A fan of Famitsu magazine wrote in to talk to Masahiro Sakurai about online play in Super Smash Bros. Brawl, and how little fun the online experience was for him.
"The other day, I had my first run at Smash Bros. Brawl online play. What I found was that nobody ever went on the attack; it was like everyone was taking the approach of waiting for the other guy to take the offensive. There were no items, either. I wanted to shout at them 'This isn't how you do Smash Bros.'! As the producer, what do you think of fights like this?"
Of course, this style of fight is rather common in the professional fighting game world because the focus is on countering and attacking in specific ways, and the items are shut off because of some cheap kills you can get. In essence, it's a skills test and less about the fun aspects that make Super Smash Bros. what it is. The real issue with online play to me is the lag, but I digress. Hop inside to see Sakurai's response and hints to the future of online play in Smash.