After the Wii Mini's release was announced last Tuesday, a whopping 74% of Brits considered the system to be pointless, according to an independent poll. 1,003 British gamers were polled by VoucherCodesPro. The poll's question was, "Are you excited about the Wii Mini announcement?" 76% of the responders said "no", while the other 24% said "yes". When asked why one said no, 74% didn't see the point of releasing the console, 56% said there was no graphics advancement, 49% said Nintendo was just rehashing their old console and not advancing it technologically, 47% said the small size wasn't a big enough selling point, and 42% said they already owned a Wii. Lastly, when asked if they would purchase a Wii Mini, 61% said no, 22% said yes, and 17% said they didn't know. 

More can be found after the jump.

Crytek is best known for the power-pushing Crysis series, which tests the absolute furthest limits of the consoles on which each new installment is released. Interestingly enough, Crytek CEO Cevat Yerli has told IGN that he thinks it's time game developers do away with single player mode as we know it.

“I think the notion of a single-player experience has to go away. However, I’m not saying that there will be no single-player experiences … it could be it’s called Connected Single-Player or Online Single-Player instead … Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode. Sure, if the technology forces you to play a traditional single-player game online, that doesn’t make sense but if it’s offering actual benefits to be online then you want to be part of it.” — Crytek CEO Cevat Yerli

Some of you may agree that a true single-player experience is a thing of the past, but to me, this only shows how out of touch Crytek apparently is. Last month, Crytek said that all they're looking for in the next generation is more power—something entirely unexpected and frankly perfectly fine given the nature of the Crysis series. But on top of the notion that power is all that matters, to suggest that single player mode as we know it should be considered a thing of the past is not the visionary plan he thinks it is, but rather it's simply crazy.

Head past the jump for more analysis.

Today, CDProjekt confirmed the final installment in The Witcher series would make its way to the PS4 in a press release. They also gave us 14 more screenshots to show off the wonderful world they are constructing in a 100 hour romp that is sure to thrill us for much of 2014. The screenshots are likely from the PC version of the game, but they are stunning to say the least. In a few cases it appears the lens flair is a bit off, but it will likely be cleaned up by the time the game releases. Either way, it's definitely something to marvel at.

Sakurai appears to be surprised at all of the messages pouring out to him over his recent bout with arthritis and how it effects his progress on Smash Bros. He also isn't looking for a pity party either and doesn't want us worrying about it or the effect it may have on the progress of Smash. I think because he spoke up in Famitsu magazine he never expected the news to travel so quickly across the pond.

It's alright, Mr. Sakurai. We know you don't need or want our sympathy, but you're going to get whether you want it or not. You're dealing with a condition many of us can barely fathom. We wish you well and hope things do get better.


We are going to be flooded with new information come Monday for the next iteration of Assassin's Creed, but that doesn't mean some crafty people haven't already uncovered some details thanks to a page that was discovered on the official website. Unfortunately, Ubisoft has since rectified the problem, but we have the above screenshot testifying to its existence. The biggest news to be gleaned from the page since the Trailer wasn't working is that the release date is October 29th, and it plans to also release on next-gen consoles. 

Of course, many have been speculating that most of this years "biggest" titles could be on both current and next-gen consoles, which does make upgrading to the next console definitely not seem as imminent. The real question is how long this trend continues. With rising developer costs and an already established fan base, is possible we could see cross-generational games for another couple years?

It also speaks volumes that some people aren't ready to move on. As much as developers like Ubisoft clamor for a new generation, they aren't completely jumping ship either. It has yet to be seen if consumers are ready for a new generation, but so far the developers seem unwilling to drop support in favor of a new console outside of the Wii U, where none of the new games outside of possibly Just Dance will appear on the old Wii console. Oh, we also have a piece of new art to show you as well.

PAX is one of the largest gaming conventions every year, and this time around, both Capcom and Blizzard will be revealing new games to the thousands of enthused fans. In letters sent to the press, both development companies teased upcoming projects that they will show at the convention, which takes place in Boston, MA this year from March 22nd to March 24th.

"We've been working on a little something different from our other games. It's not a sequel, expansion or that rumored next-gen MMO, but it's something we're excited for you to get your hands on." — Blizzard

Capcom, on the other hand, will not only be showing off upcoming games like Remember Me, Lost Planet, and Resident Evil Revelations: Unveiled Edition, but they will also be announcing two entirely new games at the show.

I'm curious as to whether these games are truly worth hype or if they'll fall by the wayside, but it's fun to see nonetheless. Will Blizzard follow up its partnership with Sony by bringing another exclusive to the PlayStation 4? Will Capcom take the opportunity of a sea of fans to announce Mega Man's triumphant return? We'll have to wait until PAX to find out.

Renegade Kid is an indie game development company known best for Dementium: The Ward, a first-person horror game for Nintendo DS,  and Mutant Mudds, a 2D platformer which tells the story of a boy named Max as he tries to thwart a "Muddy" invasion. Siliconera recently discovered a trademark for the title Treasurenauts buries in the United States Patent and Trademark office and reached out to Renegade Kid for further insight.

Renegade Kid confirmed that they are, in fact, the owner of the trademark and that the next game will be called Treasurenauts. We don't know how it will play or on what system it will launch, though 3DS seems like a safe bet. Let's just hope people can keep it straight from Scribblenauts, 5th Cell's popular series of games.

Monster Hunter 3 Ultimate has already received a bit of news today, but there's even more. Additional downloadable quests will be periodically released for several months after the launch of the game, with the first being made available on day one. Not only will this add even more content to an already content-filled game, but the best part of all this is that all of these quests will be free.

This is a very rare occurrence for Capcom.

Monster Hunter 3 Ultimate is a game that I was readily looking forward to. Then the news of no cross-region online multiplayer, and even worse, no Off-TV play, made me push this back from a day one purchase to a game that I'll get "eventually". Let me put this into perspective for you: I could not fully enjoy the newest outing in one of my favourite series because my TV was too old and too small. My old, 4:3 480i television could not properly display the 16:9 1080p visuals of the game, as the display for the screen would become incredibly small, and most text would become entirely illegible.

No longer is this the case. Capcom has confirmed that a patch in April will add both Off-TV play and cross-region online multiplayer. Naturally as the patch will be coming after the game's release, this does not push Monster Hunter back up to a day one purchase, but I will definitely be getting it sometime around when the patch is released.

Kickstarter has become more and more popular among indie game developers recently, and now indie programmer Uncade has taken to the site. His game, Another Castle, is essentially a quirky exploration in replayability. It's a fun little platformer that contains randomly generated levels and overworlds, with a generic objective: to find a magical item. Every time you reach the end, the item you're looking for isn't in the castle, but you unlock it for your next playthrough, meaning that every time you play Another Castle, the game grows a bit.

The name is obviously a nod to the classic Super Mario Bros., and it looks like the entire game is trying to harken back to that age of just pure, fun gaming, before we had to worry about plots and graphical fidelity and all these other things that get in the way of just enjoying a game. Uncade has a lot of experience in making small games for mobile devices, but he's hoping that this project will show that he's capable of making a larger experience.

And larger is definitely a good word for it.

The amount of content Uncade is hoping to add is impressive; if he receives enough funding, he plans to add mounts and three extra playable characters, for example. Other than that, all of your standard items make an appearance: weapons, consumables, magic, all of your classic standbys make an appearance. While Another Castle may not be the most groundbreaking of indie titles, it looks like a fun distraction that will take a long time to grow old, so why not throw him a few bones? 10 bucks gets you a copy for your computer, and $15 snags you a Wii U copy, so if you think you'd be interested in buying the game, why not put the money down now to help it get made?

Ubisoft has officially confirmed Assassin's Creed IV: Black Flag with the release of the first piece of official box art. It's immediately noticeable that it contains references to Pirates, which confirms pretty much every rumor that has been circulating for weeks. Ubisoft also confirmed an "official" unveiling of the game Monday morning, around 7am CST. Naturally, we will be here to bring you all the latest details about the next AC adventure.

Are you excited? This is the quickest turn around for a numbered venture in the series yet. It is now slated for the Wii U, Xbox 360, PC, and PS3. The rest of the box art is after the jump

The Wii U version of Rayman Legends was supposed to hit shelves just a few days ago, before Ubisoft decided to delay the game so it would release at the same time across all home consoles. Ubisoft has seen a lot of backlash both from fans and their own creative team for their decision, mainly because the Wii U version was already completed and ready for launch. Despite this, Ubisoft CEO Yves Guilemont assures us that the extra seven months is certainly going to be put to good use.

“The Wii U the team is working hard on the Wii U [version] to make sure it continues to improve, so it can become one of the best Wii U games. We hope it can be one of the top games Ubisoft creates...

...What’s very important to consider is that, when a team has more time, they are able to continue to improve the quality of the game. When we saw we had more time, we saw all of the possibilities. Some of the possibilities are the social features that we are seeing today, but also new bosses, new possibilities that will take the game to a level that people will love.” — Yves Guilemont, Ubisoft CEO

While the delay was disappointing to say the least, it's great to hear that the development team is using that extra time to make the Wii U version of the game even better, rather than just contemptuously waiting for it to release.

Tomb Raider is scoring well, with an 88 on Metacritic. For what seems like the first time in a decade, Lara Croft is actually worth talking about as more than a silly Angelina Jolie movie, even if I did enjoy them. The fact remains, while this isn't the classic Tomb Raider we know and love, it is indeed a good game. For a reboot, that's really saying something since it's hard to ever bring back any franchise, let alone add some fundamental changes to the established formula along the way. The new trailer attempts to bring out the survivor in me, and I admit it's gotten me more excited for the game than maybe I should be. Several people have pointed out flaws in the game, but for whatever is wrong with it... it just does so much so well that it's hard to really keep this game down. Lara Croft, you might finally have won me over.

Today there was said to be a mysterious invite only Assassin's Creed event which MCV (a UK magazine) attended. The details from the event are apparently embargoed until Monday, but MVC did say they some of the information may have already been leaked. This all but "confirms" that the game will be Assassin's Creed: Black Flag and will deal with pirates. Above is a supposed map which leaked today, and looks rather legit in it's context. Given the mysterious meeting today, there is no surprise this leaked out. 

According to The Examiner, the game will follow Assassin's Creed III and be linked through the Captain Kidd sidequest. All of this, however, remains a rumor until we get some real confirmation on Monday. I am in the middle of my second playthrough of ACIII, and I have to say I am enjoying it more now than I did in my first run. To me, the series hasn't grown stale yet, and I am definitely curious as to how a pirate styled game could function within the given universe.

Sakurai, the big man behind the Smash Bros. franchise, has been well noted as having a disorder that really hampers his ability to work, specifically with his right arm. Thankfully as a director he doesn't really need to do any code work and he does a lot of overseeing, which means his brilliant mind can still be at work in helping projects. However, a big part of his job has to do with play-testing, that way he can truly "feel" how progress is going and find issues with an experience. The problem right now is that since his right arm is practically unusable, he has to use his left and try and reach around the controller, and he notes this is specifically an issue when he tries to play-test Smash Bros. on the 3DS.

"I think the one word I've said the most this year, by far, is 'Ow!'" he wrote. "Not only am I getting calcific tendonitis, but they've also found what are apparently several ruptures in the muscles. My upper arm hurts, and there's this chronic dull pain in my elbow joint as well. On the lower arm, there's this feeling of fatigue around the flexor muscles that turns into pain when I use a keyboard or game controller with my fingers."

"There's no instant cure for it, so all I can do is either block the pain with injections or put my arm in a cast to keep the ruptures from spreading. I was told that the important thing was to keep my arm as rested as possible. In order to get it fully healed, the only thing is to not use my right arm or hand. So not only am I using a trackball with my left hand; now I'm using it to eat, brush my teeth, wash my hair, and even drive as much as I'm able to."
This definitely isn't good. Oh, what was all that about hindering Smash Bros. development? More quotes after the jump.