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Last month at Sony's PlayStation Meeting, Blizzard announced that the latest entry in the widely popular Diablo series would be making its way to PlayStation 3 and PlayStation 4 at some point in the future.

This partnership between Blizzard and Sony was implied to be exclusive, but now it appears it may not be as great for Sony as we thought.

"We don't have any announcements to make at this time, but we're not necessarily a Sony exclusive."

Another bright point to note is that one of the biggest issues that plagued Diablo III on PCs was the lack of an offline play and dozens of server crashes, which, in conjunction with one another, left the game unplayable for a while. On the console version of Diablo III, however, you will be able to play the full game offline with up to three friends, which "feels very collaborative," at least on the PlayStation 3.

It looks like Diablo III is shaping up to be a great console gaming experience from a franchise that's been so strongly rooted on the PC. Will you be picking Diablo III up on a home gaming consoles?

Well, the 3DS may have lost it's #1 spot for a week, but the sales for the PS Vita are now starting their decline since the big price drop. Meanwhile, the 3DS sales have increased slightly and remain very study. The 3DS sales have been study for some time in Japan, and not even a price cut of the Vita really slowed down the sales. I am not trying to trash the Vita at all - in earnest it's a pretty nice piece of hardware with a great interface (better than the 3DS). However, you can't beat content quality compared to the 3DS. Unfortunately for Vita owners, there are but a handful of games worth owning, while the 3DS seems to have hit after hit coming out for the foreseeable future. Exact numbers after the break.

I definitely have had some fun with Call of Duty: Black Ops II on my Wii U. It has a fairly active online community and all of the modes are very pick up and play. It's nice when I don't want to take things too seriously or when I don't have a lot of time to game. In many ways, that makes it sort of a casual experience, since anyone can really play and feel like they are accomplishing something. It reminds me a lot actually of Goldeneye back in the N64 days.

John Gibson, President of Tripwire Interactive (Folks behind Killing Floor and Red Orchestra 2), talked extensively to PC Gamer about how Call of Duty is ruining the FPS generation of players these days. The main reason? It's taken what was previously a hardcore only experience and turned it into a mainstream casual style genre. Don't believe that? Think Call of Duty is a hardcore gamer's game? Hop inside to see why that's not the case.

It's no secret that the modern gaming market is a lot less stable than it was a few years ago. I was hoping to write a lengthy editorial on this very subject, but the brilliant minds at CleverNoobs have just done so in video form! This feature takes an in-depth look at the gaming crash of 1983 and the parallels between it and today. Discussing the effects of DLC, online gaming, and retooling old games, CleverNoobs explains why the current market is in a state of upset and what we can all do to try to avoid it—and even why a crash may ultimately be a good thing. CleverNoobs has done a wonderful job at explaining the state of the industry, and as educated gamers, this is an essential video to watch.

A few months ago, Vicarious Visions posted an image on Facebook of their team hard at work. What they didn't realize was that in the background, a large poster of a redesigned Crash Bandicoot could be seen quite clearly. After several commenters pointed the poster out, Vicarious Visions took the image down, which tells the keener viewers out there that this may not be the leftovers of a scrapped Crash Bandicoot reboot—this may be the beginnings of a new era for the orange menace.

Crash Bandicoot was originally designed as Sony's answer to Mario and Sonic, but in recent years, he has dropped off the map. But now, a countdown page has popped up and since been retracted, saying "HE'S BACK!" Boasting the logos of Vicarious Visions, the team that leaked the first image, and Activision, their parent company and owners of the Crash license, alongside Crash Bandicoot's immediately recognizable green eyes, it's quite clear that the creator of this page is just itching to unveil Crash Bandicoot's brand-new multiplatform adventure.

The fact that this website was quickly taken down further implies that Vicarious Visions mistakenly revealed something they had hoped to keep secret. Now that the news is out, the only question is when we'll see the full details of Crash and his glorious return.

Update: a user on NeoGAF has noticed a remarkable similarity between the wooden texture in this image and the wooden texture found here. While this doesn't disprove the legitimacy of this image, it certainly doesn't do it any good. When asked about the poster on the wall, Vicarious Visions co-founder Guha Bala seems particularly evasive, so there very well could be something in the works. But then again, there might not.

Coming right after a week where Ubisoft leaked everything from a game's name to its announcement trailer before its official reveal, you'd expect they would get the situation under control, but Ubisoft has managed to leak yet another Assassin's Creed-related image. As you can see above, the image displays the logo for "Assassin's Creed: Phoenix Rising." It's hard to imagine Ubisoft would flood the market this much with new big-budget Assassin's Creed titles, so perhaps this is another Vita game à la last year's Assassin's Creed III: Liberation. Or perhaps this is has something to do with the Assassin's Creed film? Time will tell what Phoenix Rising really means—so long as this isn't a masterfully crafted prank.

Anita Sarkeesian is attempting to tackle a rather prolific topic: Woman in video games. The above video is part 1 of massive series of videos she will be putting on on the topic to reach her ultimate conclusion. The video project was funded via Kickstarter and so far, so good in my book. The above video touches upon a common trope used not just in games but in all areas of the media. Sure, it hurts at times seeing Miyamoto thrown out there as one of the godfather's of this movement in games, but it's not far from the truth.

I think it's nice too where she says she too grew up on these same games and she enjoys playing them, so it's not like this topic is necessarily about the games design. This topic is strictly about how woman are depicted in gaming. We gladly look forward to the next part in the series. It's a very touchy topic, but I think she has done a good job touching base on it so far. Oh, and for those that want to mention how in Double Dragon she helps beat the boss in the end - so does Zelda, it doesn't mean she's not a damsel in distress.

Everyone by now is at least remotely familiar with the indie phenomenon Minecraft. Though Minecraft is available on PCs and mobile devices, the only home console the game has been available on has been Xbox 360 for quite some time. This is due to an exclusivity deal developer Mojang has with Microsoft, but as revealed in a recent interview, that all could change sometime soon. Jens Bergensten, lead designer of Minecraft: Pocket Edition, had this to say:

Microsoft has an exclusivity deal for consoles. When it runs out we’ll consider Minecraft for PlayStation, but Wii U is very unlikely.

Though the language here doesn't imply that this contract will end any time soon, the fact that they're discussing the contract's end is certainly telling. This quote, however, got me wondering exactly which console Bergensten was referring to as "PlayStation" and why the Wii U is such an unlikely candidate, and it turns out that the situation may not be so simple with the Wii U. Head past the jump to read more.

Since the reveal of the PlayStation 4, Sony fans have wondered what will become of the PlayStation 3. In September, it was revealed that Sony would continue to "support" the PlayStation 3 through the next few years, presumably in a similar manner to the PlayStation 2's situation since the third in Sony's console line came along in 2006. What exactly this means is a little vague, but luckily, Jim Ryan, CEO of SCE Europe, is here to give us an answer.

Where does the PlayStation 4 announcement leave PlayStation 3?

Jim Ryan: Typically history can help us only so far here. We’re actually still selling PS2s in regions such as the Middle East seven years after we introduced PS3. There are a number of reasons why the transition might be a bit more accelerated this time round, but PS3 is a very important part of our portfolio, certainly in 2013, 2014 and probably beyond that.

I’d point to the software line-up on PS3 that we have coming up – God of War: Ascension next month, The Last of Us, which is looking great, and Beyond later in the year. And there’s other stuff yet to be announced which is highly significant too. There’s a lot coming on PS3 and it’s going to be very important to us for some time yet.
Remember that the PlayStation 4 won't be backwards compatible with PlayStation 3 titles, so don't go trading your old console in just yet, or you'll miss out on the blockbuster PlayStation 3 titles that have yet to be announced. If Sony intends the consoles to coexist, it looks like gamers aren't going to be able to choose one or the other until the upcoming console is fully compatible with last-gen games, which is certainly going to make this transition a little trickier for developers and gamers alike.

You all, no doubt, know PETA by now—the People for the Ethical Treatment of Animals. PETA has been known to publicly attack media and games, such as Mario's tanooki suit or Pokémon Black and White Versions, rather than rallying against corporations who actually mistreat living, breathing creatures as opposed to their fictional counterparts.

This time, PETA is taking their complaints to the high seas in protest of whaling in Assassin's Creed IV: Black Flag.

"Whaling—that is, shooting whales with harpoons and leaving them to struggle for an hour or more before they die or are hacked apart while they are still alive—may seem like something out of the history books, but this bloody industry still goes on today in the face of international condemnation, and it’s disgraceful for any game to glorify it. PETA encourages video game companies to create games that celebrate animals—not games that promote hurting and killing them." — PETA

The complete oversight in comprehension, however, is what upsets me about this call to action. In depicting whaling in Assassin's Creed IV: Black Flag, Ubisoft is by no means trying to glorify the harpooning and subsequent abandonment of animals and revive the practice in modern day. Instead of encouraging gamers to go out and hunt whales, Ubisoft is trying to paint a historically accurate picture of the times in which to place fictional scenarios, and in my mind, there is absolutely nothing wrong with that.

Assassin's Creed IV: Black Flag has had the curtain lifted today and despite some early leaks we have learned a heck of a lot about the experience today. For starters, it will be coming to all available consoles including the PlayStation 4, which will feature some exclusive content (which is par for the course) and enhanced visuals over the PS3, 360, and Wii U versions of the game. However, knowing what platforms it comes on is far from what all of you are wanting to hear about right?  Right, so head inside to get the full scoop.

The annual Game Developers Conference (GDC) takes place later this month, on March 25-29. In preparation for the event, GDC has released the very first “State of the Industry” Study that does not paint a good picture for the relationship between Nintendo and independent developers.

The study polled over 2500 North American developers who either were present at GDC last year or will be attending this year. Although 6.4 per cent of them responded that their next game will be for the Wii U, only 4.6 percent stated that the game they are currently working on is for the Wii U.

The premise of the Wii U was to appeal to all audiences and to win back the core gamers and the third party developers. So far, in North America at least, the independent parties have not quite caught on to the system. Come inside for the comparative statistics for Microsoft and Sony.

Here we are a full day before the big reveal and we are already unveiling the world premier trailer for Assassin's Creed IV: Black Flag. I admit that I wasn't looking forward to the high seas pirate adventure, but after seeing some of the story setup I must admit I am intrigued. Sure, likely none of what we see is actual gameplay, but that doesn't matter this early in the game. Fact remains, it looks fantastic and like another must buy for me later this year. It is slated for PC, 360, PS3, Wii U, and next-generation systems.

Today, CDProjekt confirmed the final installment in The Witcher series would make its way to the PS4 in a press release. They also gave us 14 more screenshots to show off the wonderful world they are constructing in a 100 hour romp that is sure to thrill us for much of 2014. The screenshots are likely from the PC version of the game, but they are stunning to say the least. In a few cases it appears the lens flair is a bit off, but it will likely be cleaned up by the time the game releases. Either way, it's definitely something to marvel at.

We are going to be flooded with new information come Monday for the next iteration of Assassin's Creed, but that doesn't mean some crafty people haven't already uncovered some details thanks to a page that was discovered on the official website. Unfortunately, Ubisoft has since rectified the problem, but we have the above screenshot testifying to its existence. The biggest news to be gleaned from the page since the Trailer wasn't working is that the release date is October 29th, and it plans to also release on next-gen consoles. 

Of course, many have been speculating that most of this years "biggest" titles could be on both current and next-gen consoles, which does make upgrading to the next console definitely not seem as imminent. The real question is how long this trend continues. With rising developer costs and an already established fan base, is possible we could see cross-generational games for another couple years?

It also speaks volumes that some people aren't ready to move on. As much as developers like Ubisoft clamor for a new generation, they aren't completely jumping ship either. It has yet to be seen if consumers are ready for a new generation, but so far the developers seem unwilling to drop support in favor of a new console outside of the Wii U, where none of the new games outside of possibly Just Dance will appear on the old Wii console. Oh, we also have a piece of new art to show you as well.