Splinter Cell: Blacklist is heading to Wii U  on August 20 in North America, August 22 for EMEA territories and August 23 in the UK. Ubisoft continues to show a lot of support to the Wii U platform and for their sake I hope it starts to really pay off. I have never been a huge fan of the series, but I might be willing to give this game a go. Hope inside to see another screenshot, the official box art, and a gameplay walkthrough provided by the devs.

The PlayStation 4 is arriving this year. and as many would assume that would mean the overall mileage on the PlayStation 3 should be dwindling. Except, it's not, and actually according to some fine research at Kotaku, it's really common for this not to be the case. The lineup is simply fantastic this year for both the PlayStation 3 and the Xbox 360, and history tells us that this is really common. Even Nintendo has had some pretty nice lineups in the final year of a console's life - the Wii not withstanding (heck, the DS got two major Pokemon games in the wake of the 3DS). The fact remains, we should almost come to expect the momentum to simply not drop off a map.

The PlayStation 4, of course, isn't backwards compatible, so there is a lot of life you could argue to be had in still owning a PlayStation 3. Even if the first parties stop making games for it, there is still a bevy of 3rd parties that just might want to keep tapping into the already established fan base. It could take years before things taper off, as sales of the PlayStation 2 took several years to cool down. In the end, it's a very nice trend to see. If only Nintendo would of continued and sustained it at the end of the Wii's life (and really, why not? The Wii U is backwards compatible so the games wouldn't have been instantly outdated).

Look, I don't know many people publicly who actually like Metacritic. It's not that it doesn't serve a purpose, but the amount of weight put into a score on Metacritic, which doesn't necessarily even reflect sales numbers, is astounding. If you want to wrap up some bonuses in the way of sales figures? Great, but to wrap up some of people's base pay on whether or not the general consensus opinion on an extremely skewed scale of aggregation is at a certain mark just seems... prehistoric. It doesn't make sense. However, that's the world we live in. Metacritic is what it is, but we really need to stop acting like it's some be all end all based on tenths of a point. We have a 10 point scale here at Gamnesia, and if we're requires to throw in .5's to get on metacritic... you can forget.

This is a rather interesting segment that has been split into two parts. This first part talks about over saturation and if it's really possible with AAA releases, and then Pachter gets into a lot of Xbox 720/Durango love in terms of not really believing some of the rumors and truly thinking Microsoft is going to pioneer a cable television movement much the way it happened with cellular devices (watch the video to see what he means). Overall, it's a rather interesting take and well work 14 minutes of your day to hear out, even if you aren't that endeared to either analyst.

Today I stumbled across the channel of one Smooth McGroove; a Messiah of vocal game arrangements. Not every one of his tunes lands for me--for example, his Guile's theme lacked the punch I was looking for--but when he's on, he is ON. This is one of my favorites so far, though I'm still listening. While he mostly does classic games (especially Zelda) there's a track from Final Fantasy X and a Fall Out Boy parody on the list...that should be interesting...

Nintendo's Marvelous Miyamoto dropped by CNN for an interview the other day to discuss the company's newest console, the Wii U. The primary topic at hand is the perceived failure of the console's sales, to which Miyamoto says that all we need to do is give the system time—with time, people will understand the true value of the GamePad's features, as well as many of Wii U's other advancements like Miiverse.

“There was a period when we first released the Nintendo DS that people would say there’s no way people can look at two screens at once. ... I almost feel like, as people get more familiar with Wii U and these touchscreen interfaces, that there is going to come a point where they feel like ‘I can’t do everything I want to do if I don’t have a second screen.’ ... I feel a device like Wii U, with its ability to continue to offer new features and that network connection and the connection to the TV and the interface, really makes it feel that it’s more than just a game machine, but something that offers a lot of practical use and practical purpose in the living room.” — Shigeru Miyamoto
He's right that many criticized the idea of two screens before the Nintendo DS, and now look at just how useful the touch screen has become. In many ways the Wii U's offerings are very similar, but it's going to have to swallow a large part of the home console market for gamers to start depending on a second screen all the time. Nonetheless, we must remain patient.

Nintendo has always been interested in superfluous peripherals, most notably in the NES and SNES era, when controllers like the Super Scope and SNES Mouse were common practice. In recent years, things have slowed down on that front, thanks to the controllers cramming in more functionality, but one new patent granted to Nintendo suggests that might change.

A "remotely controlled mobile device control system" is the subject of a new patent granted to Nintendo, which essentially means a remote-controlled toy used to interact with a gaming console—a new R.O.B., anyone? Nintendo's patents often lead to nothing—horseback chair, Game Boy emulators, and of course the infamous vitality sensor—and the patent was originally filed in 2011, so don't get your hopes up just yet for some new Nintendo robot any time soon.

Shigeru Miyamoto is a man of great respect, and for someone who's been so vital to the gaming industry for so long, people begin to wonder what would happen without him. Nearing 61 in just a few months, rumors are floating around that he may be thinking about retiring in the next few years. Miyamoto himself, however, is very reassuring that retirement is nowhere in sight, simply because he loves his job too darn much.

“I turn 61 this year, so I’m at an age where as I look around at people who work in different companies and they’re all reaching an age where they’re thinking about retirement, I guess people might expect me to be thinking of retiring. But at the same time, I look at the work that I’m doing, and the fun that I’m having – this is something that I can still continue to do for a long time – you know, possibly until I die.” — Shigeru Miyamoto

Of course, just because retirement isn't going to happen any time soon, that doesn't mean Nintendo shouldn't worry about a future without the visionary. "One thing that’s very important for me," he adds, "is to make sure that Nintendo as a company can continue to create products even if I’m not there. So one of the things that I continually say to my teams is ‘Pretend like I’m not here. I’m not going [to] help you.’"

It's good to know that Miyamoto loves what he does and intends to stick around with Nintendo for as long as he can, and it's even better to know that should something that day ever come, it won't mean the end for one of our favorite game companies.

Since 2006, Wii Remotes have required the use of two AA batteries in order to, well, work. Several third-party companies have released controller attachments which allow the Wii Remotes to charge up and play, but Nintendo has never officially released a rechargeable battery pack for their long-running console. According to a new consumer survey, however, that may be about to change.

Nintendo is apparently considering releasing a fast-charging battery pack for Wii Remotes, which would charge the controller up in as little as ninety minutes to offer 16 hours of gameplay—that's a pretty sweet deal. The sad news is that this add-on may cost up to $39.99, which is a little much to spend on the controllers for a dying console. On the other hand, Wii Remotes will last quite a while into the Wii U era, so for those to whom rechargeable batteries really make a difference, maybe it's time to consider a new power pack.

Ultimately, this move seems like too little too late, but who knows? Would you like to see this fast-charging battery pack come to fruition?

Well the votes have wrapped up, and EA has taken the Golden Poo for the second year running.

In the final round of the Consumerist's Worst Company in America (WCIA) competition, Electronic Arts squared off against the mighty Bank of America... and crushed it with over 77% of the vote. EA has won the competition, and rightfully so.

The company does a few things right in my mind. They support LGBT groups and churn out some quality games. However, microtransactions and a disastrous SimCity launch are only two of the examples of poor decisions by the publisher. It takes a great deal of skill to take down the juggernauts of Facebook and AT&T, but EA has proved time and time again you can never count them out of a competition of mediocrity.

Peter Moore's plea defending the company meant well, but the letter was filled with numerous contradictions that merely emphasized the company's flaws even further. In fact, the message won my vote over Bank of America. And I HATE Bank of America.

There are plenty worse companies out there (see: Monsanto), but out of all the candidates I must say the people made the right choice.

I just hope Electronic Arts can change their ways over the incoming year. Then again, they're going to have plenty of opportunities for microtransactions.

Boot up your home consoles/PC and get ready to take to the streets of Gotham once more because Batman: Arkham Origins is set for a release this Fall on October 25th on the Wii U, PS3, Xbox 360, and PC. Arkham Origins is a prequel to Arkham Asylum and City being developed by Warner Bros. Montreal, so long Rocksteady. Arkham Origins takes place on the streets of Gotham on a Christmas Eve where eight of the world's deadliest assassins come to Gotham City and all of them have their sights set on none other than Batman himself. The latest GameInformer cover features Deathstroke as one of the eight assassins

There is also a spin-off for the 3DS and Vita called Batman: Arkham Origins Blackgate coming out soon that is being developed by Armature Studios, a studio made up of ex-Retro Studios staff members that worked on the Metroid Prime series.

We love to report rumors, especially when they get people talking, so this time around we have an especially juicy one. Microsoft's next-gen Xbox has been rumored to use an AMD-based chipset in the past and Bloomberg seems to be backing up this rumor in their latest report.

The new console will use a chip based off of AMD's Jaguar APU architecture and that due to a shift from Power PC tech to an x86 system, the next Xbox will not be backwards compatible. This backs up the supposed spec leak that stated the system would use a 1.6GHz 8-core AMD CPU, similar to the PS4's 8-core AMD processor based on the same Jaguar architecture.

There were no other hardware specs mentioned in the report, but Microsoft is said to be planning an event for May 21st where they'll reveal the new Xbox which is rumored to launch in November of this year.

One of the most mysterious games over the last decade has been Starcraft: Ghost; announced in 2002, this third-person shooter set in the Starcraft universe received very few titles and seemed to disappear from the gaming world forever. However, while talking to Blizzard's Matthew Burger at PAX, Official Playstation Magazine asked an off-the-cuff question and got a surprising response:

OPM: Is Starcraft: Ghost still an active project for Blizzard?
Burger: It’s on hold. It has never been cancelled.
OPM: So it might still get released?
Burger: Maybe.
This is pretty surprising; we had all assumed the game was canned ages ago. Now that it's been brought up, I wouldn't be surprised if there was a serious fan push to bring the game back into full development. I'd be interested in seeing a different side to this classic RTS; would you?

Far Cry 3's standalone DLC, Blood Dragon, is set to hit Xbox Live, PSN, and PC on May 1st, and it sure looks "80s-tastic" – but in a good way that certainly has me interested enough to spend all my money on it.

Far Cry 3: Blood Dragon won't require the actual Far Cry 3 disc to play, and, based on its Xbox.com listing, it plays on multiple 80s action flick clichés and stars Michael Biehn from The Terminator, Aliens, The Abyss, and Navy Seals.

“Welcome to an 80’s VHS vision of the future. The year is 2007 and you are Sargent Rex Colt, a Mark IV Cyber Commando who’s fighting against a cyborg army gone rogue. Your mission: get the girl, kill the baddies, and save the world. Experience every cliché of a VHS era vision of a nuclear future, where cyborgs, blood dragons, mutants, and Michael Biehn collide. Playing Far Cry 3 Blood Dragon doesn’t require a copy of Far Cry 3.”

Twenty years ago, when video games were still bleeps, boops, and little dots on a screen, they didn't get much attention from media behemoths like the film or television industry. Many saw them as nothing more than a fad of children's toys that would, as most seem to do, end. Fast forward to today, and video games are a thriving industry full of high-quality titles for just about every player imaginable, and none could be more happy than he who created so many household names like Mario, Zelda, and Donkey Kong, Miyamoto-san.

“The fact that we’ve reached an age where video games are being received the way they are just makes me very grateful. There was a time when people always asked, when is the video game boom going to end? We’ve reached a stage where there’s no longer a question of when the boom’s going to end... It is simply: there are video games.” — Shigeru Miyamoto

How right he is—I remember several adults thinking video games were nothing but a cultural fad even well into the Game Boy Advance era. Judging by the look of the modern industry, if games are a "fad," they're a pretty damned important one. But rather than boisterously shouting "niener niener" at those skeptics, let's instead take this moment to celebrate the mainstream acceptance and artistic praise that today's games can deservedly enjoy.