Crytek CEO Cevat Yerli has announced that their Vigil Games derived USA studio will cease development of Darksiders 3. In a recent interview with GamesBeat, Yerli revealed why Crytek was hesitant in bidding on Vigil during THQ's property auction, and how the new addition to the Darksiders franchise wouldn't fit their strategy. Hit the jump to read more...
On the heels of Game Informer's reveal of The Witcher 3, CDProjekt has released the above teaser trailer along with a nice bit of press material. Contained in that material is the announcement that this game will be the final chapter for Geralt and the final game in The Witcher series. The reasoning? They want to go out on a high note, which is something to admire in the day and age where popular franchises tend to overstay their welcomes.
This material also talks about how The Witcher 3: Wild Hunt is going to appeal to long standing fans as well as make an excellent entry point for new fans to the series. Of course, again, this just makes it all the more wanting for Wii U fans. Unfortunately they are specifically saying "high-end" next-gen systems, which will likely rule Nintendo fans out. Still, PC, Sony, and Microsoft fans have one heck of an experience coming their way in 2014. Check out the press release after the jump.
The Witcher series is arguably one of the best new series to hit the games industry in a good while. Thanks to our friends over at Game Informer, we now have a wealth of information about their exclusive reveal of this highly anticipated title. The Witcher 3 was officially unveiled in their print magazine with a wealth of additional details to team up with the online announcement. Those details and concept art after the jump.
Dead Space is an amazing franchise with great gameplay and a good story. I like it very much, but Jim Sterling thinks it might even be the best new IP of this generation. I think that it depends on your taste—if you don't like horror games, you'll probably dislike Dead Space. That's why it is very subjective to say that a game is the best of its generation. Others probably don't agree.
I like Assassin's Creed more than Dead Space. I love the historical settings, Those Who Came Before, the Pieces of Eden... To me, it's the best new franchise this generation.
What's your favorite IP this generation? Let us know in the comments!
Even if you've never touched a Sonic the Hedgehog game (and if you haven't, what's wrong with you?) you likely know the general consensus of the past decade: Sonic's sixth generation games started off strong with Sonic Adventure and its sequel, delved into mediocre with Sonic Heroes and Shadow the Hedgehog. Meanwhile Sonic's seventh generation games started off abysmally with Sonic '06 and eventually climbed to greatness once again through Sonic Colors and Sonic Generations.
But in this climb to greatness, Sonic has created a huge yet seamlessly crossed rift between more restrictive, simplistic 3D speedrunning and more complex, traditional 2D platforming. The first impression one might have is that this gives Sonic games the best of both worlds. But does it, really? Does this unique "separate, yet combined" design truly make Sonic the best he can be, or does it create compromises that keep him from truly making "S Rank?" Hit the jump to find out!
After many responses from fans after the release of Resident Evil 6, Capcom has finally listened and intends to return the horror franchise to its roots. Capcom knows the franchise must go forward, even if a reboot is necessary. In an interview with IGN Masachika Kawata, a producer who has worked on the series for a long time, had this to say:
“I think that it’s important for us to have users’ needs in mind when
making the games. At the same time I think a lot of what people want now
is to have Chris and Jill in a game, or they want it to look like
Resident Evil used to look like. That’s what makes the game work for
them. We should be able to start from scratch and reboot it. It would
still be Resident Evil. We wouldn’t lose the essential nature of what
makes it a good game just by changing the characters." - Masachika Kawata