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On March 24th, when Gates to Infinity releases it will include a nice little box of features. On the launch day some downloadable content will be available for purchase on the Nintendo e-shop for the 3DS. The content will include new dungeons, new items to collect, and new Pokemon to connect with! The first piece of downloadable content, the Poké Forest Dungeon, will be available to download for free until April 30th. Three other dungeons will be available to purchase and download when the game launches. Additional downloadable content will be added from the launch date through April. 


Ever wonder what it's like to see a specialized shop in Japan? What about the Pyramids in Egypt? Wii Street U is an application, powered by Google, that just arrived in Japan. It allows you to take a virtual tour of the whole world based on tons of image sources such as traffic cameras, street light cameras, and satellite imagery. It's all rather impressive, and I must say, I can't wait to spend hours simply touring the world. While nothing replaces experiencing things for yourself, you can at least get a good idea of what you're doing before you go places. Going on a trip to Egypt? Find your hotel and learn the surroundings so you don't waste time getting lost... unless getting lost is your kind of thing.

Fresh out of the oven, folks! We've got a ton of brand new screenshots and concept art on the new 3DS entry in the much-beloved series.

There's been a lot of news floating around in recent days on the brand new game in the series. The entry had a... interesting development. The entire experience was originally built in HD, but was then downgraded to handheld graphical fidelity. Even more intriguing is the dilemma Konami had in choosing for the game to be on 3DS or Vita, although I'm happier with the final decision! Looking at these brand new images truly gives you a feel for the game, and it looks awesome, albeit ugly as sin.

I've always wanted to come back to the Castlevania series, but I've never really had the time. However, Mirror of Fate looks like it might finally win back my attention to the series. Time to fill out my back catalog.

For all the screenshots head on in after the jump!

Are you excited for the new entry for Castlevania? Glad to see the Belmont family is coming to 3DS? Sound off in the comments!


Today's Miiverse update contains a few things, including a way to find out all the latest changes. Go to Miiverse and click on your Mii to see the profile updates, or go to Miiverse Announcements, where you can see your respective Nintendo representative talking about the changes. What's notable this time is that there is a five minute delay between creating new posts so as to prevent spam from filling up all the latest posts in a single community, though you are free to comment as quickly as you want. Another change is that you will get notifications for when someone follows you, but not when someone replies to a post you commented on unless it was the original author of the post. This should cut down on the non-stop flashing blue light I see all the time.

Today, Famitsu has confirmed the rumor that Ninja Gaiden 3: Razor's Edge will be making its way to Xbox 360 and PlayStation 3. The once exclusive Wii U rerelease has, among things, an improved combat system, fewer quick-time events, revised enemy AI, and an insane amount of variety. Many of the original complaints have been fixed, and the rerelease has been well received. The first release on the PlayStation 3 and Xbox 360, on the other hand, got very bad reviews. IGN gave it a 3 out of 10, but the rerelease got a  much better 7.6. As Nemo_Griffin says in the IGN review comments: "You can polish a turd."

What do you think? Will the title see even more improvements? Or will it be worse? Sound off in the comments.

Rich George from IGN teases Wii U-related news, and it is coming tomorrow. Rich isn't telling us what it is, not yet, so for now we can only speculate. Rich says that it is "very interesting" news, so I expect a game announcement, but it could just be a couple of updates to the OS. The fact that it's supposed to be very interesting news makes me think otherwise.

Something very interesting has happened over at NeoGAF; the fans came together to raise funds to purchase a photo of the Wii U's GPU so they could analyze it. However, to really get down and analyze would require getting a much more expensive photo of the polysilicon layer. Thankfully, the good people over at Chipworks decided to do gamers a huge favor. They released this picture for everyone to see, and for the first time the exact specifications of the infamous GPU processor have come to light--and they're quite interesting.

Jump inside to see what they are.

Those of you with some technical know-how might want to pay attention to this; the Wii U's gamepad has a lot of nifty features, but this definitely wasn't one I had thought of. I've watched a lot of videos showing people taking their Wiimotes and playing with the infrared technology in the Wii days, but this definitely ranks up there with the best of them. I'm not smart enough to pull this off, but are any of you interested?

Ubisoft has done a good job—arguably great—at supporting Nintendo's Wii U platform so far. However, as the sales are slipping, Ubisoft is finding that the Wii U's delivery message is a hard one to understand. Whereas Wii was easy to understand and use upon seeing it, the Wii U with its GamePad must simply be played to be understood. Xavier Poix, managing director of Ubisoft's Annecy, Montpellier, and Paris studios, had this to say about the Wii U:

"The depth of what you can do with that console is really hard to get across unless you play with it," Poix said. "It's different from the Wii, where seeing was believing. With the Wii U, people really need to experience it."

He has much more to say about the future of the Wii U after the jump.

         

That's right folks. The juggernaut new IP Skylanders is getting a new entry this fall. The franchise has made over $500 million dollars already, and Activision is showing no sign of stopping anytime soon.

The last entry in the series brought new giant protagonists to the formula, and this time, Vicarious Visions is switching up the cast of critters—literally. Players can choose to mix-and-match the torso and legs of the Skylanders, allowing dozens of combinations in the game. There are sixteen new figures, but through the new addition to the franchise, 256 "swapabilities" can be achieved. Each power is represented by half of the figure, so players can choose which two elements they want to combine and utilize in the new world of the Cloudbreak Islands.

I'm not surprised to see this series become an annual affair, as the franchise makes a lot of money. I might just have to hop onto the bandwagon for this new entry, as I've heard the Skylanders are a guilty pleasure among many gamers. Head past the jump for a boatload of screenshots!

Crytek CEO Cevat Yerli has announced that their Vigil Games derived USA studio will cease development of Darksiders 3. In a recent interview with GamesBeat, Yerli revealed why Crytek was hesitant in bidding on Vigil during THQ's property auction, and how the new addition to the Darksiders franchise wouldn't fit their strategy. Hit the jump to read more...

Nintendo's bold leap into the HD era is here, and we've seen some stunning displays of graphical prowess from its new console, the Wii U. While games such as Nintendo Land have been remarkable for Nintendo's standards and games such as ZombiU show us that the console is capable of the same visual fidelity as the current consoles from Nintendo's competitors, word has it that this is just the beginning. According to President Satoru Iwata, the games that we've seen so far, including unreleased titles like the gorgeous Pikmin 3, stand at the lower end of the console's capabilities. For Iwata's full quote and what it means for the situation, head past the jump.

On its blog today, Sega reaffirmed that their latest entry in the All-Stars Racing franchise is indeed coming to Nintendo's popular handheld. The game is planned to hit Europe on February 8th, and North America on the 12th, and when it does, it will have a few new features along with all the content the consoles had. It will have eight-person download-play multiplayer and StreetPass challenges added to the standard game, and includes the two new characters from the console version; real NASCAR racer Danica Patrick, and Wreck-it Ralph, from the incredibly well-marketed Disney movie that came out earlier this year. 

Are you interested in picking up the portable version?

According to Emily Rogers, Retro Studios will have a demo ready for its next big project during E3. It's still unclear what this project might be, but it could very well be sequel to Donkey Kong Country Returns, or another installment of the Metroid series. Retro also collaborated with Nintendo on the development of Mario Kart 7, and since it was a very well received game, it might very well be that they are also working on the upcoming Mario Kart U.

Personally, I'm all in for a Donkey Kong sequel, but I'd like it to be a platformer like Donkey Kong 64. I think it has a lot of potential, and I just love Donkey Kong 64. It was one of the games that defined my childhood, so a spiritual sequel to it would be great. I'd be really surprised to see a brand new IP, but time will tell.

Sniper Elite V2, a unique shooter by Rebellion, is being ported to the Wii U. It's already on the PS3, 360, and PC, and though it's received mediocre reviews so far, Rebellion is hoping that the Wii U's gamepad is going to revitalize the potential of the title.

“Sniper Elite is just the kind of mature game that is perfect for the different mechanics of the Wii U. It’s been a challenge to get it right, but thanks to our team and the fantastic support of our partners at 505 Games we believe we’ve brought the unique gameplay to a whole new platform.”

So says Jason Kingsley, CEO of Rebellion. Have any of you had some time with Sniper Elite V2? Do you think the Wii U's actually a good remedy for this struggling game?