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A Picture of the Wii U and GamePadI was wondering if Nintendo was ever going to fire back at the naysayers about the Wii U's power. While they still won't give us exact benchmarks and specifications, they stated rather plainly that Dev Kits that actually took advantage of the full power of the Wii U were not even available until the middle of last year. That means all those launch titles were made on inferior kits that don't show the true potential of the console. It also makes all developer quotes referring to any Dev Kit before the middle of last year practically invalid as it's not a true representation of the Wii U's capabilities. Wait, don't believe me? Hop inside to hear it from Miyamoto and Iwata themselves.

Let me start out this giant story by simply stating that much of this is rumor, while some of it is confirmed as fact. This is a culmination of a slew of news stories that have been rapidly spreading across the net all gathered into one spot. If something is a rumor in this piece it will simply be stated as such to avoid confusion. Here is what we know is for certain: Sony is holding a conference on February 20th to discuss the "Future of PlayStation." Essentially, as many have been reporting and confirming (though still a rumor), the PlayStation 4 is getting it's reveal that day.

Everything else from this point on has not been confirmed and as such should be treated as a rumor, but it still comes from reliable sources. Hit the jump to see what's possibly in-store!


Last month's announcement of Pokémon X and Y Versions was met with huge excitement from nearly every corner of the Nintendo fandom. Even many who have personal distaste for Pokémon admit that it's going to push the 3DS from "success" to "powerhouse." The staff here at Gamnesia recently had the opportunity to discuss our thoughts on Pokémon X and Y Versions. After several questions were posed by writer Jackson Murphy, the staff has combined to offer you our individual insights into Pokémon X and Y. In this roundtable discussion, you will see what the we hope X and Y Versions can achieve in expanding the world of Pokémon and much, much more.

What was your reaction to the reveal of Pokémon X and Y Versions

Nathan Janc: Well, I was excited initially because personally I haven't played much of any Pokémon game in a decade, since I kept waiting for some sort of noticeable advancement from the outside looking in. We got that now visually as they try to bring the game into a 3D world. It's exciting, and while not the greatest visually so far, it's a big step up for a Pokémon game. I was a bit put off by the fact that we’re still moving on a tile-based grid pattern instead of including all the axes of movement, but this is probably intentional to still force some trainer-on-trainer battles in single player. It's probably the most excited I've been since Pokémon Gold and Silver.

Head past the jump to see how everyone else feels.

We live in a time when so many novels, comic books, and even classic cartoons are being adapted into feature films that it can often be sickening. Given the history of game-to-film adaptions, it’s easy to hope the same money-grubbers that pumped out abominations like Alone in the Dark and House of the Dead never get their greedy hands on our other favorite games. However, we should know that history doesn’t have to repeat itself. Just because past video game movies have been bad doesn’t mean they can never be good.

I strongly believe that games don’t belong on the Hollywood radar unless the film can achieve, at a bare minimum, everything the game already means to us. Thus far, video game movies have been nothing but critical flops. But one thing to learn from the vast array of adaptions to film from other mediums is that their potential for success is equal to their potential for failure. As fanmade teaser trailers for Zelda and Metroid movies have proven to us, video games are no exception. What exactly does it mean for a video game movie to be “good,” and how can one ensure it will turn out well? First, we need to examine what makes any movie good. Head past the jump to keep reading.

Super Smash Bros. is any Nintendo fan's dream game. From characters to stages, to music, to everything else, Smash is the ultimate celebration of Nintendo's past and present. But what about Smash's future? That's what Challenger Approaching is all about.

Every week, Chris London and I will present our thoughts on new characters, stages, items, and anything else for the next installment in the Super Smash Bros. series. Here at Gamnesia, we've completely overhauled the Challenger Approaching format with what is now an in-depth profile for every character. For the very first entry in this revamped series, we've assembled a profile for King K. Rool, the psychotic crocodilian king from the acclaimed Donkey Kong series. But don't think our analysis stops at just the character—there's plenty more to be seen. Hop inside to see why King K. Rool has earned a spot among Nintendo's finest in the next game's roster and what his inclusion would do for Super Smash Bros.


Welcome to Gamnesia's official launch! What is Gamnesia, you ask? Simply put, it is an all new video game news, editorial, review, and whatever-other-shenanigans-we-want-to-do website that now takes the place of all extra non-Zelda coverage at Zelda Informer. In many ways, it's a spiritual successor to Zelda Informer, but never fear because ZI isn't going anywhere. Instead, ZI will be returning to bringing you the latest and greatest in Zelda news, editorials, and walkthroughs. Meanwhile, Gamnesia will be it's own gaming hub for discussing games with the rest of the world.

Initially, we will be promoting Gamnesia a lot around Zelda Informer, but let’s not get into those semantics. Instead, let's talk about what's new for you, the fans. For starters, Zelda Informer has a slightly revamped layout. This puts all the emphasis back on Zelda and away from things that, really, many Zelda fans may not care about. In terms of both sites, they have been recoded from the ground up. This means much faster loading times and a better priority, so even if the site lags out the content itself will still be loaded. Oh, there is so much more... so hop inside!


The first convention of its kind, GaymerX was raised on Kickstarter to let queer geeks (and really, anybody, just about anywhere) conglomerate for three days out of the year and play together. I was initially looking for a gay gamer's resource on the net and stumbled across GaymerConnect, the social platform adjunct to the event. With a successful Kickstarter campaign, GaymerX became a reality for the first time in history this year. I experienced community, panels, cosplay, and an overall good time. Photocaps and anecdotes inside!