Did you pre-order Pandora's Tower on Amazon.com? Chances are you've been told that the game has been "delayed" till the later half of April with an expected arrival date of April 22nd through the 26th via the following e-mail.

We have received new release date information related to your pre-ordered video game in the order you placed on ????? XX, 2013 (Order# XXXXXXXX). The release date for the video game listed below has been changed by the publisher, and we want to provide you with a new delivery estimate based on the new release date:

For those unaware, the March 26th release date of Pandora's Tower was never a confirmed release date, but merely a popular placeholder date that many retailers chose to use. The current release date retailers are now using for Pandora's Tower has been changed to April 16th, 2013.

Michael Pachter is known, as he acknowledges in this video, to have a pretty poor reputation with Nintendo fans but he isn't going to back down because of it. Pachter is always going to speak his mind, and yes, as some point out, ignore some key questions such as the 3DS' success in Japan. He does have a few good points covered in his latest Pach Attack however. 

For starters, Nintendo would definitely sell more software units in truck loads if they didn't restrict to their own hardware. They could dominate the mobile smart-device market and would easily have some of the best selling software every single time on the competitors consoles. He feels Nintendo won't leave the hardware business even if it's not very profitable because it's what they have always done. They will continue to do it, and he admits they can afford to continue to do it for 50+ years if they want.

With Iwata being a bad CEO, it comes down to the decisions the last two years. There are some counter arguments of course to the claim that he's a bad CEO. Take the peak all-time high of Nintendo's stock - that also happened under Iwata's watch. It also was inevitably going to crash because that's the nature of the game business. It's true Nintendo probably doesn't make that much profit off their hardware - but they are notorious for keeping a price on a product for several years. Wii U will probably sit around $300 USD for at least 3 or 4 years before they slice it. While some of you may feel that's a bad decision, if the console is selling well there is no reason to drop it. This also ignores how Nintendo fundamentally feels the focus of the industry is on the wrong aspects, and they stick with their hardware to prove that point. Without Nintendo hardware, you would lose a lot of innovations. 

Have you ever wondered why the tree in Ocarina of Time's Lake Hylia has a wolverine-like scratch on it? Have you ever wondered why in Super Mario Galaxy 2's Shiverburn Galaxy there are mysterious stalkers watching you from afar?

Perhaps you even, like me, spent hours wondering why there was a Green Thwomp imprisoned in Mario Kart 64's Bowser's Castle. Maybe he was sick and in isolation, or maybe there was some racial exclusion going on.

The Nintendo world is full of mysteries that remain unexplained, and many of them will continue to be enigmas. In this feature from Marc Zablotny of Official Nintendo Magazine seven unsolved Nintendo mysteries are given some spotlight. While there may not be answers to them, Zablotny at least gives us everything we know about these Nintendo mysteries.

Be sure to let us know some of your other favorite mysteries from the world of Nintendo. I've always wondered why that item box in Yoshi's Valley of Mario Kart 64 is half disappearing into the ground unlike any of the other boxes.

Dragon Quest fans in the west have been getting by on measly news of specs and trailers in recent times, without any knowledge of whether Dragon Quest X will be localized. While the game has been out on the Wii in Japan since August, the Wii U version doesn't hit shelves until March 30.

Today we get a nice first look at the box for the Wii U bundle of the game. With the Monster Hunter edition of the Wii U, there sure are some nice package deals going around for the Wii U.

This bundle, obviously Japanese exclusive, contains a Deluxe Wii U console, a Pro Controller, the game itself, a ¥1000 pre-paid card to be used in-game, and five Super Energy orbs that double XP and gold collected for 30 minutes each within the game.

To see the Wii U Bundle box art in its full glory, as well as the actual game case, come on inside for the gallery.

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Shigeru Miyamoto recently sat down with MTV to talk about a few aspects of gaming and such, and in this first clip he talks about his favorite NES titles. For those who don't have the spare minute to check it out, his favorite titles are Baseball and Golf. Baseball was apparently a driving factor for the system having two controllers. In addition, the original Super Mario Bros. title held a special place for him and he really wanted to bring it to the NES and out of the arcades. What are some of your favorite NES titles?

Coming right after a week where Ubisoft leaked everything from a game's name to its announcement trailer before its official reveal, you'd expect they would get the situation under control, but Ubisoft has managed to leak yet another Assassin's Creed-related image. As you can see above, the image displays the logo for "Assassin's Creed: Phoenix Rising." It's hard to imagine Ubisoft would flood the market this much with new big-budget Assassin's Creed titles, so perhaps this is another Vita game à la last year's Assassin's Creed III: Liberation. Or perhaps this is has something to do with the Assassin's Creed film? Time will tell what Phoenix Rising really means—so long as this isn't a masterfully crafted prank.

Super Meat Boy is one of the most popular indie games of all time, even being featured alongside Fez and Braid in Indie Game: The Movie. Super Meat Boy tells the story of Meat Boy, on a quest to save his girlfriend Bandage Girl from the evil Dr. Fetus. Super Meat Boy is infamous for its incredible difficulty, and fans have wondered for a long time whether versions of the game may come to Nintendo and Sony consoles, but the stars of Team Meat have been adamantly clear that dealing with publishers is by far their least favorite part of the process.

In an interview with Eurogamer, Edmund McMillen and Tommy Refenes, the two developers behind Super Meat Boy and its success have revealed that despite their diffculty getting along with publishers, they would like to develop for Nintendo consoles specifically so that Meat Boy may be included alongside Nintendo's finest in the next installment of the Super Smash Bros. series. But that's not all—Meat Boy's inclusion may be a little more likely than you'd expect. Head past the jump to see what they had to say.

Due to ongoing server issues since its release last week, Electronic Arts yesterday halted its online advertising campaigns for SimCity. EA also sent out an e-mail to its affiliates, as per their Origin's LinkShare program, asking that they "please stop actively promoting the game until further notice."

With the game's servers failing to meet player demand, developer Maxis has acted to improve gameplay by deactivating some features, and is working on improving "server stability."

The e-mail sent out yesterday states that EA Origin has "deactivated all SimCity text links and creative and we ask you to please remove any copy promoting SimCity from your website for the time-being." Hit the jump for more of the e-mail and a response from Maxis General Manager Lucy Bradshaw.

Yesterday marked the second consecutive day of consistent growth in Nintendo's shares; however, unlike Thursday, yesterday's growth was a  staggering 8%. This rise brings Nintendo's stock up to 10,330 Yen.

The jump is thanks to both a weakening Yen and an improving US Job Market. Other notable Japanese companies such as Sony, Namco Bandai, Capcom and Konami also saw rises, but to lesser extents.

Read on for Dan Pearson of Games Industry's more technical explanation of the growth.

Dragon Quest X was released on the Wii exclusively in Japan in August of last year. While there has been no announcement on the prospect of localization for other regions as of yet, the game has been both a commercial and critical success in Japan. Reviews were extremely positive and sales exceeded 600,000 in the first four months.

The Wii U version goes on sale on March 30 in Japan, and just yesterday the news broke on some of the specs for the Wii U Beta version. According to Cheesemeister, the game is 6086 MB, or 5.94 GB, and save files are 8 MB each.

The game was one of the most anticipated Wii games in Japan, and the series certainly has a strong fanbase in the west, who are especially keen to nab Dragon Quest X after IX: Sentinels of the Starry Skies rocked the DS back in 2010. Come inside for the Wii U trailer as well.

With all the studies and probes over the last few years searching for a correlation between games and violent behavior, it's refreshing that a North Carolina State University research group conducted a study with a more positive goal in mind: to see if games improved the mental health of the elderly.

Funded by the National Science Foundation, they studied 140 of the elderly, averaging 77 years old, and included both frequent gamers, occasional gamers, and non-gamers. They found that those who didn't play any video games were more likely to feel depressed, whereas even the occasional gamers felt a healthier sense of well-being.

Now, this isn't definitive proof that games improve lives. It could very well be that those who are depressed just don't want to play games. However, it does show a correlation between mental health and video games, and the researchers intend to take the study further and figure out exactly what the relationship between well-being and gaming is. Hopefully, this could bring some positive press to the often-scorned video game industry.

Personally, I'd like to see this culminate in gaming nights at senior centers. Something like Wii Bowling leagues or Kirby sessions. Hell, let's do some Granny Deathmatches. It makes them happy.

Fans of the Resident Evil series who had an appetite for short bursts of rampaging for nothing more than the satisfaction of it and achieving a new high score; then, The Mercenaries 3D was a game for you. The game was initially met with criticism as save files could not be erased, making resale not entirely appealing.

Regardless, as of yesterday, Thursday the 7th of March, The Mercenaries 3D is available for download on the 3DS eShop in North America. The price is only $19.99, and so far there is no word on whether the title will be making its way to the eShop in other regions.

For gamers who are about progressing and reaching a conclusion, The Mercenaries 3D is a mini-game that isn't for you. The game is lacking in content in that regard, but if short rounds of mutilated Zombie shooting over and over in the same level appeals to you, then by all means The Mercenaries 3D, now at only $20, is an excellent grab to waste away the hours trying to get your new personal best.

Anita Sarkeesian is attempting to tackle a rather prolific topic: Woman in video games. The above video is part 1 of massive series of videos she will be putting on on the topic to reach her ultimate conclusion. The video project was funded via Kickstarter and so far, so good in my book. The above video touches upon a common trope used not just in games but in all areas of the media. Sure, it hurts at times seeing Miyamoto thrown out there as one of the godfather's of this movement in games, but it's not far from the truth.

I think it's nice too where she says she too grew up on these same games and she enjoys playing them, so it's not like this topic is necessarily about the games design. This topic is strictly about how woman are depicted in gaming. We gladly look forward to the next part in the series. It's a very touchy topic, but I think she has done a good job touching base on it so far. Oh, and for those that want to mention how in Double Dragon she helps beat the boss in the end - so does Zelda, it doesn't mean she's not a damsel in distress.

Everyone by now is at least remotely familiar with the indie phenomenon Minecraft. Though Minecraft is available on PCs and mobile devices, the only home console the game has been available on has been Xbox 360 for quite some time. This is due to an exclusivity deal developer Mojang has with Microsoft, but as revealed in a recent interview, that all could change sometime soon. Jens Bergensten, lead designer of Minecraft: Pocket Edition, had this to say:

Microsoft has an exclusivity deal for consoles. When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely.

Though the language here doesn't imply that this contract will end any time soon, the fact that they're discussing the contract's end is certainly telling. This quote, however, got me wondering exactly which console Bergensten was referring to as "PlayStation" and why the Wii U is such an unlikely candidate, and it turns out that the situation may not be so simple with the Wii U. Head past the jump to read more.

In Miyamoto's recent interview with Gamespot, he was asked what it was about Luigi's Mansion: Dark Moon and Pikmin 3 that made them uniquely Nintendo experiences. Shiggy's response mentioned one of Nintendo's strengths, which is sometimes a curse; Nintendo is the only company who builds its software and hardware to work together intimately. While this may discourage some third parties, there's no denying that gamers have received many incredible experiences through the complete package that Nintendo's consoles and games form. 

Hear his full quote after the jump!