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Well it was only a matter of time. A Nintendo fan by the name of John Smith has started an online petition, ordering Ubisoft to bring back the original Wii U release date of Rayman Legends. The description states that mutliplatform availability is just fine, but delaying a complete game is unforgivable. As of this writing, the petition has garnered 6,475 signatures in the the few days since the delay was announced. You can sign the petition right here

Here's what the petition says in particular.

Fans have been patiently waiting for Rayman Legends for the Wii U since it was announced as a launch game since June of 2012, and for many it was going to be one of the highlights of the Wii U's launch due to the critical success of Rayman Origins. Legends was, and still is, being used worldwide as a major tool in showing the creative capabilities of the Wii U in stores.

The game has had a well-received demo released on the Wii U eShop, and it seems to be very close to completion, with a previous release date being announced less than a month from now.

But now Ubisoft has disappointed hundreds of thousands of their fans by delaying an almost completed game for a further seven months so Xbox 360 and PlayStation 3 versions of Rayman Legends lacking Wii U centric features can be released at the same time as the Wii U version.

For the full description, hit the jump.

Monolith Soft made a big splash last year, seemingly coming out of nowhere with the smash RPG, Xenoblade Chronicles. There's been a lot of hype surrounding their new trailer as well, and it's clear that they've swiftly become one of Nintendo's most valuable assets. However, they weren't always so close; it wasn't until last year that they set up a headquarters in Kyoto to be closer to the Nintendo HQ. Recently, they had an internal interview about the transition; it's an interesting insight behind the scenes of developers we otherwise know little about.

Jump inside to see what was said!

It's no secret that this past week has not been a good one for Ubisoft in the public eye. While more people have been attacking and bashing them over the Rayman Legends Wii U delay than people that were likely going to purchase the game to begin with, fact remains they haven't handled it well. Sure, we're getting a "Wii U" exclusive demo (you know, the first demo was Wii U exclusive too, Ubisoft) soon, but overall, they haven't responded well to the situation. In fact, it's almost like they didn't anticipate that anyone would actually care. Of course, Nintendo fans care, especially when the post launch schedule has been sparse for the Wii U. So, what to do about this mess now? Simple: Hire PR people to deal with it.

Ubisoft, one of the largest video game developers and publisher in the world, is looking for a stellar public relations professional to join its team as Public Relations Coordinator in its San Francisco Office. The Public Relations Coordinator is an extremely well-organized professional that wants to learn public relations from the best in the business and has a track record in multi-tasking, coverage tracking, database management and media outreach.

Look, customer service can be faulty anywhere and no company is immune to this. While Nintendo tends to have a reputation for treating fans well, the fact remains that sometimes things don't go the way you want. The story goes as follows: A new Wii U owner transferred $400 worth of Wii Virtual Console and WiiWare games over to his Wii U. The Wii U broke (faulty system, bricked on it's own apparently) and so he brought the system back to GameStop to exchange it for a new one. The problem, of course, was that since you can't transfer Nintendo Network IDs between consoles, he couldn't put the old Wii content on his new Wii U—it was already tied to his old Network ID he couldn't recover.

He called customer service and after awhile, they gave him $200 credit towards buying games on the Wii U eShop. The problem here is that it was $400 worth of items and 99% of them are not even available on the eShop as it stands. More after the jump.

This is an interesting rumor because we have two Reddit sources that who don't contradict each other, per sé, but can't agree on what the rumor means. On one side, someone on a plane caught a glimpse of a Powerpoint presentation that included a bunch of games, and among them was Assassin's Creed 4: Black Flags. It apparently had a nice logo, however no pictures were provided. On the other side, another Reddit user overheard two advertising agents talking about the game at a local café in San Francisco. This one, however, goes into much more detail and explains that Black Flags is Assassin's Creed III DLC planned for release sometime this summer. What are the details of this second post? Hop inside to find out!

BioWare seems to be getting a bit defensive when anyone asks them about Mass Effect 4. This is because they don't want to "relate" the game to the original trilogy, as in have it held back by what they have done previously. They do not want to imply the game is following Commander Shepard's footsteps.

"To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here," BioWare community manager Chris Priestly wrote on the company's forums.

As understanding as I am of this sentiment, it left me wondering... what am I supposed to call it? Well, maybe we have the answer. More quotes after the jump!

Crytek, the people behind the Crysis series, have spoken up about what they want from the next console generation. To absolutely nobody's surprise... they want more power. They want to create "console experiences that are close to the PC". This, of course, ignores the fact that it takes much more than pretty graphics to create a fantastic gameplay experience. Still, we can't criticize them too much as this has been, and likely always will be, their sticking point. Crysis has always been a technical wonder for benchmarking and pushing hardware. Someone has to be willing to do that, right? Quotes after the jump.

I make it no secret I am not of fan of TMNT. I was enamored with the original series and I could never wrap my head around the newer versions of my childhood heroes. That being said, I realize that for many, the new show is a vast improvement on the original works. However, one thing I can say definitively as that the TMNT games have been pretty bad. The original Ninja Turtles series lead to fantastic titles, from the original Arcade game, to the GameBoy... and yes, to the fabled and arguably greatest side scrolling beat-em-up ever, Turtles in Time. While Activision now owns the rights to the TMNT licensing, Nicklodeon owns the show and together they are teaming up for 3 games, according to a recent press release. You can read it after the jump.

I know Pachter can get a lot of flak, but this time he is providing some decent insight into the mindset of Sony. Jack Tretton, president of SCEA, noted at last year's E3 to Pachter that he is totally against blocking used games.

For the record, I’m totally opposed to blocking used games. I think it’s great for the consumer that they can buy those. We have a customer that buys our console late in the cycle, pays less, is looking for value priced games, and I think it would be anti-consumer for us to do that.

This is a bright spot for those worried that used games are going to go by the wayside for every console that isn't a Wii U. Still, like Reggie Fils-Aime for Nintendo, it's not his call in the end. Sony is a Japanese based company and thus it is their decision as to whether or not this happens. While Jack Tretton will likely try to somehow fight against it, or at least to let it "skip" the United States, the fact remains that we just don't know whats going to happen. Used games are more than just a market for places like GameStop—it's pretty much what keeps local game shops viable in today's society. If used games go away, retailers may soon follow.

J.J. Abrams, the legendary man who directed the latest Star Trek movie and is in charge of the new Star Wars trilogy had a brief discussion at the game industry DICE conference about the possibility of making games and movies together. In particular, Portal and Half-Life.

Abrams: There's an idea we have for a game that we'd like to work with Valve on.
Newell: We're going to find out if there's a way we can work with you on a Portal and Half-Life movie.

In the end, what comes of this is unknown, but hopefully if they work together it could blur the line between movies and games a bit. Do you think this is a good idea?

We, as humans, are quite foolish creatures who more often than not make irrational decisions. But to see how easily we can be misled is just an unfortunate sight altogether. It's quite amazing to see just how many people actually believe video games are a bigger threat than guns. In fact, 67% of voters in a poll believe exactly that. Coming from Public Policy Polling, 800 Republicans, 72% of which are over the age of 45, were asked what they believed was the bigger threat in America between violent video games and guns. The answer is more than predictable.

What do you think is a bigger safety threat in America: guns or violent video games?
Guns ............................................................... 14%
Video games ................................................... 67%
Not sure .......................................................... 19%

To make matters worse, this just shows how misunderstood video games are by older Americans. Not to mention that politicians seem to be gaining ground in convincing others that this is the case when in fact, video games have never been proven to cause violence and have actually been shown to have quite a large number of positive effects on people who play games frequently. It's obvious that people are avoiding looking at a person's mental state opting to put the blame on an inanimate object instead.

But what about you? What do you have to say about this? Be sure to tell us in the comments.

It's a cruel world out there. You need to fight to survive, and luckily the Police Force is always there to give a helping hand when you need it most. The new LEGO City Undercover trailer shows us some thrilling and exciting new gameplay sequences found in the Wii U exclusive, alongside some new scenes that are dipped in that golden sense of humor found throughout the LEGO games, so be sure to watch it! One thing is certain though, we can't wait to join Chase McCain in his pursuit of justice when LEGO City Undercover next month.

In response to the recent outburst from Wii U owners and Rayman fans alike, Ubisoft has made a post on facebook promising another exclusive Rayman Legends demo for Wii U.

"Thanks for all your feedback regarding Rayman Legends in all of its forms. We have heard you and we will continue to listen. We understand your frustration and that you want to get your hands on the game.
"We are working with the development team to provide you with a new, exclusive demo for the Wii U soon. Stay tuned for more."

A release date for the demo wasn't mentioned, nor any specific details for that matter. As such details are disclosed, make sure to stay tuned to Gamnesia for updates. 

What are your thoughts from this response? Will this new demo be a good enough compensation for Wii U owners?

Back when Bayonetta 2 was announced at E3 last year, developer Platinum Games received quite a bit of backlash from the original game's fanbase. Still, many fans remained optimistic and hoped that Platinum would eventually release Bayonetta 2 on PlayStation 3 and Xbox 360 after a new publisher came along to fund a port. Well, it seems those few optimistic fans won't be getting their wish granted anytime soon—or ever, for that matter, according to Hideki Kamiya.

“We’re a development company…Nintendo gives us money, we make Bayonetta 2 and W101, and they sell it…So if Nintendo says ‘We’re putting Bayonetta 2 on PS360′ it’ll come out on those platforms…So ask Nintendo about it…" — Hideki Kamiya

Of course, it is highly unlikely that Nintendo would ever agree to release a title on a competing system. Keeping it a Wii U exclusive would increase the incentive to buy a Wii U and increase their profits. While this will probably upset a few fans, I for one am excited to see what Platinum does with the Wii U GamePad to enhance the overall combat experience. What about you? What do you hope to see in Bayonetta 2 or The Wonderful 101? Be sure to tell us in the comments!

A Hat in Time is one of those incredible labors of love that the only an incredibly passionate and talented fan could bring to life, and it's definitely alive. Seen in the video above, A Hat in Time is being developed solely by Jonas Kaerlev, a Danish software student who also goes by Mecha the Slag. It has a bit of the Banjo-Kazooie/Donkey Kong 64 soul to it, but beautifully polished graphics with a hint of Wind Waker in them. Judging by the description of the game on Jonas' website, it's made for pure fun and frivolity, and has a lot of character; very Rare indeed.

In an interview with Jonas on Nintendo Everything, he states that he's found a publisher who's very interested in moving the game to the Wii U; here's hoping he finds the legs to get it there. Of course, with any huge undertaking like this, fan support means everything. If you like what you see so far, head over and give him some words of encouragement; he's put countless hours of work into every single texture you see in the video.