People often get on Pachter's case around these parts, as fans continue to wonder why we bother to follow his words more so than any other analyst. He is an openly biased Nintendo hater right? Well, he sort of takes his shots at Sony though in a different light. The question posed is why Microsoft isn't trying to get in on the handheld market and the initial reasoning isn't too terrible. The market does suck - it sucks in terms of the fact it is essentially dominated by one platform and it's hard to get in on that territory. It's a big investment into something that will probably fail because it needs an install base to get games, and it needs games to get an install base.

He goes on to talk about how the Vita itself is a complete joke. Not that it sucks (it is actually a pretty nice piece of hardware), but he admits that it just does "too much". Almost as if it's "too good". There is a point to be had in that. He actually has some nice things to say on top of this about used game sales. I know I know... it's Michael Pachter and to even utter his name brings along anger, but at least he makes some sense here while not directly throwing Nintendo under the bus

At PAX East, Capcom unveiled DuckTales Remastered, an HD remake of one of the NES' most beloved titles. Because the fan community for the original NES classic is so large and so attached to the title, the positive response to the announcement has been incredible. Christian Svensson of Capcom took to the Capcom-Unity forums to answer questions about the title.

Firstly, Svensson revealed that DuckTales Remastered happened because of the fans. The demand was strong and so they pursued the project. He also says that while DuckTales 2 or remakes of other Disney-lisenced Capcom games may be possible in the future if DuckTales Remastered is a commercial success, but we shouldn't "put the cart before the horse." The full quote can be found after the jump.

Svensson has also made it clear that though DuckTales Remastered is coming to Wii U eShop, PlayStation Network, and Xbox Live Arcade, the title will not make its way to the Nintendo 3DS or PS Vita "this time around." There is no mention of the future, so if the game sells well at first, Capcom may reconsider its stance.

All in all, it's wonderful to see that Capcom is starting a greater dedication to its fans, and I only imagine it will improve—at least for the near future. Are you going to be picking up DuckTales Remastered?

Renegade Kid is well known for Mutant Mudds, the hit Nitnendo 3DS eShop game, but not quite so commonly known is that the company got its start making First-Person Shooters on the Nintendo DS — and very good ones at that. For a while now, we've known that Renegade Kid was working on a new FPS title for Nintendo 3DS, but we've known nothing more.

Now, however, Renegade Kid has launched a site for the upcoming game, which is called "Cult County." It's a very exciting display of pictures showing off a game which appears to be based in the horror genre, as well, with themes of religion and atheism. From the site, you can scan a QR code with your 3DS to see the game's screenshots in full 3D. But there's one question left — Will you join the church of the Perfect You?

Last month at Sony's PlayStation Meeting, Blizzard announced that the latest entry in the widely popular Diablo series would be making its way to PlayStation 3 and PlayStation 4 at some point in the future.

This partnership between Blizzard and Sony was implied to be exclusive, but now it appears it may not be as great for Sony as we thought.

"We don't have any announcements to make at this time, but we're not necessarily a Sony exclusive."

Another bright point to note is that one of the biggest issues that plagued Diablo III on PCs was the lack of an offline play and dozens of server crashes, which, in conjunction with one another, left the game unplayable for a while. On the console version of Diablo III, however, you will be able to play the full game offline with up to three friends, which "feels very collaborative," at least on the PlayStation 3.

It looks like Diablo III is shaping up to be a great console gaming experience from a franchise that's been so strongly rooted on the PC. Will you be picking Diablo III up on a home gaming consoles?

Ducktales was a classic 1990 NES game based on the Disney television series of the same name, which is now seeing a rebirth through the Wii U eShop, PlayStation Network and XBox Live Arcade. Above is the reveal trailer for DuckTales Remastered, and inside we have more screenshots, pictures and a full fact sheet.

You may be familiar with Fez, but chances are that you will not be. It is a minor platformer developed by Polytron Corporation, headed by Phillipe Poisson, who goes by the name of "Phil Fish." The game received a fair amount of praise when it released last year, but remained a largely forgettable puzzle-platformer.

Nontheless, Phil Fish thought he had something relevant to say when he took to Twitter in a whining rant today that blasted the Nintendo 3DS and praised the Playstation Vita as almighty. His unbecoming language has no doubt lost him any respect he had in the industry, as well as the fact that his rant lacked any genuine criticisms.

His uncensored Twitter tirade is inside. Please be warned that it contains language that some people may find inappropriate.

Last year the Wii Mini came to Canada, before heading to Europe earlier this month and to the UK this very week. The console is a simplified Wii that lacks GameCube compatibility, online-support, Wi-Fi, an SD Card slot and a slew of other features.

Basically all the console does is play Wii discs and little else; the bare minimum. With the Wii U having been out for several months now, the Wii Mini is little more than a dummed-down version of what is already a last-generation console.

Gamers in the UK are viewing the Wii Mini with that very mindframe, because launch sales have been extremely poor with an overall disinterest in the platform. Frankly it serves little purpose other than as a cute collector's item. Come inside for more details on the Wii Mini's underwhelming launch performance.

There's only a week left in March, so what's going on with Aliens Colonial Marines on the Wii U? Well, Sega and developer Demiurge are staying hush-hush on the topic, declining to speak-up whenever asked about the title's current progress.

Aliens CM is supposed to be out by the end of the month, but it looks like the title might receive a delay at this rate, which could be for the better. Placeholder dates can be found listing A:CM for a release in December so a delay seems likely at this point. A:CM didn't receive the best reception, it was pretty negative actually, so a delay of the Wii U version could just be what it needs to update the visuals and gameplay in order to recapture the same feeling as the E3 demo, though that is somewhat unlikely. 

Any Elder Scrolls fan knows that the series is primarily played through a first-person perspective, so many were upset, even outraged, after hearing that The Elder Scrolls Online would be a third-person title with limited first-person function. Well, time to stop being so upset, because those restrictions are gone.

Chris Carter over at Destructoid managed to play the game's first-person mode and was surprised to see ESO can be fully playable in first-person like the mainstream titles such as Skyrim. I myself prefer to alternate between the two, so it's nice to see the First-Person aspects will be fully retained.

Zenimax has stated that the current build is in testing and playable, and it will be available with the game at launch along with availability on the Mac OSX on day one.

One major complaint Deus Ex fans had with Human Revolution was the boss fights. They were all pretty straight forward, but you could only deal with them a single way, something that wasn't received too well by the fanbase. Well, that is no longer a problem in Deus Ex: HR on the Wii U according Emile Pedneault, a game designer working on the Director's Cut. 

"We took them and completely rebuilt them. We couldn't change [the boss' character] model and the way they need to die because of the story telling, but we changed the level layout. We tweaked their AI and we've added tons of ways to deal with them. You can deal with a boss fight in a stealth way, you can deal with a boss fight in a hacking way. We even have for each boss fight a way to kill them without firing a single bullet."

I've tried tackling Deus Ex: HR's boss battles in different ways only to fail each time, but it's nice to see that HR will finally let me play the game the way it should have been in the first place. Plus I can get that fancy DLC, The Missing Link, with the Wii U port.

PAX East is upon us and it is the time for gamers everywhere to rejoice (so long as they're in the North-East area). one of the most exciting things about PAX is that once in a while, software companies will use the opportunity to announce new titles, and that's just what we've got today. ...Sort of.

At the Capcom panel at PAX East, Mega Man fans had a lot to be happy about. Community manager Brett Elston announced a special light-up Mega Man figure to go along with the rest of the franchise's 25th anniversary celebrations, and also confirmed that Mega Man 4 is coming to the Nintendo 3DS eShop on April 25th, while Mega Man 5 is coming on May 16th. The most exciting news, however, is that Elston also announced that Capcom is developing a new Mega Man game, but they are not ready to reveal any details.

Quickly afterwards, however, the full corporation stepped in and clarified that the company is having "ongoing discussions about Mega Man," but that there is nothing they are ready to announce. Did Elston slip up on his word choice, or did he reveal a new title before he should have? Not too long ago, Christian Svensson revealed that the company was discussing the future of the Mega Man series, and it looks like they've settled more firmly on a solid direction to take it. Are you excited to see what Capcom has in store for us?

Games, when executed correctly, can be deeply engaging and the player can relate to it in more ways than one. Persona 4, Okami, Halo Reach, and Fire Emblem: Awakening are just a few games that do a stand-out job of immersing the player in their worlds, sometimes to the point that we care for the characters as if they were real people. 

We all know back in the late 90's when Final Fantasy VII came out, many players shed a few tears when Aerith died. I of course found out about her death and the game at the same time around 2003 so I wasn't affected, but I have had similar experiences... sorta.

I've never cried during a game, but I've been pretty damn close. The first time a game made me experience such emotions was at the end of Okami (PS2) when Amaterasu was stripped of her powers by Yami. She then heard the prayers of all of Japan thanks to Issun and his art and through them was able to become even more powerful than she was before. Something about it just choked me up inside. A very similar situation happened at the end of Persona 4 when I was dragged down into the darkness by Izanami-No-Okami and heard the words of encouragement from my maxed social links and was able to access the power of Izanagi-No-Okami. The emotions were there (still are during replays), but weren't expressed.

Now of course not everyone will react the same to these scenes just as I didn't care for Aerith's death while others cried like a baby. So tell me, has a game ever made you cry? If so, what game was it? If not, what's the closest you've been?

A few months ago, Edge reported on a few features that Microsoft's successor to the Xbox 360 would apparently flaunt—none of which were all too pleasing. In case you've forgotten, the Xbox 720 was reported to block consumers from playing used games and require the console to be online at all times if you wish to play. If you're not quite sure why that's bad not only for us, but GameStop and even Microsoft themselves, we've got all the answers.

But today, a new development in these rumors has come about. A screenshot surfaced today confirming or otherwise implying truth in several aspects of the aforementioned rumors and more about the upcoming "Durango," as the console is codenamed, and IGN has confirmed the screenshot's validity. By far the best of these rumors is that Project Durango will feature a high-fidelity Kinect sensor, but if you're thinking it's all sunshine from there, you might want to step back. Head inside to read all the details.

Well, it's here! The official launch trailer for the long-awaited sequel to Luigi's Mansion. Dark Moon has already been selling like crazy in Japan, and it wouldn't surprise me one bit if it did just as well upon it's launch in North America and Europe over the next week. This is going to be one of the 3DS' biggest hitters for sure.

Fans of the Might series and WayForward in general have reason to celebrate; for their 23rd anniversary, they're releasing the first sequel ever in the Mighty series! All of your favorite Mighty Switch Force characters will be back for download this Spring in North America, Europe, and Australia! And, of course, there'll be a lot of actiony puzzle-solving!

You excited? I excited. You excited?