demo's save to continue on playing when you get the game later this month. Are you going to download the demo or are you going to wait until the release later in the month?

Predicting the end of Nintendo in the hardware market is far from a new prospect. Experts have been singing this tune practically since the introduction of the Super Nintendo Entertainment System. Everything from then on out was supposed to fail. It didn't matter that Nintendo actually turned a profit off of the Nintendo GameCube - they should abandon the hardware side because they are out of touch with reality. At least, many have claimed such things. Forbes goes on to say how the touch screen stuff is dated and wont really even hold up well compared to the other console competitors. It also points out how the 3DS itself isn't finding a big market outside of Japan.

They don't feel Nintendo is doomed - rather they see Nintendo having the unique possibility of exploding by releasing games on other platforms. They feel Nintendo could dominate the industry if they had iOS games and supported multiple platforms. Hey, I know many people that feel the same way. In fact, I doubt Nintendo themselves is as silly to think that they wouldn't thrive creating just software for multiple platforms. The article here isn't perfect in it's logic. It references an underpowered Wii U system compared to the 360 and PS3 when this has already been proven false.

Many gamers have been quick to point out faults with the Nintendo is Sega argument. While it may be some gamer's wet dream, Nintendo is sitting pretty well in their Ivory Tower. One year removed from their first year of losses as a Video Game company they actually may well be looking at a profit margin again, and if not the end of this fiscal year certainly the next, which is a much faster turn around in the transition to the HD era than Microsoft and Sony could pull off. The 3DS's pick up in steam in Japan shows a direct correlation to the steady release of content - something no other region has seen yet and the West will finally get a taste of with consistent releases this year. Again, the firm belief all around is software sells hardware, so until Nintendo gives us software support it's hard to truly know the state of their systems at this point.

Banjo-Kazooie is one of the most cherished games from Rare's heyday and one of the most well-received games on the Nintendo 64. For a long time, fans have hoped to see the quirky duo return to their former glory, and Nuts & Bolts didn't exactly do it for many. For the first time, however, Rare's development team has hinted that a remake of the original game may not be out of the question.

"This is probably an annoying question to you. Is there any possibility of a Banjo remake in 3DS? Like they did to Ocarina of Time." — Evan Cole, a fan

"Anything's possible, even if it's not very likely :)" — Rare Ltd.

Even though Rare is now owned by Microsoft, that doesn't restrict them from developing games on Nintendo's handheld devices. Rare released a remake of Diddy Kong Racing  and a new Viva Piñata game for Nintendo DS, and before they settled on Diddy, they considered a new Banjo game and even Donkey Kong Country 4.

Two years ago, Rare was in talks with Microsoft to develop games for Nintendo 3DS in a similar way, so it's not out of the question that they've reached a settlement. Would you like to see a Banjo-Kazooie remake on Nintendo 3DS?

Renegade Kid is an indie game development company known best for Dementium: The Ward, a first-person horror game for Nintendo DS,  and Mutant Mudds, a 2D platformer which tells the story of a boy named Max as he tries to thwart a "Muddy" invasion. Siliconera recently discovered a trademark for the title Treasurenauts buries in the United States Patent and Trademark office and reached out to Renegade Kid for further insight.

Renegade Kid confirmed that they are, in fact, the owner of the trademark and that the next game will be called Treasurenauts. We don't know how it will play or on what system it will launch, though 3DS seems like a safe bet. Let's just hope people can keep it straight from Scribblenauts, 5th Cell's popular series of games.

Monster Hunter 3 Ultimate has already received a bit of news today, but there's even more. Additional downloadable quests will be periodically released for several months after the launch of the game, with the first being made available on day one. Not only will this add even more content to an already content-filled game, but the best part of all this is that all of these quests will be free.

This is a very rare occurrence for Capcom.

Sakurai, the big man behind the Smash Bros. franchise, has been well noted as having a disorder that really hampers his ability to work, specifically with his right arm. Thankfully as a director he doesn't really need to do any code work and he does a lot of overseeing, which means his brilliant mind can still be at work in helping projects. However, a big part of his job has to do with play-testing, that way he can truly "feel" how progress is going and find issues with an experience. The problem right now is that since his right arm is practically unusable, he has to use his left and try and reach around the controller, and he notes this is specifically an issue when he tries to play-test Smash Bros. on the 3DS.

"I think the one word I've said the most this year, by far, is 'Ow!'" he wrote. "Not only am I getting calcific tendonitis, but they've also found what are apparently several ruptures in the muscles. My upper arm hurts, and there's this chronic dull pain in my elbow joint as well. On the lower arm, there's this feeling of fatigue around the flexor muscles that turns into pain when I use a keyboard or game controller with my fingers."

"There's no instant cure for it, so all I can do is either block the pain with injections or put my arm in a cast to keep the ruptures from spreading. I was told that the important thing was to keep my arm as rested as possible. In order to get it fully healed, the only thing is to not use my right arm or hand. So not only am I using a trackball with my left hand; now I'm using it to eat, brush my teeth, wash my hair, and even drive as much as I'm able to."
This definitely isn't good. Oh, what was all that about hindering Smash Bros. development? More quotes after the jump.

Companies tend to deal with lawsuits all the time, especially after they release new technology into the marketplace. Seijiro Tomita, 58, presented a prototype of his glasses-free 3D technology to seven Nintendo officials at their headquarters in 2003. Tomita is a former employee of Sony for nearly 30 years, and he left the company in 2002 to pursue his own ideas. The problem here of course is that Nintendo has a solid defense—Tomita was not the only person with which Nintendo held meetings with on 3D technology. After holding, as they claim, hundreds of meetings, they settled on using tech from Sharp Corp.

It's important to note they met with Sharp Corp. a full year prior to Tomita. So, while the technology likely shares similarities, Nintendo is using Sharp Corp.'s stuff, not Tomita's. In all liklihood, Tomita is suing the wrong company as it would be Sharp Corp. who owns the rights to the 3DS' technology. Either way, he is suing both Nintendo of America and Nintendo of Japan, leaving out Europe for unknown reasons.

In the end, this lawsuit is likely not to go anywhere, but people keep insisting to do anything that they feel will get them some compensation. Nothing against Tomita, who I am sure has some great ideas, but Nintendo has a licensing agreement for this tech from a different company. Be sure when you sue, you sue the right people. You can find out all the details about this lawsuit right here.

Mario is an icon. In a gaming culture increasingly focused towards guns and marketing, Mario still manages to stand tall in his red shirt and blue overalls. While the Mario games explore all sorts of genres, the heart and soul of Mario—where is all began—is on a 2D plane, running across the Mushroom Kingdom and stomping down Koopas along the way. When IGN had the chance to discuss Mario with the director and producer of Mario's latest adventure, New Super Mario Bros. U, they explained that as consoles evolve, it gets harder and harder to innovate Mario without losing the simple yet fun gameplay that makes Mario so wonderful.

“When we finished [New Super Mario Bros. Wii] up, we thought,'It’s gonna be hard to add any new features to this.' Once we started fleshing out the next concept, though, we realized that we could still come up with new ideas for [New Super Mario Bros. U]. Right now, I can’t really say what might come next, but I think we’ll still manage to find new stuff for the series. I think that innovation is important, but it can’t be something that destroys the core fun that defines Mario in 2D. We need innovation that retains 2D Mario’s play sensation"

Head past the jump to keep reading.


Professor Layton and the Azran Legacies is the upcoming installment Professor Layton series, a popular brand of puzzle-adventure titles for Nintendo's handheld consoles. Following the events of last year's Miracle Mask, Azran Legacies will be the final Professor Layton title to feature Professor Layton himself as the protagonist. Azran Legacies was shown a few days ago via Nintendo Direct, and thanks to Siliconera, we now have a better understanding of the title. Head past the jump to read all about it!

Kid Icarus: Uprising is one of the most critically acclaimed games on Nintendo 3DS at the moment. Bringing Pit back from a 21-year hiatus, Kid Icarus: Uprising returns to the world of our favorite Greek angel and introduces friends and foes new and old along the way. A year after its initial release, Amazon France has listed a version of the game for Wii U at a tentative price of €69,99.

More likely than anything, this is a mistake on Amazon's part—Sakurai has said he has no intentions of developing a sequel; not to mention it's bizarre that Amazon France would hear news of a game before the rest of the world's media outlets. Whether or not Amazon's listing is any indication of anything, how would you feel about Uprising getting a Wii U port? Resident Evil: Revelations shows that the handheld-to-home console jump isn't too bad these days; would you like to see Pit and friends make their way to Wii U?


Castlevania: Lord of Shadow — Mirror of Fate is the upcoming 3DS entry in Konami's Castlevania franchise. Mirror of Fate has consistently shown us trailers displaying strong gameplay, but now we see a story trailer to go along with it. This trailer shows us the motivations of Simon Belmont, the hero of the original Castlevania, in pursuit of his missing father.

The video shows that the game features full voice acting which is none too shabby. Unfortunately, the cinematics accompanying much of it seems to drag the experience down. The trailer concludes with another display of the Lords of Shadow gameplay, ensuring us once again that it will be a fun experience. Most of this video is really hit-or-miss for me, but what do you think of the new story trailer?

As you can see form the above tweet, WayForward, creator of the hit eShop game Mighty Switch Force has announced a sequel to the successful first entry. Very little information is currently known about Mighty Switch Force's successor, but WayForward promises that more information is on its way. On top of this, WayForward has also confirmed that the Wii U version, subtitled Hyper Drive Edition, is headed to Australia and Europe sometime soon. 

While Mighty Switch Force is no behemoth, a sequel is not exactly unexpected. Did you own the original? Do you plan on buying Mighty Switch Force 2 when it officially launches? Sound off in the comments!

It's been a bit since we heard anything on the Pokémon front, but we just got slammed with a slew of new details straight from 4Chan. Now, as things typically go with 4Chan, you should take all of the following information with a massive truck of salt. Yes, sometimes the anonymous users are spot on at 4Chan, other times they are yanking our chain. Either way it gives us a lot to talk about.

  • Main characters are Jean and Jane; names are non-customizable
  • Trainer now appears in the bottom screen during battle, with a speech bubble interface holding the trainer commands inside
  • Trainers now have their own leveling system that affects how in-game NPCs react to you and grants various bonuses such as increasing capture rate and the rarity of Pokémon encountered
  • A new key item called the Whistle can be used once per battle with differing effects, such as waking up a Pokémon or snapping it out of confusion.

There are so many more details than that. Hop inside!