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This week's video game sales charts for the eastern market are now in, and Nintendo is crushing the competition as proudly as ever, claiming every one of the top ten games, nine of which are on Nintendo 3DS. Console sales are also in, with Nintendo 3DS and Wii in the top two, Wii U just outperforming the PSP in the number four slot, and Xbox 360 all the way at the bottom with a pathetic 506 units sold all week.

Head past the jump to see the numbers.

Jason Jones, co-founder of Bungie and one of the creators of the massively successful Halo series, was recently asked about the studio's upcoming Destiny. When asked whether or not the upcoming title may come to PC, Jones had this to say:

"We did a bunch of ambitious things on Halo deliberately to reach out to people. We limited players to two weapons, we gave them recharging health, we automatically saved and restored the game — almost heretical things to first-person shooters at the time. We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo 'cause nobody wants to." — Jason Jones, co-founder of Bungie

Now, some may say he's dodging the question here, but in a strange way, he may actually be hinting that a PC version of the game is not likely to hit anytime soon. The tangent he goes on, however, is also interesting to dissect. It's a pretty tall claim to say that Bungie laid the foundation of the entire modern FPS genre, but in some ways, Jones is right. Health packs and quicksaving are still features found in many First-Person Shooters, but autosaving and recharging health is found everywhere in the genre. Before the first Halo, these features were unheard of and most shooters where played on PCs, but Halo was also one of the first few games to popularize console-based shooters to their modern prevalence. Let's just hope Bungie's upcoming Destiny challenges convention in an equally spectacular way.

Upset that Destiny hasn't been announced for the Wii U or PC yet? Don't be, it could be coming to both platforms and more! The official website for Bungie's upcoming game Destiny has data that can be found in its coding from the pre-order page that directly refers to both the Wii U, PC, PS4, Xbox 720, and PS Vita as platforms for the upcoming title. There is no mention of Nintendo's handheld 3DS platform however.

Of course, this could just be there in case Activision asks them to bring it over to those platforms and so it may mean nothing at all. Or perhaps Bungie is anticipating a release on these platforms. Whatever it means, we here just hope that it means every home console owner will be able to experience Bungie's next big title when it launches in the future.

Sony might not be able to compete with Nintendo's software, so why not smack-talk about it? Let's face it, we all know the PlayStation 4 is coming soon and we expect it to be announced this upcoming Wednesday. So what better way to get people excited for it than by smack-talking about Mario? 

"Oh, Yay, Another Mario Game." Step Up To PlayStation 2/20

Okay, that doesn't make too much sense considering people love Mario and none of Sony's IP's can even come close to rivaling it. But it does make you take notice that Mario games are in a somewhat overabundance and that you want something new. Something fresh. Preferably not another post-apocalyptic zombie shooter or adventure with Kratos. So the phrase "Oh, Yay, Another Mario Game." can be applied to some of Sony's own games/ideas since half of them are rip-offs of other ideas/games anyways. But despite this, I'm quite looking forward to the PlayStation 4 and Sony's next console despite the hideous controller. How about you? Are you excited for PlayStation 4?

As we're getting close to a new handheld release from Sony, a lot of rumors are flying around. Gamerxchange has a few rumors to add to the mix today, and Sony just released a new patent request with some new ports and details on the system. Although it's certainly hard to know exactly what the system will look like, we can certainly see what other people are reporting and draw our own conclusions.

Head past the jump for more.

Vita a Difficult Sell?

February 11 2013 by Jack Sossman
There's one question you've got to keep asking yourself if you're Sony corporate executive officer Masaru Kato and your handheld system is constantly being crushed by DS and 3DS sales; how do I sell more of these Vitas?  There's certainly a lot of ways to incentivise sales, and with the super competitive market and the dwindling economy, it's difficult to know exactly how to get that edge over your competitor.  Well, Kato went on record last Thursday to attempt to answer that question in particular.  His response?  See below.
Sorry Aussies; looks like another great third party Wii U title won't be coming your way.  Although a press release sent to media today regarding the game's pre-order DLC incentives, and until this week was listed on various local Australian game distributors websites, The Walking Dead: Survival instinct will not be released on the Wii U in Australia.


I may be more of a Nintendo gamer than I am a PlayStation or Xbox gamer, and arguably a bigger PC gamer than any of the consoles, but even I know that blocking used games is going to be a console killer. We already know the Wii U doesn't do such things. I can attest to this because I own a used copy of New Super Mario Bros. U. Sure, maybe it only saved me $5, but that's still $5 I was able to put towards a pre-order for Pikmin 3. The fact remains that if this does happen, or if they attempt to do an "ultimate pass" for $100 which allows gamers to "unlock" unlimited used games, I tend to agree that the Wii U will reap the benefits of higher game sales since they will have the used game market all to themselves.

To be honest, I don't want any of the console makers to fail, so I just hope all these rumors (some dating a year old) just tend to be complete crap.


This week's Bonus Round focus's squarely on genre preferences. You might be surprised to see what genre's are mentioned as it's not necessarily what many would expect. As an example, one of the panel's favorite genres is Tower Defense! Of course while it's a nice debate above, what we really want to know is what your favorite genre is. Sound off in the comments and let the debates begin!

This is an interesting rumor because we have two Reddit sources that who don't contradict each other, per sé, but can't agree on what the rumor means. On one side, someone on a plane caught a glimpse of a Powerpoint presentation that included a bunch of games, and among them was Assassin's Creed 4: Black Flags. It apparently had a nice logo, however no pictures were provided. On the other side, another Reddit user overheard two advertising agents talking about the game at a local café in San Francisco. This one, however, goes into much more detail and explains that Black Flags is Assassin's Creed III DLC planned for release sometime this summer. What are the details of this second post? Hop inside to find out!

I make it no secret I am not of fan of TMNT. I was enamored with the original series and I could never wrap my head around the newer versions of my childhood heroes. That being said, I realize that for many, the new show is a vast improvement on the original works. However, one thing I can say definitively as that the TMNT games have been pretty bad. The original Ninja Turtles series lead to fantastic titles, from the original Arcade game, to the GameBoy... and yes, to the fabled and arguably greatest side scrolling beat-em-up ever, Turtles in Time. While Activision now owns the rights to the TMNT licensing, Nicklodeon owns the show and together they are teaming up for 3 games, according to a recent press release. You can read it after the jump.

I know Pachter can get a lot of flak, but this time he is providing some decent insight into the mindset of Sony. Jack Tretton, president of SCEA, noted at last year's E3 to Pachter that he is totally against blocking used games.

For the record, I’m totally opposed to blocking used games. I think it’s great for the consumer that they can buy those. We have a customer that buys our console late in the cycle, pays less, is looking for value priced games, and I think it would be anti-consumer for us to do that.

This is a bright spot for those worried that used games are going to go by the wayside for every console that isn't a Wii U. Still, like Reggie Fils-Aime for Nintendo, it's not his call in the end. Sony is a Japanese based company and thus it is their decision as to whether or not this happens. While Jack Tretton will likely try to somehow fight against it, or at least to let it "skip" the United States, the fact remains that we just don't know whats going to happen. Used games are more than just a market for places like GameStop—it's pretty much what keeps local game shops viable in today's society. If used games go away, retailers may soon follow.

Crysis is the one series out there that is known more for how it benchmark tests consoles and PCs more so than  it's known for being a fantastic game. That being said, Crysis 3 definitely does look good. It's a shooter, it's gorgeous, and it's a sandbox game. It definitely has its cult following and it's something to at least keep an eye on if you care about seeing the seventh generation consoles pushed to their ultimate peak of processing power. Have you ever actually played the Crysis series? I own Crysis 2, but only to benchmark some PC parts I had at the time. I just couldn't bring myself to enjoy the game itself.

Sony is ending its partnership with SuperBot Entertainment, the developer of Playstation All-Stars: Battle Royale. This is due to underwhelming sales of the title, which surely hasn't met Sony's expectations. By cutting ties with the studio, SuperBot is unable to work on Battle Royale any longer, and production of future content will be moved to Sony’s Santa Monica Studio.

Early reports suggested that SuperBot would cease to exist without Sony's support, but director of operations David Yang confirmed that the studio will continue to develop independently.

SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey. - David Yang

More from David Yang and Sony after the jump.