Game Developers Conference 2016 was held in San Francisco's Moscone Center from March 14th to March 18th, and the show once again broke its record attendance. Game Developers Conference 2015 was previously the biggest to date, with over 26,000 industry professionals attending the show, and 2016's attendance was higher by around 1,000. Game Developers Conference general manager Meggan Scavio attributed this spike to the excitement over virtual reality devices. This year's Game Developers Conference included the first-ever Virtual Reality Developers Conference, bringing in new attendees and adding to the hype. You can check out a statement from Scavio below.
"This year's GDC, paired with the inaugural VRDC [Virtual Reality Developers Conference], allows us to look both backwards at the legacy and lessons of previous years, and forward to the future of games and VR experiences.
"Even in its 30th edition, GDC continues to evolve and grow to encompass all of the key lessons, advancements, and artistic strides that the industry makes. Once again, the staff, volunteers, speakers, students and attendees have made GDC 2016 an amazing, fun, and safe show all around. As technologies mature and tastes in games change, we're happy have a place for all of our friends, colleagues, and soon-to-be-friends to meet about, learn about, and discuss the games and VR experiences that we love. Games are becoming the most popular form of entertainment in the modern world, so it's only appropriate that GDC carry with it the same spirit of fun, adventure, and discovery as the games themselves, just as it has since its beginning." — Meggan Scavio
Game Developers Conference 2017 will once again be held in the Moscone Center in San Francisco, this time from February 27th to March 3rd.
Source: Venture Beat