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Fans of the Resident Evil series who had an appetite for short bursts of rampaging for nothing more than the satisfaction of it and achieving a new high score; then, The Mercenaries 3D was a game for you. The game was initially met with criticism as save files could not be erased, making resale not entirely appealing.

Regardless, as of yesterday, Thursday the 7th of March, The Mercenaries 3D is available for download on the 3DS eShop in North America. The price is only $19.99, and so far there is no word on whether the title will be making its way to the eShop in other regions.

For gamers who are about progressing and reaching a conclusion, The Mercenaries 3D is a mini-game that isn't for you. The game is lacking in content in that regard, but if short rounds of mutilated Zombie shooting over and over in the same level appeals to you, then by all means The Mercenaries 3D, now at only $20, is an excellent grab to waste away the hours trying to get your new personal best.

Anita Sarkeesian is attempting to tackle a rather prolific topic: Woman in video games. The above video is part 1 of massive series of videos she will be putting on on the topic to reach her ultimate conclusion. The video project was funded via Kickstarter and so far, so good in my book. The above video touches upon a common trope used not just in games but in all areas of the media. Sure, it hurts at times seeing Miyamoto thrown out there as one of the godfather's of this movement in games, but it's not far from the truth.

I think it's nice too where she says she too grew up on these same games and she enjoys playing them, so it's not like this topic is necessarily about the games design. This topic is strictly about how woman are depicted in gaming. We gladly look forward to the next part in the series. It's a very touchy topic, but I think she has done a good job touching base on it so far. Oh, and for those that want to mention how in Double Dragon she helps beat the boss in the end - so does Zelda, it doesn't mean she's not a damsel in distress.

Everyone by now is at least remotely familiar with the indie phenomenon Minecraft. Though Minecraft is available on PCs and mobile devices, the only home console the game has been available on has been Xbox 360 for quite some time. This is due to an exclusivity deal developer Mojang has with Microsoft, but as revealed in a recent interview, that all could change sometime soon. Jens Bergensten, lead designer of Minecraft: Pocket Edition, had this to say:

Microsoft has an exclusivity deal for consoles. When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely.

Though the language here doesn't imply that this contract will end any time soon, the fact that they're discussing the contract's end is certainly telling. This quote, however, got me wondering exactly which console Bergensten was referring to as "PlayStation" and why the Wii U is such an unlikely candidate, and it turns out that the situation may not be so simple with the Wii U. Head past the jump to read more.

In Miyamoto's recent interview with Gamespot, he was asked what it was about Luigi's Mansion: Dark Moon and Pikmin 3 that made them uniquely Nintendo experiences. Shiggy's response mentioned one of Nintendo's strengths, which is sometimes a curse; Nintendo is the only company who builds its software and hardware to work together intimately. While this may discourage some third parties, there's no denying that gamers have received many incredible experiences through the complete package that Nintendo's consoles and games form. 

Hear his full quote after the jump!

Big news, RTS fans. One of the most beloved entries in one of the most popular real-time strategy franchises of all time is being updated for the new generation. On April 9th (or April 5th, if you preorder it with a 10% discount) you'll be able to download Age of Empire 2 in HD on Steam for about 20 bucks, with an online makeover to reflect the advances we've made since this classic series was top dog. There'll be leaderboards, achievements, matchmaking, cloud support, and some user created content. I'm a huge fan of the series, particularly this title, and online matchmaking is going to bring loads of replayability. AND it includes the Conqueror's expansion!

And, of course, the graphics are going to be vastly improved over the original, with new fire and water effects, improved lighting, and every other visual aspect of the game being polished. You can see the updated look in our gallery after the jump!

Developed by High Voltage Software, The Conduit was a first-person-shooter released exclusively on the Wii back in 2009. The game was received warmly by critics and gamers alike, and was partly promoted as a game to attract core gamers to the Nintendo Wii.

Come four years later, and the game is seeing a re-release, this time to Tegra-powered Android Devices. The game is slated to be available by the end of March this year, and the download is even free. The catch? You're going to have to fork over some dollars to play beyond the first two missions, but even then, it's only $5 for the full game.

The big blow here comes from High Voltage Software's Chief Operation Officer, Eric Nofsinger, who claims that the game looks better than the original:

"The Conduit HD looks even better than the original! With the power of the Tegra chipset, we are finally able to deliver console-quality visuals on mobile devices."

While its not exactly hard to out-perform most of the graphics seen on the Wii, especially with the HD capacity it lacks, its kind of sad to see a mere smartphone playing a full console game that isn't even four years old yet. The Wii U, PS4 and Xbox 720 need to make sure they can stay well ahead of the phone market. Come inside for more details on the portable version's features.

PETA have been at it like usual, making everyoneincluding those who legitimately care about animals rightsviolently facepalm. While there remain serious issues out there on animal welfare to tackle, PETA continues to pettily condemn Mario for the Tanooki Suit, Pokemon for animal enslavement, and most recently, Assassin's Creed IV for its inclusion of whaling.

In an e-mail to Polygon, Ubisoft's Senior Public Relations Manager Stone Chin responded to PETA's accusations:

"History is our playground in Assassin's Creed. Assassin's Creed 4: Black Flag is a work of fiction that depicts the real events during the golden era of pirates. We do not condone illegal whaling, just as we don't condone a pirate lifestyle of poor hygiene, plundering, hijacking ships and over-the-legal-limit drunken debauchery."

What is your take on PETA's latest charade? Be sure to let us know in the comments.

We all know a day will rise, likely in our lifetimes, that Shigeru Miyamoto will no longer be with Nintendo making games. He will ride off into the sunset, forever enshrined in the halls of one of gaming's greatest minds. However, that time is not now, so we will hold off on reflecting upon his stellar career. That being said, while Miyamoto has stated he has no timetable set for his retirement and his actual work load hasn't gone down, he is trying to get Nintendo's team leads and the younger developers to start thinking more freely on their own. Less Miyamoto, more influx of fresh ideas.

“This year I’m past 60; I’m going to be turning 61 this year. So for me to not be thinking about retirement would be strange. But in fact, the number of projects I’m involved in–and the volume of my work–hasn’t changed at all.”

“Instead, what we’re doing internally is, on the assumption that there may someday be a time when I’m no longer there, and in order for the company to prepare for that, what I’m doing is pretending like I’m not working on half the projects that I would normally be working on to try to get the younger staff to be more involved."
More inside.

The price cut hit Japan last week for the PlayStation Vita and it has seen a massive sales bump. While it ended up #1 on the charts, the XL version of the 3DS chimed in at a cool 50k with the regular 3DS selling another 27k, putting the 3DS itself still on top for total sales. However, what's more impressive for the vita is not only did it see a sales bump, it finally has games appearing in the top 10 for weekly sales - a list typically dominated lately by Nintendo with an occasional PS3 title.

You can see the complete list inside.

Since the reveal of the PlayStation 4, Sony fans have wondered what will become of the PlayStation 3. In September, it was revealed that Sony would continue to "support" the PlayStation 3 through the next few years, presumably in a similar manner to the PlayStation 2's situation since the third in Sony's console line came along in 2006. What exactly this means is a little vague, but luckily, Jim Ryan, CEO of SCE Europe, is here to give us an answer.

Where does the PlayStation 4 announcement leave PlayStation 3?

Jim Ryan: Typically history can help us only so far here. We’re actually still selling PS2s in regions such as the Middle East seven years after we introduced PS3. There are a number of reasons why the transition might be a bit more accelerated this time round, but PS3 is a very important part of our portfolio, certainly in 2013, 2014 and probably beyond that.

I’d point to the software line-up on PS3 that we have coming up – God of War: Ascension next month, The Last of Us, which is looking great, and Beyond later in the year. And there’s other stuff yet to be announced which is highly significant too. There’s a lot coming on PS3 and it’s going to be very important to us for some time yet.
Remember that the PlayStation 4 won't be backwards compatible with PlayStation 3 titles, so don't go trading your old console in just yet, or you'll miss out on the blockbuster PlayStation 3 titles that have yet to be announced. If Sony intends the consoles to coexist, it looks like gamers aren't going to be able to choose one or the other until the upcoming console is fully compatible with last-gen games, which is certainly going to make this transition a little trickier for developers and gamers alike.

Many fans still feel frustrated with Nintendo that the recently-released Wii U does not allow the use two of its new controllers—dubbed "GamePads"—at once. While past remarks seem to imply that dual-GamePad functionality may come in a system update in the future, we still have no certainty that the console will ever fulfill that potential. But why, exactly, did Nintendo avoid dual-GamePad support? The reason, Miyamoto says, is NFC.

NFC, or Near-Field Communication, is a feature Nintendo has incorporated into the Wii U's GamePad without a lot of publicity. For those unfamiliar with the technology, NFC essentially allows the communication of two devices within close proximity, and one need look no further than Skylanders to understand how the technology can be used in video games. Miyamoto promises, however, that Nintendo games that make use of NFC are a “priority” at the moment, and it shouldn’t be long before we can experience it for ourselves.

"With NFC, that's a feature that everyone that owns a Wii U can take advantage of, so that's what we're putting our priorities right now. We're hoping that in the near future we'll be able to show you something that will take advantage of the NFC on Wii U and people will be able to enjoy that." — Shigeru Miyamoto

It's consoling to see that Nintendo is putting their time into making NFC worth our while, but does that make up for the loss of a second GamePad? Head inside for more.

Are you getting tired of the Wii U's slow operating system? Whether or not your answer is yes, you're in for a surprise. About five weeks ago, Nintendo announced that there will be two updates released for the Wii U in 2013 which, when combined, will fix the Wii U's slow loading times for good.

The first of these two updates was set to roll out this spring, and by golly, it's here! According to Nintendo, this update may take up to an hour to download. Nintendo also warns of unplugging the console during the update, as it "may damage the system," which we all know means that it will be accidentally bricked. Now if only they would fix that issue.

While this release is nothing monumental, it's nice to see Nintendo working to fix areas that leave fans less than satisfied. So go and hit that power button and start downloading your Wii U update tonight! Be sure to keep your eyes peeled for when the second of these two updates is launched this summer.

Update: While this system update improves OS stability and loading times, it is not the first of the two previously-announced updates and instead an ordinary system update. The first of the two announced updates will allegedly be released in April.

Well, hellooooo speculation! A listing appeared on Walmart today for Xenoblade on the Wii U. It's priced around $60 and apparently will ship the 15th of December. Now, this could mean a few different things. 

One possibility is that Monolith is reworking the Wii version to play in higher fidelity, or is making some sort of special edition with bonus content. This is possible due to the low supply of the US launch, and the fact that some (myself included) believe the game was held back by the Wii. Many who didn't get to experience the game either because they had sold their Wii or simply couldn't grab one of the few copies would have a chance to play it in HD.

There's also the chance that Monolith is going to have their mysterious 'X' ready this holiday season. It's not impossible; after all, Xenoblade really has been out quite a while, and if they began developing its successor shortly after releasing their smash JRPG, they could very well have done the work already. We still know very little about X's development. Who knows, maybe X's release info is one of the cards Nintendo hopes to play this E3.

And, of course, there's always the possibility that it's a mistake. However, this is unlikely, as Best Buy has also put up a listing for the same thing. Interesting, no?

Let's set one thing straight, Hideki Kamiya, director of the original Okami, likes to bombard his Twitter account with random and sometimes meaningless things that serve no real purpose than the get people talking. But sometimes he just does it all too well as shown in the next tweet.

Ask Capcom RT ZeldaPrime :!! WiiU console is to good for Okami 2 HD and touchscreen controller Get on Making Okami two big, Kamyia-san

No, Okami 2 hasn't been announced, but there was an Okami sequel on the Nintendo DS called Okamiden. It was pretty good and the touch controls worked pretty well for the platform, but it felt like more of a rehash than a true sequel. Capcom had the right idea, but the hardware just couldn't support their vision, but now with the Wii U they can finally see it properly realized. It's just an idea for now, but would you like to see a true Okami sequel on the Wii U one day? Tell us in the comments!

Deus Ex: Human Revolution was a pretty good game when it first came out nearly two years ago in mid-2011, and it just might be looking to come back on the Wii U. 

Square Enix resubmitted Deus Ex: HR for a classification with the Australian Classification Board back on March 1st, but as a modified version. The developer, Straight Right, has been working on porting a major and untitled game to the Wii U based on a Square title, so it's possible this could be the title they were referring to. But considering it's close to two years since its release, it's a questionable choice on Square's part, considering no one has ever asked for this.

The other theory behind being resubmitted is that it is simply a re-release of the title containing all the DLC available for it.