Crytek is best known for the power-pushing Crysis series, which tests the absolute furthest limits of the consoles on which each new installment is released. Interestingly enough, Crytek CEO Cevat Yerli has told IGN that he thinks it's time game developers do away with single player mode as we know it.
“I think the notion of a single-player experience has to go away. However, I’m not saying that there will be no single-player experiences … it could be it’s called Connected Single-Player or Online Single-Player instead … Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode. Sure, if the technology forces you to play a traditional single-player game online, that doesn’t make sense but if it’s offering actual benefits to be online then you want to be part of it.” — Crytek CEO Cevat Yerli
Some of you may agree that a true single-player experience is a thing of the past, but to me, this only shows how out of touch Crytek apparently is. Last month, Crytek said that all they're looking for in the next generation is more power—something entirely unexpected and frankly perfectly fine given the nature of the Crysis series. But on top of the notion that power is all that matters, to suggest that single player mode as we know it should be considered a thing of the past is not the visionary plan he thinks it is, but rather it's simply crazy.
The main issue with the idea that a game should be online all the time is that many consumers don't have fast or stable enough connections to ensure a smooth gaming experience, and to remove the option to play alone offline is to alienate each and every one of those potential buyers. Furthermore, gaming is not about being connected to everyone all the time. In fact, I often game to get away from everything, and to push players right back into it all rather than giving the option between on-and-offline single player modes is just frustrating.
Of course, much of this is only my opinion, but I do firmly believe not only that the traditional single-player experience shouldn't go anywhere, but that it isn't going anywhere. An optional Connected Single-Player mode would be a welcome addition to any game, but I wouldn't look forward to future where it's the only choice. What do you think of the idea? Is Cevat Yerli out of touch with the market, or is his vision for the future one you'd embrace?