No official news yet from Sony, who is suspected to hold a press conference on the PS4 next week.
A VG247 source said today that PS4′s rumoured controller touch-pad is real. The input is on the front of the handset. The Start and Select buttons have been moved as a result. The controller is “more or less” the same shape as the current DualShock. We’ve been told today that the L2 and R2 buttons have been remodelled for the better. The existence of the touch-pad has been previously reported by Edge, but claims a “Share” button exists on the controller from the same report were debunked by our source today. Apparently it isn’t there.
There's good and bad news from EA's chief financial officer, who spoke today at the Goldman Sachs Technology and Internet Conference Q&A session. It looks like the next generation consoles coming out in the next year (in all likelyhood) aren't going to be backwards compatible over multiplayer; which could keep the current generation of console relevant even longer.
Fiscal year 2014 will still be a fairly large gen-three if there's a console business that comes in at the tail end of the year, mainly because a lot of our titles are built around sports calendars... And if a next-gen console doesn't come out until next Christmas, most people won't wait. They'll want to be involved in getting those titles early, because their friends are all playing those titles," he posited. "If they all hold on and continue to play on third-generation, you'll probably not see that box purchase until after the soccer season's over.
No word yet from either Sony or Microsoft, but it seems pretty likely we'll be hearing from Sony next week about the next-generation PlayStation, and news on the next Xbox will likely come at or before E3.
I know many here and across the net are giving Ubisoft a lot of flak over the Rayman Legends delay for the Wii U. It's ironic how one game delay is causing such a stir after how stellar Ubisoft has been lately, outside of the fact they were the only third party publisher to properly support the Wii U at launch (seriously, why is all their credit for that lost over one delay?). It's rather astounding how people want to boycott Ubisoft on the Wii U ignoring the fact they gave us one of our only third party exclusive titles in ZombiU... and unlike Razor's Edge, it hasn't been moved to other platforms. They also gave us Assassin's Creed III, while most other major third parties came up with excuses to not port their blockbuster hits, many of which have yet to come out (so they have had more time than Ubisoft did to make it happen).
Setting all of that aside, it has been reported that Microsoft reserves the right to refuse publishing rights on Xbox Live Arcade and at retail for multiplatform games. It gets more extensive beyond that with content and such, but the point is that if Ubisoft had released it on the Wii U next week Microsoft very well could have denied the game's appearance on their console. While there is no guarantee Microsoft denies the game, why take that decision out of your own hands? Sales on the Wii U were not going to justify skipping that popular platform.
That's right, folks. If the guys over at TheDailyHotness are to be believed, we'll be seeing another Eeveelution in the coming months, but that's not even the big news.
According to alleged source data on the Pokémon X and Y site, Ninfia (or Nympheon if you prefer) is the first Light-type Pokémon (much like Umbreon was a member of the then-new Dark type in Gold/Silver), and the Light type will complete a type-trio with the Dragon and Steel types. Honestly, I don't see that trio as being even remotely plausible. That trio doesn't make as much sense as Fire-Water-Grass or Fighting-Psychic-Dark.
As well as Ninfia, the Light type would also be composed of members of the Fairy egg group, with Pokemon such as Clefairy, Chancey and Audino being grandfathered in.
Now that I think of it, all of the new Eeveelutions have been released as pairs (Umbreon-Espeon and Glaceon-Leafeon), so why would X and Y's be any different? And, could this mean that we're going to see a Dragon or Steel-type Eeveelution?
So, what type do you think Nympheon will be? Will it be a dragonbusting new Light-type Pokémon? Or a Normal-type mother of all Eeveelutions? Or perhaps Dragon or Flying types? Sound off in the comments!
Pokémon Black and White took players into the all-new Unova region where the series both underwent some change while also remaining mostly the same. Black and White marked the beginning of Generation V on the Nintendo DS, meaning that it was the first time two generations had graced one console. That made it more apparent than ever that some additional change would necessary.
To an extent, Black and White spiced up the Pokémon formula with new battle formats—in triple and rotation battles—as well as an increased focus on storyline. Overall, however, Pokémon Black and White remained the same with the eight-gym format and the same battle system we’ve known for decades.
More than anything, Black and White proved that the Pokémon formula remains strong even after all of these years. With almost 15 million copies sold, Nintendo and Game Freak decided to capitalize by rushing out some quick sequels. Instead of the Generation III remakes that many fans expected, they got a more original quest in Black and White 2, which served as an extension of the originals' story. Were these sequels truly worth it, or were they just a cheap ploy at cash?
Marc Schwegler of Giants Software, a company that produces many simulators, recently made a statement defending the Wii U. Recently the console's been catching a lot of flak, with third parties saying it's simply not worth developing for and many analysts deeming it irrelevant and outpaced only a few months into its lifespan. However, Schwegler states that it's not the console that's the problem; it's the fact that nobody's been utilizing everything it offers.
Hit the jump for the full quote.
Today, Jools Watsham, a member of Renegade Kid, the developer responsible for Mutant Mudds, a downloadable game for the 3DS eShop, had an interview with NintendoLife. In the interview, Watsham said that he's glad that the developer is releasing Mutant Mudds Deluxe for the Wii U, saying that the console has a favorable future.
I am certain the Wii U will have an excellent future. The writing is on the wall. It is an excellent console. Nintendo has some amazing titles lined up for future releases. Even though Q1 2013 may have had some issues, I predict that the 2013 holiday season will be huge for the Wii U. Nintendo’s campaign for the Wii U has only just begun.
Watsham also said that Renegade Kid is currently working on Mutant Mudds 2, but also that they are busy with many other projects and that one shouldn't expect a release until 2014.
We have a lot of projects going on right now, and Mutant Mudds 2 is one of them. But, it’s going to be a while before we can share any more information on it. Due to our busy schedule, it is looking like Mudds 2 will be a 2014 release.
As for other Renegade Kid projects, ATV Wild Ride 3D will come to the 3DS eShop soon, and Mutant Mudds Deluxe is currently set for a Q2 release.
In the new week, look out for a review of a great new game "Anodyne" released by Indie developer Analgesic Productions. But for now, you can appreciate the poise with which they chose to deal with pirates.
Analgesic’s Sean Hogan actually went ahead in comments left on torrent sites and Reddit and gave away gift keys to the Desura version, asked players for feedback, and requested a Steam Greenlight vote if pirates enjoyed the game.
Rayman Legends has been delayed for months now, pushed all the way back to a September release. Since the Wii U was released, this kind of delay isn't surprising at all; we've been hearing stories for a while now of games being delayed in order for a Wii U version to be developed. This is a new twist on the subject, however. It appears that the game has been fully developed and is ready on the Wii U, but Ubisoft is keeping the release back in order for the PlayStation 3 and 360 versions to be developed.
As we're getting close to a new handheld release from Sony, a lot of rumors are flying around. Gamerxchange has a few rumors to add to the mix today, and Sony just released a new patent request with some new ports and details on the system. Although it's certainly hard to know exactly what the system will look like, we can certainly see what other people are reporting and draw our own conclusions.
Head past the jump for more.
Adam Sessler is stuck this week addressing something that is rather uncomfortable to have to deal with: people assuming he and his company accepted money to say positive things about a company and recent game release—in this case, EA and Dead Space 3. This being the internet, we often get suspicious when advertising pops up for a game or company in particular that is then attached to something a journalist is talking about. It doesn't help that last year some people did step forward to say that in certain cases sometimes advertising money is linked to saying more positive things, or simply omitting the negative remarks entirely.
Zelda Informer was at the forefront of this conversation just last year, and it was concluded that while it does happen in certain cases and with certain publications, it doesn't mean that everyone is doing it. As an example, we get ads from several different publishers through our advertising agency that handles all of our incoming funding. Not only are the writers at our prospective sites not even aware of what companies are running ads with us, none of the income is actually based on what we specifically say about a game or company. More after the jump.
Michael Pachter doesn't often do shows in the middle of the week, but this time he has, with a 13+ minute special that talks about the PlayStation 4. He has had a chance to sit down with six different developers who are currently making games for the system and ask them a slew of questions that many have been wondering about. Essentially, the bottom line in how the system performs versus actually getting exact specs. If you don't feel like or are unable to watch the video above, we have a breakdown after the jump.