Ever since the announcement of a new entry in the Super Smash Bros. series way back in 2011, fans of the party brawler have been wondering whether both games would share the same roster of characters. Questions like this continued as characters like The Villager and Wii Fit Trainer were revealed at E3, only to be shown for the Wii U version — to this day, neither has been shown in a screenshot from Super Smash Bros. for Nintendo 3DS.

However, game director Masahiro Sakurai has recently confirmed that both games will feature the same character roster:

"Fundamentally we’re going to have the same characters on both systems. If there was a character you couldn’t play on Wii U but you could play on 3DS, or vice versa, that’s rough for consumers. So we want players to be able to have the same character experiences on both devices."

This news comes after the announcement that a few characters will be cut during the transition from Brawl to the newest Super Smash Bros. title, so we can be sure that no past characters will make it to one version of the game and not another.

Are you happy to hear that both the Nintendo 3DS and Wii U versions of the next Super Smash Bros. will feature the same characters, or were you hoping for a few exclusives?

The F-Zero franchise has gained a following over the past few years, with fans voicing their love for games such as GX and the SNES classic. Although the series hasn't had a new entry for years now, fans have been clamoring to see Captain Falcon and company hit the tracks again.

It seems that that day will not come anytime soon. Shigeru Miyamoto has voiced his concerns on F-Zero, stating his lack of ideas of where to take the series. This imaginative dead-end prevents the game creator from developing a new game in the series, in fear of a lack of innovation to the formula.

"I certainly understand that people want a new F-Zero game. I think where I struggle is that I don’t really have a good idea for what’s new that we could bring to F-Zero that would really turn it into a great game again. Certainly I can see how people looking at Mario Kart 8 could see, through the anti-gravity, a connection to F-Zero. But I don’t know, at this point, what direction we could go in with a new F-Zero."

To hear my thoughts on the matter, hit the jump.

Bayonetta 2 is an exclusive Wii U title from Platinum Games. The sequel builds upon the unique style of the first Bayonetta with dozens of new offerings, such as co-op mode.

A trailer and demo were shown off in the Nintendo Direct during E3 last week, but the gameplay was cut in the interest of time. Nintendo World Report has uploaded the full thirteen minutes of the demo. Although this is off-screen footage, it's certainly nice to see the game in action.

An anonymous Microsoft employee has written a lengthy blog post regarding Microsoft's announcement of plans to revoke many of the Xbox One's controversial policies. The employee is sad to see them go, as he was excited about many of the features that such measures would allow Microsoft to implement into Xbox One.

From the time of its announcement, it was obvious that gamers were not pleased with any of Xbox One's new features. Particularly publisher's ability to block resale of their games, the requirement to connect your Xbox One to the internet once a day, and the difficulty Xbox One's policies would bring to lending games to your friends had the public up in arms. However, this employee believes, given a proper understanding, gamers would have eventually embraced these policies due to the extra features they were going to allow the console to provide.

Head past the jump to read the long blog post in full.

In the past few months, Anita Sarkeesian (feministfrequency) has made waves in the gaming community while generating discussion about the role of females in video games. One of the offenders she mentions is none other than the Mario franchise.

In a recent interview with Shigeru Miyamoto, Kotaku editor-in-chief Stephen Totilo asked about the inclusion of female characters and the way they are portrayed in video games. Miyamoto points out that, back in the day,

...we didn't even consider making a character that would be playable for girls.

See what else Miyamoto had to say about female characters after the jump.

Phil Fish of indie studio Polytron has announced a sequel to his acclaimed title Fez. However, while Fez started out exclusive to the Xbox 360 platform, Fish says Fez 2 will not even be releasing on an Xbox console. When asked by Polygon about the platforms for which Polytron was planning to release Fez 2, he had this to say, "Not Xbox."

Polytron simply finds Microsoft to be too harsh toward indie developers. For those unaware, Fez's Xbox release went unpatched due to it simply being too expensive to patch a game on Xbox 360. He even said that had Fez been experiencing issues on Valve's Steam service, "the game would have been fixed two weeks after release, at no cost to us." Fish stated that he feels that "PS4 seems to be doing everything right," commending Sony for "having their heart definitely seems to be in the right place." So I'd guess it's likely we'll see Fez 2 on both PlayStation 4 and PC.

He also discussed a few general details regarding Fez 2, so head past the jump to hear those!

Masahiro Sakurai, developer of the Super Smash Bros. series, is well-known for thinking that the technical side of fighting games isn't the best way to play. Melee was a game that was very technique-intensive by mistake, and Sakurai made sure that its sequel, Super Smash Bros. Brawl, was easy for more casual gamers to pick up and understand.

With mechanics like tripping, items, and stage hazards, Super Smash Bros. breaks nearly every convention of the typical fighting game and makes the experience a lot less reliant on pure skill alone. Over the years, some fighting game enthusiasts have been a bit off-put by Smash's more luck-based focus, but Masahiro Sakurai believes that that luck makes it all the more engaging:

"I like to think of Smash Bros. as a game with lots of interesting accidents. For example, you might have a terrain change that signals incoming damage from a hazard. Those sorts of things are fun to anticipate and react to while fighting."

Head past the jump to keep reading.

You heard right: Eidos Montreal's upcoming Thief game, set for release on next-gen platforms, will be released on both the Xbox 360 and PlayStation 3 according to Eidos Montreal themselves!

Yep, it’s official! Thief is now confirmed for PS3 and Xbox 360 – in addition to PC, PS4 and Xbox One! And, as importantly, the game will ship for ALL platforms simultaneously.

Yup, that's correct, Thief will hit every non-Nintendo home console! While the graphical representation in both next-gen and current gen platforms will differ, the core gameplay will remain the same so no one misses out. Now if only we could get a confirmation on a Wii U version. Are you excited?

Although Sony has said zero details about the PlayStation 4's release date other than a "Holiday 2013" release window, it seems stores may not have gotten the memo to keep their mouths zipped. One shop in particular may have spilled the beans.

This photo was taken at a Media Markt, one of the biggest electronic retailers in the Netherlands and Germany. It clearly says the PlayStation 4 is coming on November 13, 2013. Keep in mind this is a store in Europe, so this leaked release date may only apply to the EU region. Even so, it gives us a rough idea of when the console is launching worldwide.

Remember that this is has the potential to be either true or false. Sony hasn't given us any way to help differentiate. Take a look at their statement.

"No further announcements/comments to make at this time. PlayStation 4 is launching this holiday season."

What do you think of this possible release date? Too soon? Too late? Sound off in the comments.

Destiny is the latest game from Bungie, the creators of the Halo franchise. The title is an action RPG in a first-person shooter format, featuring a deep single player and multiplayer campaign. It is being published by Activision, and the two companies have a ten-year contract for the new IP. Our first look at gameplay of the title was shown at Sony's E3 press conference, but Destiny is not exclusive to Sony's PlayStation 4 and PlayStation 3, as Xbox One and Xbox 360 are getting the game too.

Bungie has uploaded a ton of new screenshots to their website, featuring the game. Although many of the moments were featured in last week's E3 demo, we get a better look into Destiny's universe, with new and known moments being depicted.

Check out all the new screenshots after the jump.

Destiny will release in 2014.

In the Xbox One's giant backtrack yesterday, Microsoft announced they were removing the region lock on their upcoming console. The company's new console joins the ranks of the PlayStation 3, PlayStation 4, and PlayStation Vita. All four of the systems are not region locked. By this winter, the only hardware devices that will not be region-free will be the Wii U and 3DS, both of which are distributed by Nintendo.

One NeoGAF user has had enough and is attempting to spark a revolution, aiming to remove region locks on all Nintendo consoles. A Twitter account called @EndRegionLock has been created, and it is encouraging users to tweet their concerns to Nintendo of America, Nintendo, and Nintendo of Europe divisions. #EndRegionLocking and #NintendoRegionFree are the encouraged hashtags to use. In addition, a petition has been created that anyone can sign. Check it out here!

Finally, to hit Nintendo's core, a massive list of Miiverse posts has been given. NeoGAF users are encouraging everyone to "Yeah!" all of these posts to get the message to Nintendo. See the entire list in the original thread right here! Make sure to "Yeah" all those posts if you want Nintendo to go region-free.

In addition, you can send letters via snail mail to the offices of Nintendo, Nintendo of America, and Nintendo of Europe. The addresses can be found in the thread as well!

I'm dubbing this movement Operation Region-Freefall! Let's all work together and make history! Check out all the linked pages to support the revolution!

Do you want Nintendo to go region free? Sound off in the comments below.

Most love a good game where the community plays an active in making sure a game remains fresh with new content, so why shouldn't the upcoming Metal Gear Solid V go down that same route? While the development team still hasn't decided over whether or not The Phantom Pain and Ground Zeroes will be separate or bundled titles, in an interview with CVG, Hideo Kojima confirmed that user generated missions will be available:

"The other reason for the game going open-world is that we wanted to use multiple devices for this game. So using tablets and smart phones you can also enjoy MGSV and create user-generated missions within the world. That's another reason we had to go open-world - if it was linear we wouldn't be able to do that."

Kojima also noted that, while he himself is interested in the possibilities the Kinect offers, it may not be implemented in the upcoming titles. Of course all genres need to adapt and evolve to survive, and the stealth genre is no different. Kojima also mentioned that, due to the game's open world, players may need to change and adapt their strategies to meet the time of day:

"Distance is a very big factor as well. In the new trailer you saw Snake riding a horse, but you can also walk to a mission or take another mode of transport. But by the time you walk to the base, it might be dark. So that ruins or changes your strategy. Equally if you go by horse it might be day still, so you have to think an execute based on the time of day too."

Hit the jump to read more!

With the announcement of the PlayStation 4 launch price at $399 and a release date of Holiday 2013, many were expecting a PlayStation 3 price cut. However, in an interview with GamesIndustry International, managing director of Sony Computer Entertainment's UK branch, Fergal Gara, informed them that a price cut for the PlayStation 3 is not being considered by Sony.

For more on this, check out the rest of the story inside.

Amazon started a friendly competition for E3 last week, creating a poll on their Facebook page. Users could vote for either the PlayStation 4 or the Xbox One and continue to comment on their reasoning. The poll started on June 13th and was supposed to last a week, cutting off at the 20th. However, Amazon ended voting early.

Why? The response was extremely lopsided in favor of the PlayStation 4. This could mean a partnership with Microsoft to soften the damage done, but I doubt that. It's likely the flame wars were getting too hot, and there was no use in continuing a one-sided poll. We don't really know why the voting ceased, but the results are clear. Of course, now that Microsoft has lifted some of their controversial policies, the result may be different if the poll was taken again.

What do you think of this result? Accurate? Unfair? Sound off in the comments.

For those of you that don't know about A Hat In Time, allow me to enlighten you.

A Hat In Time is a collect-a-thon platformer being developed by indie developer Gears for Breakfast. This beautiful-looking game looks to bring back the magic of collecting things (totally unexpected, right?) while exploring vast worlds. Influenced by classic platformers like Banjo-Kazooie and Super Mario 64, A Hat In Time is the developers' way of invoking that exciting feeling of exploration. The plot is simple: time is falling apart and it is the job of the brave interstellar-travelling Hat Kid to collect all of the time pieces and put them back together! But watch out, you're in a race against the evil Mustache Girl who wants to use time for evil! Using old-school platforming as the foundation of the game, A Hat In Time looks to be a promising indie title and can be found (and supported) right on its Kickstarter page!

Currently having $140,000+ pledged, goals that have already been reached include a co-op mode, full voice acting, and 2 whole bonus chapters! Head past the jump to learn more about the even greater goals A Hat In Time has in store!