As soon as consoles are announced, rumors typically follow shortly thereafter, be they regarding used games, online policies, Digital Rights Management, or what have you. This rumor today comes to us about games, from online gaming magazine The Escapist. If you're unaware of The Escapist, it's home to Ben "Yahtzee" Croshaw's Zero Punctuation and Jim Sterling's Jimquisition, along with many other gaming and news publications.

On The Escapist forums yesterday, a picture surfaced depicting what looks to be upcoming titles for the Xbox One. According to VG 24/7, the list of games includes Halo 5, Mirror's Edge 2, Fable 4, Crackdown 3, The Witcher 3, and what appears to be a new Banjo-Kazooie game. (Holy sequels, Batman!)

For more information on this rumor, read further inside the article!

Is ambition dead in current gen gaming? I ask this because I feel that, while we do see some unique games come out everywhere, we don’t see as many experimental games as we did during the PlayStation and PlayStation 2 era of gaming, where many kinds of games were made to give the gamer and consumer a variety of games to play. I mean, think of how many distinctive games we got during that time, and look at the variety we have now. Sure, downloadable games and indie games have become the next step in creative IP’s, but what about the big budget titles? Why don’t we see more unique and ambitious titles released on a disc anymore?

It seems rare that we see this kind of game, and whenever we do see something truly unique given to us, either no one buys it or they react negatively to it, which is a darn shame. For example, one of my favorite games of all time, Heavy Rain for the PlayStation 3. It was such a breath of fresh air to get what is basically a cinematic adventure game with puzzle elements. What happened after that? People made fun of it for its honestly weird controls and other sections of the more infamous parts of the game.

In spite of its reception, it is nevertheless a great game and you should check it out if you haven’t already. Now then, why did I pick Heavy Rain as an example? Well, if you didn’t read the title of this article, this "Thoughts On" will be about Beyond: Two Souls, which is made by the same developer, Quantic Dream. With big name actors Ellen Page and Willem Dafoe and some incredibly good-looking graphics backing up this ambitious title, what do I think about the game that will be out later this year? Read on to find out!

Summer camp is always a good time. I know I enjoyed it. You have tons of fun activities to do and all of your friends around you to share the experiences. Jacob Jones, the titular character of Jacob Jones and the Bigfoot Mystery gets to enjoy these things too. However, unlike any other kid, he gets to experience it all with a seven-foot sasquatch by his side.

Jacob Jones and the Bigfoot Mystery is a newly-released indie puzzle game for PS Vita and iOS. The game is released in chapters, so the whole experience isn't available to you at once. The puzzles in it are strikingly reminiscent of some of the puzzles in the Professor Layton series. Jacob Jones is just your average kid at Camp Eagle Feather - well, aside from his bunkmate (who rocks a haircut resembling that of the sword master from The Legend of Zelda: Majora's Mask), a seven-foot tall sasquatch.

Making a video game is tough. Besides the tedious process of coming up with a game pitch and design document to make said game, there is also the financial side, scheduling how long it will take to make, testing plans, technical stuff, you get the idea. A great deal goes into a game, more than the normal person would think. Sometimes, the game might be in a beta form, and due to complicated reasons, get canceled. This can happen a lot in a game’s life span.

For example, today’s review is of the Hong Kong free-roaming crime game, Sleeping Dogs. It was in development, but then was canceled. However, it was later picked up by Square Enix to be finished, and of course released to the public. Usually when stuff like this happens, the product gets screwed in quality, but this one seemed to be in the good quality zone. Let’s take a look at this seedy Hong Kong crime game known again as Sleeping Dogs.

Hello all, and welcome to our second Gamnesia Roundtable of the week! What a lovely Tuesday it is, too.

We've been very good boys and girls here at Gamnesia. It's time for a well-deserved holiday. Sleigh bells will ring, chestnuts will pop, and menorahs will be ignited. We are all united as one as we board the hype train to E3 2013, no matter what holiday one celebrates.

The Gamnesia staff has composed their respective wishlists for Santa (who is real). This is what we hope to see at E3 this year. Reality checks go out the window, and some staff members prove to be more naughty than nice.

Take a look at our wishlists after the jump, and share yours in the comments!

This year, one of the biggest and best among 3rd party developers is celebrating their 30th anniversary: Capcom. Capcom is the famous developer of hit franchises such as Mega Man and Resident Evil, franchises that almost anyone would recognize. In honor of their 30 years of achievements, Capcom has created and launched a 30th anniversary site, complete with a countdown timer set to expire on June 10th, the start of this year's E3.

This timer is sure to bring a big announcement from the developer, something that any fan should be excited for. With all of the different popular franchises that the developer supports, it will certainly be interesting to see what exactly the announcement is. I'm personally hoping for something new in the Mega Man series, something to restore vitality to its fading glory. It looks like we will just have to wait and see what the announcement will bring.

What do you think? Do you have any predictions on Capcom's big announcement?

Jake 'Virt' Kaufman recently posted one of his older albums, Kwakfest, to his bandcamp page. It's name-your-price, so if you're broke, this great album's still in your budget. This album ranges from his well-known synth-funk style to chiptunes and even jazz. Many songs here are original, or original takes on classic tunes or themes from games and TV shows, ranging from He-Man to Super Return of the Jedi, a Final Fantasy tribute, and even a lovely Capcom-inspired tune that features many familiar themes the retro gamer is sure to love.

Jake Kaufman is known in the gaming industry for a wide range of work, most notably with WayForward. His discography includes everything from the Shantae series to the excellent Mighty series, Retro City Rampage, the Adventure Time games, Bloodrayne: Betrayal, and even upcoming titles like the DuckTales remake, Mighty Switch Force 2, and Shovel Knight.

Be sure to check out his Bandcamp page for more original albums and game soundtracks that you can download.

A Hat in Time is the latest Kickstarter phenomenon. The game is an homage to collect-a-thon games of the Nintendo 64, mixing the formulas of Banjo-Kazooie, Donkey Kong 64, Super Mario 64, and The Legend of Zelda. Developed by independent studio Gears for Breakfast, the game has already reached its Kickstarter goal of $30,000, and is now aiming to reach stretch goals. Developer commentary, co-op play, and a sixth bonus chapter are all on the way. The pledges are fast approaching $95,000, which means the game will feature voice acting.

Grant Kirkhope has taken an interest in the project, leading to a new stretch goal. If the Kickstarter page can raise over $150,000, the famed composer will create a song for the game. Kirkhope is famous for creating the tunes of GoldenEye 007 and Banjo-Kazooie.

As of this writing, A Hat in Time has $91,554 in the pot. With 23 days left to go on the fundraising, Kirkhope's musical endeavor is a very realistic possibility. To pledge money to the game, the Kickstarter can be found right here. For Gamnesia's exclusive interview with Grant Kirkhope, click right over here!

A Hat in Time is coming to PC, and possibly Wii U, sometime in the future. Are you excited for A Hat in Time? Will you be pledging money anytime soon? Sound off in the comments.

DuckTales Remastered is a remake of the classic NES game Ducktales. The game is being published by Capcom and developed by WayForward. The remake is coming to Wii U, PS3, Xbox 360, and PC, all via digital download. Many fans have been eager to take a look at the updated game. Beyond an announcement trailer and a PAX demo, there hasn't been much information on the title. But look no further!

Beyond the jump are two new videos of the game in action, courtesy of IGN. One video shows off the updated Transylvania area, while the other compares Remastered to the original NES game. DuckTales Remastered comes to a living room near you this summer.

Oh, you want to see both of the new videos! Hit the jump to take a look!

After a recent teaser trailer, Microsoft and Lionhead have officially unveiled Fable Anniversary. The game is a remake of the original Fable, which is widely considered to be the best title of the series. This updated version will take everything you loved from the original game and add to it with new Achievements, SmartGlass integration, new UI, leaderboards, 1080p presentation, and, best of all, The Lost Chapters expansion.

Fable Anniversary will run partially on Unreal Engine 3 in order to make use of new lighting mechanics and facial animation. The game will feature updated cutscenes, textures, character models, particle effects, and other virtual face lifts. It will also include an updated save system.

Lead designer Ted Timmins had a few words to say about the game.

"[It is] the game that Fable fans have been demanding for years. Fable has always been about choice and consequence, so we're trying to put that into our Achievements. Obviously the Xbox [360] isn't going anywhere anytime soon. It's very important, to all of us, that we carry on delivering on it." — Ted Timmins

Fable Anniversary is coming to Xbox 360 this holiday season. Are you excited for the Fable remake?

Michael Pachter is a somewhat provocative figure in the video game industry. His opinions and predictions, though generally greeted with hostility and bile, usually end up being spot on. Angry gamers, typically Nintendo fanboys, are enraged when Pachter makes a negative statement about The Big N -- or any other company with a large fanbase -- but are usually left sulking after Pachter's predictions turn out to be true. It's just the nature of fanboyism. However, Pachter's thoughts about Nintendo today might actually make a few people happy, though they may not be good news for Nintendo.

My Nintendo News has reported that Pachter expects Nintendo to drop the price of its latest console, the Wii U, this year by at least $50. To find out his official statement, read further inside!

Mario & Sonic at the Sochi 2014 Olympic Winter Games was announced at a Nintendo Direct last month. The game is the latest installment in the Mario & Sonic series. It is a Wii U exclusive and features a mixture of old minigames and new events.

The game is also coming to the 3DS platform, according to Richard George of IGN. Considering the fact that the last entry in the series also came to 3DS, this news isn't very surprising. Head past the jump to see exactly what he had to say!

Will you be skiing alongside Waluigi and Knuckles later this year? Sound off in the comments.

Project X Zone features characters from Capcom, SEGA, and Namco Bandai franchises battling it out in a strategy RPG. Seems fun, right? The game has already come out in Japan, and other regions will get localized versions soon. Europe has already received two demos of the game in the eShop, and today North America is getting their first.

I have already downloaded and played the entire free trial. There is no doubting the fact that I am buying the game now.

Project X Zone comes out on June 25th in North America, and will arrive on European shores on July 5th. Australians can get their hands on the game on July 4th.

WayForward has been busy developing Mighty Switch Force! 2 for a couple months now, and the game is finally wrapping up development. The first sequel in the Mighty! series will be hitting the 3DS eShop on June 13th in North America. Europe will get the download a short time later on June 27th. That was a lot sooner than what I expected!

WayForward put out a description of the game. Take a look!

"Patricia Wagon returns to heat things up with a refreshing spray of blaze-battling action/puzzles. This time Officer Wagon and Corporal Gendarmor join Planet Land's Fire Brigade to prevent Tangent City from burning to the ground. Players will combine their wits and reflexes to rescue the reformed Hooligan Sisters and the lost USBs (Ugly Secret Babies) hidden throughout each level. New puzzle types, weapons, enemies, unlocks, and a truly epic soundtrack bring the sizzle! Deee-lish!"

To see the new trailer (which is unfortunately at 240p) hit the jump!

Depicted to the left is the box art for the North American copy of Mario & Luigi: Dream Team. The latest entry in Mario & Luigi series was announced in a Nintendo Direct in February. The fourth installment in the franchise features a gameplay mechanic involving Mario entering a sleeping Luigi's dreams to interact with reality.

Mario & Luigi: Dream Team arrives in North American retail and the 3DS Nintendo eShop on August 11th, 2013 here in North America. Europe gets a stroke of luck, getting the game on July 12th, 2013, which is close to a full month before North America.

What do you think of Mario & Luigi: Dream Team? Sound off in the comments.