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Yesterday we discovered that the Australian Classification Board deemed Saints Row IV too inappropriate, filled with sexual violence and drug use. The game was banned in the region. Now a report has released specifically detailing why.

"The game includes a weapon referred to by the Applicant as an 'Alien Anal Probe.' The Applicant states that this weapon can be 'shoved into enemy’s backsides.' The lower half of the weapon resembles a sword hilt and the upper part contains prong-like appendages which circle around what appears to be a large dildo which runs down the centre of the weapon. When using this weapon the player approaches a (clothed) victim from behind and thrusts the weapon between the victim’s legs and then lifts them off the ground before pulling a trigger which launches the victim into the air. After the probe has been implicitly inserted into the victim’s anus the area around their buttocks becomes pixelated highlighting that the aim of the weapon is to penetrate the victim’s anus. The weapon can be used during gameplay on enemy characters or civilians."

To see the backlash on the game's use of drugs, as well as the response by publisher Deep Silver, hit the jump!

A Hat in Time is an upcoming indie platformer that hopes to hearken back to the days of the vibrant 3D platformers of yesteryear like Super Mario 64 and Banjo-Kazooie. It's being funded through Kickstarter and has massively outdone its minimal funding goal of $30,000, now having accrued over $200,000. Originally, A Hat in Time had nine stretch goals, ranging from developer commentary at $40,000 to "Hat Kid's Spaceship Hub" at $200,000. But now the ninth goal has been reached, so what reason is there to keep funding it?

Well, I'm glad you asked. Once A Hat in Time reached its $200,000 stretch goal, Gears for Breakfast, the studio developing the game, revealed one final stretch goal. For every $15,000 after $200,000, Grant Kirkhope, composer for Banjo-Kazooie, GoldenEye 007, Donkey Kong 64, and many other classic titles, will write one new tune for A Hat in Time.

Grant Kirkhope is already writing one song for the game, but if you want to hear more from him, head on over to A Hat in Time's Kickstarter page and support this game, because, at the time of writing, it only has 66 hours left on Kickstarter!

A Dark Room by Doublespeak Games is heavily inspired by Candy Box; however, this game is more grim, more plot focused, and is a more rogue-like game. Despite its excessively simplistic experience, this is one of the most creative and surprising games I've played in a long time. It's a very simple text based game where the story is told on the side and you simply choose an action from a list of options.

The game starts you somewhere you might have guessed: a dark room. You initially only have one way you can interact with the world, but as you progress, more options are unlocked. More gameplay systems are also unlocked the further you get into the game, each one interlocking perfectly with the last. The game goes through so many major transformations that by the time you finish playing, you'll find it hard to believe that you started this experience in a cold little room with only the option to start a fire. The game balances many different mechanics, ranging from resource management to combat. As you uncover more of the world, you'll learn about it's history and your role in it.

You can play A Dark Room in your browser. The game saves automatically, so you can close your browser tab without fear of losing your progress.

This morning, the Australian Classification Board dropped the dreaded Refused Classification on Saints Row IV. This makes Saints Row IV the first 'RC' decision handed down since the ACB instated the R18+ classification for games earlier this year. With the current 'RC' ruling, Saints Row IV can not be legally sold in the region. The ACB has ruled that the current version of Saints Row IV contains too much sexual violence and drug use as per their new guidelines.

The ACB clarified their decision in a statement reading:

"In the Board's opinion, Saints Row IV, includes interactive, visual depictions of implied sexual violence which are not justified by context... In addition, the game includes elements of illicit or proscribed drug use related to incentives or rewards. Such depictions are prohibited by the computer games guidelines."

Publisher Deep Silver has stated that the game's developers, Volition, are reworking the game in an effort to regain a workable classification of R18+ in the region.

Saints Row IV was slated to release in Australia on August 22nd, 2013. Whether this ruling will delay that release has yet to be seen. The Saints will still take office in their NA release on August 20th and the EU release on August 23rd as scheduled.

If you're a fan of Excitebike, Trials, or really any games focused on motorcycles in general, you might need to hit up the Steam store to buy Joe Danger and Joe Danger 2: The Movie, which have just been ported over to PC. The games were originally for home consoles but were then ported over to mobile devices, and now they've finally made it to this platform (and with some bonuses and amazing discounts, too)!

You can purchase each game individually for $11.99 each (20% off each game), or, for you smart spenders out there, you can get them both together for only $14.99 (40% off each game). Joe Danger 2: The Movie and the bundle come with a Minecraft skin for in-game and the ability to play as all nine Team Fortress 2 classes. Part of the joy of the games being on Steam is that it's now easier than ever to create your own maps and share them throughout the community, which substantially prolongs the enjoyment you'll get out of these games.

Hit the jump to watch the Joe Danger is coming to PC! trailer.

Joe Danger and Joe Danger 2: The Move are available on Steam for the prices listed above until July 1st, and regular price afterwards.

Dark Souls II, in development by From Software and sequel to 2011's Dark Souls, has just received a handful of new gameplay trailers. The videos, four in total, showcase four of the game's classes: the Sorcerer, the Temple Knight, the Warrior, and the Dual Swordsman. The Temple Knight and the Dual Swordsman classes were not available in the previous Dark Souls, but the Warrior and the Sorcerer were.

The trailers, uploaded by Famitsu, are viewable after the jump.

Developed by DICE and published by Electronic Arts, Battlefield 4 is the upcoming next-generation and current-generation entry in the Battlefield series. The first-person shooter comes out for PC, PlayStation 3, PlayStation 4, Xbox One, and Xbox 360 on October 29th in North America, November 1st in Europe, and Halloween in Australia.

Battlefield 4 runs on the Frostbite 3 engine, an impressive advanced technology that will be the foundation of dozens of games over the next generation. The Battlefield YouTube channel has uploaded a video showcasing the engine to the world. We get to see the weather effects working in conjunction, with waves and wind corresponding accordingly.

Want to see the video? You have to hit the jump!

Wolfenstein: The New Order is the heir to the throne of one of the oldest first person shooter franchises in all of gaming, but it's been past its prime for quite some time. Even so, something about it and its developer, Machine Games, makes Bethesda see a lot of potential in the project. In an interview with IGN, Bethesda's Pete Hines gave some insight into just why that is:

“Ultimately, part of it is just the intent and the notion that Machine Games has. We think what this represented, and what it still represents, is cool. We think there’s a better way to do it for this audience. We’re not doing Wolfenstein because we think, ‘oh, everybody thinks of Wolfenstein when they think first-person shooters.’ We’re not that naive. But we do think there’s something to this world.” -- Pete Hines

Head past the jump to hear more.

Project Spark, which was announced at Microsoft's E3 Press Conference two weeks ago, is a free to play game that promises the ability to create games from scratch or through templates. These worlds are built through an easy-to-use interface that utilizes both SmartGlass technology and Kinect.

Today, the official Project Spark website started taking registration for beta testing the upcoming software for Windows 8 and the Xbox One. There is no information regarding the launch of the beta, but the company promises to keep people updated through their Facebook page.

Project Spark is currently scheduled to be available within the launch window for the Xbox One. While the initial software will be free, Microsoft has yet to say if they will include Micro-transactions or any form of paid content to the game.

Bungie, former subsidiary of Microsoft and developer behind the Halo series before 343, are currently hard at work on their newest multi-platform project, Destiny. The studio recently wrote a mail sack post on their website, and, as Destiny is a massive-multiplayer online shooter, the question of whether or not microtransactions would be in the game came up. Bungie responded without being able to fully answer the question, but assured the asker that the rewards they accrued in Destiny would be "earned:"

"I have come across all too many games where I am constantly out done by someone with a better job or richer parents, and this makes game-play particularly cruel, so, to what extent will real life money be used, even if you are planning on using it?

Bungie: What we can tell you right now is that the rewards you will gain by playing Destiny – and playing it well – will be earned. You will carve them from the hides of your enemies, after you stomp them into the ground of your favorite destinations."

How would you feel about the ability to use real money in Destiny?

In a video interview with two members of the team working on Tom Clancy's the Division, Nicklas Cederstrom and Ryan Barnard, IGN asked for specifics on what platforms the game would be releasing. The answer they gave confirmed the release on PlayStation 4 and Xbox One, but also leaves open the opportunity for release on other platforms:

"So we're set for release in winter 2014 on PlayStation 4 and Xbox One, but we're not ruling out other platforms because we do also read the internet."

When specifically asked about the possibility of a PC release, this response was given:

"Ubisoft as a company considers maximising the potential of the game. So if the audience is there and the desire is there."

Would you like to see The Division on PC?

The Kickstarter phenomenon A Hat in Time has a lot going for it. Recently the project was able to convince Grant Kirkhope, the composer of GoldenEye 007 and Banjo-Kazooie, to write a song for the game as one of the developer's stretch goals. Up to this point we've only seen footage from the earlier segments of the game. Now we're moving away from the Mafia filled metropolis into a creepy natural setting.

Gears for Breakfast, the developer behind the game, has recently unveiled the second chapter of A Hat in Time with full commentary! The segment is called the Subcon Forest and is full of collectibles. There's even a character named Tim, who is the CEO of Time. Of course, the developers are not unveiling all the details yet.

Check out chapter two after the jump!

Who doesn't love Deadpool? The Marvel antihero is handsome, hilarious, and batshit insane. What's not to like?

High Moon Studios has wrapped up the development of Deadpool and the game is set to release tomorrow. Although the review embargo doesn't lift until launch day, Activision is still pushing the game with a ton of violence and vulgarity. IGN has released the title's gameplay launch trailer, and it's amazing.

In the gameplay launch trailer, we see Wolverine getting slapped across the face. There's a homage to the 8-bit era of video games. There's even artwork of our favorite anithero saving a damsel in distress on a flying tiger.

Want to see all of the insanity? Hit the jump.

Deadpool launches tomorrow on Xbox 360, PlayStation 3, and PC.

An interview recently published by 4Gamer and translated by DualShockers reveals the somewhat surprising thoughts of Hideo Kojima. Kojima is best known for the creation of the Metal Gear series, a collection of tactical espionage games with convoluted plots and over-the-top characters and action sequences. In the interview, Kojima speaks his mind about a certain game revealed during Ubisoft's E3 2013 press conference, Tom Clancy's The Division. The famed creator talks about the thoughts that arose after seeing The Division, and that he now feels pressured to work harder to "win the world once more", as he feels series developer Konami did during the Metal Gear Solid 3: Snake Eater reveal at E3 2004. He declares that the "V" in Metal Gear Solid V stands for "Victory."

In addition, Kojima gives some information about Metal Gear Solid V. The game takes place in 1984, ten years after Peace Walker and twenty after Snake Eater, and it features Orwellian themes present in Orwell's 1984. That is, themes about tyrannical governments being taken on by a small number of men. Kojima describes V as a "real stealth simulator," remarking on the evolved stealth mechanics that are affected by the open world, such as getting around to locations on foot or by car and how night and day affects stationed guards. It is unknown if Kojima means to further enhance Metal Gear Solid V as much as he can before it releases or if we will have to wait before the feelings The Division created have any effect on the series, but Konami's upcoming game is already stunning enough.

E3 was two weeks ago. What, you don't know about any of the games announced there?! Is your name Patrick Star? Because you may have been living under a rock.

In case you missed all of the E3 games, VideoGamerTV has you covered. From the makers of the famed Abridged series comes a brief video reviewing (almost) every game at E3. Poking fun at misplaced hype we see for nearly every game announced nowadays, the film also parodies the rubber band ball of bias that is the video game industry.

Want to see the scores every single game at E3 is going to get? Hit the jump to take a look!