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UPDATE: We've drawn the winners of the tickets! The winner is Disqus commenter Hamsphrey, with runner-up Mark95 and second runner-up Joe Mammano in case the winner/s don't claim their tickets. If you're one of our three lucky winners, you have 24 hours to reply to my Disqus comment on the giveaway page in order to claim your tickets, so hurry up! We don't want the concert to start without you! 

To stay up to date with our future giveaways, be sure to like us on Facebook or follow us on Twitter, because we won't be announcing them on our home page in the future. And if you're feeling extra lovely, please consider donating to our giveaway fund, so we can hold bigger and better giveaways in the future! More info can be found here.

Last Sunday we announced a new weekly feature coming to the site called Gamnesia Mailbag. The Gamnesia Mailbag is essentially a weekly AMA where you guys can ask questions to the staff about the site, our opinions on news lately, or what we like to find on the internet when we're alone in our rooms at 2:00 AM. Anything and everything is fair game in the Gamnesia Mailbag, so if there's anything on your mind, send it in, and we'll answer with full honesty.

To submit a question to the Gamnesia mailbag, all you have to do is send it as a tweet, using the hashtag #AskGamnesia, and we'll include it with all the other answers this coming Wednesday. Or if you'd rather have your question answered ASAP, tweet it directly to us @TheGamnesia to get a quick (though probably much less serious) response. Tweet away, and keep an eye out for our first weekly mailbag this Wednesday, right here at Gamnesia.

Last Sunday we announced a ton of new features coming to Gamnesia. We have community nights, polls, podcasts, news recaps, gaming giveaways, and plenty more coming your way to make the Gamnesia experience that much better (and speaking of which, I'll take a moment to apologize for missing a few Daily Delibs over the last week or so—we've been really busy working on all this new exclusive content).

But all these additions are what we've thought of providing you; now it's your turn to tell us what you'd like to see. Are there any new sorts of features you'd like to see us implement on the site? Or maybe there's something in the layout or posting process that's been bugging you lately? If there's anything you'd like to see us do or do better, now's the perfect chance to voice your opinion. So be sure to catch up on all our latest announcements, then head on over to the comments and let us know what you'd like to see happen next!

Gamnesia was founded a year and a half ago as of this Friday. We’ve been working hard to make it the best site it can be, but we’ve always provided the same essential service—news, reviews, editorials, and maybe an interview here and there. But starting this week, we’re ready to be so much more.

In the last few weeks, we’ve been working on a ton of new features to bring you all. You can already see that we’ve revived the Daily Delib, a brief question post that goes up every weeknight, where we can all get together as a community and discuss what’s on our minds. But that’s just the tip of the iceberg—upcoming community nights, mailbags, podcasts, comics, and video series are just a few of the awesome new coverage we’re bringing you, so head on inside to learn all about it!

Summer's here, and it's time once again for us to expand and hire new writers to help with news, editorials, and plenty of other content here at Gamnesia! If you've been reading the site for a while and think you'd like to see how it works on our end, consider this your official invitation to apply now—no past experience required!

As Gamnesia and Zelda Informer continue to distinguish ourselves from one another this summer, we're hoping to hire more writers of all creeds. That means we're looking for various types of News Editors and Copy Editors. If you know you want to join the team but aren't sure where you'd fit, you can read over the expectations for our different positions, or feel free to propose your own system of contributing to the site.

Speaking from experience, this is a wonderful opportunity to get started in the gaming industry. Everyone here at the senior level has made wonderful connections and accomplishments we never thought possible—so if you're confident in your writing ability and want to take the leap, head on over to our application page and throw your hat in the ring!

When hiring in the past, I've responded to every applicant whether or not they had been approved. Last time we posted a hiring notice, though, we got four times as many applications as we expected. So this time around I unfortunately can't promise I'll have the time to respond to those who don't make the cut, but I will certainly try my best!

Tomodachi Life arrives on June 6th, and it marks a special occasion for us. Our very own Colin McIsaac (Editor-in-Chief of Gamnesia) will be teaming up with Jose Otereo (Associate Editor for IGN), Kristina Horner (Video Blogger), NintendoFanGirl (Sam, a Video Blogger), and host Krysta Yang (PR Manager at Nintendo of America) to chat about Tomodachi Life! The weird and wacky game has been in our hands for a bit, and we can't wait to share our experiences with our fellow journalists and Nintendo fans. Head inside for more information.

With E3 creeping ever closer, news is dying down, so we thought tonight's Daily Delib would be a great opportunity to ask you what you think of our work here at Gamnesia.

It's been a long time since we've heard feedback directly from you guys en masse, and we want to know how we've been doing in that time. What do you like about us? What do you dislike about us? What do you think we could be doing better? Differently? How's our breath?

This is your opportunity to post all kinds of feedback, no matter how positive, negative, constructive, frank, or any other way you'd want to tell us how you feel, so head to the comments and let us know! A few of us are gonna be in there to talk openly with you if you have any questions about the way we do things or just want to shoot the breeze, head on inside!

Do you wanna be the very best, like no one ever was? Well, then do we have quite the challenge to you!

Welcome one and all to the Pokémon X and Y League, hosted by the ZeldaInformer Forums! The XY League is the third Pokémon League competition held on the forums following Leagues for Pokémon Diamond, Pearl, Platinum, Heartgold, and Soulsilver and Pokémon Black, White, Black 2 and White 2.

For those unfamiliar with previous versions of the challenge, the ZeldaInformer XY League features 12 forum members who have taken on the roles of Gym Leaders and Elite Four members. Challengers (you!) have the opportunity to compete in Wi-Fi battles in order to obtain badges from Leaders; once eight badges have been collected, it's on to the Elite Four!

Want to hear more about the League, including rules, where to sign up, and who the Leaders and Elite Four members are? Want to know about what other Pokémon festivities are taking place in the forums? Follow me after the jump, then!

If you are seeing this post, it is because you have stepped into our latest revamp, an update that has been several months in the making. This revamp addresses one of our fundamental requests - the need to support mobile devices. Beyond that, the revamp itself actually goes on to support practically any resolution size. The site changes size dynamically with your browser window, and the smaller you shrink it the more compact, and compact friendly, it gets. For those of you not on mobile, you can just adjust your browser window size to see the magic in action.

Of course, the changes don't just stop there. Head inside.

Hey folks, how's it going? We've been super busy this week with all of the great news and editorial work we've been providing between our two websites, but I wanted to draw your attention just a bit to some site-wide fixes and slightly new features that I have been working on behind the scenes. Some of it you may have noticed, while other things are much more subtle. This all works to create a better user experience, and overall a better experience for our staff as well.

The first thing most will notice is the return of our vaunted featured areas. Nothing has changed with these areas outside of some minor code variations to fix a few bugs that caused the downtime. We're still looking into fine-tuning it more to help increase site load times. We realize some folks experience unusually long load times when they go to our index pages, but we are certainly on the case. We will also be launching it soon in our other categories, so each section of the site will have a featured area specific to that section. That way if you only follow us for Wii U news, you can still see the breaking Wii U features right at the top without any other clutter.

Head inside for more!

UPDATE: Just a few hours in, we've received more than twice as many applications as we anticipated, and they are continuing to come in quickly. We are still accepting new applications, but behold: an update!

Because our primary concern at the time are News Editors and Copy Editors, those applications will be given priority for reviewing. All applicants will be contacted as quickly as possible, but both to those who are considering applying and who have already applied, we ask that you please bear with us during this process, as it will take considerably more time than anticipated.

Original post: It's that time of year again, when young gamers put down the controller and get ready to delve back into the world of classes and early mornings. Being the small community that we are, we here at Gamnesia and Zelda Informer are also affected by the summer's end, as our personal work revs up and our writing schedules become a little less relaxed. But news never sleeps, and to help out with the work load, we're looking for a few new team members to help out! Head past the jump for more information.

Let me be the first to say that I absolutely hate censorship of any kind. If people want to speak like an idiot, let them, because they are only really damaging themselves. The problem with this stance on the internet is that over time it can lead to people just not wanting to speak at all anymore. It's a simple reality that as Zelda Informer and Gamnesia continue to grow in popularity we have to also tighten our grip to help form the type of community we originally set out to build. As of today, as of this moment, we are enacting a stricter comment policy than we have ever had before. For the first time since we brought ZI into existence on July 16th 2007, we are going to be actively moderating our comment section.

Our number one goal in driving conversations at this site is for them to be built on intellectual integrity. In other words, we want intelligent debate and well put together criticism. No, that doesn't mean if you have a hard time putting things into words that your post is going to be deleted, but it does mean we are going to hopefully encourage more of this type of conversation by cracking down on what we feel are key issues disrupting our community. Chiefly among the issues, especially lately, has been the constant and non-stop attacking of fellow members of the community. We no longer wish to condone such actions, because it is unbecoming of us as a community and as individuals.

If you've been reading our reviews here at Gamnesia, you may be one of the many readers who have pointed out that the link, "Read how our reviews work..." led to a page that simply said, "We'll let you know soon enough." That's not very helpful, now, is it?

As a part of our continued effort to streamline the site and get everything up to snuff, we've touched up that page with an actual description of how we rate games in our reviews. You can find this review philosophy in its more permanent place right here, or simply click the "Read how our reviews work..." link at any one of our reviews. But for your convenience, we've reproduced out mission right here for you all to see.

Now, the truth is, review scores are totally arbitrary. This doesn’t apply to just Gamnesia but it exists as a truth in the whole of the gaming world. The experience of a game is subjective to the gamer, and the writing and reasoning — not the number — should affect a reader’s interest in any given game. In an ideal world, we would forgo scores and use only words, but unfortunately, numeric scores are the cornerstone of the industry-wide system.

At Gamnesia, one of our strongest beliefs is that both readers and reviewers in the modern gaming climate over-inflate game scores to the point of insanity. In fact, on our very own site, we once received a comment saying, “An 8? Um, yeah, too mediocre for me. I'll pass.” This is one of the biggest problems we see in the numeric system, but unfortunately it’s hard to avoid. At Gamnesia, we hope to return to a time where five out of ten meant “average,” and not “abysmal.”

Head past the jump to find the full description.

If you aren't a fan of text, check out the video update after the jump!

It’s been five months since Gamnesia split off from Zelda Informer, and we’re still working hard to provide one of the best experiences on the web for gamers of any kind. But of course, we don’t always necessarily know what you want, and reader input is one of the things we value most here at Gamnesia, so we want to give you the chance to let your input be heard.

In the last few months, we’ve been doing a lot here at Gamnesia. We’ve been getting ready to unleash some great content on our new YouTube channel, including news recaps, podcasts, and maybe even more somewhere down the road. Barry Herbers has recently written a few fantastic editorials, as have many of the rest of our writing staff. We’ve recently hired a small slew of excellent new staff members for more editorial content and made a few changes to the back end of the site as part of an ongoing effort to maximize efficiency and quality.

But as much as we’re doing to try and improve, we aren’t the only ones who can see areas of lackluster or even areas of fault. Again, we want to know what you, as readers, want to see from us going forward and why. Head past the jump to keep reading, and leave us a comment to make your voice heard!

Greetings to all you fine readers! We here at Gamnesia and Zelda Informer are always looking to expand our staff and reach out to new people, so we come to you today to say that we are now hiring once again! We accept applications year round, but every now and then it comes time for a breath of fresh air in the staff, and coming off the cusp of an incredibly successful first E3 for Gamnesia, now is the perfect time to do it!

If you think you're all set to go, head over to the hiring page, where we detail the positions, the requirements, and the application process, and send an email to colin@gamnesia.com with your résumé.

The first position we're looking to fill is a new one: Walkthrough Editor. Walkthrough Editors, as you can imagine, will be the ones writing walkthroughs and other guides for the sites, so if you've got plenty of experience writing walkthroughs and you love to do it, send us an application and come aboard! Right now, we're looking for a few prime Walkthrough Editors exclusively for Zelda Informer, but it hopefully won't be long before Gamnesia is ready to welcome Walkthrough Editors with open arms.

Head past the jump to read about the rest of the positions and to see how you can apply today!