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Late Night with Jimmy Fallon has been doing their annual 'Game Week' all this week, recapping and showing demos from various games and hardware announced at E3 last week. So far, he's had a demo of the Xbox One with Killer Instinct, a PlayStation 4 demo of Knack, a pathetic attempt at playing Watch Dogs, a demo of Call Of Duty: Ghosts, and even an epic Super Mario rap that I've included after the jump.

The grand finale is tonight, with Nintendo's time to shine on the show. Everyone's favorite giant purple Pikmin Reggie Fils-Aime will be on to show various things for the Wii U, and maybe something from the 3DS if we're lucky. Last year, Reggie turned Jimmy into a zombie. What will he turn him into this year? A Pikmin? We'll just have to tune in to find out. The show will be tonight at 12:35 Eastern (possibly earlier for Pacific- check your local listings to be sure) on NBC.

Killzone: Mercenary is one of the PlayStation Vita's incoming flagship titles. Featuring a fantastic graphical presentation and smooth gameplay, Mercenary hopes to right the wrongs of other first-person shooters on Sony's handhelds, such as Call of Duty: Black Ops 2 Declassified and Resistance: Burning Skies. To get our bodies ready for the release, CommunityGame has uploaded a seventeen minute interview with Guerilla Games Art Director Tom Jones about the game.

Take a look at all of the video after the jump.

Killzone: Mercenary on September 4 in Europe and September 10 in North America.

A meme is a terrible thing to waste, and GameSpot is making sure that gamers are aware of the best one to come out of this year's E3. Seb Ford, Video Producer at GameSpot, notes that E3 is a "punching bag," as he recalls some previous memes to arise from E3. While Ford notes the onslaught of humorous Xbox One bashing that occurred, GameSpot awarded the Best Meme of E3 2013 to The Villager (from the Animal Crossing franchise) in the upcoming Super Smash Bros. for Wii U and for Nintendo 3DS.

Hit the jump to see the video!

"We want to provide the definitive documentary-based venue for critical discussion about the art of making video games. We hope to provide developers with a place where they can come for nuggets of inspiration. We also want to provide players with insight into their game experience, and hopefully make them aware of the great minds behind the great games. Finally, we feel we are in a fascinating era in game development. We want to document it for future generations." – David Grabias

The above quote was taken from an answer Grabias gave regarding the hopes and goals of a project he's involved in known as Critical Path. Within the statement, he points out that "we are in a fascinating era in game development," one worth documenting for future generations, and what he says is absolutely true; change is brewing in the gaming world. Indie studios are gaining a strong following through their artistic approach to game design while triple-A publishers are dropping like flies and firing their CEOs; PC gaming is coming back with a vengeance as Valve's Steam constantly rakes in millions of game sales; gaming culture has even begun to penetrate the mainstream, attracting a wider audience with each passing month. And this project understands just how critical of a moment in gaming history we're in right now. Instead of just sitting back and wondering what gaming will be like in 20 years, because we are the ones in the position to decide what gaming will be like in 20 years. The future of our medium is in the hands of the gamers and game designers of today; we are the ones with the opportunity to decide just how video games end up two decades from now.

Critical Path is a multimedia game-based project devoted to exploring "the art, philosophy, politics, and psychology of video games with some of the medium's most influential designers and visionaries." Gamnesia had a little chat with them via email, and I'm here to tell you all about this fantastic project. Head past the jump to learn more.

Jimquisition usually airs on Sunday, but the massive Xbox One backtrack called for a new episode. Naturally, Jim delivered. After all, he always does.

In this emergency midweek entry, Jim discusses the straw that broke the camel's back: Jimmy Fallon. He also points at the victory of consumers, saying voting with your wallet can really create change in the industry. Jim warns us that Microsoft can still change their policies back at anytime if publishers pressure them, telling us to remain wary of the company that tried to "fuck us over":

"Be vigilant. Be jubilant, but be vigilant... I will not forget this. Like I will never forget the ESA reversing its decision on SOPA only after it failed to become a law. Like I will never forget Ubisoft's shitty DRM even after it stopped. Like I won't forget EA glomming on to online pass system, despite now saying it was a dumb idea."

To see the emergency episode, hit the jump!

Thank god for Jim.

A humans rights organization by the name of Walk Free is trying to send a message to Nintendo: "Slavery is not a game."

The group is pointing out electronics are produced using minerals harvested in the Democratic Republic of Congo by mistreated men, women, and children at gunpoint. Through a campaign of letters to Nintendo, Walk Free hopes to end the Big N's controversial manufacturing practices. The group is also encouraging people to sign up for a program involving dressing up as video game characters and delivering the message to retailers that sell Nintendo products. Walk Free has even created a flash game to help support the movement.

Hit the jump for more, including an official statement from Nintendo.

Ever since the PlayStation 4 was revealed, potential customers have been inquiring as to what exactly the Share button does. Can you only share to PSN? What about Facebook? YouTube? Twitch?

Sony has finally cleared up the details on Jimmy Fallon. Sony's Mark Cerny went on the show and explained the functionality of the button. Here's what he said.

"Three button clicks and that's on YouTube or Ustream or Facebook or whatever!"

Xbox One has their partnership with Twitch, but Sony is going to the big web companies. I can't wait to see the plethora of great gaming moments of the PlayStation 4 for years to come.

As was confirmed in an interview with ElderGeek, Assassin's Creed IV: Black Flag will be a launch title for Sony's PlayStation 4 and Microsoft's Xbox One. While a specific date has not been confirmed, PlayStation 4 is said to launch this holiday season. And, judging by PlayStation 3's release date and the November-scheduled launch of Xbox One, it wouldn't be a stretch to guess that PlayStation 4 will launch this November.

Also in the interview, it was stated that the combat of Black Flag would be more difficult, featuring faster-attacking enemies, more cooperatively functioning foes, two-hit-kill gunners, and more. Head past the jump to see the full interview.

Did you miss Nintendo's E3 showings? Already? Do you wish you could just watch the Direct all over again, this time sped up and without Iwata's extremely on-point, slow-burning, polite tone? VideoGamerTV on YouTube made some casual-humor videos based on the E3 2013. I highly recommend E3 Abridged and, for the PlayStation-phobic, their PlayStation at E3 video, which helps if you know practically nothing about the console and keep hearing about its newfound glory.

But right about now, you should probably bask in another warm, summery, self-indulgent viewing of your favorite video game maker. Find some sloppy ol' Ninten-joe inside.

Bayonetta 2 is an exclusive Wii U title from Platinum Games. The sequel builds upon the unique style of the first Bayonetta with dozens of new offerings, such as co-op mode.

A trailer and demo were shown off in the Nintendo Direct during E3 last week, but the gameplay was cut in the interest of time. Nintendo World Report has uploaded the full thirteen minutes of the demo. Although this is off-screen footage, it's certainly nice to see the game in action.

Killzone: Shadow Fall was unveiled at the PlayStation 4's introduction to the public back in February. The game had an impressive demo and its reputation has snowballed ever since. Shadow Fall is being flaunted as the flagship title of the PlayStation 4, as evidenced by a heavy focus on the game in the console's promotions. The next Killzone entry is a launch title for the PlayStation 4.

Twenty-one minutes of details on the game have been uploaded to YouTube by GamesHQMedia. We get to see an expanded look at the first demo featured back in February, with commentary by the developers and a stage presentation of the game.

If you want to see the video you have to come inside!

Killzone: Shadow Fall will release exclusively on the PlayStation 4 at launch later this year.

New Super Luigi U is now available in North America as a $20 DLC on the eShop for New Super Mario Bros. U. The expansion features 82 new platforming levels, a higher level of difficulty, and harder difficulty in general. Each level will have a 100-second time limit, and players will need to keep in mind that Luigi plays a bit differently than his brother. The game will also feature Nabbit as a playable character.

There will be a stand-alone version of New Super Luigi U coming to retail later this summer, but for now gamers will have to own New Super Mario Bros. U to purchase the game's eShop release. Head past the jump to see a video explaining all the changes between New Super Luigi U and the original game!

Donkey Kong Country: Tropical Freeze was unveiled at the E3 based Nintendo Direct last week for the Wii U. The game is Retro Studios' latest project, which will build on the formula already set by Donkey Kong Country Returns for the Wii back in 2010.

Fourteen minutes of off-screen footage have been released to the internet thanks to Nintendo World Report. The demo features levels shown off in the announcement trailer, but we also get an extra bonus: the audio is intact for this video. That means you can hear Donkey Kong's footsteps and the roar of the mine cart as the gameplay unfolds. However, we also get a taste of the music for the game. The soundtrack is being composed by David Wise, who worked on Returns as well. Head inside to see the footage!

What do you think of Tropical Freeze? Sound off in the comments.

Super Metroid is widely regarded as one of the best in the series, and often as one of the best games of all time. It really set the tone for what would become one of Nintendo's most iconic franchises, and its music has endured to this day. Now, it's been done over by Smooth McGroove, a YouTube a capella artist who releases a new video game cover every week. It's heavy on percussion, and he gets the eerie screeching sounds remarkably well. It's ambient, and definitely a worthy rendition of a great gaming moment.

Jump inside to have your ears massaged!

An interesting interview with Ubisoft's Ashraf Ismail about Assassin's Creed IV: Black Flag raised an interesting question: could Assassin's Creed and Watch Dogs take place in the same universe? Both have a focus on futuristic technology (the Animus in AC, and the entire focus of Watch Dogs) and are being developed with similar gameplay styles. When asked about this, Ashraf deflected with the following sentence:

I don't wanna ruin the surprise for people, I don’t want to give anything away, but for the people who love both games, for the people who will play both games there are some easter eggs

So this could be very interesting indeed; there are lots of possibilities here, and a crossover in the future could be pretty badass. Jump inside to see the full interview yourself!