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Sony is ending its partnership with SuperBot Entertainment, the developer of Playstation All-Stars: Battle Royale. This is due to underwhelming sales of the title, which surely hasn't met Sony's expectations. By cutting ties with the studio, SuperBot is unable to work on Battle Royale any longer, and production of future content will be moved to Sony’s Santa Monica Studio.

Early reports suggested that SuperBot would cease to exist without Sony's support, but director of operations David Yang confirmed that the studio will continue to develop independently.

SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey. - David Yang

More from David Yang and Sony after the jump.

On the heels of Game Informer's reveal of The Witcher 3, CDProjekt has released the above teaser trailer along with a nice bit of press material. Contained in that material is the announcement that this game will be the final chapter for Geralt and the final game in The Witcher series. The reasoning? They want to go out on a high note, which is something to admire in the day and age where popular franchises tend to overstay their welcomes.

This material also talks about how The Witcher 3: Wild Hunt is going to appeal to long standing fans as well as make an excellent entry point for new fans to the series. Of course, again, this just makes it all the more wanting for Wii U fans. Unfortunately they are specifically saying "high-end" next-gen systems, which will likely rule Nintendo fans out. Still, PC, Sony, and Microsoft fans have one heck of an experience coming their way in 2014. Check out the press release after the jump.

Square Enix is taking the route many have before them when posting net losses of late. Essentially, if they are failing to make money on the console front, they say that it's the market's problem and not theirs. Square is reportedly down ¥5.7 billion for last year, though they predict a profit by the end of the fiscal year (likely due to iOS games, most of which will likely get bastardized over the years by these same companies).

Blaming the market itself rather than their own high budgets and poor quality of games is one of the biggest copouts in the industry right now. Game quality has sunk at many top studios, but more importantly, these studios keep inflating their own budgets to make games. This is especially true on visual fidelity, where a large chunk of the money is siphoned to. Even with games like Dishonored showing that you don't need those big budgets to create compelling games that sell, some companies still have it all backwards. Sure, extensive visual fidelity is important for some titles, but realistically an amazing experience can trump so many other flaws visually.

As an example, does anyone think Pokemon X and Y are not going to sell just because they look like early alpha Nintendo 64 games? Of course not, because the quality of the experience of the game itself trumps anything the visuals may lave wanting. Quality games continue to sell and move in the market while big budget gorgeous shit fests continue to sink. Fact is, developers need to notice these trends and correct them instead of pointing fingers at everyone else.

A Picture of the Wii U and GamePadThe negative sentiment towards the Wii U from certain parts of the industry may never cease, but this time around, Digital Foundary's analysts are able to back up their claims due to the recent discoveries that show the exact build of the Wii U's GPU. While there are still some mysteries in the customly built chip, what we needed to know for its maximum capabilities is now understood. Hop inside to see exactly what the conclusion is that leads them to state rather plainly the Wii U isn't next-gen.


The Witcher series is arguably one of the best new series to hit the games industry in a good while. Thanks to our friends over at Game Informer, we now have a wealth of information about their exclusive reveal of this highly anticipated title. The Witcher 3 was officially unveiled in their print magazine with a wealth of additional details to team up with the online announcement. Those details and concept art after the jump.

Ever want to get your foot in the door of the video game journalism industry? Want a chance to see your work appear to thousands of gamers every day and have a chance to grow your craft? Do you have a burning passion for gaming and a love to put your own thoughts into words? Well then, a volunteer position at Gamnesia and/or Zelda Informer may be right up your alley. We are looking for dedicated, passionate, and active daily news writers to help us cover everything from Zelda to the entire girth of the video game industry.

Specifically, we need people who can create news content daily between the hours of 6AM to 5PM CST. I know that's a rather large time slot, but that just means we are looking for a few passionate gamers to fill the remains of our roster. Are you only interested in Zelda? That's fine, as our Zelda Informer hub can always use people covering fan works and the occasional real news item every day. Interested in the Wii U, 3DS, Microsoft, Sony, or even the PC? That's great too, because our most pressing needs reside here at Gamnesia.

The Escapist : Jimquisition : Dead Space - The Best New IP This Generation?


Dead Space is an amazing franchise with great gameplay and a good story. I like it very much, but Jim Sterling thinks it might even be the best new IP of this generation. I think that it depends on your taste—if you don't like horror games, you'll probably dislike Dead Space. That's why it is very subjective to say that a game is the best of its generation. Others probably don't agree.

I like Assassin's Creed more than Dead Space. I love the historical settings, Those Who Came Before, the Pieces of Eden... To me, it's the best new franchise this generation.

What's your favorite IP this generation? Let us know in the comments!

Iwata Asks is a recurring segment in which Nintendo President Satoru Iwata interviews game developers about their values and the development process behind specific games. The latest episode featured the developers of Fire Emblem: Awakening, detailing their thought process behind the evolution of the support system to a marriage system, as well as what their goals were in staying true to the essence of Fire Emblem.

The most interesting factoid to gather from this discussion, however, is the idea that Fire Emblem should break its focus on medieval militias and instead tread ground in more modern war tactics with a tinge of fantasy. This proposal was then taken in an even more drastic direction with the idea that the game could take place on Mars, which was later shot down.

Nintendo is well versed in the ways of outer space, but never before have they explored non-fictional extraterrestrial planets in their games. The idea of a tactical RPG taking place on Mars is an incredibly appealing one no doubt, but Fire Emblem is well-grounded in its medieval setting, and I'm ultimately glad they didn't break that mold for a more science-fictiony game. Do you hope Nintendo looks back at this discarded idea to create an entirely new franchise, or do you think this concept should lay dead?

Sales of gaming hardware are down 40% the week ending January 26th, compared to the previous year, according to data released from VGChartz. Software sales also saw a drop of 35% compared to 2012, in the clearest indicator yet that the current generation of gaming is in decline.

Weekly sales of the PlayStation 3 and Xbox 360 were 102,538 and 75,559, respectively, down 10% from last week and roughly half from last year's numbers (192,645 and 167,786, respectively). Software sales for the systems also saw a decline, though far more severe for the 360 than the PS3. Despite the 360's holiday showing, it has once more fallen behind the PS3, which is likely to overtake Microsoft's console in global sales later this year. Right now, though, the relative lack of strong January titles, along the impending next-generation, are not doing the aging systems much good.

For more comparisons, continue past the jump.

It's no secret that the hit 3DS title, Resident Evil: Revelations is coming to home consoles and PC later this year—but don't expect it to be just a simple port of the 3DS version. According to Revelations Producer Masachika Kawata, Resident Evil: Revelations Unveiled Edition has been given 5.1 Surround Sound and the gameplay has been tweaked and fine-tuned to make it more than a simple port.

“It’s definitely not just a direct port. Not only have we improved the graphics up to HD standard for home consoles and designed it for 5.1 Surround Sound, as well, but we’ve fine tuned and retuned the gameplay, made a lot of nips and tucks here and there, so it’s certainly an improved experience.”

Accompanying this statement, it was revealed that the decision to port Revelations to home consoles was made in the wake of the 3DS release due to overwhelmingly positive feedback from the fans and critics. Kawata also credits Revelations' success due to it feeling like classic RE gameplay that was easy to pick up and play.

The Last of Us is shaping up to be an amazing title—one of the best of 2013, perhaps. The upcoming game also focuses a lot more on survival horror than you would think. While it has been known for a while that there would be infected people in the game, not many expected it to be quite so focused on fear. According to Greg Miller of IGN, a big part of the experience of The Last of Us is the sound, which really stands out.


"After actually playing The Last of Us, it’s not the beautiful graphics, the brutal violence, or the approachable crafting system that stands out to me. It’s the sound. The Last of Us isn’t Uncharted, with its happy score wafting over every moment of gameplay. It’s a slow, suspenseful crawl through a world that can kill you at any moment. As such, it’s quiet – eerily quiet. You have time to listen to the rain pitter patter on windows and each breath of the infected you’re creeping up on to shiv in the neck." — Greg Miller, IGN

More about the title after the jump.

Are you looking forward to the next entry in the Castlevania franchise? While it won't be long before Mirror of Fate hits the Nintendo 3DS, don't be surprised if it eventually makes its way to HD platforms. Konami already has an HD version ready and waiting, according to Konami's UK studio boss David Cox.

”We created everything in high definition – all the textures, all the levels, high-poly models, everything – and we kind of shrunk it all down into the 3DS.”

“Then we lost bones from characters, you know, we dropped the resolution of the textures and everything to make it fit. At MercurySteam we have an HD version of the game sitting there in a computer somewhere.”

“We want as many people to play it as possible. Obviously we have an exclusivity deal with Nintendo right now though and they’ve been very supportive of the product.”

Nintendo's exclusivity deal with Konami will probably last little more than a year, but for the time being, the title looks sure to please fans waiting for the next side-scrolling adventure from Konami's hit franchise. So let us know, will you be picking up Mirror of Fate when it comes out for the 3DS? Or will you be waiting till Nintendo's exclusivity deal with Konami ends so you can play it on the big screen? Let us know in the comments!


In a  Q&A session held during Nintendo's Q4 financial briefing, the legendary Shigeru Miyamoto spoke up on Pikmin 3. Miyamoto discussed both what he believes will help Pikmin 3 reach consumers and how they won't be forcing asymmetric gameplay in games that don't need them.

“With regard to 'Pikmin 3' for Wii U, I don’t want to be misconceived, but the biggest draw of this game is the higher-resolution images through the high-definition graphics. You can even see Pikmin’s gestures with the graphics. We are not going to put asymmetric gameplay in a game if it is unnecessary. In this game, you can see the entire map on Wii U GamePad. The two screens of the TV and Wii U GamePad will let you see what you are doing at any time during your gameplay, which alone is a great evolution for a strategy game. As a side note, you can play this game only with Wii U GamePad. If it is hard to imagine what it will be like, maybe you can recall the visuals of the original 'Pikmin' for Nintendo GameCube and imagine how you can play it with the smaller but more detailed screen in your hands. The two control sticks of Wii U GamePad will let you play this game more comfortably and, with a TV screen, the gyro sensor inside Wii Remote Plus will further help your gameplay. Wii U GamePad will give you style variations of playing this game and playing only with Wii U GamePad might be a good experience for you. I hope you will like this game.”

Of course, that's not all Miyamoto had to say about high-definition gaming. Further on in the session Miyamoto mentions the importance of making sure the image players see feels lifelike while referring to last year's E3 in which Nintendo opened up with a video of Miyamoto surrounded by Pikmin. The entire Q&A session can be found over at Nintendo's official website, so be sure to give it a read!

Watch out, Fire Emblem fans! The highly Anticipated Fire Emblem Awakening just received a shipment delay at a great deal of retailers in the U.S. The delay was the result of a shipping error, but numerous retailers suspect the game to be on store shelves later in the week. 

Best Buy claims that they don't expect Fire Emblem Awakening to be on store shelves until Wednesday this week, while GameStop doesn't expect the game to be on store shelves until Friday. Amazon has noted that the game was also delayed, and so no copies will be shipped for a few more days. My local GameStop has said that there is nothing to worry about and any pre-orders made are still valid and if you want to try your luck you can try getting the art book right now, free of charge.

Luckily, this delay only accounts for the physical copies of Fire Emblem Awakening. The game is available right now on the Nintendo 3DS eShop for download for those who can't wait any longer. It's an amazing game, so be sure to check it out!

AckkStudios has been working for a while on their GameBoy-styled RPG, Two Brothers. Two Brothers, the story of an inventor seeking to bring color to a monochromatic world, is coming some time this year to the Wii U eShop, alongside iOS, Xbox 360, and several other platforms. Two Brothers is nearing completion, however, and as all developers do, AckkStudios is planning to begin work—or resume it, rather—on a brand new game codenamed Project Y2K. AckkStudios began work on the game before Two Brothers' development had even begun, and it was put on hold in order to finish the smaller, retro-styled project.

Project Y2K is a 3D RPG in development exclusively for the Wii U. The story, which has now been completely finalized, takes place in the year 1999, beginning on January first at exactly 12:02 AM. Project Y2K also has a completed graphics and gameplay engine, which you can get a glimpse of to the left, as well as plenty of concept art. In addition to all this information, the original blog post and its teasers contain hashtags such as "#Space," "#Fourth Dimension," "#Double Slit Experiment," and "#WomanMadeofPlastic." Another teaser also shows off a demo of the game's soundtrack, with the caption, "viewing Earth from far away..."

I don't know what exactly this is shaping up to be, but I know that like it. What do you think of all this?