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Almost three weeks remain until Sonic Mania finally launches on digital storefronts. San Diego Comic-Con 2017 is wrapping up today, and among the many panels hosted at the blockbuster convention was the Mania developer panel last night, starring lead programmers Christian Whitehead and Simon Thomley, Sonic series director Takashi Iizuka, social media manager Aaron Webber, Mania composer Tee Lopes, and artist Tom Fry.

The panel gave a behind-the-scenes look into Sonic Mania's production since it was first pitched to Iizuka in early 2016, as well as a sneak peek into the game's story and its Special Stages. Read on after the jump for more, but be wary of spoilers!

Sonic Forces pits the Blue Blur against a host of familiar foes from the series' past, but among the returning adversarial all-stars like Shadow and Chaos 0 comes a new evil by the name of "Infinite." While little is known about Infinite, his abilities, or his motives, SEGA dropped a new trailer for the upcoming holiday release just in time for San Diego Comic-Con, this time focusing on the recently revealed villain.

Hit the jump for the new trailer, plus an extra, musically-focused one!

At E3, Gamnesia had the opportunity to sit down and discuss Total War: Warhammer 2 (or as fans rightly call it, "Total Warhammer 2") with Game Director Ian Roxburgh. Following the success of the first Total War: Warhammer game, which merged the Total War gameplay with Games Workshop's popular (and also dead) Warhammer Fantasy universe, what will Creative Assembly do to make the sequel even better, and what role does things like fan feedback and DLC play in that process?

Read our interview after the jump!

The joys of monotonous grinding and superfluous quests have been a staple of classic MMORPGs of the past. Today, you can see many of the same mechanics in mobile games. It only makes sense that the two worlds would eventually collide, and now they have. Jagex has announced that its famed MMO, RuneScape, would finally come to mobile platforms after years of rumors. The announcement revealed that the game would not only contain its complex, modern form, but it will also come with a full fledged version of Old School RuneScape, a version of the game revived from a 2007 backup that has become even more popular than the newer version.

Head inside for more information!

Wavedash Games, a studio whose members were behind Super Smash Bros. Brawl's beloved Project M mod, has announced a fighting game of their own, just two years after their modding project was shuttered out of fear of legal troubles with Nintendo. Icons: Combat Arena, revealed at EVO 2017, is a game that's very similar to Super Smash Bros. with an original cast of characters.

Head inside for more information!

As the only "new" Mega Man content we get from Capcom continues to appear in the form of Legacy Collection ports, it seems that fans are as motivated as ever to make their own games starring the blue bomber. Mega Man 2.5D was published several months ago after nearly eight years in development, but this Saturday, a very different fan game will arrive: Mega Maker, a level editing game based on the first six classic Mega Man titles.

Head inside for the trailer, images, and more!

He's finally here, ladies and gentlemen. The one and only Doomfist has finally arrived with a bang on the Public Test Realm servers for Overwatch, and he's just as imposing and fun to play as you'd imagine. The hero was teased yesterday with an enigmatic tweet from Blizzard, but now we can get to see him in action.

Read more after the jump!

While we haven't had any official confirmation about a new Five Nights at Freddy's game, its creator, Scott Cawthon, has been teasing the game over the past month or so. However, in a recent Steam post, Scott revealed that he has decided to stop development on the game, instead choosing to take time to take care of himself and spend time with his family.

Though development on Five Nights at Freddy's 6 has ceased, Cawthon did say that other projects within the FNaF universe are still in the works. Head inside to read Scott's update!

Late this September, Studio MDHR's classic cartoon-inspired platformer Cuphead will launch on PC and Xbox One. There's bad news if you were hoping for a PlayStation release, however. The developers recently reconfirmed that Cuphead will not be coming to Sony's console. In a post on NeoGAF, the developer stated that "this Cuphead game" will be available on Xbox, Steam, and Windows 10 versions at launch, with a GOG launch likely to follow shortly thereafter. They also indicated that Mac and Linux versions might happen down the road.

Though Cuphead remains an Xbox/PC exclusive, Studio MDHR indicated that they own the IP, so given the language used in this response, it's possible we may see a sequel on other platforms down the line.

During Microsoft's E3 press conference last month, we got a good look at an intriguing new game called The Darwin Project. The upcoming battle royal (which will be integrated with Microsoft's new streaming service, Mixer) is headed to Xbox One and Windows at a later date, but it's currently available to a select few players as a closed alpha. Hit the jump to learn how you can be one of them!

Love it or hate it, crowdfunding has become a huge part of the indie game development process. For many projects, these campaigns are make or break; either you meet your goal and are able to continue, or you fail, which can lead to entire projects being halted. One current project that's caught my eye is LUCAH, a vivid, Dark Souls-inspired RPG from melessthanthree.

Head inside to learn more about LUCAH and find out how you can help!

Rocket League sure has wormed its way into many our hearts. Earlier this year, the game surpassed 10.5 million copies sold, and it's showing no signs of slowing down anytime soon. To celebrate, Rocket League's developers decided to add content from another beloved franchise, and it looks pretty great.

More after the jump.

Stardew Valley, 2016's indie farming sim, was a smash hit. The entire first iteration of the game was created by one man, Eric Barone. The game was a labor of love for Barone, as he did all of the programming, writing, art, and music, the latter of which is getting a physical release later this year.

Read more inside!

Dragon Ball FighterZ blew up the internet after being announced at E3, with fans of 2D fighters and Dragon Ball fanatics alike rejoicing at what looks to be a great new fighting game. There were only six playable fighters in the E3 demo; however, a seventh has been announced in the latest issue of Jump magazine.

Read more inside.

Less than two months remain until Sonic Mania hits digital storefronts, and with Sonic's 26th anniversary comes the official announcement of a vinyl album, a possibility which was hinted at during SXSW 2017. Data Discs, a UK-based record label known for re-releasing classic SEGA soundtracks in vinyl form such as Shenmue and Panzer Dragoon, is partnering up with the publisher once again to do the same for the highly anticipated 2D platformer.

Read on after the jump for more details, including an early listen at the newly mastered Studiopolis Zone - Act 1!