"We want to provide the definitive documentary-based venue for critical discussion about the art of making video games. We hope to provide developers with a place where they can come for nuggets of inspiration. We also want to provide players with insight into their game experience, and hopefully make them aware of the great minds behind the great games. Finally, we feel we are in a fascinating era in game development. We want to document it for future generations." – David Grabias
The above quote was taken from an answer Grabias gave regarding the hopes and goals of a project he's involved in known as Critical Path. Within the statement, he points out that "we are in a fascinating era in game development," one worth documenting for future generations, and what he says is absolutely true; change is brewing in the gaming world. Indie studios are gaining a strong following through their artistic approach to game design while triple-A publishers are dropping like flies and firing their CEOs; PC gaming is coming back with a vengeance as Valve's Steam constantly rakes in millions of game sales; gaming culture has even begun to penetrate the mainstream, attracting a wider audience with each passing month. And this project understands just how critical of a moment in gaming history we're in right now. Instead of just sitting back and wondering what gaming will be like in 20 years, because we are the ones in the position to decide what gaming will be like in 20 years. The future of our medium is in the hands of the gamers and game designers of today; we are the ones with the opportunity to decide just how video games end up two decades from now.
Critical Path is a multimedia game-based project devoted to exploring "the art, philosophy, politics, and psychology of video games with some of the medium's most influential designers and visionaries." Gamnesia had a little chat with them via email, and I'm here to tell you all about this fantastic project. Head past the jump to learn more.