Monster Hunter 3: Ultimate makes it's way to the Wii U and today I had a chance to sit down and play the recently released demo. It's definitely the best looking Monster Hunter experience ever crafted, but even then it's not the best show case of graphical fidelity. It's very "last gen", but still feels surprisingly pleasing. Of course all that matters is that the game functions and it functions well, and to that I say it's right there. You have two demo options, one for beginners and one for experienced players, and both last 20 minutes. You have a variety of weapon types to choose from which makes the demo itself highly replayable. There are a lot of the same bells and whistles from Tri, though I don't remember the camera lock being in the original release. While it's far from a true lock on system, which would almost make the game feel like a bit of a joke, it does allow you to center the camera on your target at any time in a rather quick manner, which does save time when trying to land blows.
The easy mode is, no joke, easy. Outside of the fact he can be downed in under 10 minutes, your maxed out with your potions and such. It's practically impossible to die unless you are really looking and letting him attack the crap out of you. The second part of the demo is much more challenging. I could go on and on about the two fights, but why bother? Wii U owners can experience it for themselves for free so there is no point in ruining the fun for you folks who haven't played yet. Just know the game feels as polished as it has ever felt, looks great for a last gen game, and they simplified things just a tad (aka, the temp camera lock is a godsend). I am impressed. The game may have just turned from a rental to a day one grab.