Subscribe to the Nintendo channel on Gamnesia

Latest Nintendo Updates

A fan of Famitsu magazine wrote in to talk to Masahiro Sakurai about online play in Super Smash Bros. Brawl, and how little fun the online experience was for him.

"The other day, I had my first run at Smash Bros. Brawl online play. What I found was that nobody ever went on the attack; it was like everyone was taking the approach of waiting for the other guy to take the offensive. There were no items, either. I wanted to shout at them 'This isn't how you do Smash Bros.'! As the producer, what do you think of fights like this?"

Of course, this style of fight is rather common in the professional fighting game world because the focus is on countering and attacking in specific ways, and the items are shut off because of some cheap kills you can get. In essence, it's a skills test and less about the fun aspects that make Super Smash Bros. what it is. The real issue with online play to me is the lag, but I digress. Hop inside to see Sakurai's response and hints to the future of online play in Smash.

Corocoro magazine, a Japanese magazine where we often get our Pokémon news, has just released some info about Pokémon Rumble U, which comes out in Japan on April 24th. It turns out that on the day the game launches, they will also launch a series of Pokémon figurines; much like Skylanders, those figures would work with the gamepad to make the respective Pokémon appear on screen. Each figure would cost 200 yen, which is about $2, and in the game your goal is to return these little toys to the toy shop they were lost from. Of course, you're going to have to kick the crap out of some other Pokémon along the way.

This looks about as cute as you'd expect a Pokémon game to be; with 6 standard figures and 1 special figure set for launch (one of them confirmed to be Pikachu), it looks like there's going to be a lot of room for growth over the years, which could bring the game some longevity. Pokémon Rumble U itself will sell for 1800 yen, which isn't too pricey, so this could be a nice little timewaster for several years to come.

What other Pokémon are you hoping to see? I'm operating under the assumption that the Gen 5 starters and Victini will be available at launch, but that's really more due to their presence on the box art than anything else.

It's no secret that the modern gaming market is a lot less stable than it was a few years ago. I was hoping to write a lengthy editorial on this very subject, but the brilliant minds at CleverNoobs have just done so in video form! This feature takes an in-depth look at the gaming crash of 1983 and the parallels between it and today. Discussing the effects of DLC, online gaming, and retooling old games, CleverNoobs explains why the current market is in a state of upset and what we can all do to try to avoid it—and even why a crash may ultimately be a good thing. CleverNoobs has done a wonderful job at explaining the state of the industry, and as educated gamers, this is an essential video to watch.

Remember that cute little Pikmin video that kicked off Nintendo's E3 last year? Well, according to an interview with Miyamoto at Polygon, it was only a test for much bigger plans. For a while now, they've been considering how well a series of animations based around the Pikmin franchise would fare; so far, there are no plans to make a full animated series, but instead Miyamoto said the primary focus was to create a series of short videos with the feel of four-panel comic strips.

It's an interesting idea, and one that they plan to launch before the release of Pikmin 3 later this year to build hype. So far there are no plans to sell them, but if they do it'll be through the eShop for 3DS viewing. None of the videos have been shown publicly yet, but Miyamoto previewed it during the interview. 

For a description of the short, hit the jump!

Shigeru Miyamoto sat down with some folks at the New York Times to talk about the gaming industry. It's a short interview, but it covers a few key principles. For starters, Miyamoto isn't too worried about the slow Wii U sales right now, though he would love to see a little bit of momentum. However, one particular aspect of the interview seems to be getting some interesting conversations going. Of course, this revolves around the prospect of online gaming.

Q. What’s most exciting to you about video games right now?
A. For a long time at Nintendo we didn’t focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.

More inside.

Pandora's Tower is the third and final game highlighted by the Operation Rainfall movement, all three of which were released to huge success in Japan while having little to no chance of localization. After testing the waters with Xenoblade Chronicles and further fanservice with The Last Story, Pandora's Tower is finally being released to western audiences. In fact, some locations have already gotten their hands on it. Knowing very little about the game, this trailer has already convinced me to cave—the visuals, the music, the voice acting, and more are absolutely stunning, and the plot and themes are no child's turf.

Even if you have no interest in Pandora's Tower, I strongly recommend you give the trailer a watch. It's very powerful and only takes two minutes of your time—and who knows, maybe it will convince you to buy a great new game.

Excited about Mega Man's 25th Anniversary? A few months ago, Capcom announced its plan to bring the first six Mega Man titles to the Nintendo 3DS Virtual Console, and with the third game in the franchise coming in three days, it's great to see them give the classic Mega Man its proper due in light of recent fan outcries. Mega Man 3 will be available on Nintendo 3DS' Virtual Console service starting March 14th, while the fourth, fifth, and sixth entires in the famous series will be released in the following months.

What's more is that Capcom plans to release digital versions of the soundtracks to each of the six original Mega Man games. Barring this treatment plus a series reboot, this is just about the best possible time to be a Mega Man fan.

A few months ago, Vicarious Visions posted an image on Facebook of their team hard at work. What they didn't realize was that in the background, a large poster of a redesigned Crash Bandicoot could be seen quite clearly. After several commenters pointed the poster out, Vicarious Visions took the image down, which tells the keener viewers out there that this may not be the leftovers of a scrapped Crash Bandicoot reboot—this may be the beginnings of a new era for the orange menace.

Crash Bandicoot was originally designed as Sony's answer to Mario and Sonic, but in recent years, he has dropped off the map. But now, a countdown page has popped up and since been retracted, saying "HE'S BACK!" Boasting the logos of Vicarious Visions, the team that leaked the first image, and Activision, their parent company and owners of the Crash license, alongside Crash Bandicoot's immediately recognizable green eyes, it's quite clear that the creator of this page is just itching to unveil Crash Bandicoot's brand-new multiplatform adventure.

The fact that this website was quickly taken down further implies that Vicarious Visions mistakenly revealed something they had hoped to keep secret. Now that the news is out, the only question is when we'll see the full details of Crash and his glorious return.

Update: a user on NeoGAF has noticed a remarkable similarity between the wooden texture in this image and the wooden texture found here. While this doesn't disprove the legitimacy of this image, it certainly doesn't do it any good. When asked about the poster on the wall, Vicarious Visions co-founder Guha Bala seems particularly evasive, so there very well could be something in the works. But then again, there might not.

This past week many Texas locales, and apparently people from New York, Japan, and South Korea, were treated to a free to the public Nintendo hosted event called SXSW (South by South-West). It was a chance for many to play unreleased Nintendo games, cosplay, meet other gamers, indulge in their own culture, and meet the greatest Power Ranger ever (This is true).

I live in Texas and so of course, SXSW was on my list of events to attend and I was not disappointed. I even walked away with a few goodies, but I'm here to talk about the games. Each day this week I'll be sharing my experience with each demo I played along with my thoughts on the games. Today's topic? Unless you missed the title, then you'll know it's Pikmin 3!

Did you pre-order Pandora's Tower on Chances are you've been told that the game has been "delayed" till the later half of April with an expected arrival date of April 22nd through the 26th via the following e-mail.

We have received new release date information related to your pre-ordered video game in the order you placed on ????? XX, 2013 (Order# XXXXXXXX). The release date for the video game listed below has been changed by the publisher, and we want to provide you with a new delivery estimate based on the new release date:

For those unaware, the March 26th release date of Pandora's Tower was never a confirmed release date, but merely a popular placeholder date that many retailers chose to use. The current release date retailers are now using for Pandora's Tower has been changed to April 16th, 2013.

Michael Pachter is known, as he acknowledges in this video, to have a pretty poor reputation with Nintendo fans but he isn't going to back down because of it. Pachter is always going to speak his mind, and yes, as some point out, ignore some key questions such as the 3DS' success in Japan. He does have a few good points covered in his latest Pach Attack however. 

For starters, Nintendo would definitely sell more software units in truck loads if they didn't restrict to their own hardware. They could dominate the mobile smart-device market and would easily have some of the best selling software every single time on the competitors consoles. He feels Nintendo won't leave the hardware business even if it's not very profitable because it's what they have always done. They will continue to do it, and he admits they can afford to continue to do it for 50+ years if they want.

With Iwata being a bad CEO, it comes down to the decisions the last two years. There are some counter arguments of course to the claim that he's a bad CEO. Take the peak all-time high of Nintendo's stock - that also happened under Iwata's watch. It also was inevitably going to crash because that's the nature of the game business. It's true Nintendo probably doesn't make that much profit off their hardware - but they are notorious for keeping a price on a product for several years. Wii U will probably sit around $300 USD for at least 3 or 4 years before they slice it. While some of you may feel that's a bad decision, if the console is selling well there is no reason to drop it. This also ignores how Nintendo fundamentally feels the focus of the industry is on the wrong aspects, and they stick with their hardware to prove that point. Without Nintendo hardware, you would lose a lot of innovations. 

Dragon Quest fans in the west have been getting by on measly news of specs and trailers in recent times, without any knowledge of whether Dragon Quest X will be localized. While the game has been out on the Wii in Japan since August, the Wii U version doesn't hit shelves until March 30.

Today we get a nice first look at the box for the Wii U bundle of the game. With the Monster Hunter edition of the Wii U, there sure are some nice package deals going around for the Wii U.

This bundle, obviously Japanese exclusive, contains a Deluxe Wii U console, a Pro Controller, the game itself, a ¥1000 pre-paid card to be used in-game, and five Super Energy orbs that double XP and gold collected for 30 minutes each within the game.

To see the Wii U Bundle box art in its full glory, as well as the actual game case, come on inside for the gallery.

Get More:  MTV Shows

Shigeru Miyamoto recently sat down with MTV to talk about a few aspects of gaming and such, and in this first clip he talks about his favorite NES titles. For those who don't have the spare minute to check it out, his favorite titles are Baseball and Golf. Baseball was apparently a driving factor for the system having two controllers. In addition, the original Super Mario Bros. title held a special place for him and he really wanted to bring it to the NES and out of the arcades. What are some of your favorite NES titles?

Coming right after a week where Ubisoft leaked everything from a game's name to its announcement trailer before its official reveal, you'd expect they would get the situation under control, but Ubisoft has managed to leak yet another Assassin's Creed-related image. As you can see above, the image displays the logo for "Assassin's Creed: Phoenix Rising." It's hard to imagine Ubisoft would flood the market this much with new big-budget Assassin's Creed titles, so perhaps this is another Vita game à la last year's Assassin's Creed III: Liberation. Or perhaps this is has something to do with the Assassin's Creed film? Time will tell what Phoenix Rising really means—so long as this isn't a masterfully crafted prank.

Super Meat Boy is one of the most popular indie games of all time, even being featured alongside Fez and Braid in Indie Game: The Movie. Super Meat Boy tells the story of Meat Boy, on a quest to save his girlfriend Bandage Girl from the evil Dr. Fetus. Super Meat Boy is infamous for its incredible difficulty, and fans have wondered for a long time whether versions of the game may come to Nintendo and Sony consoles, but the stars of Team Meat have been adamantly clear that dealing with publishers is by far their least favorite part of the process.

In an interview with Eurogamer, Edmund McMillen and Tommy Refenes, the two developers behind Super Meat Boy and its success have revealed that despite their diffculty getting along with publishers, they would like to develop for Nintendo consoles specifically so that Meat Boy may be included alongside Nintendo's finest in the next installment of the Super Smash Bros. series. But that's not all—Meat Boy's inclusion may be a little more likely than you'd expect. Head past the jump to see what they had to say.