It seems like it's been forever since we heard anything significant about Super Meat Boy Forever, but Team Meat finally pulled through for us. Super Meat Boy Forever is the official sequel to the adorable, tough-as-nails platformer Super Meat Boy. In Forever, Dr. Fetus returns and kidnaps Nugget, the child of Meat Boy and Bandage Girl. You are thus tasked with navigating your way through "dynamically constructed" gauntlets in order to get your child back.

There are a lot of similarities between Forever and the original, but there are a lot of differences too. Most notably is that you now control the game with two buttons, instead of just the one. The addition of a second button means you can jump, jump attack, dive, or slide. I imagine then, that it will control very similarly to Divekick. Meat Boy and Bandage Girl can also now defend themselves from enemies with a punch or a kick.

You may be asking yourself at this point, "But this is Super Meat Boy. Will it be difficult?" The answer to that is a resounding yes, but not in the same vein as Super Meat Boy was. The levels you face will be procedurally generated from a pool of blocks based on how well you handle what it throws at you. Beat a level, for instance, and it will upgrade into a harder version of itself. Team Meat assures that all of this is carefully designed and that it won't "throw 50,000 saws at you" for the sake of being difficult. These levels will take you across six new chapters, each with a boss and a dark world version, much as in the original. And don't worry, there are still plenty of secrets to be found.

Super Meat Boy Forever is scheduled for release sometime before summer of next year for Switch, PlayStation 4, Xbox One, Steam, and mobile devices.

Source: Team Meat