The Wii U has been selling slowly in the few months since its release, and third parties have already been delaying and even canceling projects for the system entirely. According to a report from Mario Wynands, founder of Sidhe, developers at the D.I.C.E. convention last were only talking about projects they had cancelled for Wii U, rather than anything they were following through with. According to Wynands, the console is in serious trouble if these third parties keep jumping ship.

At DICE, nobody has been talking about the new Wii U projects they have started, only the Wii U projects that have just been cancelled. Platform is in serious trouble. Publishers and developers from the US, UK, France, Germany, and Australia mainly. Pubs and devs never recoiled from PS3 like they seem to be with Wii U (though this is anecdotal). There was always the confidence that the numbers would get there over time with PS3. I'm not sensing that with Wii U. I had a data point yesterday at lunch with a high budget Wii U game that was hoping to sell "millions" over time. It only managed "tens of thousands". It is one of the top rated games for the platform.

Head past the jump for a brief analysis.

Digital Foundry, a group of tech fanatics that specialize in analyzing technical fundamentals of technology and innovate digital possibilities, have taken apart Sonic & All-Stars Racing Transformed and decided that the Wii U version of the game is the best one. Digital Foundry honored the Wii U build for its reliable frame-rate and five person multiplayer.

Head past the jump to see why!

It's no secret that Call of Duty's sales have steadily declined year after year and Activision's Publishing CEO Eric Hirshberg doesn't expect this pattern to change anytime soon, as he told investors.

"The Call of Duty franchise continues to set the bar for innovation and we expect the new Call of Duty game in development for 2013 to raise that bar even higher. There is increased volatility this year due to the ongoing console transition, which makes predicting the future more challenging than during normal years in the cycle. For Call of Duty, consistent with our past practices, we are planning for the mainline release in Q4 to be down versus 2012."

Of course this would be an easy to predict future seeing as the franchise is constantly claimed to be "Last year's model with a new coat of paint to seem new." Consumers don't want the same product year after year, but some are saying that the real reason is because of the current generation's long life cycle. Assuming the next Call of Duty were to release on next-gen consoles, sales could actually increase due to buyer's wanting to experience a next-gen FPS. Whether or not this theory holds water remains to be seen. 

After Nintendo Power closed down last year, buzz began building around a project to make a new Nintendo-focused magazine powered by journalists from various game sites; now, it's live. With writers from Destructoid, Brawl in the Family, and GoNintendo, the production values are high and initial impressions from readers have been very positive. You can either order issues digitally or in print, and pay for one at a time or get a year's subscription for much cheaper.

A digital issue will run you 4.99 USD, and while the print issue costs considerably more at 17.99 USD, it also comes with the digital issue free. The real deals, however, start with the subscriptions; a year's worth of digital issues costs 19.99 USD; a year of print costs 29.99 USD, and a combination of the two costs 39.99 USD. This may seem somewhat hefty, but when you do the math a print subscription comes out to just a little over two dollars an issue.

Are you planning on subscribing?

Were you expecting to mingle with some of your overseas friends when Monster Hunter 3 Ultimate launched later this year? Well, unfortunately you won't be able to unless they're visiting your country, as Capcom has confirmed to GameReactor España that Monster Hunter 3 Ultimate will be running on separate servers based on country.

"Japanese will play with Japanese, Americans with Americans and Europeans with Europeans."

This will prove quite upsetting for those who like to intermingle with other cultures, however it does have its own bright side. Players shouldn't experience any lag when playing online. Tri didn't have divided servers like Ultimate will and as a result players would experience extreme lag when playing with others from different countries.

Well it was only a matter of time. A Nintendo fan by the name of John Smith has started an online petition, ordering Ubisoft to bring back the original Wii U release date of Rayman Legends. The description states that mutliplatform availability is just fine, but delaying a complete game is unforgivable. As of this writing, the petition has garnered 6,475 signatures in the the few days since the delay was announced. You can sign the petition right here

Here's what the petition says in particular.

Fans have been patiently waiting for Rayman Legends for the Wii U since it was announced as a launch game since June of 2012, and for many it was going to be one of the highlights of the Wii U's launch due to the critical success of Rayman Origins. Legends was, and still is, being used worldwide as a major tool in showing the creative capabilities of the Wii U in stores.

The game has had a well-received demo released on the Wii U eShop, and it seems to be very close to completion, with a previous release date being announced less than a month from now.

But now Ubisoft has disappointed hundreds of thousands of their fans by delaying an almost completed game for a further seven months so Xbox 360 and PlayStation 3 versions of Rayman Legends lacking Wii U centric features can be released at the same time as the Wii U version.

For the full description, hit the jump.

Monolith Soft made a big splash last year, seemingly coming out of nowhere with the smash RPG, Xenoblade Chronicles. There's been a lot of hype surrounding their new trailer as well, and it's clear that they've swiftly become one of Nintendo's most valuable assets. However, they weren't always so close; it wasn't until last year that they set up a headquarters in Kyoto to be closer to the Nintendo HQ. Recently, they had an internal interview about the transition; it's an interesting insight behind the scenes of developers we otherwise know little about.

Jump inside to see what was said!

It's no secret that this past week has not been a good one for Ubisoft in the public eye. While more people have been attacking and bashing them over the Rayman Legends Wii U delay than people that were likely going to purchase the game to begin with, fact remains they haven't handled it well. Sure, we're getting a "Wii U" exclusive demo (you know, the first demo was Wii U exclusive too, Ubisoft) soon, but overall, they haven't responded well to the situation. In fact, it's almost like they didn't anticipate that anyone would actually care. Of course, Nintendo fans care, especially when the post launch schedule has been sparse for the Wii U. So, what to do about this mess now? Simple: Hire PR people to deal with it.

Ubisoft, one of the largest video game developers and publisher in the world, is looking for a stellar public relations professional to join its team as Public Relations Coordinator in its San Francisco Office. The Public Relations Coordinator is an extremely well-organized professional that wants to learn public relations from the best in the business and has a track record in multi-tasking, coverage tracking, database management and media outreach.

Look, customer service can be faulty anywhere and no company is immune to this. While Nintendo tends to have a reputation for treating fans well, the fact remains that sometimes things don't go the way you want. The story goes as follows: A new Wii U owner transferred $400 worth of Wii Virtual Console and WiiWare games over to his Wii U. The Wii U broke (faulty system, bricked on it's own apparently) and so he brought the system back to GameStop to exchange it for a new one. The problem, of course, was that since you can't transfer Nintendo Network IDs between consoles, he couldn't put the old Wii content on his new Wii U—it was already tied to his old Network ID he couldn't recover.

He called customer service and after awhile, they gave him $200 credit towards buying games on the Wii U eShop. The problem here is that it was $400 worth of items and 99% of them are not even available on the eShop as it stands. More after the jump.

This is an interesting rumor because we have two Reddit sources that who don't contradict each other, per sé, but can't agree on what the rumor means. On one side, someone on a plane caught a glimpse of a Powerpoint presentation that included a bunch of games, and among them was Assassin's Creed 4: Black Flags. It apparently had a nice logo, however no pictures were provided. On the other side, another Reddit user overheard two advertising agents talking about the game at a local café in San Francisco. This one, however, goes into much more detail and explains that Black Flags is Assassin's Creed III DLC planned for release sometime this summer. What are the details of this second post? Hop inside to find out!

BioWare seems to be getting a bit defensive when anyone asks them about Mass Effect 4. This is because they don't want to "relate" the game to the original trilogy, as in have it held back by what they have done previously. They do not want to imply the game is following Commander Shepard's footsteps.

"To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here," BioWare community manager Chris Priestly wrote on the company's forums.

As understanding as I am of this sentiment, it left me wondering... what am I supposed to call it? Well, maybe we have the answer. More quotes after the jump!

Crytek, the people behind the Crysis series, have spoken up about what they want from the next console generation. To absolutely nobody's surprise... they want more power. They want to create "console experiences that are close to the PC". This, of course, ignores the fact that it takes much more than pretty graphics to create a fantastic gameplay experience. Still, we can't criticize them too much as this has been, and likely always will be, their sticking point. Crysis has always been a technical wonder for benchmarking and pushing hardware. Someone has to be willing to do that, right? Quotes after the jump.

I make it no secret I am not of fan of TMNT. I was enamored with the original series and I could never wrap my head around the newer versions of my childhood heroes. That being said, I realize that for many, the new show is a vast improvement on the original works. However, one thing I can say definitively as that the TMNT games have been pretty bad. The original Ninja Turtles series lead to fantastic titles, from the original Arcade game, to the GameBoy... and yes, to the fabled and arguably greatest side scrolling beat-em-up ever, Turtles in Time. While Activision now owns the rights to the TMNT licensing, Nicklodeon owns the show and together they are teaming up for 3 games, according to a recent press release. You can read it after the jump.

I know Pachter can get a lot of flak, but this time he is providing some decent insight into the mindset of Sony. Jack Tretton, president of SCEA, noted at last year's E3 to Pachter that he is totally against blocking used games.

For the record, I’m totally opposed to blocking used games. I think it’s great for the consumer that they can buy those. We have a customer that buys our console late in the cycle, pays less, is looking for value priced games, and I think it would be anti-consumer for us to do that.

This is a bright spot for those worried that used games are going to go by the wayside for every console that isn't a Wii U. Still, like Reggie Fils-Aime for Nintendo, it's not his call in the end. Sony is a Japanese based company and thus it is their decision as to whether or not this happens. While Jack Tretton will likely try to somehow fight against it, or at least to let it "skip" the United States, the fact remains that we just don't know whats going to happen. Used games are more than just a market for places like GameStop—it's pretty much what keeps local game shops viable in today's society. If used games go away, retailers may soon follow.

J.J. Abrams, the legendary man who directed the latest Star Trek movie and is in charge of the new Star Wars trilogy had a brief discussion at the game industry DICE conference about the possibility of making games and movies together. In particular, Portal and Half-Life.

Abrams: There's an idea we have for a game that we'd like to work with Valve on.
Newell: We're going to find out if there's a way we can work with you on a Portal and Half-Life movie.

In the end, what comes of this is unknown, but hopefully if they work together it could blur the line between movies and games a bit. Do you think this is a good idea?