Subscribe to the latest updates from the Retro category

Retro Archives

Many gamers who follow the Mother series know that Mother 3 when began its life in development, it wasn't on the Game Boy Advance. Actually, it wasn't even on the Nintendo 64, as many people believe, but you'll hear all about that in a moment. The truth is, Mother 3 has a long and interesting story behind its wobbly development process. Before its release in Japan, and subsequently the rest of the world nowhere else (though that may hopefully change soon), it was shown off as a Nintendo 64 game at Spaceworld '99 with this rockin' trailer. But development was tricky and the timing was, to put it lightly, not ideal, so the project was canned.

Recently, a conversation surfaced between Satoru Iwata, one of the game's co-producers and the current president of Nintendo; Shigeru Miyamoto, the legendary game designer who served as the game's second co-producer; and Shigesato Itoi, the creator and scenario writer of the Mother series. This conversation was originally posted nearly thirteen years ago—exactly thirteen years ago as of August 22nd—right alongside the announcement of Mother 3's cancellation in 2000. Finally, however, the interview has been translated into English and available to the public for our reading pleasure.

The three gents discuss several issues with the game, such as memory limitation, its timing against Project Dolphin (later dubbed the "Nintendo GameCube"), and more, so be sure to check out the interview after the jump!

Summer of Covers is an effort started by Carlos Eiene of Insane in the Rain Music to raise $1000 for Child's Play Charity, along with your help. Every week, Eiene releases one new video game music cover every day, each from a different game series. This past week was Kirby week, so the covers assuredly suck. Er... Wait, that's not right... Head inside to listen to every happy fluffy cover, and be sure to donate to Child's Play Charity and subscribe to Insane in the Rain Music to stay updated on Summer of Covers' progress if you like Eiene's work! You can also head here to get a full run-down of every Summer of Covers song so far!

Next week is Mario week, so get out the shrooms and get ready for a great time!


[Throwback Thursday is a series where we look back on games from the past in reviews, retrospectives, and more. We will have something every week for your retro enjoyment. You may even discover something new to love!]

Kirby's Dream Land 2, the direct sequel to the Game Boy title that started the franchise, sees Kirby returning to Dream Land to find Rainbow Drops that have been stolen by the evil Dark Matter, who has possessed King Dedede with an intent on conquering Dream Land. With the help of three new animal friends, Kirby sets out to find the Rainbow Drops to repair the Rainbow Bridges that connect the seven Rainbow Islands. The game builds upon its predecessor immensely, borrowing features from its console cousin, Kirby's Adventure. With some key differences to make itself stand out amongst its predecessors, Kirby's Dream Land 2 packs a charming little adventure into a small gray cartridge that many people are sure to enjoy.

I love large overarching plot and continuity as much as the next guy, maybe more, but some days it's best just to sit back and play a game with almost no story, or at least nothing too detailed, and to make up something of your own. I did this as a kid, playing games that I would probably never touch again if not for those old memories and making up my own convoluted plot for my own entertainment. Each time I lost or won and the game left an open space for my mind to fill in the gap of the story, I would, and I would create the best and worst plots you could imagine.

If you wanna see where I'm going with this, take a jump inside my nostalgia box and read on.

UPDATE: The event is starting in just a moment streaming on YouTube, of all places. I've embedded the stream after the jump!


Hyperkin, the makers of many gaming peripherals, accessories, and retro consoles, will be having a live-streamed event tonight on Google Hangout via VideoGameRescue.com about their newest and highly anticipated retro console, the Retron5.

The Retron5 plays classic game cartridges from the Nintendo Entertainment System, Famicom, Super Nintendo / Super Famicom, Genesis / Megadrive, Game Boy, Game Boy Color, and Game Boy Advance all on one machine. The system itself will output the games via HDMI for the highest possible picture quality, and the new custom UI allows you to configure any controller to work for any game/system, save states, and custom options to improve the audio quality.

The link to the live stream will be shared shortly before the event begins, at which point I will update this article, so stay tuned. The event is scheduled to begin at 7pm PST tonight, just about an hour and a half from now. With Hyperkin teasing all summer that they'll announce the price and release date of the console before the end of summer, there's a big chance that's what this event is all about. Here's hoping!

I saw this over on Destructoid and just had to share it here because it is absolutely amazing. The song itself, performed by Satou Brainchild, covers various themes from Mega Man X to Mega Man X5. I have to say, I was really pleased by X3's intro being the Super Nintendo version, not the crappy Saturn/PlayStation music. Anyone who can appreciate the superiority of the SNES version's soundtrack is OK in my book.

You can see the music video after the jump, and if you like the killer track you can download it here.

...Bad pun, I know.

Summer of Covers is an effort started by Carlos Eiene of Insane in the Rain Music to raise $1000 for Child's Play Charity, along with your help. Every week, Eiene releases one new video game music cover every day, each from a different game series. This past week was Pokémon Colosseum and XD week, so the covers are most definitely phenomenal. Head inside to listen to every snazzy, jazzy cover, and be sure to donate to Child's Play Charity and subscribe to Insane in the Rain Music to stay updated on Summer of Covers' progress if you like Eiene's work! You can also head here to get a full run-down of every Summer of Covers song so far!

Next week is Kirby week, so break out the pink marshmallows and make some s'mores, becau—wait... we're not going to eat Kirby, are we? ARE WE?!

While certainly not every gamer on the internet is upset about something, the truth of the matter is that there is this longstanding and extremely disturbing trend that being angry at something in the video game industry is socially acceptable behavior. There are many things in the world today that are worth our time and emotional energy to get upset about, but is an optional entertainment medium really worth that effort?

Conan O'Brien is back with Clueless Gamer, the series where he takes on some of the latest and greatest video games, but this time he's taking us back to the past to play some shitty games that suck ass. That's right, he's playing the Atari 2600. Despite showing a handful of cartridges for some better-known games like Mario Bros., Donkey Kong, and Adventure, they only played a handful of games for the system like Combat, Golf, Pitfall, Missile Command, Space Invaders, and the infamous E.T. The Extra Terrestrial. It's kind of strange to see someone go into the game with the notion that nearly everything on the system was terrible, and not just E.T. He handled it far better than many gamers have.

You can see the video right after the jump!

The Nintendo 3DS has been selling phenomenally in the last few months thanks to a string of great software. With great titles like Luigi’s Mansion: Dark Moon and Fire Emblem Awakening alongside the fast-selling likes of Mario Kart and Animal Crossing, Nintendo has succeeded in turning the handheld away from its mediocre launch. With new games on the way, Nintendo is poised for another smash hit console. But what’s one decently easy way to expand the software library and take their success even further? I’ll tell you the answer: ports.

In the days of the Game Boy Advance, Nintendo released updated ports of their most popular SNES games, including Super Mario World, Donkey Kong Country, A Link to the Past, and EarthBound (in Japan). These ports not only turned excellent console games into handheld experiences, but they introduced a new generation of gamers to the classics that their elders had enjoyed in years past. In a similar vein, the Nintendo DS days saw Nintendo dabbling with remakes, as we saw with Super Mario 64 DS and Kirby Super Star Ultra, but the list was smaller and development time was understandably much longer.

The Nintendo 3DS is already vastly exceeding the total global sales of the GameCube after just two years on the market, and as the era of the GameCube softly begins to nestle its way off of peoples’ shelves and into the history books, it’s time Nintendo revisits one of its most successful software strategies and releases GameCube ports onto Nintendo 3DS. Head past the jump to keep reading!

Club Nintendo began offering a handful of downloadable games a few years ago in exchange for coins, and they're cycled out near the start of every month. So with August underway, the rewards were finally cycled out a few days ago. This month has some fairly interesting games on offer, and they all cost 150 coins each.

Hit the jump to see what's on offer (as if the picture isn't a hint)!

As part of YouTube's Geek Week, several e-famous YouTube gaming personalities such as Brentalfloss, Sean DePew, Dodger, and famous remixer Dj CUTMAN have come together to create this lovely after-school special teaching kids why you should never buy a game console at launch. Feel free to share this short educational video with your friends, family, and children. This video is dedicated to the memory of Sir Gameboy.

You can watch the video right after the jump!


[Throwback Thursday is a series where we look back on games from the past in reviews, retrospectives, and more. We will try our best to have something every week for your nostalgic enjoyment. You may even discover something new to love!

Dumb is the only word I can think of to describe this next game. It’s dumb, dumb, dumb, and did I mention dumb? How can a game that is titled "Apocalypse Starring Bruce Willis" be a well thought out and smart game? I mean, think about it. It’s a game set in an apocalyptic future where you play as a character that was originally meant to be a side character, but somehow made it into the game as the game’s hero. What is even dumber is that Bruce Willis being involved with the game lessened the time the game was in development. How can this be, in any form, a good game? Even the game’s cover art looks as stupid as someone thinking we needed Syndicate to be rebooted as a first-person shooter. As a result, we have a game that has very little Bruce Willis involvement in it, and was made by the guys who later got famous for the early Tony Hawk Pro Skater games, Neversoft. How is the actual game? It’s really fun! It might be dumb, and a little flawed here and there, but that doesn’t stop it from being fun to play. It isn’t an all-time classic, but it is easily one of the hidden gems for the original PlayStation.

It's now been thirty years since the Family Computer (Famicom) was released by Nintendo in Japan, launching their first foray into the home console industry. With the launch of the Nintendo Entertainment System in North America and PAL territories two years later in 1985, Nintendo soon grew to be a giant in the industry, selling 650 million game consoles and 4.1 billion units of software over the course of that 30 year history.

To see how those numbers divvy up between consoles and handhelds, and what systems were included in this count, hit the jump!

We've had a lot of interviews over the last few months here at Gamnesia. Recently, we had the wonderful opportunity to interview Rey Jiminez, Producer of DuckTales: Remastered and long-time DuckTales fan. If you're looking forward to DuckTales: Remastered and looking to find out more information and an inside look into the development process, head inside!