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The idea of a new classic Sonic the Hedgehog title was but a lofty and impossible dream. I grew up playing and enjoying Sonic game after game ever since I first got into the franchise proper with Sonic Adventure 2: Battle, but I kept coming back to Sonic Mega Collection in particular. As I played and replayed Sonic 3 & Knuckles ad nauseum over the years, I made peace with the fact that the classic chapter of the Blue Blur was over, as much as I wished to see a brand new retro entry someday...

Read on inside for the complete review!

While unfortunate that the PC version of the game has been delayed by two weeks, tomorrow still marks the day that Sonic Mania finally launches on Xbox One, PlayStation 4, and Nintendo Switch. The throwback Sonic game brings back the old school style of gameplay fans have loved in the past with Sonic, Tails, and Knuckles blazing through familiar and new running grounds, produced by respected community members-turned-professional developers.

The review embargo for Sonic Mania lifted this morning, and the verdict is nothing short of positive all around. At the time of writing, the game is pulling in an aggregated 86% on MetaCritic and 87% on OpenCritic, receiving plenty of praise for its remastered stages and music, but most do share criticism in there being more remixed levels than there are new ones.

Check out our review roundup and the launch trailer after the jump!

Last year saw sparks fly between Nintendo and its fans after the company unceremoniously shut down a number of fan games, several of which had spent multiple years in development and garnered tons of attention and large followings. Perhaps the biggest of these was AM2R: Return of Samus, a remake of Metroid II that had its plug pulled mere days after release. Many have no doubt still held some resentment towards the Big N, but now, perhaps, that lingering anger can be put to rest.

A tweet from the creator of AM2R has announced some exciting news that serves as a happy ending for this tale of conflict and controversy. Head inside to learn more!

After much anticipation, it seems that Blizzard is finally bringing a "Deathmatch" mode to its popular multiplayer shooter, Overwatch. In Deathmatch mode, the goal is simply to kill as many enemy players as possible. Such modes are standard in most multiplayer shooting games, but this is the first time that this simple game mode is coming to Overwatch, as the game's battle modes have always been a little more strategic.

Follow after the jump to learn more!

As more and more people take game development in their own homes, it's now become easier than ever to get their passion projects out to the world with yesterday's launch of the Xbox Live Creators Program. The program allows independent developers to publish their own games directly onto Xbox One's and Windows 10's game stores via a simplified certification process and no concept approval required, albeit with some restrictions compared to full-scale releases.

The first round of indie games are available now via the brand new Creators Collection, and you can see them in action via the highlight reel after the jump!

In a livestream held today by the Sonic social team, some sad news awaited PC fans regarding the launch of Sonic Mania. August 15th will still mark the long-awaited release of the throwback Sonic title on Xbox One, PlayStation 4, and Nintendo Switch as previously planned. However, due to some technical issues in the PC version, the launch for that particular iteration of the game has been delayed by two weeks' time to August 29th.

Read on after the jump for more details and a statement from the Sonic Twitter.

The month of May closed to an energetic preorder trailer for Sonic Mania, featuring a sketch-styled animation directed by Sonic: MEGA DRIVE artist Tyson Hesse. At this year's San Diego Comic-Con, the Mania developer panel revealed that Hesse's team has also worked on a fully animated opening for the game, just like Sonic CD before it, and that fans can look forward to seeing it live with a launch trailer before August 15th.

The wait might be over earlier than planned, but true to their word, the opening sequence to Sonic Mania has finally gone live via the Sonic social channels. Give it a watch after the jump, but be warned of spoilers!

Today marks the rerelease of another round of beloved Capcom classics. After two months since its surprise reveal, Mega Man Collection 2 finally hits PlayStation 4, Xbox One, and Steam today for $20 USD, bringing Mega Man 7, 8, 9, and 10 to modern hardware with a number of bonus features and special add-ons.

Check out our review roundup for Mega Man Legacy Collection 2 after the jump, as well as the launch trailer!

The long-anticipated Sonic Mania will finally hit digital storefronts this time next week, and yet there's still plenty more about the game left to uncover. Aside from the traditional single-player campaigns as Sonic, Tails, and Knuckles, Mania will be hosting ample amounts of bonus content for eager players to sink their teeth into, including a number of features Sonic veterans will be familiar with.

A pair of trailers have gone up to highlight these new modes. We now have our first look at the Special Stages in motion, the Bonus Stages—which feature the grand return of Blue Spheres from Sonic 3 & Knuckles—Time Attack mode, and the game's Competition Mode.

Hit the jump for the trailers and more details!

Last year, Overwatch celebrated its first seasonal event, the Summer Games, inspired by the 2016 Olympic Games in Rio de Janeiro. This event brought new skins and cosmetics to the game, as well as a new game mode, "Lúcioball," in which players would participate in a makeshift game of soccer using Lúcio's Soundwave ability (also known as the "boop"). On August 8th, Blizzard is bringing back the Summer Games event, only with new skins, new cosmetics, and a new map for Lúcioball. 

Follow after the jump for more info!

Tokyo RPG Factory, the creators of I Am Setsuna, announced their new project Lost Sphear earlier this year, and now the classic-looking RPG game has a release date set for January 23rd, 2018. Nintendo Switch, PlayStation 4, and PC gamers will be able to dive into this new adventure in a half-year, and when the world inside the game is disappearing, that time cannot come soon enough.

Make the jump to learn more details about the upcoming RPG!

Almost three weeks remain until Sonic Mania finally launches on digital storefronts. San Diego Comic-Con 2017 is wrapping up today, and among the many panels hosted at the blockbuster convention was the Mania developer panel last night, starring lead programmers Christian Whitehead and Simon Thomley, Sonic series director Takashi Iizuka, social media manager Aaron Webber, Mania composer Tee Lopes, and artist Tom Fry.

The panel gave a behind-the-scenes look into Sonic Mania's production since it was first pitched to Iizuka in early 2016, as well as a sneak peek into the game's story and its Special Stages. Read on after the jump for more, but be wary of spoilers!

Sonic Forces pits the Blue Blur against a host of familiar foes from the series' past, but among the returning adversarial all-stars like Shadow and Chaos 0 comes a new evil by the name of "Infinite." While little is known about Infinite, his abilities, or his motives, SEGA dropped a new trailer for the upcoming holiday release just in time for San Diego Comic-Con, this time focusing on the recently revealed villain.

Hit the jump for the new trailer, plus an extra, musically-focused one!

At E3, Gamnesia had the opportunity to sit down and discuss Total War: Warhammer 2 (or as fans rightly call it, "Total Warhammer 2") with Game Director Ian Roxburgh. Following the success of the first Total War: Warhammer game, which merged the Total War gameplay with Games Workshop's popular (and also dead) Warhammer Fantasy universe, what will Creative Assembly do to make the sequel even better, and what role does things like fan feedback and DLC play in that process?

Read our interview after the jump!

The joys of monotonous grinding and superfluous quests have been a staple of classic MMORPGs of the past. Today, you can see many of the same mechanics in mobile games. It only makes sense that the two worlds would eventually collide, and now they have. Jagex has announced that its famed MMO, RuneScape, would finally come to mobile platforms after years of rumors. The announcement revealed that the game would not only contain its complex, modern form, but it will also come with a full fledged version of Old School RuneScape, a version of the game revived from a 2007 backup that has become even more popular than the newer version.

Head inside for more information!