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"Nintendo is doomed." That's what the conventional wisdom should tell us, right?

I mean, they're about to release a console that has only a small handful games available at launch. Two of those games are party games, one of them is a toys-to-life game for kids, one of them is an indie Zelda clone, one of them is a retro revival— the only truly colossal game coming on Day One is the one and only The Legend of Zelda: Breath of the Wild.

That's pretty bad, right? Head inside to keep reading.

It is hard to deny that The Legend of Zelda: Breath of the Wild is one of the most highly anticipated video games in history. It is the most ambitious game that Nintendo has ever worked on, and the flagship launch title for the company’s new console, the Nintendo Switch.

Despite the fact that Breath of the Wild looks great, Nintendo’s marketing decisions surrounding it have been less than stellar from the start. The game has been delayed several times, and although one could argue that these delays were a good decision overall, it’s undeniable that they were received negatively by fans who expected to play the game by the end of 2015. Many of the trailers have been less than stellar (in fact, the second time we ever got to see the game, it was shown off through poor-quality off-screen gameplay footage). Now, a little over two weeks before the game’s launch, Nintendo announced that it’s releasing DLC for Breath of the Wild, a first for the Zelda series; although this might seem like good news at first, Nintendo’s poor timing and out-of-touch announcement have unsurprisingly alienated loads of fans.

Head inside for more!

Pokémon Sun and Moon launched late last year to generally positive reviews and record-breaking sales, but that's not to say they're flawless experiences. Dated hardware and a few questionable design choices kept the twin games from being truly outstanding in my book, which is why I was thrilled when Eurogamer reported that a new and improved version of the seventh generation games is in the works for Nintendo Switch. Click below to check out five ways Pokémon Sun and Moon can be even better on Nintendo's next console!

Kingdom Hearts HD 2.8 Final Chapter Prologue has finally released, and it advanced the series' story for the first time since 2012's Dream Drop Distance. Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage was probably the biggest draw to the newest HD collection of games due to its ties with the upcoming Kingdom Hearts III. It follows Aqua after the events of Birth by Sleep and shows everything that happened to her in the ten years that went by between then and the original Kingdom Hearts. By showing this, Square Enix has set up a huge part of the plot for the series' future, and it couldn't have been more perfect.

Head inside to find out why! Just be warned: there will be spoilers for A Fragmentary Passage.

It seems like it was only last year when Koei Tecmo partnered with Nintendo to launch Hyrule Warriors for the Wii U. The Dynasty Warriors and The Legend of Zelda crossover was wildly successful, with over 1.2 million units sold according to VGChartz. In addition to these sales numbers, Koei Tecmo cited Hyrule Warriors as breathing fresh air into the Warriors series, saving it from declining sales. It's no wonder then that Koei Tecmo would want to try to recapture this success for a second time. Recent rumors have indicated that the developer is already hard at work on a new Nintendo-themed Warriors title. The rumors don't indicate anything about which of Nintendo's IP would be used in the crossover, with the exception that it's neither The Legend of Zelda nor Star Fox.

I strongly believe that the Metroid universe would be a great addition to the Warriors series. Head inside to see why I think Metroid Warriors should be Koei Tecmo and Nintendo's next partnership.

This holiday season I had the joy of coming all the way across the country to my home in Massachusetts from my new roots in Los Angeles. In a season about love and togetherness it hadn't occurred to me that some of the most valuable time my family used to spend together was built around video games, a hobby typically my own.

I was surprised when my mom and my sister enthusiastically championed the idea of spending a family night huddled around Mario Kart Wii, but I love it just as much as they do—heck, probably more—so I would never say no! So we dusted off the Wii Remotes, found our copy of Mario Kart on the shelves, and popped it in.

Forget prom night—there's no need for anime fans to cry when there are some great entertainment options out there. As far as games are concerned, some great ones came out this year. For instance, you can find your rhythm with Hatsune Miku: Project DIVA X, channel your inner Super Saiyan with Dragon Ball Xenoverse 2, or soar through the skies and tackle the titans in Attack on Titan. My favorite anime game this year, however, is none other than Tokyo Mirage Sessions ♯FE, a crossover between the Shin Megami Tensei and Fire Emblem RPG franchises.

Head inside to see why Tokyo Mirage Sessions ♯FE gets our "Weebiest Game of the Year" award!

While some of my Gamnesia colleagues have had the honor of discussing 2016's gaming highlights, it now falls on me to reflect on one of the year's most crushing disappointments. But what to choose? No Man's Sky, although eventually cleared of false advertising charges, suffered from criticism of misleading advertising, as well as some advertised features still being absent from the game. While Pokémon GO has certainly been successful, it's been similarly frustrating that Niantic struggled for so long to fix tracking issues, and that early-promised features such as trading have yet to arrive nearly six months later. As for my personal choice for 2016's most disappointing game... well, I wouldn't say it left me crying like an anime fan on prom night, but it was still pretty upsetting. So let's talk about the only remaining game in the banner above (whoops, spoiler alert!): Mighty No. 9.

Head inside for some totally upbeat end-of-the-year chat!

We've reached the end of 2016, and that means it's time to look back on the best games from the past year. There have been plenty of fantastic new titles from established developers, but 2016 also gave us some incredible fan-made projects. Dedicated players created impressive labors of love like Brutal Doom 64 and Pokémon Uranium, but one fan game stands out above the rest.

Back in May Blizzard released Overwatch, a competitive multiplayer shooter designed around an enormous cast of kooky characters with special abilities. There's a viking mechanic, a Buddhist robot, an edgelord Grim Reaper, and of course the famous cover-art character, Tracer. It's like Team Fortress meets The Incredibles, and that special formula went on to win Game of the Year at The Game Awards 2016.

But the end of the year is upon us, and now's the time to take a look back at some of the greatest moments of Overwatch gameplay in the first year of its existence. So we're going through some top-notch Overwatch plays to remember a year done right.

Pokémon Sun and Moon have been out for some time now, and in that time they've become some of Nintendo's fastest-selling games ever. Not only that, but from what I've seen online and out and about in the real world, they've become some of Pokémon's most popular entries to date.

But easily the best new feature in Sun and Moon is something I've seen little-to-no discussion about it online. Stranger still, I've yet to meet anyone in the real world—Pokémon Sun and Moon players included—who knew much about it or its excellence before receiving my impassioned lesson. Head inside to keep reading.

The Legend of Zelda: Breath of the Wild is one of the most highly-anticipated Nintendo games in years, and Nintendo has been keeping the hype strong with regular video teasers that highlight its features. One area that Nintendo hasn't spent much time on thus far is Breath of the Wild's story, especially in relation to previous games. While there are plenty of theories floating around based on the footage we've seen so far, Nintendo hasn't revealed the next Zelda adventure's place in the timeline, and they should keep it that way. Hit the jump for more!

Banner image by: Reshiramaster

Pokémon Sun and Moon are just a few weeks away, and we at Gamnesia wanted to celebrate—that's why, for the eighteen days leading up to the games' launch, we'll be revealing our team's Top Ten Pokémon of each of the eighteen Types! We started with Ghosts yesterday, in honor of Halloween, and today we decided to discuss our favorite Normal-Types. There were a lot of different creatures to choose from, but we've managed to whittle their numbers down to the ones we feel are the best of the best.

With that said, let's head inside for our Top Ten Normal-Type Pokémon!

Banner Image by: jinnoxious

Around the world today, many people are focused on Halloween, and while we're happy to join in on tricks and treats, there's a different date that all of us are focusing on right now: November 18th, the day that Pokémon Sun and Moon are finally released. With eighteen days left to go, the Gamnesia team got together and decided to celebrate the impending release with eighteen days of Pokémon—namely, a Top Ten list every day counting down our favorite Pokémon of each Type. And of course, since today is Halloween, we figured it would be all too fitting to start off with the mysterious and terrifying Ghost-Type.

So without further ado, head inside to see our choices for the best of the Ghost-Type Pokémon!

Nintendo's finally drawn back the curtain on Switch, the game platform previously codenamed "NX." As most of the major rumors totally nailed, it's a new home console that you can take with you on the go. It can plug into your TV via a docking station with HDMI output, or you can remove it from the dock and play it on a high-definition mobile screen.

That's completely category defining — traditionally, TV play and portable play each required a separate system. But what do you call this new category? Nintendo referred to Switch as their next home console in a teaser, but they haven't exactly been quick to coin a new name for their new device class. That they start from the premise that Switch is a home console gives us a powerful clue, though: Switch is a mobile home console.