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Monster Hunter 3 Ultimate is one of the most hotly anticipated games coming to Nintendo consoles in the next few months. Ultimate, which is a massive expansion of the original Monster Hunter 3 is coming both to Wii U and Nintendo 3DS and comes with a smooth save data sync system so you can seamlessly access the same save file at home in HD or in three dimensions on the go.

For those who can't wait to get a hold on Capcom's latest Monster Hunter title, they've released a demo of both versions of the game on Nintendo's two eShops. You can head over to the Nintendo 3DS eShop for a demo of the 3DS version of the game and the Wii U eShop for the Wii U demo. As always, both demos are free and can only be accessed thirty times. So what are you waiting for? Try it out now!

In spite of the PlayStation Vita's price cut in its home country of Japan, it will not receive one in North America. In Japan, the system went from 30,000 yen (3G) and 25,000 yen (Wi-Fi only) to 19,980 yen. This price cut won't happen in America, though, due to the yen decreasing in value to .93 cents per US dollar, so Sony loses money on products sold internationally. 

Due to the Vita's poor sales, Sony has been trying to bolster them with the promise of connectivity with the PlayStation 4. If the company wishes to improve sales this way, they should fix the flaws of the Vita's connectivity with the PlayStation 3.


Our friends over at Destructoid pointed out an interesting little detail about last night; shortly following the conference, Sony's stock took a dip. It's not a great sign when the reveal of your next console loses consumer interest in your shares, but they speculate that it could be due to the console not actually making an appearance last night. Either way, Sony's shareholders found something disappointing last night; personally, I think it could be the lack of a really impressive trailer. Most of the gameplay footage we saw wasn't a marked improvement over the PS3, and the only real display of technical prowess we saw was Quantic Dream's brief display of an old man head in empty space.

Hopefully, Sony can build up consumer confidence before launch.


Yesterday's PlayStation meeting brought us a lot of big news. If you're looking for a good laugh check out the abridged version of the PlayStation meeting by VideoGamerTV. It's quite an amusing watch for Sony fans and non-Sony fans alike, so be sure to check it out if you're looking to kill some time, and stay tuned tonight for our recap of all the news that's come in over the last 24 hours.

Backwards compatibility is a big factor in a console's success. PlayStation 2 could play all PlayStation games, and PlayStation 3 had options for both past consoles at some point or another. We've just learned that because of the setup of the PlayStation 4's innards, Sony has opted not to allow the console to play games from their brand's older consoles.

As an alternative to loading older discs, Sony has decided to offer a cloud-based game streaming service that allows PlayStation 4 owners to stream games from older console generations to their new system and play online. While this is a great option for players to have, making it the only available option cuts off dozens of users whose internet is either too unstable or too slow to support this kind of streaming. Hopefully in the coming months, they reveal an alternative way to play older games, such as the PlayStation Classics section of PSN. Until then, cloud-based game streaming is the only service we can be sure of.

In a corporate release about Sony's upcoming PlayStation 4, Sony has revealed that the remote play feature available between PlayStation 4 and PS Vita is coming to smartphones.

PS4 integrates second screens, including PlayStation®Vita (PS Vita), smartphones and tablets, to wrap gamers in their favorite content wherever they are. A key feature enabled by second screens is “Remote Play” and PS4 fully unlocks its potential by making PS Vita the ultimate companion device. With PS Vita, gamers will be able to seamlessly pull PS4 titles from their living room TVs and play them on PS Vita’s beautiful 5-inch display and intuitive dual analog sticks over Wi-Fi networks. It is SCEI’s long-term vision is to make most PS4 titles playable on PS Vita.

A new application from SCE called “PlayStation®App” will enable iPhone, iPad, and AndroidTM based smartphones and tablets to become second screens. Once installed on these devices, users can, for example, see maps on their second screens when playing an adventure game, purchase PS4 games while away from home and download it directly to the console at home, or remotely watch other gamers playing on their devices. 

The only question left is how on Earth remote play would work on a device with no tactile buttons.

Not too long ago, Sony patented a technology that would allow the PlayStation 4 to render used games completely worthless on a PlayStation 4. Since then, fans and researchers alike have been speculating as to whether or not they would implement the patented technology. It's no secret that disabling used games would cripple console and software sales alike, but many were still worried that Sony would be shortsighted enough to try.

According to Engadget, Sony Worldwide Studios boss Shuhei Yoshida has clearly stated that the PlayStation 4 will be able to play used games. This means that the secondhand game market, at least for Sony and Nintendo, will still be strong in the next generation. After hearing that the console won't play games from PlayStation 3 nor will it recognize past PlayStation Network purchases, it's good to know Sony isn't actively rooting for themselves to fail.

Yesterday, at Sony's press conference, the DualShock 4 was revealed. Here's a quick recap of the new features the controller has been given, and head past the jump to see gorgeous, high-res screenshots of the new controller.

  • Control sticks are now concave rather than convex, like the Xbox 360 controller; that is, the center of the top of each stick is the lowest point of the stick, rather than the highest.
  • There's now a "Share" button, that can be used to quickly stream gameplay to others via PlayStation Network, for example.
  • The R2 and L2 buttons are now proper triggers, similar in shape to those of the Xbox 360.
  • The D-pad has been given a slight redesign.
  • Each controller now has a touchpad.
  • Each controller has a glowing LED that PlayStation Eye uses, along with Sixaxis technology, for motion control. The LED is also another way to distinguish players.
  • It will feature "enhanced rumble".
  • An "Options" button now replaces the standard Start and Select buttons.
  • Lastly, there's a headphone jack.

For a while now, it has been rumored that the PlayStation 4 will output video in 4K, the latest form of super-HD from Sony and their latest television sets. 4K format has not taken over from 1080p yet, so the install base is incredibly small and most services aren't even available in 4K yet, but many have reasonably expected Sony would be pushing the format by making the PlayStation 4 output video in 4K resolution.

Shuhei Yoshida of Worldwide Studios has confirmed that the PlayStation 4 does not output games in 4K, which may come as a surprise to many. On the other hand, it does display videos in 4K, so you can be ready to watch ground-breakingly dazzling HD movies and shows if you ever decide to indulge in a PlayStation 4 and a 4K television set.

Last night's PlayStation meeting showcased dozens of new games coming for PlayStation 4. Today we've learned that two of those games, Killzone: Shadow Fall and Watch Dogs will both be available for PlayStation 4 on day one. Also likely is DriveClub, which is described as a launch title by senior environment artist Jeremy P. Miller, but not yet confirmed by Sony.

So far, this is a pretty small launch lineup, but I'm sure it will expand as time goes on. Other games like Knack, Infamous: Second Son, and Deep Down will hopefully be able to join these other titles as launch titles, because it would be really nice to have more exclusives, but regardless, it's nice to know we'll be getting good games somewhere down the line.

Sony's treading on thin ice already with the announcement of their first major mistake with the PlayStation 4. With the emphasis Sony is placing on the redesigned PlayStation Network, we are all surprised to hear that games you purchase through PlayStation Network on your old PlayStation 3 will not carry over to your PlayStation 4. If you want to experience brilliant games such as Journey or Flower, or even full console games purchased online on your PlayStation 4, you'll need to buy them all over again.

Not only this, but the upcoming PlayStation 4 is not backwards compatible with your library of PlayStation 3 games. Apparently, the PlayStation 4's insides are too different from the PlayStation 3 to justify draining power through emulation, but Sony is looking to have PlayStation 3 games available in some form later in the console's life. We'll probably be seeing even Higher Definition rereleases and some PlayStation 3 games available to stream, but that doesn't make up for the fact that we still won't be able to access all our saved data from PlayStation 3.

In an industry climate as unstable as this one has proven to be in the past few months, it's three strikes and you're out—for good. Be careful, Sony. This is strike one.

Well well well, after a slow news week, the internet is ablaze with video game news galore. Before the Sony conference today, GameStop's CEO got to take a look at Battlefield 4, the continuation of the adored EA series, which has been keeping quiet after its initial announcement. Needless to say, GameStop was impressed. Just read his tweet to the left. Even more interesting is the response to GameStop from the official Battlefield Twitter page, confirming this news to be true.

Initially, many people speculated the game to be revealed at the PlayStation 4 reveal that took place earlier this evening, but that was not the case, and the EA franchise was nowhere to be seen. However, this is the first mention of the game we've heard in months, and I wouldn't be surprised to see more news coming on the game very soon, before an insane E3 presentation. That's the gaming industry way after all.

Well are you jealous of GameStop's CEO like part of the gaming community is? Or do you not care for Battlefield similarly to the other fraction, which includes me? Sound off in the comments below!

Do you love Xenoblade Chronicles? The sprawling world of the Bionis and Mechonis? The lavish details of the open fields? The tearjerking soundtrack and the addictive battle system? Well Gamestop loves it too, and they want your copy.

In a recent email sent out to GameStop members, the company informed its customers of the opportunity the retailer is offering right now. If you trade in your copy of Xenoblade, you get forty-five bucks in return. This great deal is likely due to the game's limited run in North America. Hell, you can find the title selling for $179.99 new on Amazon. Rare indeed.

Now, I absolutely love Xenoblade, but I am ashamed to say I have yet to beat it. A rocky year and an overflow of games made my time with Shulk and company limited last year. However, since January I have been playing through the title nonstop, and have reached the final stretch of the journey. I can't wait to have this under my belt, yet I don't want it to end. Xenoblade is one of my favorite games on the Wii, and I will not be trading it in anytime soon.

But for all of you who are part of the minority and didn't enjoy their adventures on the two titans (I'm looking at you Matthew Swadinsgy), then this looks like a great deal. Selling the game yields a near full refund if you bought the game at launch, and the return value is certainly a large sum of money that could easily go to other games (ex. Fire Emblem: Awakening).

Will you be participating in the deal just like how Matthew will? Or will you treasure your copy of Monolith's JRPG like your's truly? Sound off in the comments!

And now for something completely different!

This news has absolutely nothing to do with the PlayStation 4.

Criterion Games freaking loves the Wii U. They've said it on numerous occasions, and they can't wait to bring over Need for Speed: Most Wanted to Nintendo's new console. Alex Ward, VP of Criterion, says future Need for Speed titles should be released simultaneously with other consoles since developers have had time to get used to the hardware. Ward says the Wii U is what drew him back to Nintendo.

Here's the quote, just below this here sentence.

“We’ll see how the online audience on the Wii U is going to develop. I think for a lot of consumers out of the box, it’ll be that around-the-TV experience that Nintendo tends to do very, very well.”

“Fantastic hardware [the Wii U], I love it. It really got me back into Nintendo software.

I love my Wii U just as much as Mr. Ward and I'm happy some developers are falling in love with the deserving hardware.

Time to get our bodies ready for another great Wii U game on the way!

Well today was absolutely massive.

The PS4 was announced just a few hours ago, and the internet has ignited over the bombshell dropped today. The next generation arrived back in November, but now we're seeing the entire industry start to make their way into the next stage of gaming.

However, Sony did not show much about their actual system during the presentation, but rather focused on the new DualShock controller and software. I admire Sony's approach to this reveal, as I see specs as troll bait, but many fans have recently become worried over the lack of news on the hardware itself.

Shuhei Yoshida, president of Sony's Worldwide Studios, had something to say about these concerns.

"Why do you care?"

Well of course that's not all he said!

"As far as the DualShock 4 is concerned we wanted to do the live demo. And we were like, yeah, we have to show the controller, because it's awkward not to show the controller when someone is doing a demo." — Shuhei Yoshida

For everything Mr. Yoshida had to say on the controller heavy reveal, hit the jump!